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What does someone's Soku main say about...
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You are currently reading a thread in /jp/ - Otaku Culture

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What does someone's Soku main say about them as a person?

Who is the friendliest, who is the meanest?
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>>14601653
>2016
>He still plays this piece of shit
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I play honest china girl
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>>14601653
I like playing as Meiling even thought she's not very strong, also like playing Iku, Sakuya and Sanae.
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>>14601653
Remi main. Gotta' love the fast, hard hitter.
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>>14601751
Remifags a shit a huge one a grat one
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>>14601756
I take it you got owned by a Remifag, right?
>>
Sanae players are the friendliest. They either stick to character loyalty despite her difficulty curve and low tier, play her for the sheer fun of wind manipulation or both. Not to mention they have to get creative to get anything out of pressure.

Yuyuko players are the meanest. They clearly enjoy the sadistic superiority they have over the opponent once it's their turn, with her huge melee, dense bullet screens, and strong pressure with dirt cheap spell card cancels. Not to mention the time bomb spell card is the epitome of sandbagging.
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I like playing Suwako because it's more important to me that my opponent is having a bad time than that I'm having a good time!
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Suika!
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I would hang out with a china main.
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Quick do Alice players
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>>14601653
Sakuyas and Ikus are stone cold killers. Suikas and Meirins are friendly.

source: wild personal speculation
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>>14602046
Alice players are made of sadness, salt, and suffering.

Every last one.
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>>14602165

It's true, I just wanted to see if other people would say so

I should know, I play Alice
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I main Suika and play utsuho here and there
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>>14602001
Replace 'Suwako' with 'fighting games' and you might be on to something.
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>>14601653
Ribbit Ribbit!
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>>14602047
Sakuya players feel literally robotic. Approach with j5C, pressure, Killing Doll crush on wakeup, safe 623, etc. There are exceptions of course, especially among those who play her alts like Parallel Brain.

9 out of 10 Reisen players feel just as minimallistically efficent, which is really a damn shame because she can be hella fun with her clone moves.
>>
Okuu mains are bullies, probably.

Cirno mains try their best.

Meiling mains are chill people.
>>
absolutely hated remi players because all they would do was spam down down B and be generaly upset when they lost

yuyuko and suika fags I also found very annoying to deal with

Often had good experiences with Reisens and Yukaris tho
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I main Cirno with some Meiling thrown in for fun. What would you say about me /jp/ ?
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>>14602442
You must not mind losing. Sore losers are the worst.
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>>14602452
I bet he would wreck your shit. Cirno and Meiling are for pro players.
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>>14601653
Yukari and Cirno mains are the friendliest.
Yuyuko and Suika mains are douches.
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Do Reimu players
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>>14602732
non-existant
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>>14601653
Suika and Tenshi players have good taste.

Sakuya and Remilia players have shit taste.
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Youmu mains are _____
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>>14603545
Elbowlicious
>>
I liked to play Sakuya and just flood the map
I am not a very good player
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Clark.

Oh, whoops.
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>>14602883

W-what about Marisa players?
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Remi players exist to make you suffer.
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All those Remi haters make me feel at home.

