>>13710580 >that Mako due to her n00b status forgot to share that info with Raleigh is a plot hole
I always inferred that cutting/stabbing weapons were meant to be used as a last resort in order to control the spread of toxic Kaiju Blue near populated areas. That's why most Jaegers fighting tactics involve bludgeoning the target by punching it to death, concussive missiles, beating it over the head a tanker, etc.
Barely worth the back-alley theater cost. To be fair, I'm one who would rather be able to rent it for 3 days on my HDTV service and watch it a few times for no further cost rather than watching it once for far more cost.
Needed far more action with less jobbing in one or two battles and less pointless dialogue. Let the Jaegers not get fully repaired in time, and let them fall as exhaustion and attrition get to the pilots and the workers. I get they were trying to squeeze in what amounts to two movies worth of info into one movie, but it felt rushed and stale. I came hoping for plenty of mech action; instead I get mostly talk and drama and only a few minutes worth of action.
>>13710771 >Rangers get graded on it during their training according to the comic book. Again, that's not in the movie. And I don't even mind the retrofit of Gipsy etc.
>Better there than downtown Hong Kong. Sure, but the fact it's chainblade doesn't cauterize anything is in opposition to what this says >>13710745 You sound like one of the faggots that tells people to "just read the LN"
>>13710788 I alway felt that the Kaiju blue containment was implied when I watched the movie. When you think about it, there's really no reason to have it other than to serve as a plot device to so that humans have to build giant robots to punch the monsters to death.
>>13710460 Story was average, and there weren't enough "epic" moments like when Gypsy Danger is walking back to Alaska after the battle. And the worldbuilding is lacking. But the CG is good, the storyline works as an action movie, complete with the last-minute asspulls like the sword, and Mako and Rawley's relationship works.
I really wanted to see more Jaegers. The idea that Coyote Tango, rather than Gypsy, was going to be the main robot makes a lot more sense when you consider how it saved Mako and was the general's Jaeger.
I don't think Gipsy's sword or Eureka's blades can cauterize like Typhoon's blades on the basis that in the final battle, we don't see any signs that heat is being generated from the blades and all three kaiju that were damaged from their blades were still bleeding several minutes later.
>>13710580 no u stupid faggot, giant inter-dimensional aliens is fucking awesome. but the way they handled people piloting the robots is fucking stupid. just because its trying to be a homage doesnt mean i have to like it. this coming from a gunbuster, msg, and lovecraft fan.
>>13710460 One of the most honest and enjoyable movies I've seen in recent years. You could feel that Del Taco had a real love for /m/ and that it wasn't made by a committee in some boardroom somewhere in LA to appeal to as many people as possible. He made a movie for us, not for everybody.
Why is that so far fetched? We already live in a world that has machines that require multiple operators. And for an articulate machine like the Jaegers it would makes sense that the mind-meld thing would be needed so that the robot won't fall over like it was the runner in that QWOP flash game. Furthermore having the pilots control only half the robot allows their non-operating sides to access other functions from within the cockpit which we see several times throughout the movie. Stuff that a single pilot wouldn't be able to do by himself.
>>13715435 Beside, even if it WAS farfetched, it's a movie about GIANT ROBOTS punching GIANT INTER-DIMENSIONAL CLONE MONSTERS, why would anyone draw the line at mindmeld tech as "ok, this is TOO UNREALISTIC".
>>13715435 >Furthermore having the pilots control only half the robot allows their non-operating sides to access other functions from within the cockpit which we see several times throughout the movie. I don't think they physically controlled only their half of the robot using the left/right side of their body, since we see both pilots acting out the robot's movements with their entire body. Also, we saw that one pilot could control the whole robot while the other one pressed buttons and stuff on several occasions, like when they picked up the fishing boat in the prologue or when they froze Otachi's tail with the coolant. Rather, it's the neural feedback from the robot that gets split in half for them to share, so it's not overwhelming. That's how I interpreted it, anyway. I had other problems with the piloting system, though.
