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Archived threads in /m/ - Mecha - 180. page

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Discuss
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>>15638470
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>>15638470
Fuck you
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>>15638483
/thread

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At what age did you grow out of Gundam?
70 posts and 11 images submitted.
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Never
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When Try aired I started to care less, G-Reco could have been better (nowhere near as nonsensical as Anime Suki deludes into thinking it is), and IBO is literally worst entry. Did like Thunderbolt though.
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>>15637659
>At what age did you grow out of Gundam?
>/m/
Uh, Anon... Did you get lost?

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Other than the asymmetrical funnels, what is the appeal of the Nu Gundam's design? It's your typical bland UC lead Gundam.
86 posts and 31 images submitted.
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>>15637515
Color scheme and Axis Shock.
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>>15637515
>typical bland UC lead Gundam
That is the appeal. It looks simple and kickass, not like an over-designed plastic toy.
The color scheme is also significantly less eye-cancer inducing in comparison with the classical bright blue one.
>>
I don't really like the funnels. but I like the more angular design, over the original blocky, plus it has a normal backback over the Zeta's stupid thing. The double v-fin is nice, too. Ikinda think of the Nu as the UC lead Gundam, like the others are bland concept are, but this finalized the design

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Kiryuu, Misaki, Hoshina and Yamazaki get kicked off the Yamato (story-wise they have to get off to let it launch, and can't get back on).

Kiryuu has no lines and all of Misaki's line are "Hoshina-kun" and nothing else.

Harada isn't even invited to get on the ship (though that IS because Fukui gave her infant son space cancer)

I think Fukui didn't like the remake's new characters very much.
74 posts and 10 images submitted.
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>>15636051
Oh and Niimi got left behind on earth too because she got blown up (survived but is still hospitalised) in the previous episode
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>>15636053
The only new characters from 2199 with any real screentime in this so far are Akira and that girl with long black hair who replaced Yuki when she was kidnapped on the bridge in 2199.
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Original is better anyways

since it's shitaku article i'm also linking the repost on nintendoeverything instead for convenience:
http://nintendoeverything.com/metroid-samus-returns-development-complete-sakamoto-on-the-wait-for-2d-metroid-other-m-criticism-more/

On how this whole thing came together:
>Sakamoto: It started about two years ago. I’ve been wanting to make a 2D Metroid game for quite a while, and I’ve been thinking about what sort of team I’d like to work with when creating such a game. At some point during all of this, I heard from our folks over at Nintendo of Europe that this developer MercurySteam was interested in making a remake of a classic Metroid game.
>"I heard MercurySteam and I knew they’d made some Castlevania titles, so I thought it was possible there was an affinity for our title as well. I said, ‘Well, man, I gotta meet these guys, let’s go to Spain.’ So we flew to Spain. MercurySteam had created a small prototype for me to take a look at. I looked at it, talked to them, got a sense of what their team was about, and said, ‘Yeah, let’s see what we can do together.’"

Why it’s on the 3DS and not the Switch:
>Sakamoto: "That was really my decision. One of the big reasons for that is the 2DS/3DS family have two screens. That lent itself so well to the map screen functionality that I’ve been wanting to put into the game that we hadn’t seen before, the ability to have the map screen always on. So it was a very obvious choice."
>"I wanted to be able to have that free-aiming mechanic, and the analog stick allowed for us to do that. And Metroid, that series, that world-building, that feeling of where you’re at... that level design, all those things combined really make great use of the glasses-free 3D functionality."
>"So if I take that: the 3D functionality, analog stick, second screen, put that all together, and the 3DS [is the best fit]."

(cont.)
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On why it’s taken so long to make a new 2D Metroid game:
>Sakamoto: "I’m working on other titles outside of Metroid, of course. I’ve been fairly busy with stuff. There’s a lot of timing involved when all the pieces fall into place, and we have the ability to do some of these things we’ve been thinking about for a long time. I guess for us the timing was two years ago. Or now."

