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Archived threads in /jp/ - Otaku Culture - 295. page

This is a red board which means that it's strictly for adults (Not Safe For Work content only). If you see any illegal content, please report it.

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Visual Novel translation status


Amagami - 1st day patch Released for PS2/PSP, "1933/2308 original edition scenario scripts translated (83.8%)"
Apathy Midnight Collection - Overall 100% translated, Murder Club and Hashira no Kizu 100% edited, Okuri Inu 5.7% edited
AstralAir - 100% translated, release a long ways off
Ayakashi Gohan - ~86% Complete
Clover Day's - Common + 4 routes done, last route 348/711 KB translated
Daitoshokan - 100% translated and edited, images, engine work and QC remain
>HaraKano - Final patch released
Haruka Na Sora - Sora 11.29% translated, Kozue 23.73% translated
Heart no Kuni no Alice - 70% translated, partial patch released
Irotoridori no Sekai - 9681/50663 (19%) lines translated
Junketsu Megami-Sama - partial patch released
Kanojo to Ore to Koibito to - 7303/26935 lines translated
Kimisora - Prologue translated
Kurukuru Fanatic - 100% translated, 9.4% edited
Lovely Cation- 43.7% of lines completed
Lover Able - 32.04% translated
Majikoi A-2 - 73.52% translated
>Majo Koi Nikki - 23918 / 40208 (59.5%) lines translated, prologue patch released
Mahou Tsukai no Yoru - 3 semi-active projects, one project released ch 1-6
Monster girl quest paradox - "Playable patch" released, although some scripts still untranslated
Muv Luv Total Eclipse - 25% translated
Oreimo Tsuzuku - All scripts translated, 221/268 through TLC+Editing, 166/268 scripts finalized
Sayonara wo Oshiete - 103564/257431 (40.2%) characters translated
Shin Koihime Musou - Partial patch with first chapter of Shoku's route
Sukimazakura to Uso no Machi - 12,025 / 30,513 Lines (39.4%) translated, 1 route translated, partial patch released
Tsui Yuri - 100% translated, 84% edited, 15% QC
Tsuki ni Yorisou Otome no Sahou - 10613/31248 (33%) translated
Ushinawareta Mirai o Motomete - 9631/35056 (27.5%) translated
Witch's Garden - 63% (42302/67197) lines translated, 4% (2153/67197) lines edited, prologue patch released
Yosuga no Sora - Translation status is Common route 100%, Sora route 100%, Nao 100%, Kazuha 100%, Akira 89.73%, Motoka 32.17%, Common and Kazuha fully edited



Official work

MangaGamer
>Sonohana Nyuu Jene - Released
Himawari - December 9th release
Higurashi Hou - Released ch 4
Umineko - Released chapters 1-4
Bokuten - Port in progress
Negai no Kakera - In Beta
Da Capo 3 - In beta, early 2017 release
Dal Segno - 87% translated, 86% edited
Princess Evangile W Happiness - 70% translated, 42% edited
Imouto Paradise 2 - 100% translated, 46% edited
Fata morgana fan disc - 36% translated
Sorcery Jokers - 57% translated, 50% edited
Kuroinu - Being released as 3 seperate chapters, CH1 100% TL 62% edited
Maggot Baits - 5% translated
SukiSuki - 100% translated and edited
Hapymaher - 56% translated, 37% edited
Bocchi Musume x Produce Keikaku - 42% translated and 42% edited
Hadaka Shitsuji - 32% translated, 21% edited
Hadaka Shitsuji fandisc - Picked up
Rance 5D - 2016 release, Finished Beta
Rance VI - 2016 release, Finished Beta
Shiei no Sona-Nyl - Picked up
Trinoline - Announced


