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Archived threads in /m/ - Mecha - 156. page

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where's the kamidaio thread?
sub is out.
25 posts and 2 images submitted.
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>>15679121
I'd question if this is /m/, but if Kaiju Club gets a pass I guess this might get through on a technicality.

Good first episode though.
>>
>>15679125
It was very entertaining, but it also made me a bit sad. There's a steady increase in shows aimed at or about the revitalisation of Japan's dying towns.
>>
>>15679127
you can't revitalise if there is no babbies.
every nips need to have 3 children at least.

So, how do the tokufags here feel about local heroes?
19 posts and 9 images submitted.
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>>15679075

A lot of em are pretty fucking fun to watch despite the low production budgets. Current favorites are Beat Fighter ACE, Zerong, and the KDU crews.
>>
I don't really know a whole lot about them, but they seem fun enough.
>>

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Episode 2 subs out

Symphogear AXZ Single 1 (Hibiki)
https://mega.nz/#F!rx43xBqI!mYg7QmUZtSGk-t7k8b-Xyw

SUBS ARE OUT
Ep1:
https://nyaa.si/view/935510 [Commie - lyrics]
https://nyaa.si/view/935237 [Anon - no lyrics]

Ep2:
https://nyaa.si/view/937362 [Commie - lyrics]


>XDU APK
https://mega.nz/#F!68g0iQCL!df1MqcO83P5-jCA6arCgPQ
BEFORE ASKING QUESTIONS, SET YOUR PHONE'S TIMEZONE TO TOKYO (UTC+9)

>XDU Guide:
https://symphogear.blogspot.com/2017/06/symphogear-xd-starter-guide.html

>Testament (AXZ OP Theme) full radio rip:
https://twitter.com/eltyyyy/status/878991358588928000 (embed)

>Futurism (AXZ ED Theme) full radio rip:
http://vocaroo.com/i/s1tFK9RrI8Ir (embed)

>AXZ info
http://symphogear.blogspot.com/2017/06/first-axz-info-leaked-from-anime.html
http://symphogear.blogspot.com/2017/06/axz-website-background-words-and-kaneko.html

>Symphogear XDU OP
[YouTube] OPアニメーション_戦姫絶唱シンフォギアXD UNLIMITED (embed) [Embed]

>Main S4 Site
http://www.symphogear-axz.com/

>AXZ HiBiKi Radio Archive
https://mega.nz/#F!KkBXSYyZ!GJCB0XB95wQA4uCi4S6hhw

>GX Pastebin and Mega folder
http://pastebin.com/EeTkSpKa (embed)
https://mega.nz/#F!19FVyBzQ!eKkp4fzmcyybty7rY5r0mA!wptxxQzI

Old Thread: >>15675532
637 posts and 151 images submitted.
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>>15679043
How do these three have "perfect bodies" if they don't look like Carol or Pirate Fine?
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>/sgg/ becomes a pilot
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>>15679050
You'll find out in bed.

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attn /m/en, what sort of mech wouldthe likes of Cao Cao pilot ?
21 posts and 7 images submitted.
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Double X
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>>15678425
Cao Cao Gundam?
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>>15678425

probably The O , he;s a mix of Scirocco and Bask Ohm

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Hi /m/, I'm working on a mecha themed tabletop RPG (something like Dungeons & Dragons for those unfamiliar with the term) as a project to break me out of my design funk and I want some opinions from people more into the scene than I am and less tabletop oriented to get a better view of what the audience would like.

I know mecha covers a broad term but I want to gather the biggest array of opinions, if people want more details about what I'm doing I will provide but this is more sounding out what the potential audience would like to see and what comes up most frequently. Your 'dream game' so to speak.

I have a few main questions though aside from the free forum 'ask and say what you think', would you like combat/skill resolves/general gameplay to be simple and quick or complex and longer? Currently leaning quick resolution but not overly simplified. More about giving choices and making them quick to keep a brisk gameplay flow.

Would you like mecha customisation to be highly detailed and offer more player creation choices (I.e. build quality across the suit, designing your own weapons and gear pieces and other such things) or more generalised and reduced for faster generation? Right now it's tending heavily to 'gear porn' as it would be called.

What you guys would like in terms of lethality, setting or even robot type just fire it out. Same for level of simulation, gamey-ness or narrative focus. I have ideas and concepts in mind but I'd like to see what other people think without too much overt directing from myself.

Pic somewhat related.
34 posts and 4 images submitted.
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>>15677636
Personally, I'd prefer a more complex kind of game. We already have a simplistic one. It's called "Super Robot Wars." You may have heard of it.

Customization is gonna be a tricky thing to handle because of the varying types of mecha. A lot of mecha are of the variety where it doesn't even make sense for them to be custom built at all (basically any fantasy mecha series could be an example). You're also going to have to take into account upgrade packs to keep everyone on the same level of balance. That's why it'd probably actually better to stay on the simple side for customization, just so everyone can play the kind of mecha they want to play as while the GM can at the same time explain why the chest mounted super laser is just a little more effective than a shitty VOTOMS gunpowder rifle. If you pick hardline stats, there are going to be some parts that are obviously OP based on what they should be capable of.

As for setting and robot types, I like the catchall approach best. Check out Xenogears or Kikaioh for examples. Have a setting that is capable of hosting as many different types of robots as possible. One day, I might feel like playing as Giant Gorg, and the next, I might want to be a Fafner, and then maybe the SDF-1 after that. The game wouldn't be much fun without seeing how various types of robots can interact
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>>15677696
My exposure to SRW was actually under the knowledge it was a turned based RPG with plenty fancy attack scenes but I also never looked into it too much for that, turn based vidya don't do it for me in a lot cases.