>they're able to interface with the robots directly through their brains when they don't have any visible implants, wires, etc. coming out of their heads Did they put a wi-fi chip in their brains or something?
>they can control the robot with their thoughts but still need to physically mimic its actions I realize that watching someone sit immobilized in a pilot seat in some sort of coma wouldn't be as exciting, but it's redundant. The early version of the script actually had them sit in a seat made of some sort of impact-absorbing gel, which seems more realistic to me.
Despite all this, I really enjoyed this movie and can't wait for a sequel. I loved how fucking big the robots were, compared to something like a gundam. I loved all the little touches they added to make you really feel the scale and weight of the robots. As someone relatively new to mecha, what other /m/ series are like that?
>the entire head of the robot is a wide-open, cavernous empty space It's way more than enough room for two people to move freely in. Del Taco even said in a behind-the-scenes video that he wanted the pilots to feel exposed and vulnerable, but it still kinda irks me. The cockpit doesn't need to be that fucking big.
>>13715490 But the windshield(visor?) stretches across the entire width of the head, and they can see out of the entire thing, as seen from the internal shots in the movie. I think the scaling is a bit off in that picture.
>>13715515 I figured that much. Sure, the helmets can pick up signals going out, but what about signals going into their brains? They must get some kind of feedback from the robot for this "neural load" thing to be a problem. And what about syncing with each other? How do the other pilot's thoughts enter your head?
Also, I think I remember reading somewhere that the fluid was actually for the holographic displays in their visors.
>>13715529 To elaborate on the fluid thing, it didn't actually fill the entire helmet. The visor has two panes, and the fluid goes in the middle. The pilots' hair/faces would also be wet after the fluid drained if that weren't the case.
>>13715545 >the helmets are two-way How the fuck does that work? If they have the technology to wirelessly send signals to someone's brain, why isn't wi-fi mind control a thing in the Pacific Rim universe?
>>13715596 >sensors You're missing the point. Again, picking up the pilot's brainwaves isn't special at all; we already have that technology. I'm wondering how they're able to transmit information back into their brains.
I think >>13715563 is the best answer. They just send electricity right through the head from the outside.
>>13715614 I've seen the movie many times, and it's fun to ponder how certain aspects of the robots would work/could be done in real life. I understand the difference between fantasy and reality; it's just neat to think about.
For example, we don't have actuators with anywhere near enough torque to even hold a Jaeger's arm parallel with the ground, let alone make it throw punches. It doesn't detract from my enjoyment of the movie, though. I figured /m/ of all places would understand what it's like to be a sperg with an interest in engineering.
>>13715647 If it was meant to go in the suit, why did they put it in the helmet first? Why not pump it right into the suit?
I didn't mean to imply that it wasn't thick or viscous. I was just saying that they show it leaving the helmet. Are you saying some would be left over, like stuck to their hair or something? I could maybe see that.
>A known anomaly after Drifting is called "Ghost-Drifting"; confirmed by the likes of Dr. Caitlin Lightcap herself. "Ghost Drifting" is said to be "unanticipated consequence" of the Neural Handshake. Pilots are said to find that their link remains somewhat active, though muted, after they’ve disconnected from the hardware. This is where they went full retard.
>>13715726 I don't think that's a fair analogy, as it only concerns one person. They might feel like they were still connected, but it would be impossible for them to actually communicate via their thoughts without some kind of electronic aid. That would be telepathy.
>>13715435 i never said it was farfetched, i said it was retarded. it works in getter robo and gunbuster because the machine can separate into different parts. it was a meaningless nitpick that they added that wouldnt have changed anything otherwise if it wasnt that way. if its one solid robot that doesnt separate into other parts all it needs is one fucking pilot. they could easily explain balancing the robot through advanced futuristic AI or something. there are plenty of other shows that make only having 1 pilot work.
