Visual Novel translation status
Amagami - 1st day patch Released for PS2/PSP, "1522/2308 original edition scenario scripts translated (65.9%)"
Aokana - Common route + 3 character routes translation done
>AstralAir - prologue patch released, 42,450 / 64,880 (65.43%) lines translated
Ayakashi Gohan - 49% complete
Black Wolves Saga: All scripts translated and edited 59/65 through TLC
Bunny Black 2 - Translation mostly done, beta release
Clover Day's - Common + 1 route done, other routes + 348/711 KB, 92/764, 338/846 and 74/722 KB translated
HaraKano - Ayana Seno's route patch released
Haruka Na Sora - Sora 11.29% translated, Kozue 23.73% translated
Harumade Kururu - 75.8% of the initial route translated
Hoka no Onna - 45.12% translated
Irotoridori no Sekai - 1747/50663 (3%) lines translated
Ken ga Kimi: 116/122 scripts translated, 108/122 scripts edited
Kiminozo - Common route translation complete, Haruka route 1st pass complete
Koiken Otome - 98.02% translated, 88.90% edited, prologue patch released
Kurukuru Fanatic - 87.5% translated
Lovely Cation- 26% of lines completed
Majikoi A-1 - 64%
Mahou Tsukai no Yoru - Commie project actively in editing
Mahou Tsukai no Yoru - 2nd project with 2.2 scripts translated
Mahou Tsukai no Yoru - 3rd project released ch 1-5
Monster girl quest paradox - Being translated, another partial patch released
Muv Luv Total Eclipse - 25% translated
Nursery Rhyme - 12032/32977 lines translated
>Oreimo Tsuzuku - All scripts translated, 202/268 through TLC+Editing, 136/268 scripts finalized
PersonA - 44% translated
Rewrite Harvest Festa - 22583/30040 (75.18%) lines translated
SakuSaku - 100% translated, 31858/49257 (65%) lines finalized
>Sukimazakura to Uso no Machi - 6,923 / 30,513 Lines (22.7%) translated, partial patch released
Tasogaredoki no Kyoukaisen - 100% translated and edited, QC and technical work remains
>Witch's Garden - 44650/67201 (66.44%) lines translated, 2221/67201 (3.31%) edited, prologue patch released
Yosuga no Sora - Translation status is Common route 100%, Sora route 100%, Nao 78.42%, Kazuha 100%, Akira 89.73%, Motoka 32.17%, Common and Kazuha fully edited
>Free Friends 2 - Jan 26th release
>Magical Eyes - Feb 29th release
Higurashi Hou -Watanagashi released
>Bokuten - 75.2% translated, 42.21% edited
>Da Capo 3 - 75% translated, 68.8% edited
>OZMAFIA - 93% translated, 22.34% edited
>House in Fata Morgana - 98% translated, 20% edited
>Myth - 93.1% translated, 81% edited
>My Boss Wife is My Ex - In testing
Kuroinu - Being released as 3 seperate chapters, 18.13% TL 18.13% edited
>Supipara - Ch 1 near beta
>Yurirei - in testing
Himawari - TL and editing finished, in scripting
>Beat Blades Haruka - in testing
Umineko - Picked up
>Tokyo Babel - 100% translated, 58% edited
>Negai no Kakera - 4% translated
Princess Evangile W Happiness - Picked up
>Sonicomi - Summer release
Flowers - 100% translated, 23% edited
Seinarukana- Waiting on LE prototypes
Sweet Home - 34% translated
Sumaga- Fully translated, in editing
Trample on Schatten- Translation 83%
Django - Waiting on translation.
Sumeragi Ryoko - 100% translated, waiting on test build
>Root Double - Kickstarter started, planned March release
Nekopara 2 - 2/20 release
Fault Milestone 2 - Side Above released, GE still to come
Grisaia trilogy - 2nd title in TL through end of Nov
Atom Grrrl - 100% translated
Narcissu 3rd - 88.54% translated
Narcissu 0 - 89.23% translated
WEE 3 - 8.26% translated
Nenokami - 37.79% translated
Kokonoe Kokoro - picked up
Sacrament Sheep - In Beta
Memory's Dogma - Kickstarter reached goal
Chrono Clock - Picked up
Tenshin Ranman - Picked up
Witch Boy - Kickstarter failed
Darekoi - Picked up
Wagamama High Spec - 2016 release
Mayoi Hitsuji no Kajuen - Picked up
Harmonia - Through Steam GL
Little Busters - Picked up
Tomoyo After - Picked up
Muv Luv Trilogy - Kickstarter succeeded
SubaHibi - Official release planned
Lucky Dog - Possible iOS released based on the ongoing text only fanTL
Work being done on a fanTL of Shin Koihime with hopes of getting it licensed
Wish Tale of the Sixteenth Night - 2946/10293 (28.62%) lines translated
Kyuuketsu Hime no Libra - Kickstarter started
Magical Eyes - Winter release planned
Zero Time Dilemma - 2016 release
>Stuff like this has been either added or updated since the last thread
The first and only patch they released for it was unarguably machine translated.
Since then, they've done the usual thing of claiming that they've started over, pulled new translators out of their asses, and everything is 100% fixed without showing any actual proof of it.
When even Reddit is cataloging lists of errors from the first 5 minutes of the game and calling it bad, you know it's fucking bad.
There's nothing wrong with going on reddit. There's nothing wrong with posting on reddit.
Just like how its good to check different news sources, its good to check on different visual novel discussion sources.
Discriminating someone who goes on a website is stupid.
Who you actually hate are dumb people.
The sad truth is that they're everywhere, even on /jp/. It's just that reddit has more popularity and a more encouraging environment and enables those retards to openly speak out and say stupid things. It's like how 4chan enables everybody to say hateful aggressive things to everybody else. If reddit didn't have any rules, it'd be essentially the same as here.
The quantity of remaining evangile wallscroll bundles has decreased from 44 to 40 this week, and it has maintained it's secondplace ranking on the charts. As usual, hardcopy sales don't appear to be too intense.
In other news, although the bundle continues to obscure sales, freefriends 2 is likely outpacing that OELVN that's launching at the same time as it. judging by the popularity sort
As always, this tracker is powered by anonymous like you, so post order numbers if you got em'
Only if DCIII on Steam proves to be a big hit like or better than Princess Evangile. Which would probably not be as easy with all the magic craziness that goes on with the series.