Assuming the detail could be done for power levels and scaling, would that interest you better than the scaling being more nerfed? So if you want to run high end super robot you move towards the high end of the stat scale and inversely if you want to be basically a Zaku mook go to the bottom.

Gauging the ideas here, I'm getting where you're going with this. Workload isn't really a factor for me at this point, this is my long-term work.
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>>15677636
are you here from mc/jp/

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FACT: GMs are the most powerful race in the world.
24 posts and 10 images submitted.
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What is a race to a god?
>>
DELET THIS
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*the universe

This is your mobile suit mechanic for the night, /m/.
35 posts and 7 images submitted.
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>>15674845
Does she do anal?
>>
>>15674852
Do you think Char would allow such a thing to happen to his loli mechanic?
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>>15674845
Also Arlette has TWO (2) threads!

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Dear /m/en,

I will present my PhD thesis about the Defense Industrial Base and wanted to use a cool mecha-related quote in the written work (dedicatory). What would it be if I did not want to look too nerdy (can't be like ROW ROW LIKE THE POWAH)? It needs to have the author's name. Any suggestions?

Thanks!

PS: pic related.
31 posts and 8 images submitted.
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So this is a yelling thread and you can credit /m/
>>
And now...in anticipation of your insight into the future...
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>>15674524
Use Macross 7 instead of Plus
I'll do it today! The mountain! The galaxy! Listen to my thesis!

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What did SEELE mean by this?
23 posts and 4 images submitted.
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>>15673575
You can't hide recording devices in your clothes if you're naked.

Also, they were jerks.
>>
>>15673575
It was retconned that SEELE are immortal spirits or some shit. They swap bodies apparently, might've been scanning Ritsuko as a potential host.
>>
>>15673757
k

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Well /m/? Does it?
51 posts and 17 images submitted.
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it's obviously a torpedo vault
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Just gotta say, this is probably my favorite first episode of the season.
>that music
>that atmosphere
>all the robo noises Reg makes
pretty decent character animation too, aside from the weird snake chase sequence.
>>
Picked it up at a wim.

I was pleasantly surprised.

Great backgrounds/bgm.

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Finally after all these years so this is the power of Chogokin
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We here at Valve apologize for that random burst of skill
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>>15671556
Well, fuck, what's this going to cost me?
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>>15671568
A kidney.

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What went right?


Everything
55 posts and 7 images submitted.
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>good main villain that's also good comedic relief without being too slapstick
>great supporting cast
>great gimmick
>great suit design
>good emotional moments between the two leads
>great ending
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>>15671378

Not so much that the gimmick was great but that it was very, very well executed.
>>
>>15671271
i liked how he had to work with whatever medals he had available at any point

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BEFORE YOU EVEN OPEN THIS THREAD FOR THE LOVE OF GOD ADD !C9UNU3S59A TO YOUR FILTER, ONLY YOU CAN DEFEAT THE MENACE BY CUTTING OFF ALL CONTACT WITH THE PARASITE. FEEL FREE TO ASK IN THE THREAD HOW TO WORK A FILTER.

Previous Thread:
>>15663711


If you need help with any game try checking Akurasu for help:
http://akurasu.net/wiki/Super_Robot_Wars
If any of the pages are blank try this:
CLICK 'EDIT'
SAVE THE PAGE WITHOUT MAKING ANY CHANGES


Current status of the games availability in the English language as of the end of September 2016:
http://pastebin.com/Y1ND2asB

Detailed Version of Game Availability in English as of September 2016:
http://pastebin.com/crZFqXVk

Music Pastebin:
http://pastebin.com/i93iP72p

Bring Stabity's Quick Guide to Katakana:
http://pastebin.com/x6FmxFGk

Game Modification Pastebin:
http://pastebin.com/wr1RLQpB

Translated Plot Pastebin:
http://pastebin.com/HAQ3qrSg

Art Pastebin:
http://pastebin.com/AEEmisXS

SRC Pastebin V2:
http://pastebin.com/NRPtThEZ

Make your own SRW character Pastebin:
http://pastebin.com/DBj6Nknk

If you wish to help with the SRW fan game they are always in need of more musicians and artists
Please contact the following e-mail: [email protected]
You may also reach them in IRC at #SRWEternity on Rizon.

You can also visit their website at: http://srw.eternitychan.org/ (Currently Ressurected)

/srwg/ Discord:
https://discord.gg/GtR83q7

/m/ Booru
http://ryusei.booru.org/index.php
339 posts and 86 images submitted.
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>>15670803
no more ttgl discussion

Instead let's talk about JUSTICE in SRW when
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I will teach Nevanlinna the meaning of love.
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OG when?

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You have ten seconds to prove that the 1980's were not the toku golden age.
143 posts and 24 images submitted.
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Ultraman Mebius came out in 2006, Kamen Rider OOO didn't come out until 2011, and I don't know enough about Sentai to name its best series
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>>15668517
I'm not a fan of repetitive shows with shallow characterization and plot development
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>>15668517
Nah. Ultraman and Kamen Rider were effectively dead throughout most of the 80s and projects not attached to Metal Heroes or Super Sentai were rare.

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What happens when 3D printing becomes more mainstream and you can just pirate your gunpla?
46 posts and 7 images submitted.
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The resolution isn't there yet. Industrial printers are the only ones fine enough for gunpla work and they already use them for prototyping.
>>
Bandai still controls the secret formula to gunpla plastic.
>>
>>15667198
I'll grind up bargain bin kits for the Plavsky particles.

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