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KanColle STAFF Twitter:
Anon's guide to KanColle: http://pastebin.com/ec862KsG
Air Superiority Calculator: http://aircalc.net
Fit gun for BBs:
Equipment upgrade values:
Voices, Sprites, Furniture Preview: http://www51.atpages.jp/kancollev
KanColle Viewer (JP): https://github.com/Grabacr07/KanColleViewer
KanColle Viewer (EN): https://github.com/Yuubari/KanColleViewer/releases
KanColle Viewer (KR): https://github.com/FreyYa/KanColleViewer
KanColle Viewer (yuyuvn successor): https://github.com/gakada/KanColleViewer/releases
PS Vita Game was delayed to 18 February 2016: http://kancolle-vita.com
Dengeki Online article about the KanColle Kai trailer: http://dengekionline.com/elem/000/000/964/964096
-Winter event has been announced to be Operation Rei-Go, for early February.
-Update on January 19th, bringing Kasumi kai 2 and removing New Year's content.
-An unspecified Mutsuki class ship will get their kai 2 sometime this month.
-New Year's season has started with new and returning season themed furniture.
-4 new limited time quests have been added.
-Katori, Fusou, Shioi and others received New Year's CGs for the new year with returning old ones.
-Many new voice lines for New Year's for many ships.
-You can now have up to 8 preset fleet templates.
-New jet engine item has been added for a future plane conversion.
-Oboro received a permanent remodel sprite.
-KanColle Arcade has been delayed to Spring.
-KanColle will add Android support in Winter.
Will you help her get whatever it is off the shelf?
What was the point of Rei-go?
Did they just go bomb a beach for fun?
Oppose the Allied landings at Mindoro. The IJA didn't put a fight there though so the Allies have already advanced inland so the bombing was negligible. Besides, with such a small force it won't have much effect compared to Allied shellings who utilized their BBs to good effect. The consistent harassment of Allied planes made it worse for the IJN which is why most of the ships returned to port with some form of damage.
It was still a brilliant move though considering they had to run through numerous defensive gauntlets and actually managed to shell the beachhead even only for 20 minutes.
You're assuming I'm post anime TTK, but you're wrong.
Calm down. You're still wrong.
I want to go on a date with Urakaze!!
What expeditions should I run? Is it better to have all 4 around the same, or have some higher than others?
How do you get your resources up like this, and how long does it take?
I'm constantly low on ammo and fuel despise running 2/5/21 all day. I don't craft anything either, only grind sorties.
Why is Kashima superior to that rotten Christmas cake in every possible way?
If you're in no rush, 5SS with transport quests active about 2-3 times a day.
It's likely they won't go to the boss node, but at least they'll sink some transports for the daily & weekly quotas.
If Kiyoshimo ever does get a K2, they should make her a Battleship (fake) just for laughs. She could keep the same DD stats, but enable second shelling phase as her unique mechanic (And maybe let her equip 14cm guns at a horrible overweight penalty if they're feeling extra generous).
I still don't understand why people have such a big boner for her.
I mean, other than "she's cute" because that describes like most of the girls in this game. I kinda just see her as another 4-slot auxiliary ship.
Is there a more effective fleet comp for 1-1 spam to complete Bw1?
by effective I mean spending the least amount of resources
Doing Orel once will give you more resources than you would gain from using sub instead of DD on 10 expeditions.
If you're seriously defending sparkling subs instead of DDs for expeditions then you really can't count, not to mention that you have to sparkle mostly DDs anyway.
There was lv 148 Kongou instead of Ise a moment ago ;_;
You can sparkle DDs from PVP so you don't have to waste time running 1-1. If I really need to sparkle a DD, which I rarely do, I run 1-5, not 1-1
Sparkling subs at Orel is stupid because Taiha rate is relative high with 1 sub and with 2 or more getting MVP is entirely up to RNG. My repair docks are already constantly full so that would mean increased bucket use. I simply don't have the time to make an average of 6 five minute Orel runs to sparkle a single sub, especially if I'm running sparkled Ex6. Time is the most valuable resource
>Next event triggers special cutscenes if you bring the right ships for the comp
>New dialogue sprites and is voiced
>You're doing it right if the final boss of the event triggers a cutscene and duel with your flagship before the rest of the fleet shows up
>New special mechanics for flag duels
How hyped will you be for this?
