Thread for the beginners
Because we should not have to make new threads or post in draw threads with our fundamental exercises. Feel free to post even the smallest exercise you have done to show you are still trying, do not give up.
Do not forget to PLEASE RESIZE and crop your images before uploading them. 1kpx is fine.
→ → → → Before asking "what should I read/view/study/learn," Read the f*cking sticky, it's there for a reason: >>1579290 → → → → → →
Questions go in the QUESTION THREAD
This is for posting studies & getting critique.
>Thread study: Try to draw/paint the opening or any other following images.
Feel free to post your original works as well if you're a baddie.
TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless. (hint: post a cute anime girl if you would like replies)
Respect those giving you advice and if you s*ck know that you'll never make it™.
shit i forgot to add a title to the thread
can the mods edit and add a title please
I did pic related in mspaint
decided to take up drawing again
Working through Keys to Drawing at the moment and wondering if I should move on to Fun with the Pencil next, or move straight on to figure drawing.
Is it a good place to start even with me having worked through KtD by then?
roast me pls
and how to get out of this mspaint look?
Not anime, but breasts and a katana? My god, the curve of the blade is bad...
you need to learn how to use edges to create form
there are better tutorials than this
you need to work on your "symbolic drawing"
you can start learning from whatever you like, as long as you keep persist with it
if you worked a bit on your observational skills through KtD, you could start Fun with the Pencil or any other figure drawing books,
but as you study these you should have basic perspective skills
im speaking from experience
Do you guys draw the head first? If not, any tips for attaching it? I usually go for the Loomis cutting the ball thing but I find that difficult if you're going from body to head.
Also I realize the torso is blocky, this is mostly for practice so I'm not going to polish it entirely, probably anyway.
i tried to get the emotion in his face and i couldn't do it
hands are hard but it's the eyes that fucking kill me
I should be more careful before I post sorry for the two extras. Resized.
What are good alternatives to loomis? His explanation is rather dated, although study material is rather good. Prob is I'm feeling stuck during many figure drawings. I'm now at page 45 of FDfAIW and drawing a figure in perspective is kind of hard. I spend a lot of time trying to measure correct proportions.
I just posted this in the question thread but it pertains to studying.
Keys to Drawing, on chapter 3. The projects keep asking for live models but I have no friends and people think I'm weird. What do I do?
Should I avoid zooming in while drawing digitally? I mean I'm using SAI and one thing that fucks my shit up is when I zoom in to draw something (usually face features and other smaller things), and when I zoom out I realize it looks like crap, because I don't see things as a whole I guess. Should I just avoid that entirely?
any resources/tutorials/methods for drawing backgrounds and correctly placing objects in scenes so they don't look like they're floating/in the wrong perspective?
i've tried laying out a grid in perspective to base the ground off of, and it's better than trying to wing everything, but i'm wondering if there are alternative ways i could explore.
plan things out first; once you're happy with the big ideas then move on to smaller details (zomming in while doing so)
this CTRLpaint video explains it pretty well: http://www.ctrlpaint.com/videos/sketching-lines
>tfw I like drawing in the abstract and love the idea of being able to express my ideas on paper, but become extremely frustrated and disheartened anytime I draw because of the discrepancy of what I see in my minds eye vs what I can actually draw
Any other beginners know this feel?
norling, perspective made easy
i havent read through this one yet but the perspective chapters in how to draw, scott robinson are solid too though he uses more 'scientific' methods and more technical vocabulary
I went into one of those random pose generators and I can see the power in spitting out a pose every 30 seconds but in a matter of 3 minutes I've filled up a page in my sketchbook. How do you guys deal with those? Suck it up and buy more textbooks or draw smaller poses?
Soldier through it. In my experience it took me like four months until I started actually enjoying the process rather than hating my life because I could never do what I wanted.
While >>2375108 is half right, you'll reach a point where you can be pleased with your stuff eventually. You'll always want more, though. Most artists don't reach a point where they go "I made it. I'm exactly where I want to be."
Lots of stuff that inspires you now will seem less impressive once you reach it.
