Visual Novel translation status
Amagami - 1st day patch Released for PS2/PSP, "1522/2308 original edition scenario scripts translated (65.9%)"
Aokana - 1st pass TL done, 2nd pass in progress
>AstralAir - prologue patch released, 43,756 / 64,880 (67.44%) lines translated
Ayakashi Gohan - 49% complete
Black Wolves Saga: All scripts translated and edited 59/65 through TLC
>Bunny Black 2 - Released
Clover Day's - Common + 1 route done, other routes + 348/711 KB, 92/764, 338/846 and 74/722 KB translated
HaraKano - Ayana Seno's route patch released
Haruka Na Sora - Sora 11.29% translated, Kozue 23.73% translated
Harumade Kururu - 86.2% of the initial route translated
Hoka no Onna - 45.12% translated
Irotoridori no Sekai - 1747/50663 (3%) lines translated
Ken ga Kimi: 116/122 scripts translated, 108/122 scripts edited
Kiminozo - Common route translation complete, Haruka route 1st pass complete
Koiken Otome - 98.02% translated, 88.90% edited, prologue patch released
Kurukuru Fanatic - 87.5% translated
Lovely Cation- 26% of lines completed
Majikoi A-1 - 64%
Mahou Tsukai no Yoru - Commie project actively in editing
Mahou Tsukai no Yoru - 2nd project with 2.2 scripts translated
Mahou Tsukai no Yoru - 3rd project released ch 1-5
Monster girl quest paradox - Being translated, another partial patch released
Muv Luv Total Eclipse - 25% translated
Nursery Rhyme - 12032/32977 lines translated
Oreimo Tsuzuku - All scripts translated, 202/268 through TLC+Editing, 136/268 scripts finalized
PersonA - 44% translated
Rewrite Harvest Festa - 22583/30040 (75.18%) lines translated
SakuSaku - 100% translated, 31858/49257 (65%) lines finalized
>Sukimazakura to Uso no Machi - 7,717 / 30,513 Lines (25.3%) translated, partial patch released
Tasogaredoki no Kyoukaisen - 100% translated and edited, QC and technical work remains
>Witch's Garden - 46251/67201 (68.82%) lines translated, 2496/67201 (3.71%) edited, prologue patch released
Yosuga no Sora - Translation status is Common route 100%, Sora route 100%, Nao 100%, Kazuha 100%, Akira 89.73%, Motoka 32.17%, Common and Kazuha fully edited
>Free Friends 2 - Released
Yurirei - 2/12 release
>Beat Blades Haruka - 2/23 release
Higurashi Hou -Watanagashi released
>Bokuten - 78% translated, 48% edited
Da Capo 3 - 75.3% translated, 74.3% edited
>OZMAFIA - 95.7% translated, 47% edited
>House in Fata Morgana - 100% translated, 36% edited
Myth - 94% translated, 81% edited
My Boss Wife is My Ex - In testing
>Kuroinu - Being released as 3 seperate chapters, 22.5% TL 18.13% edited
Supipara - Ch 1 near beta
Himawari - TL and editing finished, in scripting
Umineko - Picked up
>Tokyo Babel - 100% translated, 100% edited
>Negai no Kakera - 16% translated
>Princess Evangile W Happiness - 16.53% translated, 5% edited
Sonicomi - Summer release
Flowers - 100% translated, 40% edited
>Seinarukana- in preorder
Sweet Home - 45% translated
Sumaga- Fully translated, in editing
Trample on Schatten- Translation 83%
Django - Waiting on translation.