>I'm running sparkled Ex6
Farming bauxite? Now that's a waste.
Bauxite is the only resource that's a pain to get outside of expeditions
Obviously not every matchup is against subs, but around 50% of them are. If I don't get any subs and my sparkles run out I have to run 1-5. Not a big deal.
I just want to finish Bw1 as fast as possible, not sparkle for exp
The sub almost never hits me in double line though. 1-1 accumulates scratch damage too which is even more repair time, but more important than that increased micro management since every DD will be scratch damaged
>Sparkling subs at Orel is stupid
What's wrong with you to even consider that?
>My repair docks are already constantly full
Because you cant play efficiently. When mass sparkling DDs my docks always keep up with scratches.
DDs can run it just fine.
By the way, you're fundamentally wrong in your belief that subs are cheaper than DDs. Go read the wiki.
> you're fundamentally wrong in your belief that subs are cheaper than DDs.
Some expeditions only use fuel though, and I keep my Mutsukis sparkled for if I run 21 or Tokyo Express.
Sparkling + 5-4 is the fastest way. If you're lucky, you might only have to do 5-4 about 10 times and you can do the other weeklies at the same time.
I haven'r run exp6 for over a year and still have 290k baux, shit is incredibly easy to get. Of course if you haven't beat LSC then sure keep running it, but you really should replace that with exp38.
There's only one relevant expedition using fuel for which you would use sparkled ships. And three slots are reserved for non-subs.
Not to mention opportunity cost, sparkling DDs and using them on expeditions gives them experience. It would be wasted on subs.
Once I'm done with these radars and my last LSC ship I'll be free too. I won't need to level my ships anymore so no more 5-4 either. Can't wait to sit on my ass with 300k resources
The mole made it and actually hit something.
Does there come a point where you have to scrap every new ship you get? I've always had something against it so I've used every girl for modernization, but at this point just about everyone is fully modernized. I guess this is a stupid question but I just don't want to know the answer.
Yes, especially if you don't have money to buy more slots for ships. Plus you should be scrapping 2 a day for the daily anyways. To make you feel better, just imagine that you are taking the girl's equipment off and sending them off to go live real happy girl lives
Sorry for confusing you with the analogy.
You're putting in the effort to sparkle for a quest that doesn't give you anything meaningful except for the item that gives you effort-free sparkling. Get it?
I never use food nor damecons so I usually I don't bother to do that quest.
Still, your analogy is shit. If you want to use foods in events, sparkling to getting it easier is logic.
Well that's the thing, I have ship slots and I do hoard a bit, so I've been using almost every girl for modernization for about a year now. So I kinda just hit the point where new ships don't come along often enough and I've already modernized everything including the pre-kai ships I haven't leveled yet.
I started last summer event on the 2nd day and still managed to clear it on the 4th day, so I don't see the point of your argument. Why do you even care about how other people play their game? It's not even like he's doing something extremely retarded that makes no sense.
You're so cool with your assumption there anon.
Am I equipping my kaga wrong or something?
She seems to underperform compared to my akagi, as in kaga tends to miss more and receive hits more often than akagi.
>right before Winter event
Confirmed for medicore rewards.
Only the I- subs are buildable not counting the LSC one right?
I-19 is the only one I haven't gotten and I've all the ships from 250/30/200/30 recipe so crafting for that one sub is probably a waste of time. What other subs are obtainable right now? Or are they all events drops?
>some girls are denied their full cut-in potential in luck
This shit sucks.
Are you ready to be graced by the presence of the greatest destroyer of all time?
Yeah, shame the bitch is getting a K2 before her though.