Personally I think getting good at doing studies is a good confidence booster. While being able to copy a ref shouldn't be your end goal, you can get pretty proficient at it within a year and it's a good way to let yourself know you can do it.
Guys, please help me.
I want to get into digital drawing and painting, but it's so god damn frustrating because none of my lines seem to match up with what I'm doing with my hand. Doing it on paper is so easy compared to this, but maybe I just need some practise. Doing it digitally is so much more convenient, after all.
Any tips on how to make the shift between paper and digital?
I think there will always be a bit of a gap between the control you have digitally versus traditionally, though I suppose a cintiq or other display tablet can negate it a bit.
Most of it is practice, experiment a lot with brushes and approaches and see what sticks. You'll eventually find a way you like.
Personally I think digital lends itself better to painting than clean linework, but plenty of people do really nice lines digitally, it just takes time.
Also here's a pic. Not sure what size is optimal for 30 second sketches. I guess Vilppu levels of line quality also come only with practice, mine aren't great.
Hey beginner friends! Looking for help on the design and feel. Any other help is also appreciated
I don't have the eye for that, but something buggers me about legs/hips area. I think that they fuck up a lot, make a piece too static. IMO they should follow the the asymmetry of the claws, figure should exert strength towards viewer's right. IMHO creature's right leg (from our POV left) should be more inclined and the other leg more bend in the knee.
It's just personal opinion though, I don't draw anything but ellipsies and semi-straight lines.
The texture you're doing on the surface is a bit flattening, try make it appear to curve around the forms.
Practicing Strokes with a pen nib. Gotta ask, when does one know when to move on? I know I can't humanly get these down perfectly, but when is it time to move forward onto shading and/or other strokes?
I'm currently practicing drawing straight lines. Does this help me getting better at drawing or am I just wasting my time? I know there are rulers.
you always move on. do the next step, draw 3d shapes, if you feel your lines are bad go back. practice
always try to draw the things you want draw, things that you think you are not good enough to draw, you need to try
drawing straight lines is something basic that you need, but if you want to draw figure you should on more things
starting CTRLpaint's brush control exercises. how am i doing?
I know it probably gets asked over and over, but how does one practice with any level of efficiency? Ive been starting to try and draw on a more regular basis but I don't understand how to get any better at it. I feel like I'm just drawing things wrong over and over with no real idea of how to actually improve.
>improve any specific thing you need to while drawing each one
That's what I'm not understanding though, how do you actively improve what you're doing? If, say, you can't judge proportions or lengths worth a fuck (which I cant) how do you actually mentally/mechanically improve that instead of just getting stuck drawing crap proportions over and over again?
more CTRLpaint stuff
every time you practice something, after you're done, look at it and try to see what went wrong. initially it'll be hard and you'll really have to concentrate, and i think that's where outside input helps the most.
once you're able to consciously reflect upon what you need to improve on, figure out how to get better at it. change something in the way you draw something if it never looks right. experiment.
what's helped me when it comes to proportions is flipping things either digitally or holding something up to a mirror
I was exercising on geometric figures but it's boring as F
I want to learn to draw cute little anime girls...
Is this ok or should i just stick to basic geometrics for now?
if you cant draw a cylinder, nor draw a line without chicken scratching, i would recommend you keep practicing geometry. Of course, you can do both. If drawing is still something you do for enjoyment, then draw cute girls as much as you want, but dont forget the underlying geometry
I'm more confident in drawing little girls lol
what if i draw "exploded" little girls?
You can draw little girls, but make sure to work on your fundamentals if you want to see improvements. The more you work on fundamentals, the faster/larger the improvement.
However, it just sounds like you placed yourself in a comfort zone. You gotta challenge yourself.
i started drawing 2 weeks ago (a part from high-school scrabbling)
for some reason i took out my weeaboo era tablet and started doodling again and lurking here...
i still want only to draw cute illustrations of little girls but i actually want to improve in that
Ah, another thing:
I CAN'T DRAW THE FUCKING HAIRS for some reason while drawing hairs i go full autistic...
And i see horrible drawings with more natural hairs than mine...
what is that? why? where or how can i learn? (
moe style hairs)
Just learn your basics.