Sumeragi Ryoko - TL finalization
Root Double - Kickstarter started, planned March release
Nekopara 2 - 2/20 release
Fault Milestone 2 - Side Above released, GE still to come
Grisaia trilogy - 2nd title 75% translated
Atom Grrrl - Q1 release
Narcissu 3rd - TL+Editing done
Narcissu 0 - in TLC
WEE 3 - 8.26% translated
Nenokami - 37.79% translated
Kokonoe Kokoro - picked up
Sacrament Sheep - In Beta
Memory's Dogma - Kickstarter reached goal
Chrono Clock - Picked up
Tenshin Ranman - Picked up
Witch Boy - Kickstarter failed
Darekoi - Picked up
Wagamama High Spec - 2016 release
Mayoi Hitsuji no Kajuen - Picked up
Magical Eyes - Feb 29th release
Harmonia - Through Steam GL
Little Busters - Picked up
Tomoyo After - Picked up
Muv Luv Trilogy - Kickstarter succeeded
SubaHibi - Official release planned
Lucky Dog - Possible iOS released based on the ongoing text only fanTL
Work being done on a fanTL of Shin Koihime with hopes of getting it licensed
Wish Tale of the Sixteenth Night - 3904/10293 (38.03%) lines translated
Kyuuketsu Hime no Libra - Kickstarter succeeded
Zero Time Dilemma - 2016 release
>Stuff like this has been either added or updated since the last thread
The number of evangile wallscroll bundles has decreased from 23 to ... 22, and it has remained at the second spot on hardcopy sales chart. Additionally there is literally no number five on the hardcopy sales chart which is peculiar. Perhaps literally only 4-5 hardcopies sold this week?
If you're considering purchasing one of mangagamer's older titles, I would advise you to consider waiting a couple weeks. If the past is any indication, there is likely to be a valentines day sale of some manner.
Top 5 Ranking: http://pastebin.com/nbWHeXA5
Popularity Sort: http://pastebin.com/a11qQ4fh
As always, this tracker is powered by anonymous like you, so post order numbers if you got em'
Place your bets. What's going to enter preorder after Haruka?
Tokyo Babel is looking likely, or could Himawari endter as surprise?
Or maybe My Boss' Wife, for something that nobody cares for?
Well, the PC version of Himawari is releasing next week in Japan, so they've finished porting it from the Vita, so it's a good bet for March.
Then again, a cheap nukige could be a good break from the heavier titles of Haruka and Yurirei.
himawari's coming out in japan this week so I doubt it'll be that quick.
anime boston is march 25-27th. I wouldn't be surprised to see supipara 1 go up for preorder or come around then so mangagamer can try to get it extra exposure through the con news reports
Himawari is nowhere near. MG side didn't even receive revised PC scripts, and after that translators will have to merge them with stuff they have and re-translate differences, and then send back scripts to frontwing for building eng version, then beta-test it, then send list of stuff to fix to frontwing for another build and so on.
It could easily take 3-6 months to do.
>You should see the kinds of reviews Gahkthun’s been getting “wow this game is so bad and dumb for <intentional stylistic thing>”
Gahkthun sales were average at best. This makes it clear that the english market isn't ready to support these kinds of VNs, specially when they're written in a style that most of the fanbase can't understand and therefore, those that review it usually don't really make a very positive review.
Also, there wasn't much discussion about Gahkthun and this doesn't help at all its sales. If it was a moege I'm sure there would be more discussion...
It's kind of interesting to see how nowadays the major parts of the projects are from official studios, I would've never thought they would last so much, let alone start releasing so many novels.
On the other hand it's sad fantranslations are dead.
>Sometimes I wonder what the point of doing a good job is. Why even bother when doing a shit job & lying/cheating would get you further?
I see the Sekai Project method is gaining traction.
Posts on /vn/ about Gakhthun are made by one russian retard, who was bragging on russian board how he "trolled" /vn/ with "otome shit" "meme".
Not something one should consider as public opinion.
No it wasn't /vn/ they were actual reviews. It's not like /vn/ has discussed anything of substance about Gahkthun anyway, it's all "is this an otome game? lel".
I don't really care if people criticize games or dislike them, I just find it frustrating when the critiques are based on some fundamental misunderstanding or are, for lack of a better way to put it, "really dumb". I'd really like to read some thoughtful negative critiques of VNs to be honest.
I've seen different posts warn people about it being repetitive. And there have been posts about people being 2 or so chapters in and wondering when it gets good. People think Tesla helping some of the students were "filler" chapters.
Most people play vns for fun/fap and waifu-shitposting. I don't really know why someone unironically would waste their time reading that pretentious garbage with otome-style art unless you're literally braindead manchild like moogy and his gang. Read actual books for stories instead of fucking chinese porn games.