>dupe useless BB
no reason for keeping dupe yamato class, so expensive and we have the pasta girls. I dont remember the last time ive used Yamato class, even for suport expedition
Seeing married Akagi in PVP makes me feel sort of sad, she carried me so hard during the beginning and now I don't even remember the last time I sortied her. Is there anyone like that for you guys?
>she carried me so hard during the beginning
I was lucky enough to get both cranes before Akagi, so I barely sortied her.
> Is there anyone like that for you guys?
Ise. She was the absolute heavy hitter of my fleet for a while and now she's just gathering dust.
Not really, but I truly appreciate her, she's cute plus fujita, I couldnt care less she's a potato carrier. Sadly memes went too hard on her and she's pretty much a joke nowdays.
What? They're nothing alike. Shibafu's art is just emotionless as a dead fish, while Konishi's art managed Shoukaku to be more capable and mature than her regular form.
> Zuikaku loses her great camo outfit
It's shit. Her red and white scheme is much better, and it's a good thing that's her K2A form. Do you have a taste, dude?
Not to nitpick, but I've never encountered a person who would even say Ayanami has the best Kai2 in recent memory, still Ichiso holds the best one in terms of art and stats alone. And just because they will make her special like ABKM doesn't mean she wasn't a nobody before she got her own privilege.
1 more day left.
Is your Kasumin ready?
>do sink 3 transports quest to unlock Bd7
>boss node 8 times in a row
I want to get off this ride.
I would keep 3 of each (for support) if I could get more than one.
Actually I would like the hotels enough to keep one each at base, kai and the inevitable kai 2, so there's that too.
What if KanColle got a first person shooter spinoff game where players control the ships of browser game players, and browser players use the friends button to order them around?
>lv 7x and 8x
>regular planes and reppuu
Come on man, what the fuck? How can someone play like this? It's like using Haruna Kai Ni until lv. 99 with JUST her dazzle guns and Fusou with only proto-triple, etc etc.
Really, I don't know how many times I did run that map since the last week, I remember I had Graf at lv89 and now is 95 (not flagship ofc and rarely MVP if ever)
It's somewhat relaxing.
Last week I did the 20 transport and 20 carrier quests there, too.
Getting the 15 sub quest after that was funny.
Tfw Sendai is my only CL that's Kai Ni
I always remember her as being "the mad demon" and her "I'll reck your shit m8" pose.
>barely anyone gave a shit
At most, people realized she has big breasts, but that is it.
Yeah, I've been a big fan of her ever since I started playing. She's my second highest level CL after Melon, and still managing to beat out Abubear by a single level.
>Yura would like... a new swimsuit too.
>Ah... Yuudachi-chan, your swimsuit is cute. Yura too, next year for sure...
Will she get her seasonal sprite or will devs continue bullying her?
Yura is very lovely and I adore her, but I've been hesitating to keep her for a while. Since, if I did, she'd just be sitting at a low level while I prioritized other girls.
That happened anyway.
I feel bad whenever I see her name on my list.
I was going to fap, but then I noticed that one Ooyodo doujin finally got translated and was so happy, I don't feel like fapping anymore. Why is she so perfect?
Almost, but not quite.
2 night scouts on lvl 99 ships already gives you a very comfortable 91% activation rate.
The 3rd night scout has insane diminishing returns. Plus you're rarely going to have enough slots to fit 2 starshells, a searchlight and 2 night planes as it is, much less a 3rd plane.
You could even get away with just one plane on a level 150 girl since that will give you an 85% activation rate.
Where's the genius in that statement? It's merely a conjecture.
There's no way you wouldn't be able to fit 2 night scouts in your escort fleet. You have an FBB and up to 2CAs to hold it. Even cut-in setup CAs can hold the plane in their 4th slot as a wildcard.
There has been a real slowdown in terms of new research results the past couple of months. I remember right after summer we got a whole crap load of new information from the guys crunching numbers over in Japan. Stuff like overweight penalty and equipment upgrades not applying to support fleets and 51cm being neutral were groundbreaking.
I still want to know what the hell the actual numbers are on the large searchlight and skilled lookouts.