Nightless Castle is such a god-tier reversal.
>>
From my personal experience:
Suika - "I want to do crazy/funny stuff, even if it costs me my dignity, I also hope you enjoy the Atlas, it's my favorite book"
Yukari - "I can and will try to crush as many orbs as possible, no matter what"
Yuyuko - "I enjoy seeing others suffer"
Remilia - "I'm either a scrub who will mash like no other, or a pro who will wreck you"
Youmu - "I'm a tryhard and have a bit of aspergers"
Patchouli - "I will spam shit and if you get close I'll reversal your shit, learn to graze"
Alice - Salty scrubs will scream "My character is fundamentally flawed!", while actual good players will make the most awesome strings
Sakuya - "I'll never ever stop pushing forward, and if you try to make me block, I'll just use dirty evasive measures"
Marisa - A lot like Suika players, but less dumb and more dangerous
Reimu - Will try to be as optimal as possible, you will spend the whole match in blockstrings if you can't deal with them
Sanae - Sanaes are all about the creativity, pros will do crazy stuff and leave your jaw dropped
Cirno - Don't exist. The ones who get pro with her will probably not even main her, but wil still be extremely devastating
Meiling - I love fun! I also don't mind losing 70% of the time...
Okuu - Either a complete retard or a faggot that won't mind "poking strategically" while getting 3,5k+ combos
Suwako - A lot like Alice players, but are WAY less whiny, also decimate scrubs
Reisen - Are generally calm players, but will play the character like a humongous faggot which will make you hate the game
Aya - I'll go fast and I'll pin your shit in the corner for the whole match, deserfed the nerfbat their main took
Komachi - Either forever scrubs, or pros that will abuse the shit of your mannerisms
Iku - I enjoy winning, some also tend to be very dumb, while others like learning stuff
Tenshi - I hate fun, especially if it's you the one having fun
>>
Is the newer fighting game out yet? Is it any good?
>>
>>14604948
If you're talking about Urban Legend in Limbo, then yes, it is out.
It seems most people didn't like it very much, especially due to some mechanics involving blockstrings and stuf.
>>
>>14604940
I don't see why scrubs would pick Remilia.
She's pretty gimmicky.
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>>14604940
Looks like someone can't handle the rock drills.
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>>14604940
Seems pretty accurate except that anyone who disrespects in between rounds with kneeling is an asshole and that many Sakuya players just mash. Really good ones will almost certainly keep chaining her weak attacks to get critical bonus.
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I play Komachi 'cause she's my wife.
I also usually play midrange safe rushdown characters and her ability to catch jumpouts is the most comfortable for me.
I'm super terrible at soku though. Whiffing 57f total moves is my fetish.
I should play more now that I actually have time and can get matches but I just end up playing KoF instead.
Then when I do play I get dumpstered because it feels like almost none of my fundamentals from other games transfer to soku because it's so different. Game's weird as hell but I like it anyway.
Yuyuko's the only other character I'm really interested in playing, but she's so much better at everything Komachi does than her that I feel dirty.
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>>14605294

>TFW you wanna git gud at your non-mains because so many other characters are neat but you're garbage at them all
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>>14605019
Some crouches are cute as hell dude.
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>>14604948
It's miles better than Hopeless Masquerade was, for sure. It's actually dynamic this time around (unless you play Koishi) and doesn't have that atrocious customization system, with all specials neatly fit into fixed slots and Occult Specials and Mystery Spots are fun. The pressure is kinda stupid with how strong defense is without popularity, but give it a try anyway.
>>
http://pastebin.com/VYvxb6ne
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>>14606398
>Hello, my name is anon. Today i'm going to show you how to be an autist.
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>>14601653
I have the chart somewhere.
Wait up.
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>>14601653
>>14606500
Found it.
Remi/china/suika here.
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>>14606509
>>14604940
I play Meiling only for several years and these are both SPOT on.
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>>14601712
>>14601694
Brothers!
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>>14606509

I main Sakuya but i like fun
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>>14606509
>You want to win without learning how to properly play
>You are probably a pedophile
Guilty as charged.
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>>14606509

Alice with Iku and Meiling as distant secondaries here. Not sure what to make of this.
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>>14601751
Tierfags gtfo
>>
Who keyboard player here?
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>>14604940
>Reisen - Are generally calm players, but will play the character like a humongous faggot which will make you hate the game
...I guess
I mean i'm not TRYING to play like a humongous faggot, but she's just so easy to combo with.
>>
>>14607359
I honestly feel like Suwako or Suika players are the most likely to make people hate the game.

I identify as a Reisen main, but I'm probably more of a Sakuya.
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Perhaps I should revise this
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>>14607465
I main Suwako and nearly always lose
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>>14609296
Do you flap around at the top of the screen for 90% of the game while throwing danmaku in the general direction of the enemy?
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>>14606509
>Had any dreams lately?
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>>14609827

It's not on IQDB and not on google image search. Pls gib source
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>>14609854
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>>14609313
Yee
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Can't believe there are people who willingly play Soku still instead of IaMP.
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>>14610606
If I were to graduate on social studies I'd like to make a thesis on fighting games and how people in the community think how the games of the same serie that came out afterwards the one they first played are utter shit.
This happens in literally any fighter.
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>>14610606
Why would people play an obsolete game with half the characters?
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>>14610614

He's right though. IaMP is mechanically a far better game than UNL.

