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Beginner thread
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You are currently reading a thread in /ic/ - Artwork/Critique

Thread replies: 371
Thread images: 151
Thread for the beginners

Because we should not have to make new threads or post in draw threads with our fundamental exercises. Feel free to post even the smallest exercise you have done to show you are still trying, do not give up.

Do not forget to PLEASE RESIZE and crop your images before uploading them. 1kpx is fine.

→ → → → Before asking "what should I read/view/study/learn," Read the f*cking sticky, it's there for a reason: >>1579290 → → → → →

Questions go in the QUESTION THREAD
This is for posting studies & getting critique.

>Thread study: Try to draw/paint the opening or any other following images.
Feel free to post your original works as well if you're a baddie.

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless. (hint: post a cute anime girl if you would like replies)

Respect those giving you advice and if you s*ck know that you'll never make it™.

Old thread >>2358814
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Gonna post a couple of refs to start the thread off :))))))))))))))))))))))))))))
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>>
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>>2365250
what are refs
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Those are quite nice references, I already grabbed my pen and began to stroke it, I anticipate some pleasant things coming out of it.
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drawing is intimidating
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And the best one is here :))))) get to drawing faglords!
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>>2365272
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First time since i started drawing im actually pround of something...weird feeling. Sorry for shit camera.

& Crits please!
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animoo doodle
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>>2365338
also this thing
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>>2365338
doodle this for me
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I make small heads tho for some reason. But I'm pretty happy with this I think I see some progress in my drawings, the one on the right is my first try without a reference ( I absentmindedly doodled over it a little by accident ). What do you think?
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>>2365340
>realism
>still anime
You went too deep too soon.
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>>2365338
qt
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I'm trying to git gud at feet, some tips?
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>>2365347
Do gesture drawing. Work on getting the proportions right.

Do more gesture drawing.

Even more.

And more.
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>>2365322
Her right eye looks like it should be deeper in her head, it looks like it's almost level with the nose bridge, also it might be a little too far from the nose. Her upper lip also look a little deformed on her right side. Really nice work tho. Keep it up!
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>>2365342
barfk barfk
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>>2365353
The toes on the left side look smaller than they should.
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>>2365353
those looks like comic inspired
try to make them realistic and stop copying anatomy books dude
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Are there any actual good books out there?

i fell for the Drawing-Right-Side-Brain scam i cant believe the ic sticky recommends that steaming pile of shit
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a piambura exercise im doing based on the David and Goliath painting by Caravaggio
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>>2365383
keys to drawing by bert donson. he just skips the touchy feely bullshit that betty likes to add
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>>2365383
there is nothing wrong with that book, just do the first couple of exercises and dont read the pseudo sience stuff
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>>2365383

"Keys to Drawing" is pretty good for me. I tried Loomis, tried DotRSoB, but only in drawabox, video tutorials of Proko and that chink guy and that book I saw no bullshit.

First pages of "Keys to Drawing" are basically "grab a pen, look at something on your desk, draw now". It's simple and awesome.
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>>2365383
Did you even read what the sticky says about it?
>"Drawing on the Right Side of the Brain" is an excellent book to get you started. A minus point is that it is filled with pseudoscience blabbering by the author. Yet, the exercises work and you'll get results in a matter of days.
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>>2365387
>>2365399
that one looks pretty nice and i was able to look at a preview

>>2365388
>>2365402
I bought the book before the revision of the sticky i wasnt aware of her ramblings. I guess i could give it another chance for the exercices
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>>2365279
deal with it faggot
>>2365338
bland
>>2365340
>>2365362
dont do it again, requests are against the rules and your promoting idiots asking stuff
>>2365342
reported
>>2365353
no sense of grounding
>>2365367
apply yourself more, everything looks cheap and rushed
>>2365383
>pseudoscience bullshit just look at my image post
>>2365422
if youre gonna resolve yourself to being shit at least look up composition.
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Practicing drawing feet again, included the refs in the pic. Any criticism is appreciated!
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trying to learn from bridgman
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>>2365440
>don't do requests
sorry I was just fucking around
won't happen again family
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>>2365440
>requests are against the rules and your promoting idiots asking stuff
announcing reports is against the rules, namefag

also it's 'you're'
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>>2365440
>how to symbol draw and disregard 3d thinking.jpeg

utter cancer
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Anyone have a link to keys for drawing?
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>>2365418
>buying the books
haha oh wow
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>>2365440
I'm so tired of people misunderstanding what symbol drawing is

It's not just you not drawing what you see but what you think you see, it's also thinking of certain parts of a drawing as separate elements. People that symbol make the mistake of drawing a thick outline for their eyes, lips and noses for example. Even a photocopied eye can look symbol-drawn when you modify the edges a little.
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>>2365488

I never actually report people because it achieves nothing, I just say i report them.
>>2365503
>>2365552

thats what the fucking book teaches you how to do, accurately reproduce lines. There are better books out there for form.
>>
i have this problem where i always overdraw through my margins even when i do a measurey thingy like bert dodson says

notice how the legs go far below the bottom line, i have a really hard time keeping everything the right size
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>>2365475
Hand is missing segments, you change the top and now it looks bad. Eyebrows no flow, no lineweight on lips eyes too dark.