JAST
Flowers - Vol 1 released, Vol 2 onwards still to come
Sumeragi Ryoko - Beta, in QA/coding
Katahane - "Translating new scenario, editing original scenario"
Eiyuu*Senki - Picked up
Princess X - 100% translated, in editing and coding
Princess X fandisc - Picked up
Trample on Schatten- Translation 100%, in editing
Django - Waiting on translation.
Sweet Home - 100% translated, debugging script
Sumaga- Fully translated, 70% edited
395 posts and 30 images submitted.
>>
Sekai/Denpa
>Koi to, Guitar to, Aoi Sora. - Released
>Japanese School Life - Released
WEE 3 - Late December release
Memory's Dogma - Code:01 Released, 02 onwards upcoming
Nenokami - Part 2 98.27% translated
Grisaia trilogy - 2nd title Steam released, uncut has tech work + QA left, 3rd 75% translated
2236 A.D. - 100% translated, Engine/QA work ongoing
>Maitetsu - 65.5% translated
Kokonoe Kokoro - 100% translated, engine work
Creature to Koi Shiyo - 100% translated, engine work
>Chrono Clock - 65.22% translated, kickstarted finished
Narcissu 3rd - TL+Editing done
>Tenshin Ranman - 72.24% translated
Darekoi - 100% translated Engine/QA work ongoing
Wagamama High Spec - 100% translated. Editing/Engine work ongoing
>Koikuma - 16.77% translated
Hoshizora no Memoria - 67% translated
Fault Milestone 2 - Side Above released, GE still to come
Ley Line - Engine/QA work ongoing
SakuSaku - Engine/QA work ongoing
Baldr Sky - Picked up both 1 and 2
Fatal Twelve - Picked up
Project Lux - Picked up
>Her and Her and My 7 Days - 10% translated
Girls in Glasses - Picked up
>Unannounced Project 1 - 100% translated, Engine/QA work ongoing
>Unannounced Project 2 - 14% translated
>Unannounced Project 3 - 72% translated


Frontwing
>Grisaia: Phantom Trigger - April 28th release for Volumes 1 and 2
Corona Blossom - Vol 2 Released, Volume 3 upcoming
Grisaia no Senritsu - 2016 release
>Sharin no Kuni - 2nd Kickstarter started
Island - Picked up


Visual Arts
Little Busters - Picked up
Rewrite+ - Picked up
Angel Beats - 50% translated


Degica
>Muv Luv - Uncut patch released
Muv Luv Alternative - Winter release
Muv-Luv Photonflowers - Translation started
Muv-Luv Photonmelodies - To follow Photonflowers
Schwarzesmarken - Through Greenlight
Kiminozo - Picked up


Aksys
>Period Cube - 4/25 release
Collar x Malice - 2017 release
Bad Apple Wars - 2017 release
Code: Realize fandisc - Picked up


Fruitbat
Hakoniwa no Gakuen - 50% translated, Spring 2017 release
Seven Days - Late 2017 release


Other
>Steins;Gate 0 - Released
>Shuffle - PC port of PS2 version Released
Taisho Alice - December release for the 4 chapters planned
>LoveKami Divinity Stage - December release
Kyuuketsu Hime no Libra - Common/Mari/Calen/4 Bonus routes translated, Aoi 30%, Lycoris 30%, March 2017 release
Dies irae - Announced, Kickstarter planned
Love Sweets - Picked up
Noratoto - Picked up
>Hyakka Hyakurou - Picked up
SubaHibi - Official release planned
Himawari to Koi no Kioku - On Steam Greenlight
Short Whirlpool title scheduled for Spring
Lucky Dog - Possible iOS released based on the ongoing text only fanTL
---
>Stuff like this has been either added or updated since the last thread
>>
Its approaching December and there are still no announcements on Rance 5D + 6 release time, wonder if I am just being impatient
>>
>>16168812
Announcements are usually within 3-4 weeks of release time. Seeing as how MG didn't give out updates this weak, you should expect it before friday. This is assuming they do things like usual though.

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So, I have discovered that kimonos are actually really comfortable, at least men's kimonos/yukatas are. Am I alone in this opinion? It's my understanding that even Japanese people (as noted by a Japanese friend of mine) very, very rarely wear kimonos, generally preferring western clothing in general except for special occasions.

So, on that note: general Japanese clothing thread, I guess.
36 posts and 12 images submitted.
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Father gave me his old jinbei.

like pic related but no pant part

so comfy for spring through fall wear inside the house.

would recommend
>>
Only old people and tourists wear kimonos on normal days
>>
Obviously athletic clothes as lounging attire is a new concept. At least in south west-east asia, loose fitting garments(with no underwear of course) were the norm for a lazy night. I used to have an Indian doti(?), which essentially was a picnic blanket you wrapped around your waist.