>I'd really like to read some thoughtful negative critiques of VNs to be honest.
As it's a niche medium, I don't this is possible due to the self-selection among the readership. You will either end up with people that enjoy a title(or atleast don't hate it), or people that are retarded and were stupid enough to select a title that wouldn't be to their tastes on accident.
They should've advertise it as "Buy Gahkthun now and get Oiran Rouge later!".
Although, I wonder which piece of shit VN reviewer reviewed it without playing the whole thing.
I think you are looking at the wrong reviewers. Maybe not here, but i'm pretty sure the average VN reader is looking for something that light hearted with only drama at the end of a route. Which is why something like Princess Evangile was such a big hit.
Where are you even finding these reviews? I did a little search and the top 5 review from google are all pretty positive. Even reddit seems to like it a lot
It's mostly stuff we get back after sending out review copies. We got like three in a row with a fairly high numeric score but the entire text of the review would be like "this was boring and repetitive and stupid". It's just kind of grating.
>a fairly high numeric score
>the entire text of the review would be like "this was boring and repetitive and stupid"
mangagamer confirmed for triple A publisher
I haven't been saving the errors, and I'm not going to replay the kusoge just to make screenshots.
The only thing I can give you is an obvious typo from the end of the game, which proves lack of QC.
Thank you. I expect worse but 12th ain't so bad. Now on the subject of bad, I can't believe this was released in 2012. The characters themselves look nice but the gameplay looks like garbage.
While not applicable to gahkthun, perhaps you might consider suggesting a recommended route when you provide review keys? Given how most VNs tend to have some routes that are more story-heavy than others, if reviewers aren't going to play the whole game anyway, they might as well be sent down a catered route.
For those reviewers that actually bother to play beyond common routes, at least.
I remember a review of Armored Warrior Iris where the reviewer thought the entire game was too hardcore for him, but by the sound it, he only did one playthrough, and likely didn't get the true ending. On top of that, some of the scenes, like Bunix, were tamer and he likely didn't see those.
I did. For every one actual error, there were about ten people who can't follow installation instructions.
And of the errors, almost all are relatively minor gameplay things. If XSeed/NISA/T-K games had only that many errors, it'd be a miracle.
Unnecessary, they'll manage, barely. And that's all they deserve, if that. Terribly kickstarted project with lackluster reward tiers (somewhat rectified with recent updates) by a company that hasn't finished a lot of their previous kickstarted projects yet.
They don't deserve that, and they'll only make it because they seeded the fuck out of their project with $10-20k in mysterious thousand dollar+ pledges in the middle of nowhere on announcing nothing.
It would be fantastic if, like every single one of their other projects so far, they missed the one month deadline for release they have for this. Maybe that'd finally get it across to the peasants how big a fuckup they are and how all they can do correctly is prey on already completed projects and add problems to them.
I think you'll find that this thread, and 4chan in general, has little love for sekai project. This is something that tends to happen when the CEO of the company tells you to your face that he doesn't give a shit about what you want, as you aren't his audience.
I understand you're desperate to shill a floundering kickstarter that you support, but to shill here is a fool's errand. In fact, the harder you do so, the more you risk upsetting the more autistic inhabitants into concocting newer and stupider ways to attempt to sabotage it.
They probably will miss March, but the PC digital game is basically finished already and will come out soon enough. It's the suckers backing for physical rewards or Vita ports that I feel bad for as SP always fucks those up.
In a year they'll announce that they couldn't make Vita happen after all and offer whatever minuscule portion of the Vita pledge tiers the Vita version accounts for as partial refunds (consider that there's no Vita-only tier or Vita addon)
They've just been using it as bait to get people to pledge to higher tiers
Any time someone deliberately obfuscates a 'deal' using your money, something shady is up.
But it is 0$ from this kickstarter. Next kickstarter will be used to fund the vita. It is the whole point of begging for money, you can fulfill last projects goals with the new money.
It's not like any of those would sell much better than Gahkthun.
(Also, if MG does license Teito Hiten, I feel really bad for whoever has to translate Mareni's chapters.)