Watch your hand anatomy, go do a hand study for me using form.
Also do a cloth study if you have spare patience.
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>>2365570
Try dropping down lines from the head to the crotch, and then dropping down 2 lines for the legs. and draw form around it.
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Studying values , am i doing this right ?
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>>2365443
your fetish is dumb
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>>2365587
blog?
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>>2365372
>those looks like comic inspired
try to make them realistic
Excuse me for the stupid question but could you elaborate on this?
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>>2365577
so chop up the figure even more and have two midpoints? this is a good idea I think.
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Shit I did yesterday and today, right to left - older - newer. Took more time today to try ant draw as few lines as I could.
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>>2365594
Actually don't have the fetish, just have trouble drawing feet and hands. Need to be able to draw it all
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At what point does a person stop visiting the beginner thread? What skill level do you go and say "Okay, I'm no longer a noob."
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>>2365643
post your art and well tell you.
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>>2365587

mind posting that ref?
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>>2365667
m8... >>2365250
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what do you guys think? I'm doing a trifusion of headless horseman, ghost rider and the skull knight from berserk. this is the final outcome.
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>>2365643
When you can't get anything useful out these threads anymore. It's tough to gaugre for yourself though, so Satan here has the best advice: >>2365666
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>>2365353
Understand how what you are drawing really works
https://www.youtube.com/watch?v=ROd1Acma64o
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>>2365246
How's this so far?
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>>2365443
Looks good, maybe add some line variation to make it more interesting.
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Holy shit, i was trying that thing of drawing with the brain, and then i decided that invert the colors, and then i drew "the shading" and holy shit it worked.
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>>2365246
I was pretty lazy about this. Drew all day and pooped this one out just now.
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>>2365776
I'm the worst. Forgot to resize. Here's the resized drawing.
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>>2365776
how long did this take you?
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>>2365781
Around 20 minutes.
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>>2365792
fuck u
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>>2365802
I drew a lot of shittier drawings today..if that makes you feel better.
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>>2365751
Looking good so far. I like the face especially.

Some discrepancies I noticed are the size of the boobs. You made yours much larger. Not a big deal though.

What's more concerning is the muscle connecting the model's right arm to the chest. It looks a little too prominent.
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>>2365777

You don't draw what you see. She is bend a lot more and leans more to the left. She's a lot thinner, on your drawing one can't even see the ribs and anyway, proportions are fucked so she looks more stout than she is in reality.

Neck should be tense and to the front, in your position she looks relaxed. Also some minor details like angle hands made is a bit too big.

IMO biggest problem - main line of the gesture drawing going from thigh, on the contour of the buttcheek and whole spine. This line is fucked and kills the drawing.

This line places her leg too high (on the photo there's nearly straight, flat line going from the place where buttcheek is squeezed on the surface), make her lean backwards and generally fucks up posture.

Last but not least, head isn't tilted as it should be. See the neck lines.

tl;dr Draw it again, this time take 40 minutes instead of 20.
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>>2365751

Again as in >>2365812 - you draw her too relaxed. She is tense. She leans forward pushing her chest and at the same time makes extreme bend pushing her ass to the back. She also tenses her neck, it is tilted and pushed forward as much as she can.

Also again, you made her a bitter too big, but maybe it's your interpretation.

You are a bit better than that guy >>2365812 since you noticed that flat line where the buttcheek meets surface. Again though, it's on the wrong angle and there's too sharp change of the line out of the box. Line should be smooth and pushed a lot further into the leg and further down.
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Anybody else do pastel? If so how do you use the blend pen things?
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Cool if i dump a few? Just looking for criticism.
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>>2365861

really mad that i made a typo in ink here
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>>2365867

last one
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the beach in the forground is irking me for some reason, any thing majorly wrong with it?
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>"local artist breaks new ground by painting a bald anglo male, more at 11"

>>2365878
May be that the values are too uniform?