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>spellcard rules are ontologically enforced in Gensokyo as a sort of kryptonite against plot-breaking superpowers that could nuke the realm to Hell and back
>Reimu and Marisa still have to resolve incidents, including Okuu threatening to nuke the realm to Hell and back

Something doesn't add up here. Either the Spellcard system doesn't work or there are no real stakes for Reimu and Marisa.
75 posts and 8 images submitted.
>>
Read the written works to answer your question.
>>
>>16164201
As >>16164216 said, the answer is incredibly obvious if you pay any sort of attention to printed works or canon in general.

Here's an actual plot hole.
Why was Byakuren following spell card rules, where did she get her spell cards, and how did she even know what spell cards were? Her imprisonment pre-dates the spell card rules by centuries, and the only way I could think of to explain her use of them is if she had some sort of contact with someone outside of her confinement. What makes this worse is that fact that your character is the one that frees her, so it's not like she was able to interact with anyone before you show up.
Shinki is the only one that comes to mind in that case, being the god that created Makai, and that would explain why Byakuren uses a spell card that reflects one of Shinki's own attacks. However, this explaination only works if you make several assumptions, such as Shinki knowing about spell card rules in the first place, caring enough to get in contact with some magician that was sealed in her world, and that PC98 is even canon to Windows in the first place.

Miko and Futo present similar issues, though they actually have a small time frame after reviving where they could have reasonably learned about spell card rules, so they aren't as bad in that regard.
>>
>>16166616
If she copied Shinki's attack, Byakuren does indeed know her.
Shinki probably told her "I'm using a modified version of my attack that follows these 'spellcard rules' some human created just after she beat me." or something and Byakuren thought "Seems like an effective method, might as well craft some of these spellcard things while I'm trapped here". Most plausible scenario I can think of.
Byakuren couldn't have copied them through an inspection of Gensokyo itself, since she didn't know humans were still exterminating youkai until Sanae arrived.

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Previous Thread: >>16091343

General info, essentials and download links in the Miku Monday copypasta:
http://pastebin.com/PB3dTd4Q

Crossfades google drive:
https://drive.google.com/folderview?id=0B6drFCl6uqFyfkhZcHJxN1F3RHZFajlkaVRfU05PdmJ0aWduTnpud3dqN3gxNUtFT3pMeUk&usp=sharing

If you're looking for a specific song or album, try searching on vocadb.net (for reference) or mikudb.moe (for downloads)

Project Diva pastebin http://pastebin.com/BsD5G6Ey
326 posts and 112 images submitted.
>>
>>16140508
Nejishiki is great! Not the best, but his songs are just consistently good, and he always improves with each new song
>>
post good songs you've listened to lately.
https://www.youtube.com/watch?v=-Y_JocB2xx8
>>
>>16143982
https://youtu.be/AQUYyW-eAQg?t=511
Gumi version is not bad too

Post some Touhou feels trip doujins.
40 posts and 12 images submitted.
>>
;_;
>>
Fuck you op
;_;
>>
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https://www.youtube.com/watch?v=L5v9cJpg6s8&list=PLQZn61SpL-cRCmwFNl50XDAQW68RcFKae&index=18
https://www.youtube.com/watch?v=-G-R3YxBdxc&index=19&list=PLQZn61SpL-cRCmwFNl50XDAQW68RcFKae
I think Sakuya is the Touhou with the most works about this kind of stuff.

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Does ZUN just suck at art, or are his official drawings a conscious decision toward a unique (if unpopular) aesthetic?

I'm beginning to assume the latter. Clownpiece's sprite animations really are fluid and memorable. They took talent to create, more than what's apparent from his Deviantart-tier character portraits. What says /jp/ on the matter?
135 posts and 34 images submitted.
>>
>Does ZUN just suck at art, or are his official drawings a conscious decision toward a unique (if unpopular) aesthetic?
Ask ZUN.
>>
>>16128302
I think he likes his own style.
TD was one step away from having generic anime portraits, while DDC and LoLK went back to a more rough style and coloration.

