Previous Thread: >>2374304
Post your current drawing here and give constructive critique to others!
Please make sure your posted image is clear, downsized to around 1000 pixels wide, rotated to the correct orientation, and that any unused space is cropped.
If you want critique on a drawing from the previous thread, you can delete it there and repost in this one.
>dA /ic/ group :
>General resources :
>fellowBro's books :
>Figure Drawing Tool:
Made some engagement band ideas. Not sure if any of them would actually be wearable or appropriate for the intended use.
Some anon posted this wip in the old thread after the bump limit. I just wanna tell you I like it, and I'd like to see it finished!
I want to fill the whole page with a neat "garage" scene. How does it look so far? any critique?
I don't know if you want to make more rings, but here are some references that I compiled together if you want some more ideas/help.
I suppose I got too caught up with the bg and even so I got it wroing, I can only hope to have learned something, thanks again for the comment
I guess it could have worked that way too
I'm starting to have some serious obstacles with this other one, I decided to make another version in order to fix the body (L), but there is something about the right one that I find more appealing and even more correct.
I would like to know which I should resume, or if I need to make a frankenstein with pieces from both.
inb4 drop both
Still trying. I feel more confident with pencils, but I'm not sure if it's up to par.
you're problem is you aren't looking for variations in the contours of what you are drawing well enough. so you're left with these extremely simple shapes to render, even if they are measured accurately. Look at the cuffs on the pants, or the boots, or the apple he's biting. They are such simple shapes they are almost basic spheres, cones, and cylinders. So even though you are rendering everything properly there just isn't that much challenge in what you are rendering, and the resulting drawings look waaaaaay over rendered for what they actually depict.
take these hands i drew as an example >>2375020
they aren't rendered as fully as yours, but the shapes of what I am drawing are much looser, and would open up possibilities for more interesting rendering. I hate to say "draw it wrong and it'll look better" but just try and loosen up a bit. Find those weird curves and angles that'll make for more interesting pieces. maybe try not constructing everything so much and just eyeball the measurements. you're bound to get something wrong but you'll learn to roll with mistakes in the process and i think you'd be better for it.
Some sketches I've done, let me know what u guys think, ty (c&c appreciated)
one thing I've noticed in your work firez is that your skin tone is always too uniform, it makes them look very plastic. try for some sub surface scattering, blushing, veins or something. One of the 'rules' that I follow is making the chins hue blue, the nose and cheeks red and the forehead yellow. Basically, it gets warmer where the blood is closer to the surface.
Just starting with watercolour. can only really achieve this modern art looking stuff. Cant get details and skin colouring down.
Anyway what do you think? harsh crit welcomed.
I get what you're saying, and I appreciate your advice. To be frank, I was trying to get the basics down as well as I could, so it was a conscious decision to simplify the forms.
I'll do my best to make the shapes more complex as I move along. Thank-you once again.
Trying to finish this gal off.
To the two crit/ic/s who gave me feedback in the old thread the other night, y'all rock. Sorry I didn't post yesterday, but I had I was sick!
Color and clean up time. I still have a lot to do, but her pose is a hell of a lot stronger. Also I put in some hands that aren't garbage.
I might still futz around with her cape a bit. We'll see.
I'm gonna need to take a page from you and actually start doing some studies on the reg. I think you said in the last thread you've got a mirror set up, yeah?
I've never used water color so I can't give any tool specific crit, but what I can say as that I do like what you're going for.
I would probably make her upper lip solid since the way it's currently shaded makes it look really flat. You'd also see her nostrils from that angle too I think.
The guy look ok, though it look like hi chipped the bottom part of his lip.
that's all I got. Keep it up!
So this is what it's like to see through the eyes of a psychotic. It's like one of those scenes in a cheap horror movie where they just do that skew and transform effect to show the person being dazed.
I'm ok when drawing but can't paint for shit!!!
I still have a long way to improve.
I also like right figure better. Hand has better placement and character seems to be closer to the viewer. Also head/rest of the body proportions seem to be better, left suffers from too big head.
I'm inexperienced though.
Your obsession went beyond creepy a long time ago man. I'm not even trying to be mean like the hacker 4chan is known for.
Consider what this scenario looks like to an unbiased third party. What would your friends or parents think if they knew all the details, not just some cherry-picked tidbits.