Sooner or later, Steam will have enough VN saturation that not every title brought to Steam will be an instant hit. When that time comes, maybe certain companies that basically make it their business model to "translate" (i.e. steal existing fan translations) VNs and then make a tidy profit by selling it to the weeb Steam crowd will no longer be feasible.
> Steam will have enough VN saturation
Unless miracle happens and there's 10+ VN releases per month, its not ever going to get "saturated". People move on to new shiny toys instead re-reading same old shit forever (moreover, half of steam crowd doesn't even read shit they bought ), so older releases do not compete with newer ones.
Kouryuu has been much faster these past months. Just look at the previous thread where its translation was at 70.3% translated and now it's 75%.
At this pace I'm expecting DC3 translation to be done in less than half a year.
I suppose the guy that is still doing PE videos will play DC3. And since the game is long as fuck, it'll have a lot of exposure (provided he does a lot of videos of it).
Anyone else feel that MG has too many cheap, generic looking VNs up in their lineup? Was checking out if there was anything worth getting (purely based on visual aspects at first), but I had to click quite often until I finally found some games that didn't absolutely SCREAM generic VN style, cheap mass-produced backgrounds and boring characters. So genertic that all of those characters could be exchanged from one game to another and no one would ever know the difference.
InnocentGrey stuff looks okay, I'm divided on minori (the art looks nice, but the characters don't), maybe Liar-soft? But that's about it, I wouldn't even waste a thought about buying that other trash.
>Beat Blades Haruka - in testing
MG is really pushing for a fast release. The progress on Haruka has been really fast.
Also, didn't MG say some weeks ago that they should have some news on Umineko quite soon?
Funny how you call someone else a peasant when you're the inexperienced one around here. /jp/ generally doesn't take kindly to newbies, so I suggest heading over to /vg/'s VN General thread; you'll have much better luck fishing for recommendations there.
>This is 4chan.
This is your problem. 4chan is a collection of boards. Often, when outsiders or /b/tards refer to '4chan', they instead refer to /b/ rather than the whole site. Board culture differs per board. 'Reddit is our enemy' is a /b/ thing, as is as calling other people 'newfags'.
/jp/ generally dislikes Reddit, but that is due to a lack of respect for how the site works (encouraging attention whoring and group behavior with their forced names and voting system) and their userbase, not out of some petty rivalry.
A lot of people we like to see posting here also post on Reddit, particularly those involved in VN translation (commercial or fan translation). With the current state of /jp/, you can hardly blame VN fans for going to Reddit when looking for VN discussion. It may be full of newbies, but at least they still discuss VNs there.
I wonder if after that shitting on moege if arunaru's current project is moege. Haro said something to the effect we'd see the influence evangile had this year in announcements and mangagamer was probably the one who ended up with chuable soft with no one in particular lined up to translate anything.
Grisaia Meikyuu is 75% translated, Atom Grrrl!! is expected to release in Q1 2016, and Narcissu 3 and 4 are done with TL and editing and are in testing.
Sekai really needs to do cleaner updates, instead of mentioning these in separate KS updates and their monthly wrap up videos.
I thought the girl in the upper left hand corner was Asuna Kagurazaka for a second.
Oh MG, please license this. It's 07th Expansion with good art. Steam users will eat it up.
>This all-ages horror doujin title by Ryuukishi07 comes out concurrently in package form via Toranoana and electronically via DMM.com. All boys in the Suzuhara family leave home to live by themselves once they have reached a certain age. By training their mind and body without the help of others, they are deemed to have become men. Susumu has been prepared for this day, and set out from his home to live by himself in an apartment owned by his distant relative Tsubakiko’s family and to attend Susuda prefectural high school.
>He spends his days happily and comfortably, but there was something strange about his classmate Toe. She always holds what appears to be a Japanese doll to her chest. There were whispers that it must be a cursed doll whose hair would suddenly grow long. It appeared to be just a weird doll, but his meeting with her was destined to happen.
>Ryukishi07’s back to writing horror/mystery instead of trying to collaborate with other writers. Luckily, he’s also got a proper illustrator (Kazuharu Kina) to make the characters not look so derpy. The origin of the story is probably the Okiku doll, with its curse spreading to the students at the school. It might be an interesting read for those wishing for a change in genre or just wanting more of Ryukishi07’s stories
> didn't read final product
> didn't read even trial
> hypes stuff based on just preview art and short synopsis from illiterate moron
I sure hope MG knows better than listening to people like you.
Both require zero investments from MG and bring them plenty of profit, no reason to not accept such offer.
On other hand licensing and translating random not-yet-released game requires huge investments with completely unpredictable RoI and risks.
The reason for Haruka fast release is MG actually want to bring better marketable Alicesoft modern VN like Daiteikoku, Blade Briders and Rance series. Too bad Alicesoft prefer start their localization with something old so they don't have no choice to choose Haruka instead. So they hope this sold enough to convince Alicesoft to localize their big title.
Arunaru and Maria works fast anyway.
Your brain is "horrendously shitty".
It must've hurted your amurrica feelings very deep that you keep spamming this shit for years whenever anyone mentions it.
Just get over that not everyone likes your horrible RNG grindfests. Some people prefer chess-like gameplay with deep strategy and planning elements.
No, it was stated by MG staff several times that propeller provided them several options but one translator asked for Pygmalion specifically and they went with it.
> good games
You didn't read any of them and just parroting whatever retards like clephas or dumb fucks at EGS said.
Haruka fits the profile of games that sell for Mangagamer perfectly.
It's also much newer than Rance VI. So I seriously doubt Mangagamer don't prefer Haruka over VI
The whole Rance thing is just to convince Rance fags to pay up hoping that Rance will be next when we all know it will be Escalayer
The game doesn't give you that though... it doesn't give you enough information to make smart moves, and punishes you for not knowing. Think how Sengoku Rance would be if you couldn't see the units the enemy had and then you lost the game if you failed an attack.
> Very few people considering the reaction of the vast majority of people who played Daiteikoku.
VNDB: 307 votes total, average 7.84 (good), 200 out of 300 votes are 8 and above.