I think it has to do with how the popularity of kancolle has been cooling down lately. It's still very popular but people seem to be losing interest. The Vita and arcade releases might change this.
Starshell and searchlight giving +5% cut-in activation each is generally accepted. Night scout doesn't affect cut-in. Skilled lookouts is pretty unknown at the moment but the only citation I can find says it probably gives +5% to activation as well but unlike searchlight and starshell this won't boost your activation chance beyond the luck cap.
New luck cutin-in formula.
√(70*luck). Luck capped at 60. Flagship +12.5%, Chuuha +20%. Searchlight, starshell and lookouts give +5% each. Searchlight and starshell can boost activation chance beyond luck cap whereas lookouts cannot.
Note this is only for torpedo cut-in. Gun and mixed cut-ins have slightly different formulas but I don't care enough about them.
These things take time, data gathering can be tedious.
I'm doing a couple test on NB formations, but there's other stuff I'd rather do than bash my head at 5-3 over and over again.
√(50*luck) for gun cut-in.
Mixed cut-in shares the same formula as torp cut-in but it has a luck cap of 70 instead if said ship is the flagship. It's unnecessarily complicated.
Blame the constant delays and terrible anime. Android version should've been out by the end of the event to preserve interest.
Thank god granblue is slowing down rapidly along with getting buttpounded on national nip tv for the monetization scumming they've been doing since Bahamut. 2hu is one foot in the grave and as long as nothing spectacular happens it'll fade with every subsequent terrible release from the semi-retired and lazy developer.
Kancolle as a franchise has been really fortunate since the unexplainable popularity spike during the ironbottom event.
>getting buttpounded on national nip tv for the monetization scumming
Sounds hilarious, but I don't follow. Also, Kancolle is still alive because it doesn't have aggressive P2W or reroll nonsense, thankfully.
Babby's first gacha, some retarded nips spent thousands of dollars trying to roll a character and failed, and they've been crying about it ever since and trying to pass it as the company cheating them out of their money. In reality, they only have their own lack of self-control to blame, they were perfectly aware from the beginning that the chance of rolling the character they wanted was absurdly low, gambled, and lost.
Here's an easily digestable version of it
People looking deeper into this should also be mindful of japanese gambling culture. While it's universally frowned upon(officially) over in Japan; gambling in a myriad of forms is huge there and the regulation is half-hearted at best
How do we save the secondary cut-in from being utter shit?
Nay, the nip testers are still as invested as ever and the browser game still keeps getting new players at a steady pace.
Pretty much this. Although I'd say the popularity spike was at its highest just after the summer 2013 event, and second highest during the event right after (Ironbottom Sound).
Anchira is extra-desirable? Sure, she's cute, but she's pretty shit and it's not like she disappeared from the pool after that, she will be obtainable at every legend fest this year. Who the fuck thought she was worth 700,000 yen?
Just 5 hours? That was pretty good TTK.
You don't have to, you can buy rolls with money or with gems, which you obtain ingame for free as well as some special tickets, both of which you get from events/quests/dailies and so on (at small rates). You can get by with only free characters and rolls, and given enough time you can build up a good character base.
It is, however, pay to win to a significant degree, as is every other mobage out there. You won't be getting MVP in a late game raid any time soon unless you're either an extremely lucky fucker and get the strongest SSRs of the same element so you can build a good team, or buy your way to victory.
And then you get geniuses like the guy mentioned above that spend thousands of dollars and still NOT get what they want.
Say what you want about Tanaka, but his leadership isn't that bad. Just look at his competition.
Apparently some shit is going down?
Devs literally told players to spend more monies
Chinese civil war
What other competition is there? F/GO? Idols?
It is a bit more complicated than that: nips broke a fuse after learning that Anchira had a lower rate than Eustace and Beatrix despite it was still a rate up compared to other chars.
They thought new chars should have the same drop rate. That and the cross fate akin to complete gacha made them go even more postal.
The 700K guys were somewhat aware of what they are doing as far as I can tell with their reaction.