You need to put some harder edges into the lighting . The colours aren't bad. I think you could draw that arm a little better, anon, maybe try using a reference. All in all, looks nice.
hello meer. and I'd try putting a background in which would help show you're trying to do a lighting study instead of just a white background. I'd also try to change colors on the line art (like on the jacket for example) from purple to something that goes with the green. It clashes a lot.
you usually do upper arms too short
your facial structures are drawn on a box, all the volumes comes from a plane, face is not a plane, use some liquify or transform>deform tool to fix that keeping the same drawing
you would benefit a lot from liquify tool, to fix anatomy, just play with it , head volume due to hair on the back is missing, tits were to up, belly buttom is too close to the torso, torso is short, left arm is werid as right arm
I didn't do perfect but I guess you can take some inputs from this, keep the good work fampai
It's not awful, I like your piece. Personally I'd say what the other anon said, arm is fucked up, too thin and like it has no muscles/volume. I also have problem with hair and the back of the head, looks like she had alien skull. And those decorations in hair are half-assed but it is detail for later.
Arm and back of the skull/hair. Also take into consideration that I critique, but I'm beginner worse than you.
Not that anon, but this is an objectively shitty critique.
Something about her eyes is off-putting to me. Maybe they are too flat? They seem painted onto a flat surface rather than a part of her head. Also, your reds feel awfully muddy. Try to avoid using just darker shades of red, if you get my meaning. Maybe try to shift it toward blue or something. Finally, clean up your edges, senpai.
Playing with some random landscape ideas
I think I prefer charcoal though
I'm working on only using mspaint to produce hq pictures, what do you guys think of this low res mock up? I like visionary Alex Grey-esq stuff
shit, you're right
This was from imagination. The only reference I used was pic related. I wanted her frames to feel like plastic.
First time trying a landscape
acrylic on paper
any advice or crits appreciated
I told my friends I like her. I told my family I like her. I told her I like her. I show her all the drawings. i've never fantasized about her I just like her as a person, think she's cool, think she's pretty, she's friendly to me even though I'm some nobody artist with not a lot of friends.
What are the details everyone's missing? I'm just doing what makes me happy
What can I do to make my fox look more fox-y? I'm mainly wondering about the ears and general head shape.
Also I did really rough coloring to see how he would look with colors, and I like it so far.
A lot of the details I'm referring to sound worse on paper. From my understanding based on what others posted here she's an entertainer - a video game streamer and former camgirl(?). I assume you've never met in person, nor developed any substantial 1 on 1 communication. When you combine that with the shear volume of drawings and paintings you've made of her, from the outside you look like an obsessed fan or someone with an IRL waifu.
We've seen a ton of drawings of her on ic alone, and I assume there are more that we haven't seen. It wouldn't be hard to imagine that you have a shrine wall of her, or that you could be an e-stalker in the making.
Granted the situation could be a lot less weird than what I'm reading into judging by your last reply. If everyone's in the know and nobody is bothered by it, then don't let me stop you.
Thanks. Just to be clear...You mean making the left body the same size of the right one?
You're right, in the last color portrait I made I used an overlay layer and filled the skin with blue then lowered the opacity to 10% and it made a huge difference, I will try to do the same here once I get the basic things right.
I really like what you did with her body, I'm trying to assimilate your advice regarding the face but I will keep trying :)
look at actual foxes, retard furfaggot
its features need to be more svelte
I'd wager she's unphased because she's a camwhore so she's used to getting guys creeping on her. Judging by how he's always running to /ic/ for validation I'd also wager his parents don't pay much attention to what he does or what he tells them. He's said he aims to have her model nude for him in person, so we'll just have to watch how that all plays out.
My lab went hare trapping today. Alot of the hares got injured before we could collar them. One's ear got fucked up by a coyote or fox.
Just imagine that open jaw coming down on you while trapped in a cage.
It gave me shivers. Awesome and scared shivers.
the most i did to drawing a nude photo was pic related, and she said she didn't mind the boobage. but no pretty much 100% of her nude pictures are taken in a dungeon lit with matches and would be terrible to draw. or it's like a close-up of a nipple which is good for literally nothing lol. i'd like to do a portrait of her though, i would like to draw her in person but that's not really controversial. "guy wants to draw girl he finds pretty" isn't really breaking news.
i marathoned a lot of them in late 2015. i'd say i did around 40 of them in all. mix of digital, pencil, pen, paint. most of them were just quick 5 minute drawings like pic related
They do? I don't post since long, but from what I see is that quite a few people give him useful critiques and comment regularly on his art. Also he is mentioned as one of the better drawing d/ic/ks.
