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Archived threads in /k/ - Weapons - 318. page

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File: M1911A1.png (862KB, 1200x751px) Image search: [Google]
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The 1911 And 45 ACP Are Worthless

https://www.youtube.com/watch?v=0ed0c3P94Cw

It's time to admit it /k/, the 1911 may have been good in....1911, but now it and it's round are worthless.
40 posts and 8 images submitted.
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>>34899336
Good to know
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>>34899336
Actually, the 1911 is worth between 400 and 900 dollars, with boutique models running all the way up to 2500 dollars. .45 is worth about 30 to 45 cents a round, retail.


The more you know :^)
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Thanks for the info kind redditor. Take all the upboats! Here is another great video to reaffirm that .45 acp and the 1911 are garbage!
https://www.youtube.com/watch?v=8NR3roFBYNU&t=243s

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What is she doing wrong here?
29 posts and 5 images submitted.
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>>34899289
Not putting the gun down and becoming my waifu
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She's a Commie lover.
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For maximum cross section of vitals, she should position the muzzle against her left cheek bone angled to exit on the right side of her crown. People have survived straight through the roof of the mouth before, but its not a place you want to be.

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I did this myself, a bit loose on the fit, but is it a possibly lethal weapon
42 posts and 14 images submitted.
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No one will expect to be killed by a knife with erectile dysfunction.
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>>34899170
It can only kill actual bladesmiths, who upon looking at this monstrosity, will kill themselves.

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Everyday carry thread, post, rate, discuss
14 posts and 6 images submitted.
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>>34899149
>patches
>all camo
Why? Don't you look pretty autistic walking like that in the street?
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>>34899161
I don't really have much of a social life and I'm mostly working 24/7, it's the thing I do in life and I enjoy it
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>>34899175


Sitting at home in poor fitting camo and smelly milsurp?
OP, you truly are a massive cock slobbering faggot.

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Do you think Nerf guns could make kids into having real weapons in the future?
69 posts and 12 images submitted.
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Maybe.

Or it might completely satisfy their gun needs to a degree so extreme, that when they grow out of it, they will find real guns un-interesting.
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>>34899055
Repeat the question, this time in english.
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>>34899055
As a kid I had nerf guns and they always pissed me off because they weren't real.
As I grew up I got pellet guns but they pissed me off too because they weren't real.
Honestly every toy gun I had just made me want the real thing more. So I started watching YouTube videos and reading up on gun rights. Before I ever turned 18 I was already sold on the right to bear arms. So I guess you could say yeah they do make kids interested but it kind of depends on the kid.

>walk toward three drunk dudes
>one of them steps in front of my path and says "stop there buddy stop"
>sock him in the jaw
>turn and hit the second guy with 5-6 shots dropping him
>third guy is already tackling me
>open up on his exposed kidneys
>he doubles over and turns to the left
>front snap kick his throat
>dropped
>still haven't stopped thinking about it
14 posts and 5 images submitted.
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>first guy was going to tell you your fly was open or you dropped something
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>>34898875
OP, it's 2017, we know people have gay sex, you don't need to remind us constantly.
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>>34898875
Did you piss yourself when you woke up?

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People keep telling me AUG is "Ay Yu Ji" not
"Awg"

And FAL is "Ef Ay El" not "Fal" as in "Falmer"

But FAMAS isn't "Ef Ay Em Ay Es"

What gives?
35 posts and 7 images submitted.
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Three letter acronyms are spelled out (CIA, USA, IRA, KGB, USB) unless they're an existing English word (RAM, CAT, PET, CAD). Four-plus letter acronyms are pronounced because time savings (NASA, AIDS, NATO, LASER, SCUBA)...
>>
I pronounce aug like awg.

But, FAL like ef ay el.

I guess I just go with that sounds better.
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I've always heard/said Awg and usually Fal, but occasionally Ef Ay El. Its just easier to say I guess.