It's way less polished and doesn't have as many characters, so most people don't really like it as much, but it's undeniably a better game.
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>>14611423
And how exactly? Less characters to choose from, less moves per character, stiffer combos and no variety-introducing effects make the game better?
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>>14611473

You'd know if you ever played it fampai.
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>>14611473
Quality > quantity
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>>14611618
>>14611653
Yet you're unable to actually point out where does this supposed quality lie. I gave my points.
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>>14611751
Your point was "people just hate the newer games"
That's not even an argument.
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>>14601653
What game is this??? Can i get it on steam or console
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>>14612247
Hokuto no Youkai
Only on Ouya
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>>14612253
Ok thanks
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>>14612247
some 2hu fighting game u can get it for free non peasea
>>
What if I play most characters?
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>>14612745
You're probably very attractive and cool
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>>14612745
You're probably very gay and a dork.
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>>14612745
You're probably very slutty and a manwhore.
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>>14612745
You have a great need for other people to like and admire you. You have a great deal of unused capacity, which you have not turned to your advantage. Disciplined and self-controlled outside, you tend to be worrisome and insecure inside. You prefer a certain amount of change and variety and become dissatisfied when hemmed in by restrictions and limitations. You pride yourself as an independent thinker and do not accept others statements without satisfactory proof. You have a tendency to be critical of yourself. At times you have serious doubts as to whether you have made the right decision or done the right thing. At times you are extroverted, sociable, while at other times you are introverted, wary, reserved. While you have some personality weaknesses, you are generally able to compensate for them.
>>
>>14609827 >>14609860
>>14609875 >>14609883
>>14609884 >>14609888
>There will never be another 2hu game thread without the porn spammer.
>>
I main suwako and yukari, and like to play suika and okuu, sometimes sakuya
>>
Do I need some additional software to play Soku with a fight stick? My buttons work, the stick doesn't.

It works with ULiL, so idk what's what.
>>
>>14601653
ma
ri
sa
>>
My main is Sanae but I play Iku.
If my opponent starts using charged A's to guard crush then I play Aya and spam 2A's and charged A's.
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>>14616326
You need to configure your buttons in the profile menu.
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>>14606509
This was garbage when you posted in the /v/ generals, and it's garbage now.
>>
>>14612745
You're probably shit at the game.
>>
>>14610606

I love the freedom movement gives, and no one quite scratches that gimmick itch like Sanae. At least until I remember that her corner pressure is abysmal.
>>
So where's ULiL version of >>14606509
>>
>>14620467
>Kokoro
Full blown tryhard tourneyfag, hates fun.

>Futo
Almost certainly a Bandwagoner, only plays her because she got mad buffs.

>Marisa
Tryhard waifufag, does the same combo over and over.

>Sumireko
Zoning piece of shit. Seems intimidating but will actually spend like 90% of the match fucking up setups and dropping combos. Doesn't understand the potential of his character.

>Unzan and Friend
Always picks the "big guy". Will go full aggro, taking any cheap hit he can get in, loves forcing people into corners and not letting them out. Extremely aggressive.

>Byakuren
Despite picking a melee focused character, will spend a large majority of the match in the back spamming [b]

>Nitori and Mamizou
Love to play hit and run. Favorite tactic is timer scam.

>Kasen
Has a million situational combos memorized, the king of combos. If he loses, will probably blame tiers.

>Miko
If he doesn't use the cape, he's a bandwagoner, but to a lesser degree than Futo players.
If he uses his cape, he's an honorable, dedicated player who's been using Miko since day one, knows all the ins and outs to her playstyle.

>Shinmyoumaru
Just wants to play as a cute girl. Isn't great at the game, but isn't a bad person.

>Mokou and Reimu
Doesn't exist.
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>>14620602
Seems like I dont exist

oops
>>
>>14620602

Did they make Miko not terrible? I remember when the game first came out and she felt bad compared to her HM version, and she wasn't particularly good there.
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>>14620765
They made her better, but she's still not great.
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>>14620723
Ok then.

>Mokou and Reimu
Doesn't exist, or at least never actually plays online.