It isn't the first nor the last game to follow this trend. Create a product, make sure to put cute girls into it, create some artificial restrictions like "stamina", "battle points", "power" or other resources which regenerate over time, introduce pay2win mechanics with a low reward:price ratio and wait for some depressed losers becoming addicted to your "game". There's not many of them, but they spend more and more until they seriously fuck themselves up. I think they're called "whales", at least in the west. Start counting your money, kill the game after 1-2 years and make a new one with similar or even exactly the same mechanics and new art. This industry is the biggest fucking cancer I've ever seen.
I am shit at interpreting gambling stuff. So in short it means that the new character has lower drop rate then advertised, which is why the nip freaked out? Or am I getting this wrong?
According to my friend it's really dumbed down and casual outside of being the same RNG grind based shit, just with boys instead of girls. Apparently leaving your units at half health is best since they have an overlimit or some retarded shit they can only use at half health.
Crowdfunding indie gaming is worse.
Release a demo and setup a patreon, watch money come in while you continue adding fluff. Never finish, or even have incentive to finish because cash flow would stop.
In the end, you don't even have to make a game just an idea is enough.
Actually, sqeenix made it much less p2w when they released Kai-ri-sei Million Arthur as a replacement to Kaku-san-sei Million Arthur. Kaku-san-sei was terrible and p2w to the max, I don't understand how it was so popular for so long and why the hell I played it for a year.
I blame the whales, they are the ones endorsing the system. Granblue is a legitimately decent game, but the gacha shit kills it for me. If there weren't people willing to spend hundreds of dollars on gacha, it wouldn't have taken off the way it did.
The cross fate was really low, especially when they released the SR version of Anira right before.
I think nips also accused cygames of giving Tanaka Rie Anchira after Rie pulled Anchira.
How can she even compete?
Actually, Cygames didn't advertise anything except "rate up".
Nips monitored the "players got new loot!" window next to the gacha, and after a large sample, they realized that the limited char had 3% while the other 2 new chars had 15% (new chars are always advertised as "rate up" in the gacha system for GBF).
Nips thought she should be on par with the other 2 chars, but nope. So they went postal.
KanColle has a lot of RNG, sure, but it actually resembles a real game. I remember the Im@s spinoffs only had two stats, attack and defense, and some characters occasionally had special abilities that were just multipliers. Combat always came down to who had the bigger numbers and was mostly PvP with a hefty dose of pay2win. The recent Monmusu game is essentially a KanColle clone, but from what I've heard the stats are much simpler and there's nothing resembling equipment. So no matter what you do, some girls are utterly worthless. If your waifu's one of them, then tough luck. Here every class has their role, and the variety of stat differences and customization with equipment gives you a lot of options. The fact that we can theorycraft at all is impressive. It's easy to take it for granted with how frustrating it gets, but KanColle really is a diamond in the rough.
Yeah, there's always the risk of getting scammed unless you're supporting a big and well-known dev team (Larian, Obsidian, InXile, etc). Both types of scammers, because people who simply milk their customers are no better than scammers, hurt not only the customer, but also the whole industry. The first type encourages mass-producing of dumbed-down, rehashed games, while the second type makes people distrustful towards people who may (or may not) be developers with interesting ideas and nice concepts, but no resources to make the game all by themselves. Lack of control/regulations in both areas is infuriating.
I don't have the image, but here's what I recall.
Ripoff devs try to kill sites discussing legit Kancolle
They also bribed baidu to remove searches.
Chinese players respond by starting a DDos war.
I forgot how it ended.
This might be relevant, but I don't know. I only ever played Bahamut and GF Beta but hated it.
It ended just like Kuomintang and the communist party. Both have their fair share of interest in China. And both fans try not to instigate another war with each other again because they feel exhausted or simply bored about another fight again.
>tanaka was the good guy all along
Now that's a surprising plot twist.
You know, I can understand them. Sure, they're voting with their wallets and endorse this model, exactly as you say. However, I've read somewhere that most of them are quite unfortunate people. Occasional "extremely rare" card pulled from paid gacha gives them temporary happiness. Soon it doesn't suffice so they spend more. They realize how hard they fucked up when it's already too late. I'm not saying there's no fault on their end, but the whole problem is quite complicated.