>>13717290 >they could easily explain balancing the robot through advanced futuristic AI or something.
The way I see it is that even in real life, having some automated systems isn't ideal. Like the anti-lock brake system in cars: They out-perform the human driver in dry conditions but is basically useless on loose surfaces like snow and gravel.
>there are plenty of other shows that make only having 1 pilot work.
But they don't. You're just accrediting them without any real merit. Those shows don't really explain anything, ether. Worse than PR did in most cases. A couple of joysticks and pedals aren't nearly enough to control all the intricate movements that these robots perform on the show. Even in 1:1 movement systems like G Gundam fail to explain how the robot can jump and walk while the pilot remains stationary in the cockpit and aren't knocked from one side of the cockpit to the other when they take a hit.
In the PR movie we actually see several times the benefit of having two pilots. One scene in particular had one pilot temporarily take complete motor control of the robot while the other pilot activated switches which allowed the robot to vent coolant.
The movie is solid, the mechs are great, the comic relief is dumb (scientists) and the cast could be better. However, the biggest problem is really the action... Cherno is brutal? Show him defending the Siberian wall for 30 seconds in a flashback... Coyote has fucking cannons? Show them exploding te fucking crab in that dream... Shit like that.
>>13710460 I watched this because /m/ liked it and those suits were clumsy and gigantic. Plot was campy and average at times. Worldbuilding needed work. Characters were almost all in black and white. It took effort for me to finish watching it.
Commander dude and his daughter and the nerd duo were the saving grace and characterisation of the movie. Was not a fan of American ham.
>>13717434 your missing the point. i said i dont like having more than 1 pilot if the robot doesnt break into several parts and recombine. and for a movie that doesn't take itself seriously, advanced AI is more than enough of an explanation. and please dont use gundam: super robot edition as an example for anything regarding realism.
>>13715515 Seeing as how the spine pieces shown were kept in separate containers from the rest of the suits, it might be possible that part of the neural interface is done through the spinal cord and brain stem. Just a thought.
>>13718679 >for a movie that doesn't take itself seriously, advanced AI is more than enough of an explanation.
I'm sorry that it didn't work out that way for you.
I actually like the fact that movie has a unique pilot operating system. That's /m/ as fuck. Better than some cookie-cutter nonsense explained away by advanced AI we've already seen dozens times before.
>>13710568 If you watch the movie with the commentaries on (and check all other production informations), you can clearly see how much love and passion went into the movie. Few hollywood blockbusters have that much effort put into it.
Sure it's not that amazing but damn it, they loved making it and loved the source material (mecha anime and kaiju movies). There's an actual 'soul' to the movie since it is not a movie made to be entirely a cookie cutter hollywood hype machine blockbuster. It wasn't even based on a pre-existing franchise, something nearly unthinkable in the year it was made and beyond. I mean fuck, it's an homage to two genre that the average murrican has never seen outside of either Michael Bay's Transformers and maybe a single Godzilla movie or King Kong.
>>13721023 Face it: Just about all piloting systems we see in mecha is garbage and nonsense. However, the dual pilots in PR feels more flushed out than any other when it comes to piloting a humanoid robot. In fact, it actually makes more sense than most shows that focus on controlling the robot with a joystick. The only ones that make more sense are the ones that also have a neural link with the machine (like PR).
>>13721240 That's because most mecha piloting systems are bullshit. You are just hungup on PR without any objective reason. The piloting system in PR actually makes more sense than the paper-thin systems that we normally see.
For real though, I love it for what it was, even though I wish they would have kept a few other things from the original script, like Tacit Ronin being one of the main Jaegers, and one of the scientists being complete batshit insane.
>Over the last few months kaiju fans have been thrown a wealth of renewed interest in the subgenre. Godzilla vs. Kong was announced, as Godzilla Resurgence went into production. Kadokawa-Daiei showed interest in devloping a new Gamera project with CG clad footage. Skull Island is entering the last few weeks of shooting. Ultraman's 50th birthday is underway with the upcoming Ultraman X movie and the mysterious 50th anniversary project.