Do you feel better?
>>
>>14620985

I guess she's just not meant to be good. I know people didn't particularly like the custom stuff, but I really miss those up and down swords.
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>>14621022
I would say that custom moves were actually the only thing that people liked about HM that didn't come back for ULiL.
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>>14621028

I've heard some complaints about them. Still, I miss her Rising Sun spellcard actually being useful. Now it's just laser or giant cage ball. I never liked the teleport or the regular laser specials either.
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>>14621044
Rising Sun was popular early on, it just got overshadowed by "Heavenly Ways in the Palm of One's Hand".
>>
>>14621081

I don't remember it being very good in ULiL at first, but then again I found it a real pain to try to combo into and ended up using Just Rewards for the longest time. I was a scrub though, maybe the other people found a use for it.
>>
>>14621095
The top Miko players used it a bit, but overall it's easier to use her other two cards.
>>
>>14620602
Koishi isn't in ULiL anymore?
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>>14622147
Noone but waifufags ever picks koishi.
And even then, most of them either switch to another character or quit the game out of sheer frustration.
>>
>>14622619
Saw some japanese replays from http://tenco.info/game/6/replay/
Almost no one did anything more than melee and 5B and basically never used any of her specials save for the 5C hop - and I can see why. I wish Tasofro either deleted her already or remade her from scratch, because her current incarnation is a disservice to the character.
>>
>>14622147
Who?
>>
How many people still play soku at all regularly?
>>
WHO PLAY
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>>14626205
Where?
In Japan? Quite a few.
#hisouten IRC? A bunch.
4chan /v/ threads? 2 or 3 people.
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>>14626257
>/v/ threads
Nobody plays games there any more.
>>
>>14606509
So why do people hate Okuu in Soku?
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>>14626205
Yup, we just finished a tourney today
http://challonge.com/sokusat50
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>>14626570

She's scrub bait because she hits really hard, even if she's actually not that good.
>>
What do you think about the witch with the cool hat
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>>14626834
I could easily take on all those scrubs using one hand, playing Cirno with a deck of nothing but system cards.
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>>14627707
Playing soku with one hand is lewd
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>>14601683
I thought it was alright, would not play over and over, but it is good.
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>>14603545
Youmu if I recall correctly is overpowered. She is super quick, and has the easyest time blocking. Its like she is a cyborg ninja, oh wait.
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>>14602732
Reimu player reporting in
>>
Tenshi here.
Also IAMP feels like a half-finished mess.
Never understood what people like about it.
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>>14620602
mfw I play Mokou and Reimu
mfw they are my favourite 2hus
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I played Cirno because she was fun
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>>14626205
I play it regularly with some friends

we're not that good tho
>>
>>14602883

I'm glad to see edits I made still circulating
>>
>>14630676
People that call SWR and Soku a game based on RNG and not on skill
They are right only in the RNG part. IaMP is pretty terrible still
>>
>>14631481
>I never got gud: The post
>>
>>14631481

The only things I don't like about Soku are how stupid some of the weathers are and how alt card reliant certain characters are. While I'd like decks to give you cards in a fixed order, I'm worried that it could make strong characters even stronger.
>>
>>14631502
>Implying most spellcard plays aren't Heartstone level of luck
>>
>>14631540
>While I'd like decks to give you cards in a fixed order
>Remilia with every 5th card dracula crade or whatever it was that does 4k damage off any random 4a hit
>>
>>14631668

That's kinda what I'm worried about. But damn, Meiling's defaults are so bad. Being able to get Searing Red Fist faster would be nice.
>>
>>14627707
They'll quit on you for sandbagging.
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>>14630676
see >>14631502
>>
wau
>>
>>14642788
I've won a game against wau. Am I king of soku?
>>
>>14643282
I've won 5. Do I get a medal?
I never played him much because of the massive delay though.
>>
I played IaMP thoroughly but I still prefer hisouten.
>>
>>14643282
>>14643291
Which one of those scrubs is wau?
>>
Post the "the wiki ruins the game" one.
>>
>>14648943
Klempfer. He's a Japanese player who lives in Australia, but he hasn't been active in a while. He was/is better than most everyone in the west.
>>
>>14602732
Reimu players have these specific things that they like to do or not and tend to be stubborn about them. However, they keep being analytical about everything, and if something is made obvious to them, they will go with the flow. They tend to appear as strong-willed, even sometimes leading other people because nobody else wanted to do it in their stead. But deep inside, they are fragile and they seek affection and recognition more than anything else.
>>
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>>14626257
I miss the /v/ threads. It was a nice addition to IRC
>>
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Scarlet Union. The center of high level Soku play
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>>14652818
/v/ threads hated IRC and its celebrities
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>>14652818