Some advice I would give is to make the tall grass more like large masses of the grass versus individually rendered ones, as the human mind will do most of the work for you.

Also, I think you rendered the clouds too much, and they distract from the mountains, which are pretty nice by the way.

Last thing I can think of is to make the first portion of the beach the foreground, and the rear part in the midground with the ocean. Also, with the foreground beach blocking that little part in between the two.

Just to sum it up, don't worry about the little portions, and focus your efforts on the center of focus (the mountains in this case), also maybe brighten the mountains so they draw the eye better.

If you're interested, search up F. E. Church, I think you can pick up some valuable ideas from him.

Keep on working at it man, you're on your way.
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>>2364958
>>2364975
Thank you both.
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did this for fun. would love your feedback.
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>>2365935
that's a cute bird
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>>2366014
its supposed to be a manatee but i'll take it hahah
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>>2365935
You should have drawn the city with the pen you used to hatch the manatee since it's farther away.
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>>2366073
oh shoot good point. the way i did it makes it seem flat. thanks for pointing that out.
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>>2365900
>F. E. Church
holy shit what a glorious fucking bastard. all of those are great tips. i already filled that gap in and i lightened up the values of the midground. now its details. thanks anon
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>>2365751
>>2365751
>>2365776
>>2365777

She is much skinnier in the photo

I think one of the problems that /ic/ has is that they rely too much on what they know about the human form and don't concentrate on reproducing the photo.
That's how you expand your knowlege about form and lighting. I think reproducing a photo is much harder than "interpreting" and stylizing it.

You learn a lot more from it as well. There is merit to recording exactly what you see

One of the most stupid, most offensive things I read on this board is people criticizing others as "human photocopy machines"

It obviously comes from people who don't know shit about art and, worringly, need to spread that ignorance around.

Don't fall for the meme
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Reading loomies while trying to get used to photoshop.
>>
Well I tried. I'm only just starting to understand faces but I still find drawing specifics like noses difficult. And gesture drawing confuses and frustrates me sometimes. Finding a balance between studying anatomy and drawing gestures is hard.

Also shading, my shading is shit.
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>>2366170

And I forgot my image.
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how am i doing?
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>>2366174
oops
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>>2366175
also
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>>2366170

Try to focus on one thing first. For example if you have problems with nose. Try to to draw it seperately until you feel comfortable with it. Then move on to a bigger scale.
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>>2365675
sticky pls
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>>2366134
>>2365812
Thanks for the crit. I did the drawing pretty quickly and didn't put an effort into getting the proportions right.

I redid it with more effort. It took about an hour, and I didn't shade anything. I purposely left out the ribs part, because every attempt made it look weird without rendering the entire drawing.
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>>2366192
Sigh, looks like I still managed to mess it up! Did an overlay of the image. Oh well, I'll try better next time.
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>>2365284
feel like dying.
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>>2366192
Check out drawings by Kim Jung Gi. He makes the ribs work just with lines in some of his drawings, I think you can find his sketchbooks in the books thread.
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>>2366206
>>2366192

You did pretty good though, better than before and it shows. Not only proportions are pretty close, but your lines are just so much better.
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>>2365597
I have a tumblr
maribede tumblr com
Still working on it :)
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>>2365322
nice rendering

>>2365367
before you try to shade and use values, work on your lines

>>2365444
i don't know much about bridgman, but your shading is bad, you use very little contrast thus is hard to feel the form

try to shade simple forms like cylinder and sphere before shading an arm

>>2365587
did that for you
you can check the values by desaturating using different software

>>2365611
nicely done! keep it up anon

>>2365675
apply yourself
read the sticky

>>2365751
it's fine, but it feels as if the figure is about to fall

>>2365878
colors and contrast is bad, for example the grass on the sand, the clouds in the sky
you should study landscape pictures

>>2365900
you need more contrast between values
but good try

>>2366166
your lines are a bit jiggly, what tablet are you using

>>2366171
i would suggest practicing form and shapes

>>2366175
>>2366176
nice try
you need to work on your shapes more, try to really be accurate with the contour line you draw to emphasis the from, because if it's wrong the the whole form will feel wrong

check hampton figure book, page 51
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>>2366190
F U C K E D
U
C
K
E
D
>>
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>>2366400
I'm using an old wacom graphire 4. Might be because I used pencil tool to draw? I don't really know how to use PS.
>>
how do i draw white parts like the top of this man's fist if i'm drawing in pencil?
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First shot at the rotated boxes exercise from drawabox. Will do more but any help is appreciated.
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>>2366450
sick linework
>>
How the hell do you draw things in relation to each other? I'm having an especially hard time with faces. I feel like I can draw each facial landmark well enough (an eye, the nose, the mouth), but drawing them in relation is fucking impossible. Feels like a 15 puzzle, balancing relative size and location. How do you guys do it? I'm trying now to draw primitive shapes in place of the landmarks and position/scale THOSE before moving into detail, but even that's proving difficult.
>>
>>2366450

I show my pro skillz.
>>
>>2366456
Nobody said it was easy. That's how you do it in general, you use simple shapes first and try to construct it before adding detail. Learn some general ratios of the positions and adjust those.