>Unfortunately, not all of these giant monster films may see the light of day. One in particular is heartbreaking. According to sources speaking with The Hollywood Reporter, Pacific Rim 2 has been taken off the table at Universal and shelved indefinately.
This movie isn't perfect and has some flaws, but it's FUN. It's action packed and silly, moves you at the right moments, and just feels good. In a time where things are trying to be darker and more serious, this is a standout movie. Also, best 3d movie I've seen. If you didn't see it in theaters in 3d, you missed out.
>>13721354 Yeah, I wanted Cherno to not job in it's first and last appearance. Same for Crimson. Make them take damage, but have them survive and not be fully repaired in time for another fight so soon after, then job as the plot requires.
And the flashback to Coyote should have actually shown the beatdown. Instead, we're just treated to noise of the battle.
>>13722524 >And the flashback to Coyote should have actually shown the beatdown. Instead, we're just treated to noise of the battle.
I thought this, too, but then it wouldn't make sense since the fight only existed as a memory of Mako's who spent the entirety of the fight cowering in a corner. She wouldn't know the details of the fight simply because she didn't actually see it.
>>13722780 That'd be great if operating in a real life scenario didn't require dynamic forms of execution for a single action depending on the exact circumstances of any given situation. Macros don't account for the highly sophisticated AI that would be required to adequately operate.
>>13722789 >his mech doesn't have a hax AI that does complex calculations and simulations on the fly while simultaneously reprogramming the macros to be the most optimal for the mechs next 86 most likely upcoming actions, as well as updating the pilot's brain so they'll know which of the buttons to press in any given instant
>>13710460 >Now that the dust has settled, what does /m/ think of Pacific Rim?
IMO it set western mecha back 10-20 years. Early in the project when they were building the world, pacific rim was billed as a far more intelligent movie than the big retarded summer blockbuster we eventually got.
This was a failed opportunity to lift western mecha out of the "stupid kids stuff" rut it's been traveling for so long. But instead of lifting it up closer to respectable sci-fi like Alien he pushed it further down towards rock em sock em robots level.
>>13723594 >pacific rim was billed as a far more intelligent movie
I really have no idea how you got that impression. I remember watching the first teaser trailer. It didn't leave me with an impression other than "Giant fighting robots" -- nowhere close to thinking it was going to be the Citizen Kane of mecha films.
>>13723689 before the teaser trailers the official website used to release a lot of information about the world and lore. Originally toxic bloom was pushed more heavily as a believable sci-fi reason to punch the monsters to death with giant robots.
In the finished PR toxic bloom (and the justification for the robots) has pretty much been swept under the rug, the characters certainly don't care and it gets mentioned what? once in the whole film?
There aren't enough controls in any of those cockpits to have nearly the enough control over all the articulation of MS let alone perform all the maneuvers that we see in those shows.
You can try to make macro algorithm argument like>>13722780 and >>13722794 but will still be limited to what the buttons actually do and less likely to get consistent results the more complex the computing system is. Not to mention that if you have such an advanced computer, the human pilot element becomes redundant.
>>13725003 Yknow anon, I have the strangest feeling you don't entirely know what you're talking about.
You marginalize the world of difference that is machine learning that combines limited control input with context to yield the many actions a mech could conceivably perform, and a fully autonomous system capable of making the human element unnecessary. The former is within our grasp at the moment, the latter is still a bit of a pipe dream.
>>13725045 In the context of giving Gundam as a good example of a single-pilot system, it's trash.
limited button input is a good idea if the MS and would work if the mech was performing limited set of VERY simple tasks. To make a mech pick up a gun and shoot it is one thing, but shooting while performing crazy ninja spin moves? You're deluding yourself if all that can be controlled with a pair of joysticks.