On how criticism of Metroid: Other M has affected the depiction of Samus
>Sakamoto: "To be honest, as far as wanting to change that depiction of Samus, I made what I wanted to make. It did give me some momentum, I guess, and the ability to look at Samus from a new viewpoint, and maybe reconsider what I wanted to show about her."

On how 3D and 2D Metroid games are handled at Nintendo:
>Sakamoto: "There’s no close proximity to those things. We’re not really in communication. Obviously we talk about, ‘Hey what’re you guys doing, this is what we’re doing, let’s not release these [games] all at the same time, or hey maybe we should release these at the same time.’ There’s that level of communication."
>"Of course [veteran Nintendo producer Kensuke] Tanabe worked on the Metroid Prime series. And he comes and says, ‘Hey this is what we’re going to be doing,’ and lets us know what’s going on [with his team]."

On Sakamoto’s final thoughts:
>Sakamoto: "I just want people to be able to play it as soon as possible. I think once they play it they’ll understand a lot of the things we’re trying to present this time. They can look forward to having an orthodox Metroid experience, plus new stuff."
now that's out of the way, let's talk some /m/etroid
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>>15626475
>"I wanted to be able to have that free-aiming mechanic, and the analog stick allowed for us to do that.
That's a confusing justification seeing as the Switch has two perfectly good control sticks.
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>>15626504
Let's hope Prime 4 uses those control sticks to good use.

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It's been a while but there's a few more chapters of Winvulga out

>6
http://wasabisyrup.com/archives/tTZqjVCOAME
>7
http://wasabisyrup.com/archives/o8X7cjtIgQg
>8
http://wasabisyrup.com/archives/V5MM_cFLykw
>9
http://wasabisyrup.com/archives/YRcNjX8sjAE
78 posts and 27 images submitted.
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>>15625227
>rad mecha designs
>rape eveywhere
>retarded plot
why this hasn't been adapted into an anime yet? just imagine the perpetual shitstorm
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>>15625227
>women victimizing garbage
>>>/out/
>>
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>>15625232
This manga is fairly recent, give it time

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Can we get an Azrael thread?
57 posts and 26 images submitted.
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You betcha
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Handsome as hell.
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What's his name again?

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Is that a Gundam ZZ reference?
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>>15648080
No but this is.
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>>15648080
No but this is.
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Is this a ZZ reference?

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Spider Zenbu edition.

AXZ starts airing July 1st, 25:00 JST

XD is out! Get it here:
https://my.mixtape.moe/kzqzcc.apk

XD Guide:
https://symphogear.blogspot.com/2017/06/symphogear-xd-starter-guide.html

Symphogear AXZ PVs
PV 1: https://www.youtube.com/watch?v=GRYvAHsrpLQ

PV 2: https://www.youtube.com/watch?v=YtGqEKOSqOA

Testament (AXZ OP Theme) full radio rip:
https://twitter.com/eltyyyy/status/878991358588928000

Futurism (AXZ ED Theme) full radio rip:
http://vocaroo.com/i/s1tFK9RrI8Ir

AXZ info
http://symphogear.blogspot.com/2017/06/first-axz-info-leaked-from-anime.html
http://symphogear.blogspot.com/2017/06/axz-website-background-words-and-kaneko.html

Symphogear XD OP
https://www.youtube.com/watch?v=1eZ6J4y0Jz4

>Main S4 Site
http://www.symphogear-axz.com/

>Songs, CD/BD releases, lyrics and general information
http://pastebin.com/EeTkSpKa

>「NEOGENE CREATION」(Contains XDU OP theme, "Unlimited Beat")
LOSSY - https://nyaa.pantsu.cat/view/886299
LOSSLESS - https://nyaa.pantsu.cat/view/882386

>GX Mega Folder
https://mega.nz/#F!19FVyBzQ!eKkp4fzmcyybty7rY5r0mA!wptxxQzI

>Live Rip (Top dad is our greatest ally)
https://mega.nz/#F!40MjgSiK!Ki1DqttioZpaoV71gjnpHg

Previous thread: >>15644458

3 days to go lads
644 posts and 151 images submitted.
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Things aren't retarded enough, deplying the DESSbot.
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Stream where
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What mobile suit or Gundam would he pilot?
7 posts and 5 images submitted.
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>>15647736
Gundams are MS
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One of the mecha from <<Buddy>> Complex
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Aibou Gundam

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What would happen if Miyazaki made a mecha anime, like one with humans piloting robots and shit?
15 posts and 7 images submitted.
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It'd pretty much be Nausicaa but with robots, honestly.
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>>15647352
It would probably be pretty good.
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>>15647352
>>15647357
Miyazaki's original idea for Nausicaa had giant robots be a crucial part of the story.