EGS: 中央値72. While its a bit low, its nowhere near "bad game" or anything like that. Drapeko is 71, yet people from your clique treat it as almost-kamigem.
Which is what sells for Mangagamer.
VNDB is useless because 90% of voters only played the partial. The bloat and the protagonist is just as bad.
Core Route is the only thing good about Daiteikoku
And no. People don't think Drapeko is that good and nobody is claiming Drapeko would be a great pick up for Alicesoft
Honestly? Because I haven't played the game since it initially came out. Never really had much a reason to re-visit it, so I wasn't aware of how it changed since then. All I know is that it came out barely playable and they scrambled to patch it.
>There's nothing wrong with going on reddit. There's nothing wrong with posting on reddit.
Fuck off retard.
Haruka is a big Alicesoft title in Japan, just not among EOPs who don't know shit outside Rance.
>Daiteikoku, Blade Briders and Rance series.
You pleb never learn huh ? Daiteikoku is fucking garbage. It was so horrible and it bombed so hard in japan that Alicesoft was in their second bankruptcy because of it. The only good Dai title which is considered as one of the best eroge ever is Daiakuji. You faggot stop asking for this shit, we all know it's because of the "lol hitler loli is so kawaii" so fuck off already.
>it bombed so hard in japan
You have very wild imagination. Its one of their best-selling titles, with more sold copies than many Rance games and many times more than other titles of Dai-series.
Daiakuji is doujin-level trash with almost zero story, very short and boring h-scenes and very annoying gameplay. If you would know Japanese, you would know that its nothing than just dumb gag about "lol nazi feminists conquering japan wwwwww".
Not even him.
But it selling so well did major long term damage for Alicesoft because everyone was hyped as fuck about it and then it was mediocre shit and basically destroyed Alicesoft's good reputation.
You're both idiots. It sold marginally better (and worse) than games with a one year or less development time. It was closer to an entire decade in development than not, including scrapping the entire engine at one point. Money in vs Money Out. It's not complicated. It sold well, but Money In vs Money Out. It's not a complicated concept. And it did not sell "many times more" than either Daiakuji or Daibanchou.
The only change was to show the enemy ships before you committed to the attack. It's still the same trivial RPS design at its core where if you bring the ships it tells you to, you win a flawless victory, and if you bring literally anything else, instant game over. It still doesn't tell you that you have to sit on your ass and wait or do certain things to unlock the ships you need at various points, nor has anything done about the ridiculous bloat nor the terrible characters. It's only gone from completely unplayable to alternatively completely obtuse and completely trivial.
They get tons of applications but almost nobody passes tests. They had to turn down several licensing offers lately because all translators are already assigned, often with several projects.
Well, you have to be fluent in the language to be a competent translator, and the guy over there is suggesting JLPT N2, so he probably already flunked MG's test (though who knows what's their standard for nukige).
It would be scary if someone with JLPT N3 would be translating something I am supposed to spend money on. If anything, I should be reimbursed for wasting my time on something that may or may not resemble the original story.
You little shit, almost got me there. Even though those are obviously four strokes, so it can't mean three. Unless you were misspelling tree, because it sure looks like a cactus.
Is there anything going on with Eiyuu Senki PC? I was able to find the Russian patch that ports the PS3 translation to it, but it's still in beta and doesn't have any of the H-scenes translated. Is anyone planning to finish it off or is that the best we're gonna get?
>Rest assured I'm gonna tear this fucker a new asshole on IRC. This is the last time he gets away with pulling this shit with MY work.
And remember, screenshot or it never happened.
They tend to release alot of nukige, though it isn't surprising since they're cheaper to license, cheaper to translate, and are guaranteed to turn a profit.
After Princess Evangile was released in March, with the exception of the Higurashi retranslation, they didn't start releasing more non-nukige games until September. Overall, still not a bad year because several noteworthy games were released and licensed.
pretty much be happy with what you have because you ain't getting much more anytime soon.
she really is, too bad ray romano 2 isn't getting TL'd anytime soon.
That's exactly what I'm doing. Seems interesting enough. I hate Sekaii project pulling this kickstarter shit all the time, but I have a bad feeling this will fail. It'll be interesting to see what happens if it does. From the kickstarter, it looks like they're shooting for a March release which means they're already in the midst of translating it and dealing with the engine. If the kickstarter fails, would they actually just drop all the work they already have done for it?
If they're aiming for a March release, the translation should already be over. It takes more than a few weeks to edit, script, and beta test a game (though given SP's quality I wouldn't be surprised if they were skipping beta testing altogether).
Is this what happens when you piss off a fan translator?
Libra's pledges have slowed down again and it's still making more each day than root double, that's some top kek right there.
Though to be honest it's probably the lazy ass backer rewards that's killing root double more than dovac/SP's burnt bridges.
The Libra guys are making one hell of an effort with their KS, you can tell they really want to succeed. And yeah, their bonuses are much better since it's the actual original devs doing it.
Probably because they're the only company that releases nukige regularly. And the Western stigma is that if you release any porn you're just a porn company (yes, I realize all eroge is porn but you know what I mean).
JAST either releases gameplay eroge or story centric VNs. Over the past 4 years they may have released 1 straight up nukige that wasn't heavily focused on gameplay.
Compare that to MG who probably released 10 straight up nukige in the 2 years, which is actually a decrease in what they used to release, and that's not including games which are nukige in all but name... like Sakura Santa.
>released 10 straight up nukige in the 2 years
You're off by around 100%.
They translated six themselves in 2015. Plus released a few more EVN nukige.
They translated 11 in 2014. 12 if you count Shuffle's fuckfest fandisk.
10 in 2013, or 11, again, for another Shuffle fuckfest.
This doesn't count things not on VNDB either, like Demon Master Chris.
And they already have 6 announced for 2015 (or 7 with another fuckfest fandisk) with almost certainly more to come.
Where did you get six from? Are you counting KuroInu as three separate titles? I only count four. KuroInu, Haruka, Boss Ex, and FF2. If you count W Evangile(which from the sounds of it has enough text to not be a fuckfest) that is only 5.
These Kickstarter fucks show up literally everywhere.
Ironically Root Double might be failing because Sekai listened to feedback from backers.