>>13725101 There's nothing about an MS' movement that can't be controlled like a tank or fighter. You're simply throwing out any kind of software abstraction. Machine learning nothing, its force vectors and middle-school geometry coupled with high-speed terrain mapping. Its already been confirmed an MS' cockpit view is a virtual composite of boatloads of sensor data, you're literally just seeing the virtual models the MS locomotion system is using to map limb movements. The fact pilots can see effectively at all proves MS computer systems can handle the load required to mathematically place limbs for any task, fully fly-by-wire.
It's not just the movement of the robot in space. That part should be relatively easy. It's doing it while shooting guns, slashing the beam saber, and grabbing the target. There's just not enough controls in the cockpit to do all that accurately as we see in the shows.
And if the computing system is really that advanced that it can interpret the limited command signals of pilot and theoretically come up with the most optimal solution for the situation, then it's not such a leap of faith that the technology should be there for a fully autonomous mech.
>>13725312 Minovsky particles are literally the only thing stopping drone MS. And there's nothing 'advanced' about it. Nor does there need to be. Its all fairly simple physics simulations and limb positioning. You could easily have enough buttons and gibbons to do everything Amuro does on a Saitek X52 Pro set.
In fact the primary EFSF weapons in space prior to minovsky physics were cruisers with laser cannons and remote fighter drones. Not only are they as close to drones as you say, its all they used to use. I really don't see what's so infeasible about all this.
It kind of wraps up in the most oddly satisfying way possible. One suit, portal is shut, story arcs of the characters resolved. What'd be the point of a sequel anyways? More generic plot and cliches?
>THEY OPENED THE PORTAL AGAIN AND WE GOTTA FIGHT >WE'RE NOT GONNA JUST FIGHT.. >...WE'RE GONNA FIGHT BACK! >[show scene of a ARMY of robots stepping through the portal] >PACIFIC RIM 2: IRON GRIP REVENGE
That's the main issue I would have with a sequel. You could surely argue that if the aliens opened a portal once, they should have the means to do it again. But what kind idiots would mess with the a species that it KNOWS has destructive power on the level of a nuclear explosion? Why risk getting nuked AGAIN???
>>13725495 >>13725523 The X52 Pro is for hardcore flight simulators, not video games. It comes with about ten times the inputs of a dualshock. Not to mention you're gonna be using a dual stick configuration instead of TAS, that'll be mounted on slides for an additional axis per stick. Together with independant pedals, you've got 11+ axis of control without touching switches. HOTAS design practice places one or more controls on each stick for every finger as well. This is all before you add a HMD or HMTCS for the helmet, or even put a single button on the control panels. PLENTY to pull any maneuver Amuro ever did, and tons of real estate in the cockpit for secondary/auxilliary controls.
Its like you don't know how to design a pilot control system. The computer handles placing the limbs in 99% of situations with the pilot simply sending move orders with one stick and moving a pipper around to aim with the other. Specific actions can be initiated by hitting any number of toggles or buttons and specific actuator control would be available. But for all intents and purposes, as MS' and MS systems are presented in the show, twin-sticks are completely fine and enough to pilot an MS in combat scenarios. What makes no sense to me are federal controls from the UC0090's with those weird trackballs. You can't put controls on those.
>>13725673 But then how does the robot know when to grab rather then punch? How would it know that I'm trying to hack off the enemy mech's legs and not it's slice through the cockpit? These are the decisions that the computer would have to make if you theorize that the software will be commanding 99% of the robot.
>>13725654 In the case of UC timelines, Minovsky particles is a weak argument. It's more of a plot tool that's used to explain away things when it's convenient for the story like newtype abilities and naonomachines in MGS. Very inconsistent.