Mainly, do a lot of life drawing, you just have to get alot of experience and it will make it easier. You will start to instinctively know where to put things and where stuff is out of place.
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>>2366487
Yeah, wasn't expecting it to be easy, just wanted to know if I was going about it the right way. Thanks.

I'm just so worried about "knowing" where things are supposed to go because I feel like that's the flip side of the symbol drawing coin. Worried I'm going to start drawing Handsomeman McSameface everywhere.
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>>2366448
hwat?

>>2366328
go ahead
>>
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>>2366512
like if something is so in the sun that it's just completely white, how do I draw it? like ragnar's hair here in the top left how would I draw that?
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>>2366571
you darken the backround and leave the hair white
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>>2366506
Me again, currently trying to draw from a ref, lots of drawing what I see, overlaying reference, and then tracing the ref to fix what I fucked up. Super frustrating, don't really feel like I'm doing anything difficult, but maybe it'll help me learn?

Anyway, now that I've basically traced the image, why doesn't his facial expression match the reference? I really can't pinpoint any differences. I'm probably not looking close enough.
>>
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>>2366644
Here's the reference I'm using
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>>2366650
I really want to see the process behind these
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>>2366660
i don't think i have a very clear process
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>>2366698
That's exactly why
>>
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Digital drawing beginner
I need some advice on the process (like when and how i should do colouring, best method for sketching etc)
>>
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>>2366713
Reference
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>>2366713
Read the sticky. It's so blatant you haven't taken anything in.
>>
>tfw starting on anatomy

I feel overwhelmed. I have no idea where to start.
>>
>>2366777
Study the shapes of how the body works. And then look closer. Separate it to individual parts if you must. Then look at how they connect, bone structures etc. This is a fundamental you need to know if you're going to do anything to do with any humanoid structure. And there isn't one thing that's a priority. Eventually you should learn it all and more knowledge is better then no knowledge.
>>
>>2365340
>realism
>it's anime with a jaw
FUCKING
WEW
>>
>>2366725
I read it. Just wanted some advice on how i should proceed with this drawing
>>
>>2366646
>>2366644
i thought you were drawing a black in a racist way on purpose for a second there t b h de su senpai
>>
>>2366808
Nah, that's just how the man looks. Almost.
>>
>>2366777
especially since i enjoying drawing them, i've found gesture drawing is helping me out alot with learning the human body.
>>
>>2366786
I've been watching videos, reading books, and doing studies but I just can't retain the knowledge and apply it to my drawings.
>>
>>2366777
You could look for anatomy textbooks from a local library if you want. Understanding how the human body works helps greatly when you're trying to draw it.
>>2366830
Try watching gymnastics or any other sport, maybe even dance vids. I personally find them educational for seeing how certain body parts move.
>>
>>2365641
This feeling. I can't draw feet or shoes. I prefer drawing hands.
>>
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Help
>>
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Finding it hard to break old habits.

I really want to move on from faces and start to draw bodies, but I don't know what forms I'm drawing most of the time. I've tried both spherical and box forms for the torso and pelvis, but I don't know how I'm supposed to connect them together.

Is there an easier way to understand how I'm supposed to treat the torso and pelvis when constructing a pose?
>>
>>2366328
Who doesn't?
>>
>>2366913
Center of gravity is where you should start.
>>
>>2366959
Is it worth trying to do studies of work that is way beyond my ability? Like that I don't even know how to approach..?
>>
>>2366797
Re-do it until you get clean lines.
>>
>>2366913
Fucks sake look at what you're actually drawing, compare the sizes of the different parts to make sure you're on track. I'm sure there's a better way to explain but I haven't had my coffee enema yet.
>>
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Made a pencil brush of CS6, and it keeps having these missing pixels. Does anyone know what this is?
>>
>>2366960
It's not way beyond your ability. Anything you'll make will look like trash anyways.