He surely seems to be better tripfag/namefag than say, Nosebro, illastart or other fucks.
Cause they cant even draw a straight line so they get so frustrated when they see someone better than them that they feel they need to harass him.
IC is nice but full of stupid people.
i think the firez hate comes from the overwhelming amount of help he gets and the minimal results he has, between iterations of the same drawing and about anatomy ( faces particularly) in general.
But i love him so what do i know.
Yea, he got some problems with faces specially, but not like if those problems could be solved in one day, everyone has a different learning time, Firez is not the best on IC but he's definetly going to improve a lot if he practise harder.
A few eye studies. This time I decided to use different brushes, looks pretty cool if I do say so myself (compared to my other stuff).
can I get some composition tips before I'll sink 20 more hours into this baby?
You've got a whole lot of nothing going with no clear focal point. If i were you I'd bring the camera closer to the characters, don't be afraid to crop them. Get a tiangle going between them or sonething else that leads the eye. Think about what you want to convey, are they fighting? Is the woman a benevolent goddess? Currently there's nothing to clue me in on who's who and what's going on, there's no atmopshere. Good luck.
>overwhelming amount of help he gets and the minimal results
This is what annoys me. For the years I've been here and seen his work he still keeps making the exact same structural mistakes every single time, especially on faces. He never learns to properly construct a face or body because he just relies on moving things around with the lasso so even when the rendering looks nice the underlying picture looks like a collage of pieces of pseudo anatomy. I don't like him because every time someone suggests that he at least try learning construction he tells them if they're not going to help to shove off. So I just don't bother with him if I can help it.
>I'm trying to assimilate your advice regarding the face
las cejas y los ojos, en lugar de ser todos ellos frontales, están en direcciones o planos distintos y por ello forman una tangente delante de la nariz
el lagrimal del ojo está más adelantado que la parte final, y con las cejas especialmente ocurre lo mismo, en la cara de la chica si haríamos una sección podríamos tocar esas partes a la vez
la vertical central del rostro es la parte más convexa, si no la empujas hacia afuera los rostros quedan sin profundidad
así sacas una cara kr0npr1nz kek
dude. choose one of the following:
a) spend the next 6 months drawing from life 1-2 hours per day every day, then you can draw badass fox head from imagination with relative ease (and anything else).
b) noodle around with this fox head for 50 hours. give up as it still looks like shit. rinse repeat for the next 12 months, after which you can draw fox heads that look maybe 20% better than what you started out with.
Your male figure is off balance and falling over.
Look at the female figure in the back.
Notice anything particularly glaringly wrong?
(Srsly look it will help your education if you spot it on your own. )
Look at her legs.
What is wrong with them.
Look at her feet, where they touch the ground
Look at her legs.
I know this post is old now but I'll reply anyway.
Do you mean the paintings or drawings in particular? At this point I'm just trying to work on understanding the planes of the face a bit more, I'm not really going to go into rendering until I can paint w/ a good brush economy and my values make sense.
Idk what you mean by 'square' though, I'm guessing you mean how I shaded the sides of the head to be really flat? I'm really just trying to show some better 3d form w/ it desu.
something wrong who I cannot see? I wanna changing the eyes, but I dunno yet
Do value thubmails first. Make a dozen trying out very different scenarios, camera placement, and lighting, etc. Iterate on the best one. Make some color thumbnails based of the winning value thumbnail. Make preparatory sketches and then studies based off that thumbnail to flesh it out. You now have the blueprints for your finished illustration, with 90% of the composition solved.
Point being that you're currently showing us a WIP but your plans as far as values, lighting, cropping etc are unclear. A value thumbnail is a means to ignore most of everything else, and focus on nailing the composition first and foremost.
Forgot to add:
When judging what composition works best, it depends on the story you're trying to tell, and how you want the audience to feel about it. I'd read Framed Ink if you haven't already. It's mostly concerned with comics/graphic novels and cinematography, but most of the same rules for narrative and design apply to illustration.
Be sure to study the anatomy of both the human head and fox head. Then manipulate it to your liking. The more you know about each subject, the more freedom you'll have in creating it to your liking.