>Why no digital copy free with physical copy of the game?
>Why do you promise ports but never deliver?
>The rewards I backed for still haven't arrived!
Thought there's also the possibility that the devs didn't have the time/money to invest more effort in their KS and/or Sekai just assumed it'd be a slam dunk.
I wouldn't count W Happiness, since it has enough non-porn content to get an all-ages release.
The only other thing he could be counting would be Kindred Spirits, but while the plot involves sex, it's not graphic and there's too much characterization and plot for it to be considered a nukige.
> We pay translators from 4 to 10c depending on skill
What. So they know very well that some of their translators are total shit, and just pay them less while selling result for same price regardless? And then claim with straight face that their TL is okay or that it was because they rushed things?
The Witch's Garden's project's competency tests provide a truly horrifying look into a Fuwanovel project's mind.
I'm not following that link, but my assumption of a fuwanovel test is if you can translate a text on google translate level or if you are just "making things up" because the words don't match google translate.
On one hand, it'd be nice for SP to wake up and realize they can't be relying on KS every damn time. On the other, I hope this doesn't send the message that the west's interest in VNs is a fading fad.
Libra is doing just fine, so it's not that. It's just that Sekai Project isn't managing their kickstarters well and burned through too much good will. Now that there's competition for crowdfunding, they can't keep asking for >100k goals in most cases. Developers should just kickstart their own games, without relying on Sekai Project.
>The game is finished. It is both translated and edited
>So what does this all mean? Don’t expect a lot of progress for awhile. For now, enjoy the anime and stay positive.
How long until we get the announcement that it's officially coming to the west?
I really don't like it when reward designs are to be revealed later. What if I don't like the look of it?
It's not necessarily the case that DirectX 9 indicates XP support. Vista added some calls to the Windows API, and if the game uses any of these then pre-Vista support is out of the question.
But if the original had WinXP support it's not likely to be an issue.
Don't piss off your militant right-wing hacker
>You're not gonna get away with it, Tom! You're not! At the very least, I'm gonna try the issue in the court of public opinion like I should've done a HELL of a long time ago! I can do this for free, at the very least. Certainly would love to afford a rottweiler of an ambulance-chasing lawyer and prosecute both of you bastards to the fullest extent of the law, but obviously, the work was unlicensed to begin with, so rationally, I couldn't achieve justice with you (on the flipside, you're legally neutralized so I ain't scared of you in the slightest bit! You retro-actively endorsed, approved of, legitimized, legalized, etc. *EVERYTHING* that was necessary to produce those script files, and you got your fingerprints on the Felghana Manual images too, not to mention the Ys Typing Tutor.), but certainly I could with DeuceBag though I'd have to go to the state of South Carolina for the jurisdiction!
>What he did constitutes "unjust enrichment" off of my back per what one of the lawyers I spoke to told me! I never would've done technical/programming labor for free much less to go uncredited in order to extract Japanese text, build software to translate it, hand it off to a criminal, backstabbing partner, who then would get to translate it in record time, then hand it off to a for-profit corporation for 100% credit and 100% profit, never to be seen or heard from again! The both of you are disgusting! DISGUSTING! And I wish I had never met either of you f#cks! Anyhow, I ain't going away quietly like you thought, like you would've preferred m0th3rf#ck3r! You're a criminal in every sense! The both of you! F#CK YOU!
I've been doing some reading on his site since I'm kind of curious. Seems like he made this translation tool and he wants credit for his work in extracting the script and providing this "easy to use" translation tool so they didn't have to use Excel.
That's only scratching the surface. The short version is:
He created tools for extracting and replacing scripts for early Ys games.
He posted the scripts asking for someone to help translate them.
Some guy responded and translated them and they continued working together.
Eventually, they reached a game and NW withheld it from release. You had to donate to him to get access to it.
Someone donated, then turned around and released it publicly. Nightwolve flipped his shit (and still is) about entitled fans stealing his hard earned money from him.
XSeed licensed Ys for localization and contacted the translator. The translator and XSeed signed a deal, and XSeed sent him their copies of the scripts, which the translator put his old stuff into.
Nightwolve flipped his shit again over this for being cut out of the deal and being uncredited for "being responsible that the translation existed at all."
He did no translation work whatsoever, and claims to have "made fan translation history with a decade of work and 60,000 patch downloads." If you dig a little deeper into his site, you can also find his many rants about how fans are all entitled assholes because they never DONATED money to him and he'd have never put in his hard FAN work if he didn't expect to be paid for it. He's been throwing fits about XSeed and that translator ever since then.
Maybe because Atlus has exclusive rights since they've done other Aquaplus titles. I don't seem them localizing WA2 ever though. Hell, who knows if they'll even do Uta 2. On a side note, I just dropped $100 to import the C89 Mitsumi Misato art book.
To be completely honest, could this just be because the west just isn't interested in paying for game like Root Double? It's nowhere near as famous as Clannad or Grisaia. And once people hear "amnesiac protagonist" they probably assume it's some generic story. There's a limit to what a non-kamige can hope to achieve. It's popular in Japan, but so was Himawari and that's not exactly taking the western audience by storm either.
It's a combination of people losing trust in SP, a project goal that is way too high, and the game being on limited platforms. There is an audience for this in the West, but it's people buying Zero Escape games, and they don't know that this exists and if they do, they don't play games on the PC.
I'm sure kickstarter fatigue is also setting in. That and serious story visual novels have never done that well over here. Moege and nukige just seem to attract bigger numbers then something serious.
Don't be surprised when mid-February Root Double has a lot of jumps as people get tax returns. I fully expect that if at any point Dovac wants to add in some money, he would do it then to seem as none suspicious as possible.
>people losing trust in SP
The people who really cared about the game are backing it despite not planning to initially. Others just didn't care about it that much, it was just another well-regarded vn to read.
>a project goal that is way too high
Libra's is only 10k lower.
>and the game being on limited platforms
Libra is only for PC, there's no way it'll make its over 220k stretch goal for a Vita port.
If anything people in the West usually go for games like Root Double. Though I think there is a slight difference in the markets for sci-fi VNs and generic moe VNs like Libra, with the latter being the type to splurge on higher tiers so they can get overpriced cute anime girl merch.