This. As much as we like to give Tanaka shit for being a shitmongering troll, he at least seems to have some actual decency and morality when it comes to shilling and p2w. It's really refreshing to find a game like this where you don't have to pay to get the best girls.
In all honesty, I'll keep dealing with the bullshit events, shoddy coding and long update times if it means that Kancolle will stay around like it is for longer.
I really like Kancolle's events. It is mean to be frustrating. If not where will be the challenge? It feels like secondary school exams, you prepared the whole year by playing idlecolle, and there are 4 times a year where you can prove yourself/show the result off your hardwork. Of course there is RNG involved but when you finally able to clear the events the feeling is just like you get Aces in every exam.
>The recent Monmusu game is essentially a KanColle clone
Nope. It has gacha. And the gameplay is even worse than KanColle's, to the point that the players are unironically wishing it was actually a reskinned KanColle.
> The fact that we can theorycraft at all is impressive. It's easy to take it for granted with how frustrating it gets, but KanColle really is a diamond in the rough.
I think this is a very important point that detractors of the KanColle browser game keep missing.
Having gacha tends to do that.
We always knew this all along. The hate is just for show, anime aside. He's a lot more decent than most people take him for.
Nah, if I had to give him a DnD-style alignment, he'd be chaotic neutral. He doesn't really want your money for playing KanColle, he wants to implement his ideas to a game and fuck with you via events and frustrating quests.
Can you hate him? He creates a game people thought was utterly ridiculous with artists who somehow understood his vision. Even I thought it was dumb, but then I dug deeper and genuinely liked the idea.
To be honest, Granblue is more of a game than Kancolle is. I wish Kancolle was something more than "put items on girls and hit the lottery button". The only advantage kancolle has over Granblue is that you don't have to pay to roll for characters.
Can you explain the gameplay of Granblue? I never played that game. For Kancolle it is exactly what it is, you are the admiral plan the composition and equipment for your girls, and the real combat is leave up to the girls, also RNG.
>The only advantage kancolle has over Granblue is that you don't have to pay to roll for characters
And it's an advantage that more than makes up for the other disadvantages, by a lot.
>> The fact that we can theorycraft at all is impressive. It's easy to take it for granted with how frustrating it gets, but KanColle really is a diamond in the rough.
>I think this is a very important point that detractors of the KanColle browser game keep missing.
As usual /tg/ is responsible for this crap, saying it's pure RNG whatevershit
>and the real combat is leave up to the girls, also RNG
I like that too.
Isn't like your girls don't want to attack the enemy flagship/CV, is that they didn't had the chance in the middle of the chaotic battle.
Flagship protection works for both enemy and your fleet. You can see a reflection on the flagship when you girls are hitting another ships sometimes, it indicates that the enemy ships that the bullet for their flags.
I hope I'm not the only one who imagines battles in their mind during events. Imagining 5-3 and EO maps is always a blast, makes me wish I could recreate it somehow in physical form.
And /v/. I actually prefer /tg/ to /v/ even though /tg/ sucks more because /v/ unironically thinks that KanColle is P2W when all the evidence points to the contrary. And apparently /v/ has never looked at any similar game that has gacha bullshit, because the only game like that which they know of is KanColle.
/tg/ may be more incompetent than /v/, but they're far more mature about it.
You get to fight the battles, RPG-style turn based gameplay with skills, buffs, and so on, so it actually feels like I'm playing a game and can control what happens in a fight. It's not that i don't enjoy kancolle, I do, but sometimes the pure RNG fest gets grating.
Yeah, I can't blame nips to be angry at cygames for the cross fate. There was no reason for not having that cross fate with SR anira, but nope: forever gone if you missed SSR Anira but still got lucky with Anchira.
The worst part? Poking Anchira on the home screen makes her talk about Anira onee-chan. That must sting quite badly for those who failed to get SSR Anira.