I've been drawing Street fighter characters to practice dynamic shape and flow. They're pretty sloppy but decent practice I guess.
love these, btw.
on another note, here's my shite.
Calling this done. I got a new scanner that doesn't completely shit on my work, so yay.
gross and unfinished warmup, a mock comicbook cover of a dream I had last night
Thoughts? Im planning on giving the crystals a glow effect and making the rest of the image much darker
I was scared as fuck of doing something with colors from imagination in Photoshop, I did try a bit the first few days I got my tablet and that wasn't nice. So this is my first try after like 3 weeks, and I'm quite pleased desu senpai, but I don't improve by being pleased. What do you people think?
I might do something with it tomorrow, might not. I just want an opinion on what for better or worse reflects my current skill.
Yeah, you got me there. Kind of expeced since it all started as the guys nose and I just colorpicked everything else from that, haha. How do people bring more colors to a face or skin in general? do they just do a bigger palette and colorpick from that, or is it something that comes after the fact?
I've never tried them myself either but if I ever were to, I would go with prisma as well. I've always liked all their other products so I stick by them for most traditional media I use when I have occasion to use it.
Well, skin isn't one color in real life. There will be redder parts, yellowish parts, purplish parts under the eyes most of the time, on some places these colors will be more saturated depending on what you're going for; don't forget that color variation is not only "different colors" it is also different chroma... Then the shadows will be different colors too... Aside from generally reading up on color theory you can look at portraits with great colors and think about how it was done. Look at photography under different lightning, etc.
Forgot to say that your portraits are way too red for realistic skin. Skin has a fair shair of yellow blended in with the red. It also depends on people, tan, etc. Pic related : more orangeish than red. You could look at photographs and try to figure out exactly what the colors are - red skin is only an assumption, it's like symbol drawing. You have to think.
I'm learning how to use colors and desu trying to understand how the process behind digital drawing/painting. Any tips? Pic related is something i did for fun.
Got back into Lethal League really hard so thought I'd do some fanart of it. Dice is a bit of a train wreck, Sonata needs work, need to figure out a perspective for switch and Raptor is basically non-existent at the moment.
It doesn't take a genius to see that he's saying "disconnect yourself from the shitty cultural marxist mainstream trash so you can end up being influenced by things that have value and in turn, produce something of value yourself".
I know right? I mean I'm sure he's trolling but imagining that used as an argument for real is shocking.
First time testing out markers any tips ? ( I know u fucked up her nose )
making a character sheet for comic reasons, excuse the empty space
thanks dude, i didn't even catch anything wrong with the proportions. glad i posted this when i did.
could anyone redline this?
was planning on fixing the fingers in the linework but i honestly don't know what i should do to the arms, is the the muscle anatomy?
it looks like you put a lot of time in constructing the form for the body (which looks pretty good) and then you just shit a head on there.
Think of those facial features as 3d forms like you did the body. Non of the facial features look like objects with depth. The hair is the same.
following the directions and posting in this thread this time! Tried to use the crits from before, but still looking for suggestions and refining
I feel like I'm not contributing much to the thread by not doing any cc but idk I don't have much to give on the recent ones.
I need to stop being lazy and go out of my comfort zone, all I do is draw heads and I'm not even great at those lmao. If anyone sees anything that I'm fucking up please tell me.
Also, any good books / vids / whatever that'll help me better understand correct values?
That being asked, I'm trying to loomis more often.
This probably isn't the proper thread, but which of these works better? The full monochrome, or the bits of colour?
Definitely color. I couldn't tell what was going on right off the bat from the greyscale version, compared to the bits of red. Also, goddamn, your lines, comfy as always.
You've got some volume in the cranium but that's completely lost by the time you get to the chin, even in that upper left clump of sketches (which show the best sense of volume). You should do some chin constructions or studies. Also remember the lower plane connecting the jaw to the chin. Some people have problems avoiding giving a double chin look, but once they get that down, it really adds a sense of realism.
Your smoothness is always so good. But there's also something really enticing about the hard edges here.
I use it very sparing and very subtle. And only on spots that have high contrast, like the black on white.
it makes me sad it's such a terribly used filter because if used correctly it does add a bit of accent colors. Like the way kr0n uses it is just god awful. Just a flat setting over the entire image.