Eh, if people primarily got bothered by repetition in Gahkthun, then I see little reason to assume the same issue will happen with something like Fairy Tale Requiem or Teito Hiten. Hiragumo requires a bit of historical knowledge to fully enjoy though so there's that.
The idea of Yurirei isn't really to self insert. Yuna is pretty defined character, so point is to see the story of lesbian ghosts wanting to pair up girls, rather than place yourself in the shoes of the one hooking up girls.
Sakurai's steam punk games != liar-soft. Liar-soft has titles from different writers with entirely different writing styles and Sakurai is continuing her series independently from liar-soft now.
It's so weird how every day for the past week, Root Double's daily funding has been a consistent trickle up to around $2-3k through the day, until evening Pacific time when they get multiple multi-thousand dollar backers to push them up to around $10k, every single time.
And Dovac and his cronies are in California.
What a funny coincidence that is.
dovac forgot to drop today's part.
With natural rate down back to 2k$/day, its going to be interesting final race. With usual 2x increase during last 3 days, its going to be 14k$, bringing them exactly to goal number.
How come there's no rewards fulfilling in planned budget? Will all these mugs, t-shirts, collector boxes and so on materialize out of thin air?
They still won't hit any of the stretch goals, and Libra did better than it. Considering how famous and wellregarded Root Double is, that's pretty embarrassing. The devs could've got more money by just cutting Sekai out of the deal altogether.
Final surges are about 2x increase on day-3, and then futher 2x on last day.
With only 2k they managed to get yesterday, they aren't going to get much in last days, unless they introduce some new super-amazing tiers.
How well could Sacrament Sheep sell, since it's not going on Steam? And Atom Grrrl is going to be on Steam, but the game looks ridiculous, and most likely won't get an uncensor patch.
It is important to keep in mind that there are 10250 potential orders since the 15th that are from the groupees bundle. The primary problem is that it's impossible to know how many of these have been redeemed. Judging by past bundles, people tend to keep redeeming keys for up to three weeks after the fact.
It's going to be very hard to nail down a guess for haruka's sales(yurirei's sales on mangagamer are less important to account for, as there is steam and steamspy, 90% of people will redeem the free steam key), but I believe the best way to do so will be to wait another few weeks, sum up the total sales that happened over the course of the bundle, remove the maximum potential sales of the bundle, and then use the popularity sort to make an assumption of what the top five really looked like during this time(thankfully there hasn't been any big sales or releases aside from yurirei and haruka so this should be more or less possible), and then proceed as usual. Of course, this guess will have a greater potential of being off then usual.
Of course I also hear the huniepop sequel could release soon. If that happens, it'll throw a wrench into the process.
Did you also tell them you were an "Other" gender?
Haruka is neither Alicesoft's most popular or it's top selling game.
That's Sengoku Rance. With Kichikuou second.
Rance VI is objectively better than Haruka.
Haruka completely shits all over Daiteikoku in every single way
Aiyoku no Eustia, White Album 2 and Caucasus.
But we all know that the poll will be full of stupid answers like Fate Stay Night or Dies Irae so it's not like the poll will change anything in MG policy.
>As for BB3 in the future… even post-behemoth, I wouldn't hold my breath for a number of reasons.
>I have, however, been told that MG and SHChara have been in touch with each other and they're not totally against it, but not now. Not soon. Not next month. I wouldn't even put bets on this year. But that is a possibility I've heard rumblings of in the future. The point is, until that issue is solved, I'm not going to lift a finger to work on it.
They'd want a million dollars to license it, since Fate is so famous. It's not viable in the current vn market. MG can't get the rights to the all-ages version of OreTsuba and without it, it's likely not going to happen either. White Album 2 and the Baldr games were on a list that dovac said were impossible to license for some reason.
It's already translated since 2008 you dumb fuck. The goal of this poll is to promote new titles, to have a english translation for new titles. If you want to buy it then buy the japanese box.
Should post this to RD Kickstarter https://www.reddit.com/r/visualnovels/comments/438yb1/criticism_of_world_end_economicas_forgotten/
Seems like a excellent way to get backers to stop funding them.
This is about the general censorship of cut scenes, cut dialog, rewriting, etc.