As for Tanaka Rie, it is the usual cry babies who probably used her as a scapegoat or connected the dots in a very wrong way. Tanaka Rie has a very huge trackrecord when it comes to gacha spree, and she can be very unlucky when shit hits the fan.
Reminds me that Nakamura had to spend 40K for Anira back then.
Exactly. However low it might be, her drop chance were still higher than any other char that didn't have rate up at that time. So even if some nips want to have that case to court (really?), they will just lose like bunch of morons.
Yeah, it is funny that GBF (and Bravely Default for that matter) feels more like a FF than any FF ever since XI+
>makes me wish I could recreate it somehow in physical form
Oh, but you can!
Maybe because you think the reflection is on the whole profile of the ship. The reflection that we are talking about is more of a "(" shape in front of the flagship. Imagine a gundam with a reactive shield on, when it reflects an attack you can see the typical spherical shine at the side where attack is avoided.
I still think weapon pool is more important than character rolls. I have Percy (who is considered top tier) and his hilariously broken fear ability but it doesn't matter when I don't do any damage. It'll help me once I do get a weapon pool, sure, but it doesn't matter since I'll probably use cute girls over him by that point.
Another reason why I like KanColle is because I suck at game controls, and with KanColle I don't have to worry about that. Theorycrafting is something I'm good at (at least the people who know me say this about me).
The only other video game I can confidently say I'm good at is Bishi Bashi, which is a button mashing game.
>Wonder what happened to the rest of the /tg/ TTKs?
Still struggling to clear world 2, probably.
I can smell the PTSD from here.
I ain't taking about flagship protection, I mean that:
>shot at that wo~
>shot at that wo~
>shot at her
>DO IT, BONGO
>FUKING FAGGOT ARMORED CRUISER I FUCKING HATE YOU
Sometimes I do that too, specially in events.
Actually, Kancolle has a gacha system, except it isn't directly paid.
There were some retard who bought resource for Bismark spree after all, and doing so is practically the same than Gacha.
The real difference is that not only you can easily do that without buying any resource (no need to do X or Y stuff to collect the scarce free currency for gacha), but the developers themselves urged players not to throw their money like that.
She'll have a similar pose won't she?
Yes, the weapon pool is crucial. But that's something you can build over time, from magnas and events. Characters are more limited.
Glad to know you're not an esports fag at least, cute girls are more important.
Nope, they probably think cute girls did the trick, which is a lot of people and definitely not the model or twist on WW2. At least it completes the land, sea and air of military girls.
I actually enjoy the RNG-based gameplay of Kancolle. It means that except for the composition and equipment, I don't have to think about anything else when going for a sortie. And if I am really lazy, which I usually am, I could just look up the composition online. It means that I can enjoy the cute shipgirls without having to try hard. Also if things go wrong there is always RNG to blame.
Honestly I (mostly) don't get the "RNG" complaints. Yeah it fucks you over, but the whole point of RNG-heavy games is to figure out ways to minimize it, which is a lot of what "advanced" Kancolle-ing is about.
Whenever someone complains about RNG in battle, I feel like they're thinking to themselves, "This would be so much better if I could make my battleship fire at their battleships before they crit me. I am such a tactical genius, the idiots who defend this game would never be able to come up with some a brilliant strategy."
Kancolle warns you not to spent too much money on LSC though.
Those are not really the reason those mobage are shit. They are shit because it is the least effort to make the game and they know people will still play and pay for the shit game they make. They don't think about the future of the game, most mobage I mean, they just want to milk it in 1-2 years of the game's lifespan.
>Honestly I (mostly) don't get the "RNG" complaints.
You don't get basic human nature of wanting to have control over what happens and wanting actions to be meaningful? Everyone who plays this is aware of what you said, but that does not make it any less frustrating sometimes.
You know what's worse? morons who just follow other T trend without understand shit about the mechanics.
It is worse when you see idiots replicating hard mode clearing compositions while they have non modded equipements etc.
The argument is the usual "but the bonus is negligible!" except all the bonus combined flat out increase your odds to smash abyssals scum to smithereens.