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That heavy gear game is actually starting to look pretty cool. Maybe it will fill the hole that Armored Core has left in my heart.

https://www.youtube.com/watch?v=rB7CrgoBQYs
6 posts and 1 images submitted.
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>>15647284
I would have bought it if it wasn't for that fact that no one plays it. You can literally count on one (1) hand the number of players in the game.
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>>15647294

Im really hoping the game gets better and picks up alot of players by time they get into beta or "release".
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>>15647294
>>15647307
its another pointless multiplayer game? no single player campaign like the older titles?

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Is there such a thing as a Mobile Suit waifu?
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>>15645968
yes, since the 1980s
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>>15645968
>gold hair
>red eyes
>chocolate milk skin
this is how all my delicious brownfus should all be like
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>>15645971
ME is a treasure.

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Previous Thread:
>>15637099


If you need help with any game try checking Akurasu for help:
http://akurasu.net/wiki/Super_Robot_Wars
If any of the pages are blank try this:
CLICK 'EDIT'
SAVE THE PAGE WITHOUT MAKING ANY CHANGES

For a superior experience please add !C9UNU3S59A to your filter

Current status of the games availability in the English language as of the end of September 2016:
http://pastebin.com/Y1ND2asB

Detailed Version of Game Availability in English as of September 2016:
http://pastebin.com/crZFqXVk

Music Pastebin:
http://pastebin.com/i93iP72p

Bring Stabity's Quick Guide to Katakana:
http://pastebin.com/x6FmxFGk

Game Modification Pastebin:
http://pastebin.com/wr1RLQpB

Translated Plot Pastebin:
http://pastebin.com/HAQ3qrSg

Art Pastebin:
http://pastebin.com/AEEmisXS

SRC Pastebin V2:
http://pastebin.com/NRPtThEZ

Make your own SRW character Pastebin:
http://pastebin.com/DBj6Nknk

If you wish to help with the SRW fan game they are always in need of more musicians and artists
Please contact the following e-mail: [email protected]
You may also reach them in IRC at #SRWEternity on Rizon.

You can also visit their website at: http://srw.eternitychan.org/ (Currently Ressurected)

/srwg/ Discord:
https://discord.gg/GtR83q7

/m/ Booru
http://ryusei.booru.org/index.php
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Apotheosized OR Deified
IALDABAOTH?
>>
>>15644304
yes
>>
>>15644304
神化 is translated as apotheosis, so apotheosis.

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Does ZZ need to be watched before CCA?
From what i understand, there's very little that the main cast of either has to do with one another and circumstantially it's obvious that AXIS has to lose it's leader for the events of CCA to happen.
Don't get me wrong, i like ZZ but if it's not required to view CCA then I wad by to go ahead and watch the later while I'm fresh off of Zeta.
36 posts and 2 images submitted.
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>>15640456
Go ahead.

But you're better off watching ZZ before you bother with Unicorn.
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>>15640466
is it that important to unicorn? I heard ZZ is crap
>>
Very little of Gundam is necessary to watch any of the other entries. Wing is necessary to watch before Endless Waltz, and 00 before A Wakening of the Trailblazer for instance, but no series is necessary to see before another series since they all essentially start fresh and fill in any backstory needed for new viewers.

Watching older entries rewards you with better understanding and small references, but it's not actually necessary. If you wanna skip ZZ for now and watch Char's Counterattack you really won't miss anything, same as you wouldn't miss much jumping from 0079 to Char's Counterattack or watching Victory as your first show.

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