>have a full-length project that needs to be caught up on ASAP due to awful illness last year
>second one is flowing smoothly and waiting warmly
>third one coming out of hibernation and back onto the table any day now
>beta-test review and revision stage for an older project about to spring up
>a fan-project I'm doing for free has been patiently waiting for me since the turn of the new year
>my condition has finally started improving after months of agony and a swathe of permanent damage that will drive away women forever
I'm feeling good, /vnts/. I'm going to deliver the best I can for us all, so that no one has to suffer reading mangled English on these things. Not while I still draw breath.
I'm not going to die anytime soon but fuck me if this problem doesn't destroy any and all ability to get anything done.
/blog or something I don't know I'm medicated and not thinking straight but I just want to say I'm working hard and I love you all for enjoying the same things I do
You're not far off the mark. Hugely aggravated eczema to the point where the dermatologist first thought it was shingles. Also, it got infected in places (most painfully around the base of the neck, where the skin naturally creases and tends to remain covered in heavy clothing, forming a perfect breeding ground in the cold winter months).
It's far more under control now but back when I was running around thinking it was just a wintry season thing that would pass soon I didn't really treat it properly.
I can see if I can get some high-def pics of it (phone selfies don't have the quality to do it justice) but I don't think that's really related. The important thing is that I have meds for it now, it's not aggravating me much anymore, and I'm back in action.
... not like anyone should really care who I am, but whatever. I just hope that everyone can fap happily to what I work on instead of gagging on gibberish.
As someone who has a bit of eczema on my arm, I can only imagine how awful a more severe case would be. No fucking clue who you are, but I hope your condition continues to improve.
>Hugely aggravated eczema to the point where the dermatologist first thought it was shingles. Also, it got infected in places
It's pretty likely that it'll heal over the course of a couple years and you'll just end up with some discolored pockmarks. If it's not on your face, I doubt it'll matter.
Not that it matters anyway, you edit japanese porn and post here so you're a permavirign for life regardless.
Damn, I was told eczema wasn't that uncommon, but I didn't think it was this common. Or do eczema and VN readers go hand in hand?
something something correlation causation
It's all over my neck at the very least. It attracts hilarious stares in public all the time already to the point where I try and wear a (comfy) scarf while out and about for more reasons that just keeping away cold air. And that's just what's visible, it's all over... other... places as well.
The dermatologist sincerely offered to recommend me a good plastic surgeon, no joke. I declined. Porn doesn't pay that well, unfortunately.
Hey now, can't write good porn without firsthand experience, y'know.
>It's all over my neck at the very least. It attracts hilarious stares in public all the time already to the point where I try and wear a (comfy) scarf while out and about for more reasons that just keeping away cold air. And that's just what's visible, it's all over... other... places as well.
I speak from the experience of my own multiple MRSA infections. You can google it to see what those look like. I had that back in 2012 and they've all mostly just healed into discolored spots.
I dunno why you'd ask me, but I assume it's because the Canadian FBI is still stalking him during parole so perhaps he's hesitant to be his usual talkative self and he's just decided to waste his life playing mmos all day.
This again? Fine, I'll bite.
In any work, there will be continuity hiccups and general screwups that don't get caught, whether it's an original JP release or post-EN-localization one. Hell, I'm sure there are some even in stuff I've worked on myself, somewhere, but the idea of multiple passes is to try and catch everything humanly possible.
For example, there's a scene in what I'm currently working on in which a character somehow takes the safety off his pistol TWICE in the space of a few lines, to say nothing of the fact that he should've taken it off ages ago, y'know, as he drew it and before pointing it at someone who would otherwise be perfectly willing to kill him with his bare hands. Especially not when the character with the gun is described as a crack shot and extremely experienced and dangerous killer.
You don't have to be /k/ for lines like that to make you wrinkle your nose. Breaks the flow and all out, MUH EMERSHUN if you're a memester.
Sp what did I do? I went through the (JP) game to find the lines in question, took into account all the spritework and SFX used in conjunction with each line. Used the one instance of "caCLICK" SFX (there wasn't a second one, despite him "taking the safety off" twice) to describe him pulling back the hammer on his pistol, which, yes, is a thing you can do on many automatic pistols, not just revolvers. Capped the work off with a final line-by-line of the scene to make sure it all still fit together, and the scene - the GAME - will be wrung through a beta test before release as well.
Throughout the entire process I checked back in with the TL to make sure that the spirit of the scene was maintained—although this isn't saying much about this specific scene/fix, because said TL is already pestered for hours on end daily as I bounce questions off of them as I work.
These are the kinds of problems that good editors should catch onto and figure out fixes for, work that transcends mere "proofreading".
If you have a problem with this and demand to read something "unadulterated", go write your own fiction and don't ask anyone to give it a readthrough, then go back and read it a day later. Go on, I'll wait. Guarantee you there'll be some problem with it somewhere. Years of writing (bad)(fan-)fiction have taught me that mistakes aren't merely an event, but an inevitability. Every single piece of fiction that goes through a publishing house is put through the scrutiny of a editor, and believe me, every single piece needs it.
I'm not defending "rewriting culturally offensive material" by any means, good LORD no, nor am I supporting editing for its own sake: "hurr hurr gonna make this the new LotR", "hurr hurr I must leave my permanent mark on this work that I didn't write in the first place". I'm just saying that trying to frame the editing process as "changes to original source material" is a really catty way to try and rile anti-censorship people up for cheap e-peen, or to somehow claim that all writers are perfect and that all stories are flawless. Even publishing houses print hardcover books with egregious errors from time to time. I own several books where I've taken a pen and crossed out a name to replace it with the correct one, or inserted a quick note in the margin.
fuck me i need to get back to work
Can we skip having this argument for the nth time and just go back to shitting on dovac
As if I know how to run a business. Give evospace a briefcase of money and send him to negotiate. Then I'll just sit back and see what MG can do with an actual budget. The ugly site will be a thing of the past. And there will be actual advertising.
Well, I'll admit I have no idea about business law in Japan, but you can execute hostile takeovers of private companies. The shareholders are just a smaller group of people. I'm sure the shareholders/funders of eroge companies aren't necessarily their founders and wouldn't mind selling.