>Chile

It's true though, i'm from Chile too and I've been playing everything with 200 ping or more since I was born. When i see players complaining about 80 or 120 ping I tend to think they are just being faggots about it


Also, Youmu best soku.
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>>14652818
Playing with Juaydee probably was the most fun I had in those threads, even though our games looked like turn-based RPG.
>>
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Too bad Soku was not streamed at Touhou-con last year. It was a fun stream the year before

>>14653509
I love that he could actually land massacre. Who knew 3[A] could chain into that.
>>
>>14656429
It's a shame, last con's tourney was pretty fun to watch.
>>
>>14656429
How does 3[A] chain into massacre? I've never seen that and can't find it anywhere, either.
>>
>>14658005
He's probably being facetious, but there are plenty of combos and links that work with it, including 3[a]
>>
>>14609211
>main Yun, mess around with Ibuki
>main Komachi, mess around with Aya

Completely wrong.
>>
>>14658005
It's from crush
>>
How do I git gud at this game?
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>>14663817
1) Play the game against all the characters first, so that you know which move of yours beats what.

2) Learn your character's bread and butter combo. It's probably very easy to perform.

3) Mind your orbs. Don't spam overly, or you will get your guard broken in a flash. Don't overextend.

It's not a hard game with any insane inputs or even a real difficulty curve (relatedly to /jp/, Melty Blood is probably the hardest mainstream fighting game to master). Once you become proficient, the matches become a lot more chess-like, kind of like in Street Fighter.
>>
>>14658005
Like this
>>
>>14663817
oh yeah also learn to fucking graze projectiles though that's kinda obvious

generally
projectiles beat melee
grazing beats projectiles
melee beats grazing
>>
>>14663817
Learn what the basic corner combo of most characters look like so you know when it's safe to stop blocking and start playing the game again.
>>
>>14663956

Speaking of that, does Sanae have anything in the corner? I know part of the reason she's not good is because of weak pressure, but she's gotta have something.
>>
>>14665313
https://www.youtube.com/watch?v=2MpjCiEpseI
;_;
>>
>>14665313
Method 1: Stand half a character length away, fire a 22 packet and either do 6a to catch a jumpout or a 2a to hit low for wrongblock. You get find the right distance where very bad luck won't hit you while you attack with melee.

Method 2: Do a mix of staggered 5a strings with 5b j5b or 2c mixed in to reset. Throw in 6[A] as it is + frames on block.

Sanae's corner game is less about actually getting the crush and more about catching the opponent attempting to escape. If your opponent does nothing but block in the corner, it can be difficult to actually crush without taking a large amount of risks (which will generally encourage your opponent to try to escape)

>>14665338
Such is Sanae pressure ;_;
>>
>>14665338
>Sanae pressure
>Doesn't know anything but 66A and 2A
>No wind manipulation
>No use of 236, or any high jumps whatsoever

More like most people don't know how to pressure with sanae. You can do a lot of dumb wind baits if you use it properly (ie: hj j.6D j.5A j.5B j.1D j.6A 66A 236B etc).
>>
>>14670522
There are none of the things you mentioned because they just let your opponent get away for free. Sanae has no good pressure options.
>>
>>14670864
>Sanae has no good pressure options.
She's nearly inescapable, with a 3k+ ch combo with the right skillcard. Go back to training mode.
>>
>>14676450
Better go teach Japanese Sanae players because they haven't figured out your wisdom.
>>
>>14676507
I'm sure these mythical slant-eyed master gamers of yours don't do it because she excels ( = is more easily played) in other areas. You obviously don't deserve to know.
>>
>>14676576
Yeah dude they just want to get back to neutral so bad they let their opponent easily escape almost every time.
Sanae sure is OP.
>>
>>14665313
Place groundfrog, spam bullets and wind tunnel. There you go.
Sanae is cute and fun to use (sexually as well) so please stop bullying her ;_;
>>
>>14678334

I like her, but things just feel hopeless sometimes. Maybe I should try Wind Tunnel. It seems like an interesting move but I like Kanako's graze move too much. The range is just too awesome and I like how potentially safe you can make it with wind stuff.
>>
>>14601683
I wish to go back to 2009 and play IaMP via that shitty third party client again.
>>
>>14678544
>Wind Tunnel
Only useful for unblockable gimmicks that stop working after a certain point.
>>
So where do I start with this game? inb4 Bocu no Google
>>
>>14681651
Why do you want to start with a ded game?
>>
>>14681743
It looked fun.