I honestly like the way he draws, but I can see why many people think it's crappy, specially since anatomy gets wacky.
>>
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>>16128324
In ZUN's defense style is quite the improvement over Japan's pajeet-tier art prior to American influence.

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yo mokou is cool i think we should post pictures of her
80 posts and 49 images submitted.
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but there is fire?
>>
>>16118292
The fire rises.
>>
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Mokou is a hobo!

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I have a very strange sense of warmth when i see Japanese residential areas. Not sure what it is, but when i went to Japan last year, i wanted to be more in the residential areas of Sapporo than in the city itself.

It just seems so cozy.

pics pls.
265 posts and 56 images submitted.
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>>16117067
I understand completely. Out of all the things I experienced there, walking from Narita station to AEON mall was one of my favorites.

We decided to skip the shuttle and enjoy the brisk morning. I got a coffee from Mister Donut and we just strolled through the suburbs.
>>
>>16117735

I tried to open this trash to throw my cup away but it was locked. It was so quiet, barely any cars. The air felt clean and the odd school kid ran by. There really is something peaceful about society there that I don't find elsewhere.
>>
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>>16117743
*

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A wild Momiji appears!
99 posts and 69 images submitted.
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>>
Please leave us alone.
>>
A wild momiji should accept her fate and not try to revive deservedly-dead threads.

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Previous thread: >>16188238


All AKB sub-groups and related *48/*46 groups welcome.
FAQ: http://pastebin.com/y0xcf3Pt

>News
(12/06-09) Nogizaka46 Merry Xmas Show 2016.
(12/08) AKB48 11th Theater Anniversary Performance
(12/15) AKB48 6th Kouhaku Taikou Uta Gassen @ Tokyo Dome City Hall
(12/21) AKB48 Janken 2016 Unit Single (Title TBA). Tanabe Miku center.
(12/24-25) Keyakizaka46 first live concert at Ariake Coliseum.
(12/28) NMB48 16th Single (Boku Igai no Dareka). Yamamoto Sayaka center.
(12/31) 67th Kouhaku Uta Gassen. AKB48 Group, Nogizaka46, Keyakizaka46 will attend.
(01/21-22) AKB48 Group Request Hour 2017 @ Tokyo Dome City Hall.
(01/25) AKB48 8th Album (Title TBA).
(02/15) HKT48 9th Single (Bagutte Iijan). Sashihara Rino center.
(02/21-22) Kojimatsuri ~Kojima Haruna Thanksgiving Festival~.
(TBA) NGT48 1st Single.
(TBA) SKE48 2nd Album.

>Useful Links
LODs and Live Shows: https://docs.google.com/document/d/1JnKp_AEeGUNTNePfY3C3AO4veiVi7frza82lRo44ejQ
48/46 Group Masterlist: https://docs.google.com/spreadsheets/d/1B1HFVF5iQBgvjDrPnmwfbq0Iz6VvaOmDep0C2x8yoMo
AKB48 Masterlist: https://docs.google.com/spreadsheets/d/1dUAcADxd9BOvJGXXQdPTZ6L7co5N2GhWFiTnpFz68qk
HKT48 Masterlist: https://docs.google.com/spreadsheets/d/13WO-YcaJkph2yu75SwCjEu5DCMC50mZhccureCnwQQA
Nogizaka46 Masterlist: https://docs.google.com/spreadsheets/d/17eKIpPGgBA1YUV5bI3yyKyQYcW9hqM9iLaFZcZP3mLA
AKB H/S: https://docs.google.com/spreadsheets/d/1oATy7ZX78NxKUr3WVNbg4eZ8sfKDZKCpBT61p0RAsrA
Nogizaka H/S: http://ameblo.jp/seto-kasumi/
1127 posts and 301 images submitted.
>>
>>16191239
Nanase is beautiful
>>
>>16191239
Beauty and the HKTbeast, what a nice pic.
>>
>>16191239
>sasshi op
No one wanted this

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Why hasn't ZUN made a brown 2hu yet?
14 posts and 5 images submitted.
>>
because 2hus are cute
>>
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>>16189008
Brown girls are GOAT tho
>>
Wait for a Ryukyuan hu.