So just use it like you would see in real life (there is chromatic aberration in the eye) on harsh bright lights.
I feel like I'm polishing a turd because this thing just isn't vibing with me so far so I'm gonna quit while I'm ahead and post what I did so far.
I spent most of my time on that face. I know the anatomy is wonky, but I usually correct it as I paint over it. Some criticism on my color use would be fucking golden, but all other advise is much appreciated.
One final thing, how do I into dynamic poses? I'm tired of having my figures siting or standing with a slight arch in the back. What should I read/study?
just some ape. I haven't drawn in a while because I'm lazy and unmotivated.
should have gone to bed but did this instead
i'll go in on that executioner design later
nice stuff, add faces
there are some really nice lines in there
if these really are gesture studies then maybe think about straights vs curve to push your poses
some of your joints need a bit more structureldeliberation
its good stuff tho
Dude, everything is unclear, your values don't make sense at all, calm down with the brush and think before you put things down and decide the direction that the light is coming from before you even start drawing something.
still struggling with this piece of shit, i use it to keep my thoughts away from my upcoming university exams
kill me please
Always wanted to get into drawing but never really tried to even start cause I'm always afraid of failing horribly. This is my first serious attempt and I'm not impressed with myself at all. What do I need to work on /ic/?
Google "symbol drawing". Also realize that you're going to be very, very, very bad before you git gud. That's okay though, that's how skills naturally progress. Don't be hard on yourself and just google guides and tutorials.
Trying new coloring method , feels really suck
hands from today. gonna play league then do some more cause its pretty early still.
What is the point behind all this shit? I mean, seriously?
Almost everything here is a half-assed sketch of nothing worth posting. All this incomplete shit sketching and shitty portraiture serve no purpose whatsoever.
Why the fuck don't you people complete something or try to develop some sort of originality.
This is a sincere critique
So if you get butt-hurt. Fuck you and quit already.
If it took around 8-10 minutes a hand that's pretty good time.
of course you had to be a faggot shitposter though. And I doubt you could do it in less time or even in the same quality.
Those are some nice hands.
yeah it's not like I'm pulling every line for 5 minutes lol. each one probably takes me a couple of minutes i just take breaks in between them. like i did half that page in between watching a video game stream for 3 hours
May I get a redline on this drawing? I can't figure what's wrong.
That's Nice but I must admit the pupils shape come off as very jarring for me
I hope this doesnt come off the wrong way but did you happen to read my last message? You really need to work on her head shape (it seem very egg like right now) and the construction of her face, also her feet are a tad too small.
I honestly wonder if he read my last message. That's why I repeated myself and added some details.
As for the opposite case I can only say that sometimes I find the advice I've been given as too vague or maybe I simply don't understand it yet.
What is the point behind all this shit? I mean, seriously?
Almost everything here is a half-assed shitpost of nothing worth saying. All this incomplete shit babble and shitty complaining serve no purpose whatsoever.
Why the fuck don't you people complete some thoughts or try to develop some sort of coherent communication skills.
This is a sincere critique
So if you get butt-hurt. Fuck you and leave already.
color studies from The revenant on top and applying on the big ones on bottom.
should i continue this turd or work on brainstorm mentorship?
Okay, but how is that even relevant? Do you actually think there's only one? Do you cling to this one person admitting they don't draw so that the others will be more easily dismissed? Come on, senpai.
this is that one guy probably
too busy being a faggot to draw
The curving of the chair legs looks like she's 10 feet off the ground. Reducing the curvilinear exaggeration will probably make it look more natural. Nice planes on the feet though.
Not him but do you have to drag this out? Every time someone brings up that guy it gives him a chance to do that 'oh who could ever hate loveable old me <3' crap and I can't stand it. Just know you're not alone in your opinion and accept there's no point beating this horse. All it's gonna do is kick up flies and dust and it's all going to settle right back where it was again.
more hands from tonight. i think im done for today
Trying out this little drawing experiment but am failing pretty bad... any help is appeciated
These sketches are really messy. I'm still working on the ability to completely establish a good form and volume. I think I still have problems with facial anatomy, not to mention figures. The whole "draw not what you think, but what you see" idea is something that I really need to wrap my brain around when working with reference.
You have a really interesting way of blocking in! You should check your values though (in black an white), try to really push the character as your focal point.
i,ll just leave this here, thoughts ?
its rather large i know.