That said, Minovsky particles in the UC timeline don't seem to internally affect MS. Not sure why a drone MS couldn't function if it were similarly insulated. If you believe in the Turn-A unified theory, autonomous mobile suits existed in the multiple other timelines. But probably the most damning evidence of all is Gundam Sentinel which takes place in UC in which the one MS that we know for sure has an AI that CAN and DOES take action independent of a pilot.
>>13710460 The mecha didn't look Super Robot enough. Yeah, I know if we get a Holywood Tranzor Z or Starvengers movie then Mazinger or Getter are gonna be all detailed and paneled and shit, but the Jaegers looked like super robots built out of generic materials. Some might think it looks pretty but they were realistic in the wrong way for me. Other than that solid designs-- the American superhero mech looks simple without being boring.
>>13725900 Unicorn had LA+; the anime didnt really touch on it but it was the semi-sentient computer system that guided the pilot along the path to Laplace's Box and took control of the suit all those times to save Banagher's ass.
>>13726422 somewhat, ALICE was smarter an much more advanced. she was designed to emulate a mother's instincts to protect her child, so was quick to step in and take over when the pilot couldnt handle the situation. LA+ worked in the background to guide the Unicorn's pilot to the Laplace's Box while testing their worthiness as inheritor of the Box. the few times it stepped in and moved the Unicorn was to protect the pilot so that they could survive and move on to the next step.
IIRC the ending scene of EP7 where Marida's ghost talks to Banagher was actually LA+ discussing newtypes and the future.
>>13725827 Uncage manipulator. Drop weapon. Toggle right hand intent to 'STRIKE'. Aim at target point, hit the slash hat switch in the direction you wish to attack if its not set to SHORT/AUTO. Easy. The second thing is all you, the computer doesn't aim. It just points the weapon where you do. Its up to you to hit the legs when you hit the slash button. >>13725900 Drones are 100% dependent on remote control. You can't issue return orders or new ship coordinates through minovsky interference.
>>13728966 Its pretty damn close to how real weapons systems are interacted with. You're just spoiled in the fact you just scroll up to change weapons in vidya. That punch, in reality, is three button presses at most that your fingers are already sitting on plus aiming. Not to mention punching isn't a high priority in UC. Most of the time. You're usually supposed to be using the nifty guns and rockets, that's not a lot to get a secondary attack out when getting ready to fire sidewinders off an F-16 can take up to 45 seconds.
>>13728913 >You can't issue return orders or new ship coordinates through minovsky interference.
Yeah, I'm calling bullshit on this.
In your scenario, pilots would never be able to communicate to anyone else at all regardless. However, that's not the case as we've seen many times that pilots can make contact with their ships and other MS pretty easily in most cases.
Also, you assume that autonomous MS need remote pilot control. That's also unnecessary. We've seen Mobile Dolls work and even full-on AI taking control of the MS.
>>13728997 You were already moving goalposts a day ago. Now they're flying. Are we talking about UC MS being controlled by joysticks or not?
Besides, comms under interefence in UC are limited to short range LOS with lasers. That's not feasible for an always-on datalink feeding target data, which you need for then to act as a coherent force at all times. You can't have a bunch of drones fighting individually under unreliable comms that get jammed by running the engine hotter.
And yet we see MS execute a series of much more complicated maneuvers in a fraction of a second.
The point being that the this fictional combat system would have to be heavily assisted and the pilot wouldn't have much actual control at all. However, the shows has us believe that that isn't the case and pilots can control minute movement of each joint. Those 45-second sequences would have to be input by the pilot all at the same in a spit second which would be physically impossible for a human.
>>13729112 But you don't. Its not an F-16. I was CONTRASTING, you autistic fuck. It only takes 45 seconds because you have a laundry list of shit to go through, half of it heads-down fucking with MFDs, when the punch example relayed to you was three keystrokes on entirely HOTAS controls taking less than a second.
>>13729173 Now you're just back-pedaling. You just described a theoretical 5-step process on how an MS pilot would use a weapon on a target. And that's making the assumption that the pilot can control the entire robot with a few macro inputs (which there is evidence to the contrary).
with the announcement of PR2 being shelved and most likely cancelled, is the anime getting cancelled too?