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Greetings /k/, /tg/ game designer here. I've been working on a modern air combat game starting with Vietnam era and eventually covering up until 2000. Aiming at a balance between simplicity and realism (and of course, fun). I'm looking to provide a realistic air environment, with ground assets like SAMs and AAA and ground-based radars interacting with aircraft, aircraft arriving and disengaging depending on their fuel and a pre-scheduled flight plan, and the usual 'move my planes around the table and blow shit up' we expect from a tabletop air combat game.

I'm going to post some of the aircraft lists for the Vietnam war and the 2 Arab Israeli Wars I've completed (still have Lebanon 1982 to do), I'd love to hear what you guys think on how the aircraft compare to each other and if I've missed any or added ones that were never used. Trying to aim for only aircraft that saw combat (or at least service in a combat zone)

>What does all this shit mean?
Here's what headings mean in the aircraft lists:
Pts - the points value. players write up aircraft rosters and purchase a pilot for each aircraft before the game, agreeing on a points limit between 150 and 500 points.
Speed Bonus - bonus move for faster aircraft, this is combined with the aircraft's current speed to give a move across the table
Turn Rate - how far an aircraft can turn before losing speed (turning around a circular protractor). higher indicates better maneuverability
Contact Size - size of radar contact. larger contacts must be deployed further away from enemy radars
Rng - combat range of an aircraft. real life range in nmi / 100 and rounded to closest (minimum 4)
Rdr - Range of the aircraft's radar - (√real life range in nmi x 10)
Ceil - maximum service ceiling in 10,000s of ft (rounded)
HPts - number of hardpoints (often simplified or ignored if aircraft can only take bombs)
17 posts and 15 images submitted.
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go buy janes usaf or janes fighter anthology
>JANES IAF
>>
File: US early Vietnam.png (616KB, 754x1071px) Image search: [Google]
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U.S. - early Vietnam war

>Ordnance lists
Type - AA: Air-to-Air missile, ATGW: Air-to-Ground weapon (could be guided missile, or GBU), UBG: un-guided bombs
Aspect - I'm sure you all know what this means
Range - Is the range you can fire it, most missiles have a minimum. Guns are around 8" range for comparison
Tracking Rate - how many degrees a missile can pivot on the spot to track a target aircraft - this is largely abstracted and not based on real performance (although more maneuverable missiles from the 80s + will get tracking rates of 90 or more)
Guidance - this should make sense to you here in /k/. Different guidance methods require different things to track a target. Rear aspect IR can only be fired from behind and doesn't need a radar lock, while SARH requires a radar lock and can be fired from any aspect.
Damage - Bonus to damage rolls against aircraft (usually roll 1 six sided dice for each missile - 1,2 = nothing, 3=damaged, 4=pilot wounded, 5=critical damage, 6=destroyed. So a missile with a +4 to damage is likely going to annihilate anything it hits.
Notes - 'Successful launch' indicates the shoddyness of Vietnam-era missiles. A lot of things can go wrong and essentially you have a 1/3 chance of a missile actually coming off the rail, igniting, and tracking the target. Better pilot training impacts this roll.

One thing to note is the ranges of the missiles don't exactly match the range of the radars - the radar range given is that to detect a small object like a fighter. Medium sized contacts like a larger ground attack aircraft (anything over 10,000kg empty weight) treat radars as 1.5 times their range, while large radar contacts (15,000kg+ empty weight) treat all radars as double range. Its also important that missiles 'feel right' on the tabletop and that aircraft can try to evade them in-flight. Having to be like 6" away to fire missiles wouldn't be as fun, and fun is important.
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>>34898844
U.S. - mid Vietnam war

>>34898786
would this cover radar ranges and things like turn rates? Most of the stats are fairly easy to find, but some things like specific ranges of radars can be harder to find.

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>Zumwalt Destroyer
>12 thousand tons
>80 VLS cells
4.1 Billion each

>Arleigh Burke Destroyer
>9 thousand tons
>96 VLS cells
1.8 Billion

Why did we pay double for a destroyer that is objectively worse than a Burke?