I also have friends
>>
>>14681651
By downloading it and playing it?

Hre's the guide, if you want to know something.
https://hisouten.koumakan.jp/wiki/Main_Page
>>
>>14681651
http://doujinstyle.com/archives/2180

>>14681743
The game was dead. Then sokuroll came out. Now it's a zombie feeding on the living remnants of the community.
>>
>>14631481
Knowing how to quickly adapt to a new weather and use it to your advantage is a far more impresive skill to me than anything strictly related to fighting.
Though I'll agree that some spellcards are not well balanced at all.
>>
>>14684455

The only weather I hate is Typhoon. Now that's bullshit. River Mist is pretty annoying too though.
>>
>>14684455
>some spellcards are not well balanced
Such as?
>>
>>14685149
Reisen's and Iku's 5 cost?
>>
>>14685199
>some spellcards are not well balanced
>names cards
>doesn't explain how they are not well balanced
How do you even function?
>>
>>14685214
If you were playing the game you would know why without needing an explanation.

And if you're not playing the game, what's the point of wasting time trying to explain it to you?
>>
>>14685235
And people wonder why soku is dead and "fgcers" are trash.
>>
>>14685235
I might have agreed with you if you mentioned the Suika grabs but its sounding like you're just bad.
>>
>>14685259
>Suika grabs

Are you sure you're not the one who's just bad?
>>
>>14685259
>Suika grabs
I don't think he's the bad one here.
>>
>>14685259
>grab 1
Stop getting baited into reversals.
>grab 2
I know Suika is adorable but seriously stop hugging her.
>>
>>14686428
>he thinks the problem with the move is getting hit by it
>he thinks any complaint about a move is about its usefulness
>>
>>14670864
Seems like you don't know how to pressure using baits. Airtight blockstrings aren't the only way of keeping people in place. Try playing a sanae who actually knows what they're doing. You'll be sitting on your ass trying not to eat a CH j.6A or 66C
>>
>>14687540
I refer you to >>14676507
>>
>>14688152
How about you go play the Japanese Sanae players because my wisdom comes from them
>>
>>14687540
>m-muh logical fallacies

>getting hit by 66c
>ever
Are you That Op?
>>
>>14689087
Watching 2400 players bully 1800 players with their alt Sanae isn't proper research material anon.
>>
>>14690131
Is watching an North American, a South American, and a European bully each other proper research material?
>>
There's an easy way to settle this.
Host.
>>
>>14694682
No one's going to play on /jp/. Just go on irc.
>>
Don't mind me, I just wanted to bump the thread while saying that SAKUYA A SHIT A BIG ONE. FUCK YOU MAID.
>>
Tasofro is still working on HM. http://tasofro.net/diary/view/119
1.12 is coming soon, with 1.13 coming between March and April.
>>
>>14703767
Don't you mean ULiL?

No one plays HM anymore.
>>
What ever happened to ULiL and HM communities? Did everyone just go back to playing soku?
>>
>>14707367
Those games were designed for Japanese internet where everyone lives close enough to one another.
The western communities died out because people can't play over long distances; the game's netcode is horrendous resulting in horrible lag.
It also doesn't help that the game doesn't have a roll back program like Soku does.
>>
>>14685214
Iku's 5 card spell can be bugged so it does 8k+ damage, although usually doing that bug is banned in tournaments.
>>
>>14707367
HM is an awful game, flat out. Most people quit it in like a week because the game was a buggy mess that barely even ran before getting major patches.