>>2366969
I encourage this as well. Zoom in, notice the differences. It looks like you're drawing what you think it looks like, rather then actually looking at what it does look like.
>>
Should I
a) Start with gestures, move onto detailed anatomy study/construction after I'm confident with those
b) Start with detailed anatomy study
or d) Start with either, it doesn't matter what order
>>
What's /ic/'s opinion of DrawABox? I started it a month or two ago, i finished up the basics and i'm on plants. I feel like it's teaching me a lot, but I don't know if they're the right things. Can anyone with experience tell if it's a good resource or not?
>>
>>2366998
mannequin > gesture > details
>>
>>2367004
It's Reddit shit just like here
>>
>>2367035
>It's Reddit shit

This isn't /tv/, a real response would be appreciated
>>
>>2367004
I'm fine with it so far. It can be very boring though, so I suggest doing practice or whatever outside of the main ones, just to keep things fresh.
>>
A lot of people suggest to turn figures upside down when you're a beginner to train yourself to draw with your eyes and get proper values and such. However, let's say one was drawing something like an orange and had a hard time getting the values and testure down. Would inverting the colors generally provide a similar effect to flipping a picture of a person upside down?
>>
>>2367093
Probably not? It's more likely to make what you're learning useless. I don't think many people struggle with "symbol coloring".
>>
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>>2367147
>symbol coloring
>>
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Hey guys, I traded classical guitar learning for drawing, am learning everyday, currently using the book "Keys to Drawing" and loving it, what should be my next step? I plan on doing concept art as a hobbie, like fantasy places and drawing cute anime girls.

I'm just starting though, but I'm fascinated by all the works people post here on 4chan. I hope one day I can be as good as you are!
>>
>>2367093

No, just convert to grayscale and maybe up the contrast for more clear difference between values.
>>
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>>2367195
>pic related
Classical music is amazing. I've been playing piano since 5 and it's the best thing ever to just relax playing an instrument.
>>
Anyone know any good tutorials on drawing plants? I couldn't find anything in the sticky
>>
this might not belong in a beginner thread, but i'm feeling quite down.
I have several projects im working on, but depression as put a stop to almost all of them, i have no motivation to continue the unfinished works. This last year and a half i've become sort of "popular" and ive felt pressured to put out drawings regularly or at least top my previous drawings in quality. Feeling obligated to finish what ive started isnt motivating me to continue, its only making me feel more fatigued. Perhaps Im just a shit artist, but i dont know how my artist friends can manage putting out content on a regular basis.
>>
>>2367195
Why would you trade guitar for drawing? Friend of my fucked so many girls because he can play radio shit on his acoustic guitar.
>>
>>2367227
>>>/adv/
>>
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>>2367211
>>2367228
I only have so much time for hobbies, maybe in the future I'll pick up classical guitar again.

Drawing is great because I can do it anywhere, it doesn't make noise and I really like doing it, even if it doesn't get me laid.

I also abandoned women and dating in general... so yeah, it doesn't factor in my judgment to be honest.

Here is the last music I learned: https://www.youtube.com/watch?v=aBE3c9X0BoA
>>
>>2367228
Why trade anything honestly. Even if you work a 9/5 job, you're still left with 6ish hours of free time in your day. Literally do 3 hours of your two favourite hobbies a day.
>>
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>>2367240
>learning pop shit and calling it classical
>not learning Bach
You the kind of nigga that will draw furry scat porn and call it art.
>>
>>2367399
epic bait m8
>>
>>2367240
this >>2367399
Kill yourself
>>
What's better for improvement?

>sitting down like three times a week and having a big fat serious detailed as possible draw for like an hour
or
>sitting down daily but doing less detailed drawings and spending less time on them
>>
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>>2367479
>big fat serious detailed as possible draw for like an hour
>big fat serious
>an hour
>>
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Why am I so horrible at making the heads too big? It makes her look like a wee lady.
Any tips to not always make anime size heads?
>>
>>2367479

An hour isn't very long for a 'serious draw'

It also depends on what you're trying to improve. Doing lots of sketches will familiarize you with a subject faster than doing one carefully rendered piece, but if you want to learn how to carefully render then obviously doing a lot of sketchy drawings will only get you so far.
>>
>>2367479

Is this bait?

Two hours a day every day would be hobbyist tier, an hour 3 times a week is fucking nothing. Sitting down for less than an hour isn't even a warm up. This isn't try hard bullshit either, this is just straight up how it is.

If you want real improvement you should be practicing and studying for several hours every day. Ideally you would be drawing every day for 6-8 hours. Maybe more if you could manage it.