Draw the hair in shapes. Look up realistic hair (don't matter who. Look up models and shit). Then learn to draw a very basic it, Loomis Head to Hands or Proko can help with that.
Draw out that very basic head, and place the hair on it. But make sure the hair is in basic shapes. That's all it is.
Actually, Loomis heads to hands will help you understand "cute". If you want your anime girls to look kawaii, loomis goes over features that adds "cute" to people. This will explain certain exaggerated features found in... a lot of anime girls, actually.
thanks! lookin up right now
btw, is this better? (about the chicken scratch thingy)
Anon, those shapes look awful.
For one, you need to understand perspective. Then from there, understand how to draw them from a technical point so you know how it looks fucked up.
In the long run, you're not gonna draw them 100% accurate from imagination (more like 90%), but you need to first learn And understand how it looks 100% so that way you can get closer to it.
theyre not awful they do look rushed though, take your time even if they're simple shapes. And most importantly try to establish the shapes in space, e.g put them on the same plane or surface
I was just about to tell you to copy well made stuff, like K-on any other well animated cute girls show, just make sure you try to understand the proportions, and eventually study facial structures. Copying is the best way to get a feel of what looks good and will help your imagination stuff in the long run. Alot of famous artists started copying stuff when they were young
Is that a scene from your house? Nice taste.
Perspective seems fine but you could definitely push values on certain planes of the objects, and map out your occlusion shadows, you also have very wobbly lines and you keep outlining certain things to show the seperation when you should be using dark and light values to seperate them.
There's a lot of pro artists that usually show their work when they were younger. It's usually a really shitty looking character of some kind, then fast forward to 6 years later, it's a much better drawing due to learning fundamentals.
It's a corner in my living room. I was intending to get a taller section made up to get the full height of the lamp but it took me the better part of two hours to get to that point and I eventually just got fed up and abandoned the rest.
I find myself stuck drawing and redrawing most of my lines 10, 12 times, it completely bogs down anything I try to do. It's glaring clear to me when something is 'off' but I can't for the life of me understand how to replicate it properly in linework in a manner that doesn't involve literally attacking it through raw trial and error.
I've posted this in 3 other boards, but who cares? Critique my OC.
So my girlfreind want to start drawing fanart of her favoirtie anime /manga.
I want to buy a kit for her
Is that good enough?
first off don't post something so fuckhuge here if it isn't highly detailed/intended to be fuckhuge
besides that i'd suggest you learn the fundamentals of anatomy (pretty obvious you're hiding the hands because they're hard) and linework (you're chicken scratching a lot which doesn't look too good, especially on the head.
honest opinion? she's kinda meh. anthropomorphic animal with a scarf's been done a lot.
you've symbol drawn a bit when it comes to the eyes and lips. his right eye needs to be angled more away from the viewer because right now it makes the eyes look like they're on a flat plan separate from the head.
the edges of his lips aren't that strongly defined in the reference photo, so i'd say to use subtler, softer lines for soft edges like the lips, the ear details, and wrinkles
sort of a style thing but boobs do tend to be pretty smooth...
Gave the study a shot
Didn't come out great, but I'm glad I stuck with it until the end
see the video in >>2373832
that nice anon
did you use color picker for the colors or did you try to find them with your eyes?
the colors are too dull
you need more saturated colors and more contrast between the shadow and light parts
but it's a really good try anon
those are pretty smooth
what kind of tablet do you have?
Thoughts? I want to start here. Is there a better place to start?
youll soon come to realize that the quality of your strokes is almost irrelevant to the quality of your work unless youre going for that in particular. If you keep struggling even after doing the exercises ( straight lines, circles, etc.) and dont see improvement, just focus on painting.
TLDR doesnt matter, but if it does matter, paint.
For perspective it's very difficult to grasp certain focal points of objects, I'd recommend doing multiple sketches from different angles and referring back to them to understand the horizontal/vertical endpoints of an object.
Am I supposed to be always drawing from the shoulder?
Look at my pic, I'm so bad at drawing circles from the shoulder. I'm trying to do drawabox.