Shit, I'm pissed. I don't care if pacific rim was badly written or have whatever flaws people like to bring up but I enjoyed the movie and would love to see more giant mechs beating the shit outta alien monsters, none of the faggy overpowered shit like beams or magical super robot shit, just pure heavy metal fisting. RIP pacific rim, It was fun while it lasted.
>>13711506 The whole reason that they didn't use the sword earlier was because it would spread Kaiju Blue everywhere, and they were fighting near humans. They could use the sword out in the sea where nobody would get infected.
It's kinda retarded for me that each pilots control one side, like 3-legged racing, that's always worse than one person running. Not to mention making recruitment harder, to find a dual with high sync.
>>13731612 That's why the pilots "drift" with each other: They basically are synchronizing their brains so they can control the robot as one.
>Not to mention making recruitment harder, to find a dual with high sync. They alluded to it in the movie, however they throw all that out the window for the final battle when the Australian son drifts with black bossman. They just casually brushed it off as with the guy saying he has no emotional/mental baggage and having pegged the other guy for being a prick.
Maybe the PR universe is just saying that really any two psychologically sound people can drift, but they fight better if they are drift compatible?
>>13729209 But the point of the Gundam, the original one, is that it has the learning computer that Amuro specifically spends loads of time programming macros for, and which is what allows it to remain relevant even in the late OYM when the enemy mobile suits have weapons that could break the Gundam's armour. Amuro can kill Zeon grunt after Zeon grunt because his computer has macros for whatever position and trajectory the enemy is going and Amuro's newtype (p)reflexes let him know which one to use.
>>13732932 Yeah, and that's most likely what the show is trying to convey. However there are a couple of problems with that theory. The computer program is doing 99% of the work which means the pilot isn't doing much of anything. Actual pilot "skill" isn't a real thing and duels really come down to which MS has the better program and luck. And there wouldn't be a reason that non-newtypes can't pilot MSwith funnels. The suit would practically be an AI in of itself (at least as smart as some NPCs in the videogames we have) and thus it's just pointless to have a human pilot.
Secondly, having a simple input interface control a multitude of actions depending on the situation leads to inconsistent results in the action taken by the MS. It would be like turning on the radio expecting to hear that song you like: You might get it or you might not. The only choice you had was turning on the radio itself, but no control of the songs that are played. Another factor has determined that it is better to play a series of commercials under the current circumstances. People operating machines don't like it when they don't have a good idea what the machine may actually end up doing. This again alludes to the outcome of MS fight being determined by programming and the pilot not being a factor.
What bugs me the most is what throws the whole simple macros/dumb computer theory out of the window: Pilots are shown to have precise control over the minute movements of the robot. Pilots can control every point of articulation (or most of them) to perform shit like kneeing the enemy when beam sabers are locked, bowing to salute superiors, hand gestures, grabbing the enemy with one hand and using a weapon with the other. Furthermore a lot of the crazy moves that we see in the shows would all have fairly complex inputs and very quickly which makes it practically impossible for a human pilot to do.
>tl;dr: the pilot system in Gundam is just as much nonsense as any other.
>>13732932 >Amuro can kill Zeon grunt after Zeon grunt because his computer has macros for whatever position and trajectory the enemy is going and Amuro's newtype (p)reflexes let him know which one to use.
That's not really a newtype exclusive thing, though. Plenty of non-newtypes have been able to shoot down hordes of other mobiles suits. Kou, Gato, Ramba Ral were all highly proficient pilots who were non-newtypes.
>>13732932 That's not it at all, not what he was doing, and not how robots work.
I will never understand macro obsession when inverse kinematics is EASY and dynamically generates every move you'll ever need, at runtime. Macros are never mentioned, referenced or shown in Gundam and there's no reason they'd ever need them.
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