If you can manage to draw 4 hours a day at least, that would be decent, but what you've got there isn't going to get you anywhere.
>>
>>2367515

What exactly do you classify as 'real improvement'? Can you provide examples?

I hear this 6-8 hours a day shit all the time and I'm willing to wager a majority of /ic/ and a majority of non-professional artists in general don't pull those hours.
>>
>>2367506

Horrible lines, but probably best attempt so far.
>>
>>2367506
Lines should follow form/contour
>>
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>>2367515
>3 hours a day
>6-8 hours a day
bullshit: the post
>>
>>2367594
You need to put in a ridiculous number of hours to get good enough to make it. If you aren't putting in the time of a full time job, you're falling behind your peers, and you're not going to be able to find work. Feel free to treat it as a hobby, but if you're asking how to improve the answer is always going to be "a fucking lot of drawing"
>>
>>2367479
Who's that semen demon? Also, you should be drawing more than 3 hours a week.
>>
>>2367479
10000/3 = 3333
3333/52 = 64 years

It will take you roughly 64 years to git gud

If you however pull 55 hour weeks like you need to

10000/55 = 182
182/52 = 3.5 years

That's how you improve mato
>>
Here's a link to an excellent drawing resource:

The Famous Artists Course (Norman Rockwell among one of them)

24 lessons, scanned into 1 HDF PDF.

It's a what.cd torrent:

https://what.cd/torrents.php?id=73154389&torrentid=32707115
>>
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Can you help me identify these paintbrushes(from top to bottom) and the purpose for each one? It's been a while since I've painted anything
>>
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Do I have potential, /ic/?
>>
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/ic/ I'm trying to do the dissections exercise on drawabox but idk how to capture the detail into my pictures idk what to do I look at it for like ten minutes and I still can't get the detail there nor do I know how to translate it to the page effectively.
>>
>>2367629
>potential
?
you are not blind or an amputee so yes
>>
>>2367662
2nd ellipse from the right is off
>>
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>>2365250
2 hours. Can't wait until I can not suck. Didn't have time to fully render. The face was done kind of in a rush because I did it last.

I know there are a lot of mistakes, but ran out of time for today. Sigh.
>>
>>2367662
use a thinner pen or draw bigger, learn about lighting (sycra has a decent video series) and then alphonso dunns videos on texture and building complex forms. make sure you do a LOT of practice on building forms
>>
>>2367746
Seems decent. Push your values senpai
>>
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>>2367596
>people who aren't professionals telling other people about the proper way to become professionals
>>
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>>2367746
Nigga you can now officially leave the beginner thread.
>>
>>2367833

Go ahead and ask a professional, that's what they'll tell you. What do you think they would say? Draw a couple hours here and there if you feel like it, and you'll get good? If you want to be an amateur that's your prerogative, but don't be naive about it.
>>
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>>2367881
>implying there is nothing inbetween "a ridiculous amount of hours" and "a couple hours here and there"
>implying people hire artists purely based on amount of hours spent practicing
>prerogative
if you gonna shitpost at least put some effort into it
>>
>>2367881
Typically they'll tell you that you should be filling a sketchbook a month. They'll say you don't have to if you're working professionally, because then you're already drawing enough.

It's about a lot more factors than "hurr draw over 9000 hours every day." That said, someone with a desire to be a professional should definitely be drawing every day. But there's a point where you stop really learning all that much, and it's around 4 hours. Past that, you're giving yourself mileage, which is important, sure.

TL;DR: Draw every day, fill a sketchbook every month, self-criticize and evaluate what you've drawn. Continue with this for some years and you will be good.
>>
>>2367908
>posts anime
>complains about shit posters

Hey faggot, you're a faggot.

I'm a professional. I worked professionally as a freelancer and in a studio as a concept artist. If you aren't painting at least 40 hours a week you are never going to improve fast. Your work just won't be good enough.

But keep posting anime meme pictures and complain about shiposters (hypocrisy).

Or save everyone the trouble and kill yourself.
>>
>>2367912
you don't even need sketchbooks. I haven't drawn in a sketchbook since 2009. I used a wacom graphire 4x5 for 10 years. Even my first studio job I brought in my own graphire because I don't like the bigger intuos tablets.

But then they got me a cintiq in 2011 and spoiled me forever. I bought a yiynova msp19ru which is pretty amazing for the money.