The 'hyper advanced' Zumwalt can't even fire SM-3s, something Ticos have been doing for decades
73 posts and 9 images submitted.
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>>34898679
Yes, because the number of VLS cells is the sole deciding factor in a ship's effectiveness.

Why don't we just bring back the Ticos? Or hell, just take a freighter and install a few hundred VLS cells in it. Boom, instant arsenal ship, right?
>>
same reasons why every military purchase looks like a mistake: beurocracy and because the cheaper option probably costs more in the long run, due to maintenance.
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>>34898700
>Right as China brings out a destroyer that BTFOs the Burke in VLS count Americans starting saying VLS numbers don't matter
Hmm

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Hey /k/
I live in Barcelona and as many of you may have heard, truck of peace came to visit yesterday, it was our first islamic attack in 13 years, first islamic attack in Catalonia, and second deadliest in Spain's history. Also in Cambrils, a small but very touristic coastal town, five guys with bomb vests tried something but were luckily cut short.
Pretty spooked ATM. I'd like to take all steps possible to protect myself and the ones i love, and any tips you may offer would be very appreciated.
Currently looking at a good folder knife and low pro body armor (pic related) but any other info or help would be appreciated.
Tanks famalams
34 posts and 5 images submitted.
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>>34898618
Elect representatives that don't import Muslims by the literal boatload.
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petition your government to install Bollards in heavy pedestrian areas.

Go to a country that lets you have a gun.
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>>34898618
For car wrecks n shit, I suggest motorcycle gear armor over bullet vests. Generally anything shock resistant. However, I also think you should get a ballistic vest.

You can have any gun and attachment you want.
Catch is, you have to go to to a war zone.
Will you go? and if so, what gun with what mods are you taking?
13 posts and 5 images submitted.
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>>34898334
OP here, HELL NO i'm not walking into a war zone
Even for a AK47, M1grand with sniper scope and a competition grade 1911
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>>34898334
A Davy Crockett you nigger.
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>>34898384
nuke em all
nuka cola

File: ZAST-M57Y_wmag.jpg (19KB, 500x325px) Image search: [Google]
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Any reason not to buy pic related? Pros/cons?

I noticed there's two breeds of the m57. There's the ones with the cracker-ass frame drilled safeties that look like Afghanistan specials. (Older Yugoslav stock?) There's also the models with the slide mounted safety (I think newer Serbian models?) what gives? Which is better?
20 posts and 5 images submitted.
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Slide-mounted Serb ones by a mile, they're new production and not ancient toks mutilated with terrible safeties.

Pros: it's a Tok and it's dirt cheap, cool for historical value alone
Cons: trigger is shit, safety is ugly but works okay

Get the Serb one
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>>34898298
Yugoslavia has poor crome deposits
their guns rust easy, that being said, all guns rust if you don't clean them.
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>>34898298
Good luck finding replacement parts for when something breaks, regular tokarev parts will not fit on the yugo versions.

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FUTURE NAVAL THREAD

or future weapons in general
191 posts and 100 images submitted.
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Bought Canik Tp9SA. Constantly jams. Holding properly. Research shows no other similar experiences with this firearm. Have read and watched video reviews of this firearm, some say they haven't even cleaned or lubricated it before firing and have no issues.

Wat do?
27 posts and 6 images submitted.
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>>34897992
Call customer service
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Call in for a warranty. If you can't, IDK. Might be SOL with a lemon.
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>>34897992
warranty
honestly why ask /k/?

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Does anyone have any experience with the Savage Model 42? I was thinking of getting the takedown version because it looks like a fun gun. Will it go boom, or is it just a bust?
21 posts and 2 images submitted.
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>>34897896
https://www.youtube.com/watch?v=uRWQiqNXd1k
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>>34898070
>half way in
>a fucking piece of styrofoam

holy shit
>>
Do good combi guns even exist?

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