>>have a full-length project that needs to be caught up on ASAP due to awful illness last year
>third one coming out of hibernation and back onto the table any day now
>beta-test review and revision stage for an older project about to spring up
>second one is flowing smoothly and waiting warmly
I figure that ridiculed for caring too much is better than letting people draw their own caricatures of someone who never says anything.
Whew, if that one was public knowledge, someone fucked up somewhere big time. Good to know there's no breadcrumb trails leading to that one.
That said, I do hope we'll announce it soon. I'm vibrating-in-place hype for it myself, but I'll be the first to admit I don't have 100% normal tastes. I think I can safely say that it's a big'un, though.
Might wanna actually read that. It's just more promotion for libra.
There's a similar deal going with sekai/denpa right now except with an iris "digital shikishi" instead, so I guess both will be distributing it?
>SubaHibi - Official release planned
Any information on this?
I have been checking the translation wiki page every day for the last half a year since it was last updated waiting for that last percent to be done.
Moogy's full of shit. He's not a part of the team and hasn't been for multiple years.
The fact that he's accepted as a source shows what a joke this visual novel translation "status" has become.
Since it's a lost cause, people should just donate to Libra of the Vampire Princess instead.
It would appear that mangagamer email actually had a fairly considerable effect
More than I figured it would atleast
I would if I could, but so far I'm with >>14614778
I would've been banned* from /pol/ for [s]racism[/s] speciesism if vampires were real, so paying for the game where I want to kill off the main cast with fire the moment I see them and then promptly end myself doesn't sound appealing.
Too bad about RD, but I'm 100% sure we will get it in English, officially or not. Moreover, I will be able to get it with a regional discount if/when it comes to Steam.
* not that visit that cesspool or crossboard in general
>For our first-party titles, the 2015 ranking looks like this (excluding Steam and bundle sales):
1. Princess Evangile
3. No, Thank You!!!
4. Imouto Paradise
5. Eroge! Sex and Games Make Sexy Games
6. Demon Master Chris
8. Sweet Sweat in Summer
9. Ultimate Boob Wars!
10. Higurashi Hou Ch. 1 Onikakushi
>For the third-party titles the top five are:
2. Beach Bounce
3. The Menagerie
4. Divine Slice of Life
5. Sakura Santa
>yfw the only reason people voted for it on the poll was because they wanted a free copy
Probably not. Story eroge is dead for profit, bring on more moege and nukige.
I fully understood what you said, but it's still stupid of you. I'd say these kinds of games have sales trickle in slowly. They've even said something like Kara no Shoujo was a topseller but it took steady sales to reach that point.
Maybe, you never know. The end-of-year releases do get kind of shafted in the year-end rankings.
Both Gahkthun and KnS2 rank much higher when you do it on revenue instead of copies though.
> Fun fact: nearly everything in the top 10 would have outranked 2014’s first-place ranking title!
No shit, considering MG made several times more sales this year than in their entire past history together.
So, Maggot Baits when?
> 1. Princess Evangile
Its mediocre boring moege, and at high price. Why does this shit sell?
the savior of Mangagamer
He regularly gets 1000+ viewers whenever he streams the game on Twitch too. I'd say that's some good free advertising when most of MG's games aren't really ever talked about outside the visual novel community.
I'd rather not spell it out for, uh, reasons, but it's a fan
Touhoueroge. Nothing even close in terms of quality to what I work on for pay, but I have a stupid sentimental attachment to the series because it's what gave me my first "formal" experience in editing VNs.
You must be the guy who talked about editing one of the Touhou fan eroge on /vg/ a few months back. Too bad that kind of game is easily completely forgotten. So your fan project is the third entry in that series or a different Touhou thing?
Its 10k$ now.
MG should make their own KS instead wasting their accumulated goodwill on 3rd party mediocres.
Yep, third in series.
I'm flattered that people remembered that much.
I'm not really worried about "easily completely forgotten" as the kinds of people to learn about and play such a game in the first place will have a decently long memory anyways.
I'm calling bullshit on that. They're not priced that much higher than all those nukige yet needed multiple times the effort and time to translate. You'd have to be getting a ridiculously generous deal from IG/Liar-Soft and ridiculously terrible deals from those nukige companies for it to turn out like that.
Imouto Paradise: $45
Boob Wars: $45
So I guess I was wrong. It's not priced much higher than most of the nukige. It's priced the same as them. So it's still going to have performed dismally even if you're talking revenue.
Please go learn to comprehend English.
GH didn't say they would be above ALL of of them, she said they would rank higher and there are at least 4 10$-tier vns even in top 10 list alone, so clearly its true and you are being retard.
Once a game is on sale its sales are bound to dramatically increase. Ultimate Boob Wars was in the Christmas sale too. Meanwhile, Imouto Paradise has been one of MG's best selling titles ever.
$62,500 is going toward the translation of the game.
If it were going to be easily funded, MG wouldn't have sent the email in the first place in order to get them some extra funds. They were possibly going to get funded but it was getting close.
No it wasn't. They were less than 20k away with a week to go. There was no realistic possibility of them failing at that point, the last few days alone would have pushed them over.
Let's get something straight. Anime which adapts visual novels are shit because they fail at adapting multiple routes. They attempt everything at once. Most of the time, they handle the common route well. Since it's episode 1, I was simply judging the characters and the setting.
Kickstarters get a huge boost at the end, usually similar to how the KS starts off.
>1. Princess Evangile
>3. No, Thank You!!!
>4. Imouto Paradise
>5. Eroge! Sex and Games Make Sexy Games
I expected these two to pop up again, but not in this order. imopara sure is a sales titan considering it's never had a single sale.
>8. Sweet Sweat in Summer
This is interesting. Euphoria itself was a fairly powerful seller probably in the 800-900 range(if not higher due to bundle obscurification since it was continuously charting), meaning sweet sweat actually continued to sell a few copies past it's initial window to beat our original estimates. For a budget nukige that's really punching above it's weight.
>9. Ultimate Boob Wars!
>10. Higurashi Hou Ch. 1 Onikakushi
To expound on euphoria's performance, I'm kind interested to hear if haro or doddler had any comments on it's fairly strong performance, especially for a year end title, whether they expected it to put up the fight it did or not.