The quality of strokes is hugely important to drawing unless you intentionally stylize with wobbly lines.
Painting is a good alternative, however. You can have the shittiest underdrawing in the world in terms of line quality as long as it's fundamentally correct and you as the artist can read it well enough to paint over it.
It really depends on the size of what you're doing.
Doing something tiny from the shoulder isn't efficient. Minute details with the wrist are fine, but when you're getting into larger things and doing your lay-in, you should focus on elbow and shoulder.
Looking at the size of your circles there it's likely they're just too small for using your shoulder to be at all useful. Still, try at least to use your elbow and see how that goes for you - IE move your forearm and keep your wrist locked.
Digital drawing beginner here. I messed up a bit in the sketch and had to correct the ear and other things (obv is not finished)
if its so important, how is it i can draw better than a lot of people within ic, with my left hand when ive never trained for it. Line quality is almost irrelevant as long as you have proportions and start light.
trying turnaround to make some angles i never make
Holy shit it's hard
also never done from behind and side...
on the other hand i feel more confident about hairs now (the anon from yeasterday)
What should i work on?
>What should i work on?
If you knew a little more about the human figure, these would come out to look so much better. Remember, you're learning anatomy to make your character "believable". Learn how to create the skull of the face, the rib cage, etc etc.
is this kind of stilized skeleton enough to start working with?
(apologize for them being bad, i'm going to sleep soon so i sketched them really fast also picked a male skeleton for mistake damn me.)
>been drawing traditional most of my life
>improves enough to draw objects fine, but cant draw a proportional figure correctly
>anon decides to try digital art
>gets drawing tablet for birthday
>been 4 years since then
>still cant even draw a normal figure
>pic related drew it just now
Needed a way to differentiate my tools from everyone else's lol... Whatcha guys think?
What tool do you guys use to draw gestures?
I love posemaniacs, but with some of their more unrealistic humans and crazy perspectives, it's kind of hard for a terrible artist like myself to get the gesture down, and I end up just doing quick scratchy contour. It doesn't look terrible, but I know that's not really what you're supposed to do when making gestures.
Is their an alternative to pose maniacs? Is it fine for gestures? I mean I'm probably just shit, but it's not that much of a stretch to imagine a beginner having trouble finding the motion in a giant slab of meat from a crazy angle.
Advice is appreciated.
>>2373699 First post. Just need some real honest critique. No one I talk to can help much. Help me /ic/. Redline or just honest critique appreciated. Been drawing for a couple months now.
I think I'm very slowly getting better? Some 10 minute gestures from reference.
I started about a month ago and was just doing figures. Should I go back and do something like Drawing on the Right Side of the Brain?
If you want to draw cute anime girls, then look up cute anime girl drawings and copy them. A drawing by a "master" has all the problems solved. Imagine being a blacksmith apprentice and the master just hands you all the equipment and science notes and leaves you on your own to figure that shit out. That's not how it's done. The apprentice copies the master, he does not reinvent blacksmithing. So go out there and copy the masters.
I have a problem with this piece. You are better than me, so my eyes can't pick up faults easily and some things might not be faults at all.
It's also obviously a study, not finished and stylized heavily. There's a risk of missing the point completely.
IMHO there's a problem with proportions and perspective lines, especially for lower half of the body. If you'd remove boxer shorts, one leg would be much thicker than the other one.
Main line of gesture seems to be an arc going from left feet to the head. I guess that's ok.
Hands though and gesture line that connects it. There's a problem. Perspective of hands is also very unfortunate, gloves seem very flat and left arm like it's glued at the shoulder.
I would try to change placement a bit to make it more interesting.
Generally though - I think main problem is perspective in different parts of the body. I also think that gesture could be better as well as some proportions. Volumes are secondary thing to make it look nicer. Definitely need more of them on gloves and upper torso muscles
how does the perspective on this read? also im aware that the left cliff part looks like shit
those arent gestures. gestures are simple and are meant to be done in under 2 min. look up prokos gesture videos. what they are though, are figure outlines. and they appear to be quite good. though the bottom right looks like her left leg is missing. posting the references would be helpful
It looks like all I do is geometry, not actual drawing. Some good people pointed out that after some time, I will encounter geometry which I cannot describe and I think they are true, but I don't know how to approach this conundrum.