Sketchbooks are overrated is what I'm trying to say.
>>
>>2367004
Just skip the figure part and move on to studying the figure on your own from books + life/ref.
>>
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>>2367913
you sure act like a professional
>>
>>2367572
as someone who's putting in 5 hours a day minimum erryday at the moment (moving up to 6 next month, then 7 then 8), the improvement you see is in the understanding of fundamentals mostly in the beginning. e.g. i've been spending the past 2 months focusing on the human figure, trying to work out anatomy and construction, so those are the things i've seen improvement in. check out the progress thread if you want examples.
>>
>>2367835
i wouldn't say that.. maybe not for a month or so
>>
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>>2367479
source?
>>
>>2367835
Thanks for saying that. I still feel like I'm not confident enough to leave yet, but it makes me feel that I'm headed in the right direction!

>>2368077
I agree that I need some more time here. I have some ideas of things I need to work on, such as proportions and really drawing what I'm seeing (i.e. the face of the man in the drawing). But I'd like to hear from you what you think I need to work on.
>>
fuck shading

fuck shadows
>>
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ok guys, I need help
I was drawing this woman, straight from imagination, no reference. The upper body is somehow right, the legs... jesus christ. I just don't know how human legs behave. Are they supposed to bend like that? can someone redline or something?
>>
>>2368181
You should try to find some similar reference. Also, re-examine your hand size.
>>
>>2367913
Whoa, you worked as a FREELANCER? And as a CONCEPT ARTIST? WHOA! That's like, what everyone totally aspires to be!
>>
>>2368181
it looks like she was cut in half and is holding her legs.. if you want to make that pose work you have to angle the torso back and fix the limbs..
>>
>>2368080
i hope you keep posting these anon
>>
>>2368080
i hope you stop posting these anon
>>
>>2368181

Study how body parts connects there's a lot of videos.
>>
>>2366644
the chin is definitely too prominent. Look at the lower left line on the ref
>>
>>2368181
LOL not terrible but, it looks like she's holding a prosthetic leg, learn how the legs attach to the torso and it should help you.
>>
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>>2365251
Whats wrong with her
>>
>>2365246
Hi guys, I'm new to this board and I'm tired of my drawing problems.
I draw since I'm 3 but I never really had teachings.

My problems are:
-My perspective is pretty bad, so my landscapes, vehicles and other stuff are bad
-I can't draw materials properly (wood, metal etc...)
and the worst one:

It seems that I can ONLY DRAW by imagination.
I'm shit at copying a tree and drawing it etc...
I tried but I'm never satisfied with the result and I hate copying stuffs. I only like to create characters and monsters, and yet, I know I have to draw real things to improve at doing so.
What should I do ?

I think I'm pretty good at proportions, my problems revolves onto the fact that I can't shadow things realisticly for shit, and it makes my drawings either too 2D or too graphic.

I'll upload drawings when I can, don't hesitate to shit on my drawings I really need help.
>>
>>2368457
humans dont stretch
>>
>>2368484
Sounds to me you just think your imagination drawings are good because there's no base to compare to.

As you're drawing from life, you'll realise that what you're drawing doesn't match the subject.
>>
>>2368491
>As you're drawing from life, you'll realise that what you're drawing doesn't match the subject.
Yes, it's exactly the problem,
as I said:
>I'm shit at copying a tree and drawing it etc...
I tried but I'm never satisfied with the result
>>
>>2368495

it doesnt matter if you're not satisfied just keep doing it
>>
>>2368495
Then keep doing it.
>>
>>2368487
The ones that get cramps don't.
>>
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Practicing sketching face anatomy.

Done the face over and over and trying to correct my mistakes. Any pointers or tips would be helpful. Yes I've read the sticky
>>
>>2368519
the face isn't vertically rounded, stop making the vertical line end in a curve at the bottom when the head isn't tilted
>>
>>2368523
Sorry I don't understand. Care to elaborate?
>>
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>>2368523
the mandibular is too far back is what i'm saying and the reason your mandible are too far back is because your basic construction, the circle and cross, is wrong on most of your heads (last one is fine)
make your vertical straight at the bottom
>>
>>2368544
Ah, ok! Thanks
>>
>>2368156

1. it doesn't take too much skill to draw from reference, and theres quite a few mistakes, e.g in the right eye being diagonal and looking lie a front facing eye, shading on the bags of the eyes aren't showing volume, the nose doesn't seem all that 3 dimensional, there are lines above the left eye that get confused for the brow line, side profile part of the face looks really flat. also the beard could be hiding inaccuracies in the construction. it's all just general facial construction that you pick up from doing a lot of portraits

overall it's a good study, but 2 hours seems like way too much for someone who understands facial structure. if you keep doing portraits like these, your speed will quickly improve an't it might take 15-30 minutes to do something like this with shading. then it's the problem of doing faces from your imagination, which really demonstrates that you fully understand what you're drawing
>>
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>>2366450
Second go at this. Predicting doing two more before submitting to the website.