MG doesn't do that, but I'm buying games from them because they don't do like Jast and Sekai. That is the point I wanted to make, and I had to use the other option to do so.
>They'd want a million dollars to license it, since Fate is so famous. It's not viable in the current vn market.
I'm interested in it because of Noizi Ito's art. Shana is the cutest girl ever.
>First get Rance so /haniho/ doesn't kill themselves
>Second, some real lolige. lose's stuff is impossible due to length, so how about candysoft's loli titles or galette's titles?
>and if they aren't possible either, I haven't played it but even that Sweet Robin Girl title from chuable soft looks pretty cute, and they were interested in selling to the west.
sorry for your 6 second speedbump when you're compiling all the results haro
1. Daitoshokan no Hitsujikai
2. Sukimazakura to Uso no Machi
3. Any kamige
>They'd want a million dollars to license it, since Fate is so famous.
They said the same about Kanon. So what's the ETA until Sekai licenses Mahoutsukai no Yoru?
Do you have two wallets, one for story games and one for nukige? What they really want to know is what games you would buy. And if you're more likely to buy the story games, then they want to hear the story games and not the nukige.
The way mangagamer will use this list is that they might actually approach some of the 100+ vote title's developers(that aren't retarded suggestions), and every other title on the list will be only be used in the manner that if a particular translator wants to translate that title, they'll point to the votes it got as "see? there's atleast a handful of people that'll buy it!".
So you might as well just vote for what you'll vote for.
They can't afford it (time, money wise is the problem) is the problem. They'd likely take a loss on it, and as a result BaseSon likely wouldn't agree to license it in the first place.
I have backed multiple Sekai kickstarters, and I'm generally satisfied.
Fault: Received my Steam key and played it, entirely satisfied.
WAS: Better games have kept me occupied, and though I received my key a long time ago, I don't really care about it anymore.
Clannad: Received my key earlier than expected, and I'm quite pleased with the Sekai release.
Grisaia: I received my Kajitsu key, but I've been too busy with other VNs to finish Kajitsu (finished 2 routes and half of a route in the fan translated version). As I haven't finished Kajitsu, I'm in no hurry to read Meikyuu yet. I heard they censored Amane's route, though, so I'll have to re-install the fan translation to read that properly, not happy about that. I don't care about the porn (and am actively angry about Michiru's second H-scene taking away from an otherwise great scene in the original).
Narcissu 10th: Received Himeko's Epilogue key some time ago, earlier than I expected, but I've kept myself from reading it because it's been so long since I've read N2 that I'm not even sure who Himeko was anymore. Looking forward to the stories that aren't direct continuations, though.
Root Double: The only one I'm dissatisfied with. The early parts of the Kickstarter reeked of a lack of effort from Sekai's side, and the KS almost failed because of it. I'm glad I'm getting free extra stuff out of it, but come on. Nakazawa deserved better than this.
So what you're saying is that you don't actually play most of the things you buy, and you don't care what timeframe they're finished in.
You could just put your money in a pile and burn it, you know.
Mangagamer's failure to identify themselves as a localization developer is on them as well, especially when their store has a bunch of shit in it that they have nothing to do with and send out e-mails advertising for other companies.
I played Fault and Clannad. I also played Grisaia, but that was before I paid for it. (This is something I do more often; I tend to pirate stuff I don't know anything about and buy if I really like it.) Narcissu 10th isn't properly out yet (only an epilogue to a story I read ages ago, none of the actual stories) and neither is Root Double. I fully intend to play both, particularly the latter.
I fully agree that I was overeager in supporting WAS, though. What can I say, Sekai was new and not yet successful back then, and I wanted to support a new publisher in an industry that had not seen any decent releases in ages. I hadn't bought any official VN release for ages (save for Danganronpa 1 and 2), so I was glad anything remotely decent was being released. I wouldn't have backed it if I had known there were so many good releases to come.
As for not playing what I buy, the other VNs I bought around the same timeframe are Danganronpa 2, Virtue's Last Reward, Ame no Marginal and Gahkthun. I finished DR2 and Ame no Marginal, and am still reading Gahkthun; only VLR I dropped because it felt really underwhelming (I did start reading it). I play almost everything I buy, but it can take a while for me to get around to games because I have too much stuff to read and not enough time.