Looks like I'm stuck. What do?
Hello Scott Robertson. I just wanted to say that I am a big fan and my dream is to steal your glasses and wear your curly hair as my own.
Don't mind me saving this study to my *special* folder. Proceed good sir.
this is retarded advice
not every woman has the same body type, and if it's not a 100% accurate and real drawing them some dreamy proportions could be ideal for the aesthetic of the work
you're just a retarded teenage hater
lol enjoy your obsolete skill, doing this in 3d and then draiwng over it is infinitely easier and faster
you gain nothing by learning advanced construction like this, its just a timesink
Hey man, that was fast. Thanks for the critique, is this any better?
Also to say seriously: What do you mean you are stuck?
Scott Robertson has really technical approach to drawing. I can easily say that the drawing you have made I wouldn't like to do by hand and probably wouldn't, though I'm impressed that you had patience with it.
This is the thing I would draw in Autodesk Inventor or in Catia V5 like they taught me on my studies.
I mean, sure, it's cool and all, but, hmm...why.
Example, kehe.png, down-left. It's rectangle, extrude, fillet, fillet, fillet, fillet, draw on side, rectangle, extrude, fillet, fillet, fillet, fillet, mirror by the XZ plane, done.
5 minutes of work. Add 2 minutes and I could change all dimensions with a click thanks to self-made mini-script.
Well, I wanted to say that I also just started with drawing as a hobby, but when I began being interested in it, I wanted to learn how to become creative and channel my creativity. And yes, I still grind ellipsies since I know that you need to have strong fundamentals.
But this? Maybe in long term it helps, but...well, it's advanced stuff. And there are also things like values, gesture, compositions, storytelling, anatomy etc.
Almost complete beginner here, I just got started learning gesture drawing from Michael Hampton's book, but I'm worried I'm doing it wrong. Does anyone have any advice? Here's some ones I did in 60 seconds earlier.
Be careful not to make a giant intense regimented schedule because I almost guarantee you you won't follow it.
Set simple goals like "work through x book", the sticky gives a good starting point.
A gradual buildup is better than trying to sprint a marathon. If you can get yourself in the habit of drawing two hours a day you'll be golden.
Still, as for "how to practice' it depends on your level. If you're a complete beginner, the Peter Han exercises are a start. Draw some basic shapes (it'll amaze you just how useful being able to draw a cube, sphere and cylinder from imagination is for drawing literally anything). The standard suggestion of Loomis is a safe start for basic construction.
This is just my two cents and some people might disagree with me, but I say don't fuck with gesture (at least not timed gesture) until you've got a fundamental understanding of anatomy behind you.
Timed gesture forces you to rush and draw on / create muscle memory. It's a nightmare when you don't have any foundational knowledge to draw on as you work. I see it recommended as a beginner exercise pretty often and I really don't understand why.
I think, when starting out, it's better to have stiff but 'correct' poses. Once you know your proportions, construction and some basic anatomy, you can start making it look more fluid and it'll feel more intuitive as well. That's when you might start seeing some benefit and 'natural' feel from speeding up the process.
I did this a couple days ago, best bit I did. It's using an acrylic marker, just focused on form, rhythm and gesture.
May as well link my tumblr while I'm here: http://vulpespietates.tumblr.com/
I would post crits, but I don't feel like I'm good enough to.
how did you guys get good at digital art? my whole life ive gone traditional and now for the first time i decided to try digital painting and feel completely lost
I want to get gud though and develop proper foundations
Granted, im still shit at drawing people, but I was watching/reading some hampton stuff a few days ago and he lists proportion as the least important thing when doing gestures.
"Dont let proportion get in the way of the story," were his words. And for me its kind of a huge relief to hear that, because I have spent a large number of years pissing away time, freaking out, being angry and frustrated about things not being perfect.
It's hard to me to let go and use this method, but the permission to acknowledge that a pursuit of perfection is stopping me from progressing is a huge relief.