ULiL can be kind of fun, but it's not the kind of fighting game that would have a long life span, there aren't that many characters, not very much customization and overall the game play is kind of shallow. It's not very lively in japan either where netplay isn't much of an issue.
>>
One thing that I could never get over is how everyone at /jp/ and /v/ is SO BAD at soku.
Like damn, and everyone also talks shit like they know what the fuck they're talking about.
I mean, it's fine if you aren't pro because you can't or something, but at least gather some knowledge by watching some japs or something, jeez.
>>
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>>14714898
I've never been able to absorb anything from watching videos or replays. Please no bullying.
>>
Is this the thread on all Touhou fighters? Trying to get into IaMP's story mode but the controls are making my fingers hurt something fierce. I would have really liked it I think but execution is hard as balls in this game, especially blocking. Is there a trick to it or do you just get used to it?
>>
So is Soku THE game to play in terms of the fighting games?
>>
>>14715788
No, play real fighting games instead.
>>
>>14715788

Speaking truthfully, I wish there was more stuff like Soku. I could do without weather and the randomness of decks I suppose, but I find the game really enjoyable.
>>
>>14617987
>tfw all i did in soku was beat the story mode
>on normal
>can only remember that cirno got me the farthest when playing hard ;;) though I wanted to master reisen the most
It was fun!
>>
>>14715788
In terms of activity, the Soku community is smaller than years ago, but I can still get a match during the peak hours each day. There's also the weekly tourneys run by the community.

The IaMP community is separate so I don't know how active they are today.

In terms of gameplay, IaMP has much more challenging strings and combos, especially considering how your moves change from melee to bullet at mid distance. Pressure is very strong and is favorable to the aggressor.

Soku has a bit more variety with weather constantly changing mid match, a large number of cards to equip/use, and a larger cast of characters. There are far more tools for the defender making it easier to change the momentum midgame.

I'd personally recommend Soku just because I've been part of that community for so long and have had many good experiences with them
>>
Where'd the nightly netplay thread go?
>>
>>14606398
Soku's only flaw is no grabs tbqpvh.
>>
>>14716364
Unless you're Suika.
>>
>>14716366
Everyone should be like Suika.
>>
>>14716358
Most of the good players on /jp/ were already in the hisouten IRC, then /v/ stole our threads.
>>
>>14716371
I thought they got kicked out. I went to them for ethanols. They still around or did they die?
>>
>>14716366

Youmu and bird have grabs too, but they're not very good. Actually, most of the grabs are terrible. I can't think of a single good one.
>>
>>14716374
I don't know. I don't browse /v/ unless i'm looking for specific information about something that just came out.
>>
>>14716374
> ethanols
I still can't kill all of Tenshi's pillars in story mode.
>>
Why does everyone have like 5 health bars?
Why does nothing do any damage?

I don't know if it's just because I don't know what I'm doing but this game kind of sucks
>>
>>14716898
The things on the bottom are a variant of the normal old fighting game "super" mechanic.

Things do damage when you're not in practice mode set up to restore bot health.
>>
>>14716898
>>14716955
Wait, are you playing the campaign? Yeah, everything is very silly there. Do arcade mode against CPU. Difficulty setting is in options.
>>
>>14716375
Iku's grab is pretty okay even if it's primary use is the super bullshit (banned?) 10k oarfish reset.
>>
>>14716974
The primary use is actually for finishing combos, the secondary use is for airtech punishing and the third use is the glitches with Namazu.
>>
>>14716898
The damage is just incredibly low for an airdasher.

Also there's no timer, pretty shit combination.
>>
What makes Alice players salty? I just want to dick around with Seeker Wire.
>>
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>>14716374
Daily Soku thread died 7 or so months ago.
The Age of Ethanols group declined a couple months before then. Only a couple of those guys even have Touhou Empire.
Currently the /v/ touhou threads are in a bad spot as the dedicated shitposting autists that accelerated the death of the Soku threads are still around, and recently got off of a range ban, along with the atmosphere in general having gotten worse since LoLK hype buzzed off with an increase of people who would rather shitpost than discuss, with one of them being a moderator. A different moderator just flings the threads to /jp/ where they die.
>>
>>14718967
Wait are you actually accusing a mod of shitposting in a thread instead of just... I don't know... deleting it?
You know how dumb that sounds, right?
>>
>>14718985
They do. The current board of mods across all of 4chan is the normal mix of gods and fags. You will find mods being fags all the time.
>>
>>14718985
They deleted posts complaining about shitposting and the thread continued for half an hour until it hit bump limit.
Being a mod doesn't magically make them unable to shitpost or be wrong. They are a human, just as same as me and you.
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