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Previous thread: >>16184726

All AKB sub-groups and related *48/*46 groups welcome.
FAQ: http://pastebin.com/y0xcf3Pt

>News
(12/06-09) Nogizaka46 Merry Xmas Show 2016.
(12/08) AKB48 11th Theater Anniversary Performance
(12/15) AKB48 6th Kouhaku Taikou Uta Gassen @ Tokyo Dome City Hall
(12/21) AKB48 Janken 2016 Unit Single (Title TBA). Tanabe Miku center.
(12/24-25) Keyakizaka46 first live concert at Ariake Coliseum.
(12/28) NMB48 16th Single (Title TBA). Yamamoto Sayaka center.
(12/31) 67th Kouhaku Uta Gassen. AKB48 Group, Nogizaka46, Keyakizaka46 will attend.
(01/21-22) AKB48 Group Request Hour 2017 @ Tokyo Dome City Hall.
(01/25) AKB48 8th Album (Title TBA).
(02/15) HKT48 9th Single (Bagutte Iijan). Sashihara Rino center.
(02/21-22) Kojimatsuri ~Kojima Haruna Thanksgiving Festival~.
(TBA) NGT48 1st Single.
(TBA) SKE48 2nd Album.

>Useful Links
LODs and Live Shows: https://docs.google.com/document/d/1JnKp_AEeGUNTNePfY3C3AO4veiVi7frza82lRo44ejQ
48/46 Group Masterlist: https://docs.google.com/spreadsheets/d/1B1HFVF5iQBgvjDrPnmwfbq0Iz6VvaOmDep0C2x8yoMo
AKB48 Masterlist: https://docs.google.com/spreadsheets/d/1dUAcADxd9BOvJGXXQdPTZ6L7co5N2GhWFiTnpFz68qk
HKT48 Masterlist: https://docs.google.com/spreadsheets/d/13WO-YcaJkph2yu75SwCjEu5DCMC50mZhccureCnwQQA
Nogizaka46 Masterlist: https://docs.google.com/spreadsheets/d/17eKIpPGgBA1YUV5bI3yyKyQYcW9hqM9iLaFZcZP3mLA
AKB H/S: https://docs.google.com/spreadsheets/d/1oATy7ZX78NxKUr3WVNbg4eZ8sfKDZKCpBT61p0RAsrA
Nogizaka H/S: http://ameblo.jp/seto-kasumi/
1018 posts and 300 images submitted.
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Is Team A actually Team Meme?
>>
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Let's talk about LNs!

What have you read lately?
Is there anything you're looking forward to?
How much do the cover illustrations matter to you?
11 posts and 5 images submitted.
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>>16187779
Bought this beacause the cover looked like tenshi.

No other way to pick LNs other than by the cover anyway.
>>
Dungeon defense.
No, majority of them are boring as fuck.
It catches the eye, I read it, so a lot.
>>
I don't have the attention span to read anything that doesn't have cute girls on every page.

Even eroge is a mission for me.

Previous thread: >>16174520

[New to the Game? Read first, ask later]

Wiki:
EN: http://kancolle.wikia.com
EN: http://en.kancollewiki.net
JP: http://wikiwiki.jp/kancolle/

Recent Updates: http://kancolle.wikia.com/wiki/Recent_Updates

KanColle STAFF Twitter: https://twitter.com/KanColle_STAFF

Anon's guide to KanColle: http://pastebin.com/ec862KsG

Air superiority calculator/fleet builder:
http://aircalc.net
http://kancollecalc.web.fc2.com/air_supremacy.html
http://kancolle-calc.net/deckbuilder.html

Combat mechanics:
JP: http://wikiwiki.jp/kancolle/?%C0%EF%C6%AE%A4%CB%A4%C4%A4%A4%A4%C6
EN: http://kancolle.wikia.com/wiki/Combat

Fit guns for BBs:
Others: http://ch.nicovideo.jp/pixy_for_ever/blomaga/ar994724
Iowa: https://docs.google.com/spreadsheets/d/14q3M_N9HXVC0g2Jp9gA42qkEChq0EeHKeWHn7Hrt1L8/edit#gid=961378818

Equipment upgrade values: http://i.imgur.com/1JfCOmJ.png

Useful Akashi upgrades table: http://akashi-list.me

Drop/construction statistics:
http://kancolle-db.net
http://db.kcwiki.moe/drop
http://unlockacgweb.galstars.net/Kancollewiki/viewCreateShipLogList