(you're welcome and invited to tear me a new one when i post gestures later, though.)
i like these a lot, but the top right one is weird like >>2379473 said.
try to look at exactly how the bicep and deltoid interact, they fold into and next to each other differently from different angles. the way you drew it there is too vague.
also the side of the bicep that is closer to the bone doesn't show that much on the outside of the arm. i suggest Bridgeman's Complete Guide to Drawing from Life, and Frederic Delavier's Strength Training Anatomy
Started reading hampton's book and am trying to learn it his way. It's a bit rough but here i go anyhow.
man how am i supposed to draw all these god damn feathers with a pencil. I even bought a fine 23mm eraser to try and learn to do highligts and make the white feathers butt that shit doesn't work. I finally thought i was improving but drawing this made me so angry and frustrated.
you're approaching this the wrong way
if you aren't even able to properly detach yourself from lines and symbol drawing, it'll be impossible to draw feather by feather. for example look at its feet, tail, or whatever you did in its chest, does it really look like that in the pic?
for now focus on getting proportions and the shape and value of the different shades right, the rest comes after this
Am I the only one who loathes drawabox.com exercise approach? I hate them. Seriously. For some it may be helpful, all I've got from attempting them - frustration and anger at my inability to draw straight lines and fucking ellipses. I've tried to draw both on horizontal surface and slightly angled mdf board. And they come out like crap. And I've attempted to do them since uh november.. Not made any progress by attempting drawabox...
I've only been drawing for a month now, and a lot of my time has been spent practicing gesture/dynamic figure drawing.
I have such limited knowledge on how the limbs connect and what their actual forms are so its hard to draw them in the right perspective, where would you guys suggest I head next, anatomy?
A good start. Don't follow the outside contours so rigidly, it creates a michelin man effect. Keep grinding Vilppu and Loomis.
Also, watch this: https://www.youtube.com/watch?v=zKfsZaNrmzM
And go through the other videos on the channel. Tons of great info and inspiration.
First thing you do is make the photo black and white. No reason to do it hard mode and translate colors into values when you are a beginner like this.
Second thing you do is set the photo to a size that would fit on your paper. Let's say the photo is 14cm tall and 12,5cm wide on the screen. Make a square like that on the paper.
Third thing you do is measure properly. If one thing is off it's just going to snowball into dogshit you can't fix. Since you have this square on your paper equal to the size of the photo on your screen. Measuring negative space and placements of features becomes much easier. Just follow the X and Y axis and plot down landmarks.
When you get the proportions near that of the photo, then you can worry about rendering the feathery texture.
I know dude, you wanna speed through this shit. Thing is, patience is key. Measuring is tedious as fuck, but it is necessary.
David finch, he doesn't necessarily chicken scratch but he does the thing where he puts a few lines down, not necessarily contours but general lines around the area and comes in and cleans it up.
I was always under the impression all that matters is that you know what the end product is supposed to look like, but i'll definitely be putting in work to clean up my lines.
>he doesn't necessarily chicken scratch but he does the thing where he puts a few lines down
Those are literally two different things, anon.
I guess this is why chicken scratch is so popular. People who don't know better try to mimic said artists, thinking it's chicken scratch.
>he does the thing where he puts a few lines down, not necessarily contours but general lines around the area and comes in and cleans it up
That's just searching, he's putting lots of lines down and then either picks one or uses what he has built up to decide where the final line needs to be.
>I was always under the impression all that matters is that you know what the end product is supposed to look like, but i'll definitely be putting in work to clean up my lines.
This is true to an extent, but the kind of lines you are doing show a lot of fear and uncertainty and it kills drawings. The important thing is confidence. Your lines should go from A to B without stopping, it doesn't matter if you don't get it right the first time, just keep building on it until it's what you want.
This whole video is worth watching but I've timestamped it at the point where he explains the difference between chicken scratchy uncertain lines and confident lines. If you consciously try to draw lines the way he describes you will stop chicken scratching almost instantly and soon it'll be unconscious.
Thank you, friend. It is also a struggle for me, but its making more sense than the last time I tried this.