It's also likely sold enough to warrant a hardcopy. The question is, would mangagamer print one?
I'm also kind of interested if they have anything to say about mikan's sales, but doddler'll get arrested for talking about it and haro probably doesn't care to talk about it
If mangagamer were to pick up a lolige for us, I think it's be something shorter. Also probably something within existing brands. Perhaps yuzuminatsu
I've said it before, but I think something like galette would be a good fit. Their stuff is pretty vanilla, not super predatory, and also not epic length. I don't see mangagamer approaching a company just to please lolicons though.
>Does it make you upset that us "immature" people are getting paid to translate shit while you shitpost on a website?
Big words from someone who only has the luxury to hold such a low-paying job because his mother hasn't kicked his pitiful ass out of the house. Also ironic since you don't actually do any translation and spend the rest of your time shitposting on multiple websites. Lucky you, you'll never have to grow up and face the real world.
I'm not terribly surprised at how euphoria's performed so far. It was easily the #1 thing people asked about at AX last year and had a lot of hype going pre-release. It'll be interesting to see how it does in the long term (will it peter off or will it be a perennial seller like Eroge?).
As for Mikan, I dunno, it filled a niche that wasn't being served and wasn't very expensive (also I guess the art's pretty nice for a lower-priced nukige). Not really sure what else to say about it.
Do you think euphoria's rather decent sales will have any effect on what mangagamer's willing to pursue, content-wise, in the future? Now that it's evident that you can "get away with it", so to say?
I mean, it's certainly demonstrated that there's an audience for material like that (although, there is a question of whether the sales are indicative of euphoria's particular notoriety or a desire for more extreme content in general). It's probably also worth noting that euphoria occupies a fairly unique position of having an unusual number of female fans and people who are willing to defend its content as being in service of a narrative with real creative merit, so it's entirely possible that the trend wouldn't be broadly applicable––but who knows.
In terms of what it means for the future, I dunno really? Every license is pretty case-by-case. I think, as with most things, if there's a staff member interested in woking on it, it looks like it could sell and the license is within reach it's usually a possibility.
I'm pretty you'd get vanned for a lolige in canada whether it was vanilla or the hardest shit on the market.
Not to mention, I think the vanilla lolicon audience is probably the largest.
myself included as a vanilla lolifag
>It's probably also worth noting that euphoria occupies a fairly unique position of having an unusual number of female fans and people who are willing to defend its content as being in service of a narrative with real creative merit
This kind of shocked me, to be honest
And Libra's funded.
Can't help but agree with >>14615953 to a degree. I imagine there's probably a reason mangagamer doesn't want to bother with kickstarter(perhaps they do not want to deal with answering to backers or bothering with the amount of merchandise that would be required?), but it's fairly obvious that if they wanted to cash in the goodwill they've built, they could likely easily make a modest mid100k kickstarter a success.
Funded within day after MG asked their users to help.
With PE wallscroll, they already have mech distribution system in place, and libra proved that you can kickstart sex-heavy game. At this point I don't see any obstacles other than their "pride".
I imagine a lot of it is pride and not wanting the bad will Sekai has gotten for kickstarting everything. Plus Mangagamer doesn't need kickstarter so why should they use it for anything beyond maybe Shin Koihime?
There is something to be said for the fact that without kickstarter, you don't have to "keep people in the loop".
For example, if a translator flakes or gets cancer or something, mangagamer doesn't need to tell anyone and can just handle it internally. Such would not be the case for a kickstarter, as that kind of opaqueness with backers burns up goodwill quick.
I don't remember Sekai ever keeping "people in the loop" on any of their project. They reveal info on stuff like translators only when mob with pitchforks is getting too dangerous.
And go find a place where people are talking about SP and half of the comments aren't people complaining about how they've failed to deliver on their previous Kickstarters. The way SP has been run isn't sustainable.
And Sekai's lost tons of goodwill because of that. As it is right now, mangagamer, for better or worse, has a strong but small pillar of support among the "VN community" while sekai's position seems increasingly shaky with them about to fail a second kickstarter.
Yes, Mangagamer could probably run a successful kickstarter and also not give a shit like SP, but I don't think that's a good idea long term. I think kouryuu said something along these lines at some point aswell, that if they did ever end up running a crowdfunding effort they'd want to do it right.
>that if they did ever end up running a crowdfunding effort they'd want to do it right
And instead they are doing this embarrassing half-assed shit with minori and their supipara.
Now imagine how pissed off people would be if they had run a kickstarter and had been as slow and quiet as they are with the minori crowdfunding thing.
That's the primary reason I believe they don't want to bother with a kickstarter. While /jp/ is more or less able to figure out what's going on internally in the mangagamer machine at any given time, to normal people it's not a very transparent process.
Sorry for ignorance, but can someone explain what happened to Grisaia and what state the sequels are in? I read the first one a while ago and I heard the second one was being translated but the group got picked up by the official licensing or something? Is the sequel dead now?
By Early 2016 he meant "Mid-2016" and by wait warmly he meant "Pay for the censored version on steam or wait until January 2017 when the uncensored version finally comes out on denpa".
Probably more information to be found if you wanna dig through his twitter
Yeah, for the steam release h scenes will be completely cut and based on how long the first game's uncensored version took to come out, expect that out around 6 months after the no h version.
I don't care about the steam release, sorry, I should have made clear. I don't really care if they're censored or uncensored, just that they're actually in a release somewhere, and I know that isn't steam. And roughly when that is, but it seems as though it's just vague promises at the moment.
If Sekai doesn't want to continue pissing people off even harder, it'll come eventually. That eventually is likely to be a long long while later though, judging by how long it took for the first one.
Frontwing are apparently real assholes to work with and consider the two different versions to be two separate projects and thus requiring two different sets of approvals.
Sekai are jews so they prioritize getting the steam version done.
Speaking of Sekai and Grisaia, the Kajitsu Vita port censored some non-sexual shocking stuff in Amane's route. Before release koestl was talking about maybe re-adding that to the Steam version; does Sekai's Steam release censor anything beyond sexual stuff?
I'm curious if hard copy sales are being included in these numbers, because a number of the titles on the list have them.