I don't trust Sekai at all. 50% discount on all-ages grisaia and 0% discount on 18+ version.
They care so little of the adult scene that they don't even attempt to sell the games. It is just put them online and let all the "non-customers" buy it for full price if they really want icky stuff.
Maybe I should just pirate sekai games. It isn't like they even attempt to make it look like they want to sell to me.
Even if they are "casual" if you are interested in visual novel you will look up a bit for titles which are already translated or kickstarted before answering the survey. These peoples are dumbass not casual.
If they don't even know who MangaGamer is or what MangaGamer does, all this does is fill the survey with garbage answers (which is already happening, it seems). Although, this survey could be a good chance for them to advertise their brand.
You can look at that like MG seems to have and call your audience idiots, or you can look at that and see how your brand is so fucked up that people don't even know what you are, what you do, or tell the difference between you and your competitors.
There are always going to be idiots, but a large part of this is on MG too their brand being a mess and them putting anything and everything in their store.
If someone says they've never played a visual novel (or have only played Katawa Shoujo and the like), have never bought anything from MangaGamer, and suggest Clannad and MuvLuv, I think MG should throw their answers in the trash.
Given these people are asking for the titles to be translated, it's doubtful they are aware of mangagamer OR it's "competitors" in order to confuse them, but rather simply casual enough that they are in the dark completely.
We already know Fate/stay night is going to take the top vote again. And I don't even think it means that people even like the genre, it's just them naming the only titles they've ever heard of. I'm curious what's beyond the top 10, but that's all MG cared to show last year. I get why they did, because competitors and getting peoples hopes up.
I wouldn't be too hard on the generic public when they don't know much about MangaGamer when the last time they did a survey like this, MangaGamer themselves didn't even know who their actual partners were.
i think you underestimate just how casual some fans are. There's a bunch of people who don't necessarily care about VNs but want to see the original or complete version of their favorite anime if it had a shitty adaptation. These are the people voting for stuff like FSN.
Since we're gonna tank this thread to the bump limit arguing over a vote tally that won't even really get used, let's look at a question that I believe may actually have a decent amount of influence going forward.
How did you vote, /jp/?
Sure thing, anon.
half the shit on [my] list = 6 / 2 = 3
a third of the list = 6 / 3 = 2
3 - 2 = 1
Care to make any corrections?
1920x1080 and 0. I don't care whether or not the graphics are pretty as long as they are sufficient for illustrating whatever the story wants them to illustrate. I'm entirely fine with 640x480 games.
>Currently episode.03 is 7.39% done in translations
>The translator has stated it'll take 4 months to get the episode translated.
>WORLD END ECONOMiCA episode.03 Progress: 10.90%
>Total progress in 4 months, 3.5%
LOL Sekai project
I voted exactly the same as you. While I don't mind 800x600 or 1024x768 too much, 1280x720 above is just much more pleasant to play. It takes something a top tier game to play 640x480 or below (e.g. something like YU-NO).
On a side note, the more VNs I play the more I appreciate character sprites, especially for non-nukige; I'd take better sprites over more CGs these days.
1. Fault - played it *
2. Clannad - played it *
3. Grisaia - played it *
4. Narcissu - KS ended late November **
5. Root Double - KS ongoing **
6. WAS - did not play ***
* the half I played
** the ones with recent kickstarters
*** the one remaining game
Forgot to respond to this. Indeed, I do not care about rewards I did not pledge for. In general, I do not care about stuff that does not affect me. I got what I pledged for; should I be dissatisfied that random other backers didn't get their fancy extras? Root Double is the only one which I backed for more than just the game, but even then I wouldn't care if the physical products end up being delayed for who knows how long; I only really care about the game, the rest of the money is just to support Nakazawa and the release.
>3. Grisaia - played it *
So when you said you hadn't played Sekai's release, you meant that you had played Sekai's release.
I can see how you might think that if you were a pants shitting retard.
I did mention DRM in the comment field, though I also mentioned MangaGamer was heading in the right way with their DRM-free releases. MangaGamer has had intrusive DRM in the past, and I consider it important that they don't go back to shitty DRM.