This anon here listed some good sites that I use.
Those specific gestures in the last post were from http://reference.sketchdaily.net/en/
I also follow some vintage pinup blogs and ballet blogs on tumblr to use for gesture drawing sometimes.
They are! If I go any faster at this point then I end up with actual stick figures, and any longer then i start ignoring hampton's instructions (oops.)
I also want to see how I manage, thank you anon.
You didn't draw the shell as it appears. Before you worry about any details or rendering, the first thing on your mind should be getting every single shape represented accurately. You really need to put in the time measuring and making sure what you're drawing is accurate to what you see.
How good was your knowledge about drawing fundamentals prior to giving hampton's book a try?
I'm asking because I've attempted to study from that book but I couldn't understand gesture at all.
Practicing after watching vilppu's anatomy videos.
I'm having trouble communicating volume, and orientation. And proportion.
Just starting, first time actively drawing something instead of doodling spirals.
How long should my practice sessions go for? I've heard people say anything from half and hour to three hours.
I'm not really getting this stuff about negative shapes. If I can't draw lines worth a fuck how is it supposed to be 'easier' to draw an unrecognizable shape as opposed to a recognizable one?
same guy as this. would love too get more feedback on additional figures i drew.
they are points and anatomical features on the body that helps the illustrator navigate human anatomy and construct a figure, eg anterior superior iliac spine, bony protrusions above your hips, good for showing tilt of the hips, and then some.
may be a stupid question, but do you first draw a sketch and colour it, like pic related OR just draw whatever you want in colour?
saved a thumbnail
i think it depends on current skill level vs what they were trying to go for. if you draw a realistic portrait and it isnt lacking in any major details its sort of hard to call that 'symbol drawing'. when someone finishes their drawing/painting you can get a pretty good idea of what theyre strengths and weaknesses are. on the other hand if you youre drawing a mountain and you use only three fucking values then yeah, symbol drawing
is this face constructed right? i cant make the nose at this angle for fucking anything which leads me to believe the perspective or something might be off
Try to contruct while using ref. It's usually easier at the beginning.
Take a break from studies and try making some work for fun. See it all the way through to the end, and when you're done - try and evaluate where you fell flat. Take your time and use whatever resources & references you need to take your personal work through to competition.
Don't fall victim to the grind of non-stop practicing. Repetitive studies are best done in between work that you really try hard on.
Decent. I wouldnt hop into the beginner thread for anything else but figures, I don't think. However, with figures - its been a lifelong failure and I am not really building off of any figure drawing fundamentals here. I am very much struggling, and often frustrated. I'm pretty sure you can very obviously see the level of frustration on some of these gestures, actually.
It did help it start to click, with hamptons stuff (book + videos), when I started to really pay attention to what he was saying with the spine. I'm definitely struggling a lot but I can also tell that I'm learning from him.
I wouldn't bother doing stuff like this from imagination, at least not until you're confident enough to know you can do it. Just practice with references for now. Scrap this one and try again, or work on something less difficult. Figures are really hard, there's no shame in practicing more simple objects until your chops get up. Do still lifes and shit.
Still life drawing is what a beginner should be doing, not figure drawing. Not to say you shouldn't do it at all, just that the bulk of your practice could be put to better use. Do some vases, cups, fruit, etc. Just draw shit you find around your house, as long as it isn't some crazy complicated shit.
Another thing, give painting and colour a break. Get some charcoal pencils and learn how to sharpen them, practice drawing with those. If you're set on painting, at least do it in gray-scale.
Funny enough, that's exactly where it clicked for me. Watching Hampton's lectures (which is basically the book), it was all clicking. I dunno, something about Hampton, it's amazing.
i feel like nothing is sinking in and i need to rewatch everything over and over
any trick to make background look ok and yet easy and fast to make?
dun wanna learn all the shit involving backgrounds :<
all that advanced perspective etc.
i don't have any tutorials on hand, but
you'll have to learn how perspective works either way, so you might as well just give up on intentionally trying to make shitty drawings and learn how to do it properly, then figure out shortcuts naturally
being lazy about LEARNING things will only lock you in a state of being fucking bad at drawing
You need to work on actually constructing your drawings before you start randomly throwing down final lines.