Voices/sprites/furniture preview: http://www51.atpages.jp/kancollev

KanColle Viewer (JP): https://github.com/Grabacr07/KanColleViewer
KanColle Viewer (EN 1): https://github.com/Yuubari/KanColleViewer
KanColle Viewer (EN 2): https://github.com/gakada/KanColleViewer
KanColle Viewer (KR): https://github.com/CirnoV/KanColleViewer
Electronic Observer (JP): https://github.com/andanteyk/ElectronicObserver
Electronic Observer (EN): https://github.com/silfumus/ElectronicObserver

PS Vita game: http://kancolle-vita.com
KanColle Arcade: http://kancolle-a.sega.jp
Official arcade gameplay demonstration: https://youtu.be/GAjOfoutg5s https://youtu.be/IPfFSo-hiWI https://youtu.be/LYlzkMGYtEA

The KanColle movie was released on 2016 November 26. Movie trailers: https://youtu.be/7udGu_a0AvY https://youtu.be/Puj4vB_Kh2E https://youtu.be/aTxaSuB_Fv8

Debuffs exist for the E3 boss, for the E5 map, and for the E5 boss fleet. Debuffing the E5 map will open a new starting point closer to the boss. Debuffing the E3 boss and the E5 boss fleet lowers their armour, making them easier to kill. How to debuff (current speculation):
-To debuff the E3 boss: acquire in E2 a perfect air defence against the two air raids twice each, and perfect S at air raid nodes A, G, K and L once each, and in E3 acquire S ranks at nodes C, D, H and J once each, and A rank at node K once.
-To debuff the E5 map: acquire in E5 S ranks at node A thrice for Kou (hard)/twice for Otsu (medium)/once for Hei (easy) modes, and at nodes C, G and H once each, and a perfect air defence against each of the two air raids once each.
-To debuff the E5 boss fleet: acquire in E5 S ranks at node P twice and at nodes K, M, N, O and U once each, a perfect air defence against an air raid four more times, and sink 10 enemy transport ships total in nodes A and F.
-For Hei (easy) mode, land bases taking 0 damage (including misses) is sufficient to count as perfect air defence. For other difficulty levels, all enemy planes need to be shot down to count as perfect air defence, which can be achieved with AS+ or (sometimes) AS.

For the E5 map debuff, a cutscene will play revealing the second starting point.
For the boss debuffs, if you hear the quest completion jingle when you return to base after a sortie, it means the debuff is successful. You only get to hear it once per successful debuff. While the E3 and E5 boss debuffs are active, the bosses will have different sprites and voice lines on encounter.
WARNING: For E5, debuffs will reset if switching difficulties, unless if switching from Otsu (medium) to Hei (easy) or vice versa.

News:
-The Autumn 2016 Event has started. It consists of 3 standard operations and 2 extra operations, for a total of 5 maps. The event will end on December 7, at 11:00.
-The ships implemented for this event are drops Yamakaze (E2, E3) and Asakaze (E4, E5), E3 reward Commandant Teste, and E5 reward Saratoga.
-Late Autumn voice lines (including Wine of Autumn voice lines) have been implemented. The other autumn voice lines have been removed.
-"That type" of aircraft and a new system will finally be introduced in autumn or later.
-The next Kai 2 will be for a CA.
1683 posts and 301 images submitted.
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If I'm going to node A on E5 do I need to send boss expedition support for it so show up? Or does it show up with the node support expedition one?
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File: orig[1].jpg (192KB, 1000x1800px) Image search: [Google]
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Aoba-san!
>>
>>16186169
It's not a boss node.

File: Jorougumo.png (704KB, 738x1100px) Image search: [Google]
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Spider love best love.

Monster Girl Pastebin: http://pastebin.com/UevqvF4h (embed)

Monster Girl Wordpress: https://monstergirlscollection.wordpress.com
2538 posts and 301 images submitted.
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>>16185400
>two threads
>two times the monster girls
>>
This one is a few seconds faster.

Cute daughterus.
>>
>>16185403
This one was a few seconds earlier

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