I want the Lilith games to become DRM free. And I'm not likely to order hard copies of nukige, since that could cause issues if my roommate or neighbors accidentally get my mail again.
Anon, I understand you are most likely unfamiliar with paying for things you like, but please try to understand that it is possible to buy games even after you've played them, and that you still support the developers this way.
I have unopened copies of games on my shelf, because I wanted to support the developers of games I already played (generally via piracy). Nothing forces me to play the specific copies of games I bought after having played a pirated copy.
I have a feeling lilith will stay DRM no matter what. If I recall, lilith was going to be a big part of that failed anime section of the site and aside from the initial fallout that destroyed that idea, one of the other reasons that hasn't moved forward is they can't find a way to DRM up the lilith h-ovas to their satisfaction.
First, if it doesn't matter to you, then they could've taken a shit on your doorstep and apparently you'd be happy because their product doesn't matter to you.
Second, you're saying that you don't give a shit about the other two games promised in the KS.
You are terminally retarded.
Personally I never understand why they should be mutually exclusive. I mean if you can throw in bad porn in story VNs, why can't you throw in good porn? Same with nukige that has good porn, why can't they match up with a story.
Meikyuu and Rakuen? According to OP,
>Grisaia trilogy - 2nd title 75% translated
It'll be released before I've finished Kajitsu. What is there for me to complain about? If they still haven't released both by 2017, then I'll start complaining. For now, it seems I'll be getting what I paid for.
well I initially was going to list 3 lilith and bishop games, but then I reconsidered and put ikusa megami and baldr sky down instead. it's a tough situation since nukige probably have a better chance of being picked up, but on the other hand as an eop you can get more enjoyment out of them untranslated anyway.
>It'll be released before I've finished Kajitsu
You mean in infinite time because you're not playing it? So it doesn't matter if it's delayed 100 years, because you don't care, which makes it fine for everyone.
Again, you're terminally retarded if you don't see how stupid your stance is.
Meanwhile I'm whaling for MangaGamer because they have good customer focus. (Unless you post fan translations on their forum)
Not that I don't want to play the games I buy. It is just that I usually replace them with manga reading.
I tend to stall games as my focus moves to other things, then resume them later. For example, I started Sharnoth back in May 2013, but didn't finish it until December 2015. I started I/O back when the translation was originally released, and I recently resumed reading it.
In some rare cases I even pick titles back up after dropping them; I started and dropped Inganock when it was released, and picked it up again some time ago, currently halfway through it with no sign of slowing down.
Considering how much I liked Grisaia, I'll inevitably resume it again at some point. That's also why I backed for all three games.
Not positive, but I think it only lets you edit if you're logged in to your Google account when you submitted the survey (it's not recording any account information in the results that I can see though, just fyi).
You can edit without an account, it just won't won't direct you to the page with your entry's ID unless you actually tried to edit it before.
If you've edited it before search your browsing history for viewform?edit2= and it should pop up.
The fact you're getting Nekopara requests makes me think casual fans think MG, J-ast, and Sekai are either all the same company or that who releases what is just completely random. That or a lot of people are just uniformed and stupid.
I don't know how it's come to be, but it seems that mangagamer become the "coke" of eroge localization(that being the nature of people to say coke when presented with an unidentified soda).
I've seen starless, yumina, grisaia, and even the muvluv kickstarter all identified by people as mangagamer.
>I've seen starless, yumina, grisaia, and even the muvluv kickstarter all identified by people as mangagamer.
Where do you find comments like this at? You can see the company logos on the title screens!
>So, what about katakana word localization—words that are completely made up and do not exist in any Earth language? Is there anything special we do when Romanizing those? One example that came up in the questions posted on the forums was EN’s “Haukke Manor” versus the JP’s ハウケタ御用邸 (Hauketa Goyotei lit. Hauketa Manor). Where did the “ta” sound go? Well...in fact...this was just a mistake on our part. The person who translated this (a guy, we’ll call him Mr. S, who is no longer with the company) probably just misread the katakana. That was back during 2.0 when we were extremely busy, and it just slipped under the radar. We only noticed it a few months after release, and by then it was too late...so...