Work up your line confidence (stop that messy chicken scratch shit) and learn some basic anatomy along the way.
I think what you (and literally everyone else at a similar skill level to you) need right now is to just draw a SHIT ton. Raw mileage is a very important part of learning to draw, and you're blatantly lacking there.
Don't just completely immerse yourself in perspective, though, that'll get overwhelming. It's better to go in rounds of learning some perspective, then anatomy/gesture shit, then color, etc. etc.
Background perspective is actually really simple once you figure out how perspective grids work.
thank you sir
Meanwhile i'll stick with this lol
Shitty lightning picture.
The perspective is always off, and he's kinda cross-eyed
When I draw from reference I keep making the same mistakes. Even if I drew the same picture a hundred times. Expectinally if it's an unusal perspective. Is this normal or should I worry about being to dumb to draw?
I'm reasonably proficient at drawing cubes, spheres, pyramids, and other basic forms but I don't know how to put them together. My stuff always comes out looking blocky or it looks empty because I don't know what details to add it where to put them. What do?
Hey friends, back again. thank you for the great advice last time. This is what I'm working on now, for a friend. What could I do to give it more Ooomph? that and any more help is deeply deeply appreciated. Thanks again
What are the essential grades of pencil? I'm liking the 4H because it keeps a point and is nice and light when kicking things off. Having said that, I am absolutely sure it is a shit choice of pencil and I should be using something much softer.
What would you recommend for the beginner?
I can't seem to make finished works. It's always these "studies" where my drawings are scattered. I understand composition vaguely. But how do I apply it? Thoughts and criticism on my form, perspective, etc appreciated
1 hour study
It looks muddy is it because of the brush or my own fault?
So I came here initially to ask how you guys got comfortable with using digital software to paint and colour, though now that I've seen
I'm going to take a look at that website now. Is there anything else I could use to learn/practice with digital painting? Do anons have a particular preference for PS and/or Paint Tool Sai? I used to use PS a lot but switched over to paint tool sai since the brushes seemed somewhat easier to use, but it's whole other ballpark.
Pic related - tried doing one of the KTD exercises by painting a mental image of a red pepper and I have no fucking clue what I'm doing
I knew the brush was wrong. I wanted to know if it was possible to make it not muddy with a soft brush. Thats why I an asking if its the brushs fault or mine. Because if its impossible to make it not muddy its not my fault.
I'm so lonely and I have a headache
so doing this rough
anything to point out before i start?
Also, any idea on how to dress her?
Btw this is me on 24 january
How am i progressing? (started drawing "semiseriously" 3 weeks ago)
something is off with the side view's head but I can't quite figure out exactly what it is
yes, I'd suggest something with a skirt and frills that show her midrif.
you have progressed, but I'm not sure if the foreshortening is completely right, but I am not qualified enough to tell.
How ever if you polish it, it'll look great!
Gestures are not supposed to look pretty they can be ugly or good looking depending on your style of showing gesture. Only the moving parts have gesture. Make sure you are confident in your lines and dont chicken scratch or go over the same line over and over again to create the perfect looking line you have in your head.
Having a really hard time with gestures. I can't seem to shake out the contour. I think a lot about the kinds of lines I'm making and it makes me so slow.
Some two minute gestures from today.
>starting Keys To Drawing
Komm, susser Todd
I don't really understand how to avoid chickenscratch when every line I put down is wrong.
Exams are over and I'm back into my usual rythm.
I did my first self portrait to start things with.
Then fucking draw more.
Sitting on your ass and complaining isn't going to get you any better, and tutorials only help a small amount at best and only on very specific things.
What DOES help a LOT is actually fucking putting hours in.
im embarassed but i already spent 10 minutes so im done. hopefully theres something in there to help you. sorry if i didnt get the pose.
Tried to work a little more on it, going to color this tomorrow
if you're working off of references like photographs, go ahead and draw the entire frame (that rectangular box that acts as the boundaries for the photograph). then situate the figure inside that using big shapes. now you have an established context you can draw in!