Also, the top 3 were the only non-nukige releases, except for the Higurashi retranslation, clear up until September. They had a good 6+month head start over everything else. And RHWM likely sold most of its copies directly on Steam, so the last 3 titles of the year are really getting shafted on the yearly ranking.
> the last 3 titles of the year are really getting shafted on the yearly ranking.
There's no real way to do anything about that on a yearly ranking, and as one can see by Euphoria's success, if Gahkhtun and KnS2 had the sales, they'd probably be up there. The likely truth of the matter is that bottom of that list is probably in the 700ish sales range when kns2 had 600ish sales and gahkthun has 500-600ish.
To be honest, I don't believe that if mangagamer waited another two months to tally everything up that the results would be any different.
MG could do same thing. Steam version + uncensor patch and 18+ version on their site and they could put even something like maggot baits on ks and steam. There's plenty of action scenes and plot, so you can pretend its not nukige.
MG's Steam rep already told them not to do H patches. And, MG wouldn't put something on Steam that wouldn't work without the sex scenes. They don't even want to cut out non-necessary sex scenes unless there's something to replace them with. Steam might be lax, but even with a patch, I doubt Steam would allow something like Maggot Baits.
Steam doesn't care. But they are not going to give you literal evidence that it is acceptable with porn on Steam. So any actual questions will be met with no.
I think the reason MangaGamer does not run kickstarters is actually because it involves making goods like dakimakura, onaholes, badges etc. to attract attention.
Jast on the other hand could probably go the kickstarter route since they got jlist to offer random goods. Problem of course is that they take 5 years to deliver.
They'll wait and launch another KS with a lower goal. Lemnesca can't release shit on their own now without begging to get sued. And Sekai Project knows that if they release this without a KS it'll completely discredit their Kickstarter business.
They didn't relaunch Witch Boy, despite it making around 25k. Them being able to lower their goals by that much doesn't make the kickstarters look necessary anymore, and would the Japanese companies even bother if they can't make around 100k+?
Wouldn't it be funny if the KS fails and the devs launch the game again themselves, buy the translation, and cut Sekai out of the deal?
Libra proves that a dev can do just as good if not better themselves, than to rely on and pay Sekai Project.
Does anyone have an uncensored picture of the dakis?
Well it says swim ware so I don't think there's nudity, just lewd. That said, who knows. I couldn't find any nip ones with the same images. They might just be in game sprites or one offs for the KS.
>From the poll results we can tell you’re all very excited for much of what we have in store for 2016 (that you know about so far at least~), but that’s for another post!
I'm pretty much convinced that ChuableSoft is involved in this.
> Sumaga- Fully translated, in editing
> Seinarukana- Waiting on LE prototypes
Same thing is going to happen as what happened to anime in the 90s - casual consumer enjoys anime on TV, licensors start localizing anything and everything, even shit, consumer drops anime on TV because of the quality drop, it never recovers.
Basically, we have a chance here and the oversaturation of shitty OELVNs on Steam are blowing it.
> 20 days to go.
W-will Root Double make it? I don't want to give my money to Sekai Project, but it's a goddamn Takumi Nakazawa game so I'll probably pitch in if it's close but not quite at the end.
It may or may not make it this time, but it has almost 3 (three) fucking weeks left. Wait and see.
I personally hope for >>14618961 but I'm sure it will end up like this >>14618805
I think anime probably should do much more advertisement. It wasn't until this year while watching anime at a friend that I noticed some licensers had picked up on using true fonts and not crappy yellow pixel DVD subtitles.
I used to get eye cancer from that shit, but I could almost imagine paying for it now that it is reaching quality.
I guess my point is that companies have to be careful to not brand their products as shit.
Honestly, I would be more inclined to back a dev-launched game, generally speaking.
Sekai Project just handle logistics, which isn't exactly tough to do for small-scale games, yet take the profit anyway. They're entirely unnecessary, and I'm sure everyone would be happier if you were primarily giving back to the devs and translators instead of SP..
Since SP has been throwing money left and right to curry favor, the Japanese devs think SP is a good company. Unbeknownst to them, SP's own translators are shit. I wonder if they know SP has been telling the English VN community that the devs are the ones shitting up the kickstarter rewards. Every. single. one. of them are the devs' fault for some reason or another. Even if you ignore SP's incompetence, backers don't even bother to ask, "If they have money to loan out, why are they begging for money for this VN?"
Of course it will. I don't know what should happen for it to NOT get released, seeing that they're basically sitting on the translated script already. Just look at the planned release date.
That could happen if it was a startup by an indie dev while we have two successful companies here just inserting the script and some CGs into their already existing PC release to put it on the multimillion gaming platform.
It's as good as done by now, the only question is how much additional funds they can milk off of KS.
I might sell work to them, but now I'm kind of planning to start my own VN translation company when I have more free time and some money saved up, so I'd rather sit on translations for a bit and have multiple games to release at opening then sell now for a fixed sum.
What the. Is there even a word to describe that, because 'cowtits' is an understatement of the century. I damn well hope your other games appeal to a broader audience.
I enjoyed it. VNDB has my other releases listed too, but they're also pretty niche. I figure if I can get the licenses cheap enough and sell online I can make some money at it. Not everything has to be a big seller.
Good luck trying to set up own porn shop for nukige and finding customers in western anti-porn environment.
Just letting MG handle it is much saner option, they can at least advertise it to their existing user-base and throw it in various bundles.
It's probably 3-5 years away for now. But by the 5 year mark if my budget is correct and I don't get fired, I should have $250k saved up. I figure that should be enough to start my own business (and I'd want to get business loans to buy the licenses anyway).
I could understand sitting on translations for a venture that's a year or two out, but 5 years+startup seems a bit extreme. That's kind of taking a gamble on if something'll even run on windows 12.5
Yeah, I don't know. I'm staying flexible. The problem is do I want to potentially give MG a best seller and miss out on those sales myself, or do I want money in the short term. At the moment I don't have time to translate anyway so the point is moot for at least another year or two.
>maybe you could try and pursue the license yourself and just use them as a distributor.
That'd be cool, them and DLsite.
As for my tastes, I'd love if I could get Bishop and Lilith licenses, along with other niche titles. And someday I want to go through and do a proper translation of Taimanin Asagi and Kangoku Senakn. It'd be a labor of love to give them the translation they deserve.