Pro localization work right here
>quit a month ago
>only announcing it now
>we now have three translators who have been working on it for a month
>it's now 11% done
So... if they started from scratch, they'll be finished around September.
And if they didn't start from scratch, based on their reported completion of 10.9%they'll be finished around 2050.
Unless a fourth translator quits, which would push it to 2150.
Everything was bad, I thought the common route was awful, like a worse version of normal key games, besides kotori /Akane I would have to say it was really really bad up till now.
And now that I'm in moon, I'm just freaking laughing at how its going for the deep multi-universe Idea.
Its fun but really what the hell was I reading for hours and hours. And What was the point of reading all that bad writing? Why didn't they just hire fucking romeo to write all of it????
Is romeo just having fun doing whatever he wants at this point, like the other's were just like"yeah this sucks, please do something" . Because that's how I feel after how much this vn changed.
Noticed SP's trying to cannibalize MangaGamer's sales by releasing their yuri game a few days before MG's. Which they've probably been holding back specifically for this. Real bitch-ass practice, you never saw other VN publishers pull this shit before SP came along. It was about the consumers. Thankfully it's not going to work, because they don't have the benefit of Steam. Try as they might, they can never defeat a company with scruples. They fail to realize that people might actually consider supporting them if they weren't such scumbags...
You've probably put more thought into their release schedule than SP has. This just seems like more of their typical method of stealth releasing their games whenever with no promotion.
I was about to reply that they were all announced at the same time at AX 2015, but looking up the edit history on VNDB reveals Sacrament Sheep and Atom Grrrl were actually BOTH announced BEFORE Yurirei. Your post makes zero sense.
Even if it's something /jp/ already knew, I'm kind of surprised at the candidness of that answer. You don't usually see big official answers talk about other companies' plans
The licensing isn't odd, it's that Sekai suddenly announced that Sacrament Sheep is releasing a week before Kindred Spirits and that Atom Grrrl (both denpa and Steam) could launch this month as well. This randomly happening the same month MG had already announced it was releasing Kindred Spirits seems unlikely.
Bishoujo Mangekyou -Norawareshi Densetsu no Shoujo-
146,9 kB/710 kB (20,7%)
20% in three weeks. I'll take it. I've been waiting for someone to do Biman for a long time.
He's still going at it!
>I know Himawari is supposed be such that that super great lolige - too bad I'm not into that
Order Number - 163093
Order Date - 2016-02-02 15:02:29
SP has been trying for literally years now to get Sony's approval to put games on the Vita and still doesn't have it. It's not going to happen, as usual, and two years from now, they'll offer refunds to anybody who's still around, with no effort put in on their parts besides sending a few e-mails and then shrugging.
No. They have approval to submit a build.
And if you think being a licensed developer for Vita means anything, maybe you should have a look at all the mobage shit and trash that's officially available. Think about how long it took them to reach the same level as the developers of PenguinParty, QuizQuizQuiz, and Snake.
Poor Dovac. I hope takes a break to spend a few grand on Star Citizen.
While you are clearly joking, I hope that in the future we can move towards a model like this. It makes so much more sense to financially support projects as they are being created than it does to throw money at the developers (well, at least you hope it reaches them, a lot of it goes to publishers and salespeople and sometimes none of it reaches the devs) hoping they will make more things you like. The current model of purchasing something after development is only a necessity due to the current model which does not allow customers to fund until after production has completed.
Even IF you happened to be the one person who donated all 15K in pledges at 1k and above (which I highly fucking doubt) there are nearly two full days left to give a large buffer for even that. Kickstarters get a ton of funding in their last two days, more so once people see it's clearly funded and they will get their product.
Face it, you are one salty JOP.
Yeah, a Finnish translation was finished a few weeks ago.
I know, I know. But I'll take what I can get.
>Might as well just use machine translation if you're that desperate and care that little about having an accurate experience of the game.
Machine translations are barely readable. Though the game will be twice removed from the source material it, at the very least, will be in legible English.
I'm not crazy about it but I much prefer having a twice filtered experience then having a nonsense experience or no experience at all.
If you think a four hour nukige's narrative is a sacred thing then you're free not to play anything.