>>2366453
Oh well thanks. Hoped doing all those line exercises got me something

>>2366470
Alright, I used those lines for a guide this time around.
>>
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Hey anons, I'm currently going through Keys to Drawing and Drawing on the Right Side of the Brain. After I get done with more books on drawing and think I'm decent enough, I want to learn how to do digital art.

Where would I go to learn that? Are there good books you can recommend me?

Thanks anons!
>>
>>2368777

http://www.ctrlpaint.com/
>>
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First time trying oil painting. I have a long way to go, but since it's my first time I guess it's okay?
>>
>>2368864
Do another one.
>>
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i'm tired of my faces looking horrible. can some one help me make them more detailed?
>>
>>2368873

find pictures of people and study their faces
>>
>>2368873
http://www.portrait-photos.org/shuffle/
>>
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>>2368869
Did another one
I noticed I change too much the tonalization of the colors, but I preferred to keep it like that because it looks more chaotic
Not as expected, but I think it's better than the last one
>>
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>>2365251
>>
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>>2367506
I'm trying to redeem myself a little. I know the proportions are a little better, but my lines are still sketchy as hell.
>>
>>2368873
you have almost the form, but your lines suck
>>
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>>2368236
i think i will
>>2368241
i'm sorry

i don't know who's advice to follow
>>
>>2365440
please keep it to 2 replies per post thanks, I guess its just the nature of you name/trip fags to unnecessarily reply to things with no contribution whatsoever other than "do better"
>>
>>2365246
>>
>>2368967

Have you considered doing actual studies instead of constantly posting these doodles?
>>
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So, I tried doing the study, and I can tell some value, color and structure is off, but does it look okay?
>>
>>2368969
tip: if you hover over the number you can see the post, if not, you can find your post because of the (you)
What is wrong wiht multi resp?

>>2369070
very decent for a beginner thread
>>
>>2368921

You need contrast in your paintings to give a sense of depth. With the colours and values placed haphazardly, the image becomes flat, there is no logic to it. Work on using colour and value to create a sense of distance in your ocean. Try doing a study of an actual ocean, observe how colour and light affects the scene in terms of describing changes in distance.
>>
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I just started drawing. I drew my hand because it was a exercise in the book I'm reading. What's wrong with it and how can I improve?
>>
>>2369090

keep reading the book and keep drawing hands

it's flat. you need a sense of form
>>
>>2369090

Is it the Keys to Drawing hand exercise? Don't worry about getting it perfect, the exercise is just meant to build your observational skills. If you wanted to improve it you would have to study value, construction, hand anatomy, you would need to draw more accurately, more patiently, cleaner, etc. Hands are pretty tough. Try doing the exercise a few more times, and move on to the next one.

You can always be more patient though, that's a tough thing to learn when you're just starting out. One thing, you really shouldn't scribble around on your picture like that. You're probably trying to apply value to it, but it doesn't really work like that, it's just another whole thing you're going to have to study on it's own to figure out the theory and application. Just try to keep your lines clean, draw slow and patient, and if you really want to add tone to your drawings, start practicing hatching.
>>
>>2369066
sometimes, not very often, i do them in ballpoint pen and paper, but i don't post
>>
>>2368596
Great, thanks for taking the time to give me feedback. For my next study I'll focus on being more accurate.
>>
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>>2369110
Thanks for the feedback. I'm still goin at it with the hands. Here's another one I did
>>
Fuuuuuck. I "fixed" her jawline that's why it's fucked up.
>>
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>>2369233
>>
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Can someone explain to me how to get this superimposing lines thing to work.

I cannot stop my hand from shaking off of the line.

I feel pretty hopeless right now.
>>
>>2369137

Good stuff man, keep it up
>>
>>2369284
Practice practice practice. Also don't move your wrist, only your arm.
>>
>>2369284

If you're shaking/wobbling you're going too slow. There's a specific speed and arm movement to it, not too fast, not too slow, you ghost over your line until you feel like you've got it lined up, then you just follow through in one quick, but not too quick stroke. You want it to be just fast enough so that the line is clean, but you don't lose control of the pen.
>>
>>2369284
If you're wobbling you aren't going sanic enough

If you're fraying you're going too sanic

Expect to do both for a long time
>>
>>2369284
Try tapping the two points with your pen, back and forth to get the muscle memory down until you feel confident enough to do it in one swift stroke.
>>
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wip from the past few days. really embarrassing posting this. I know the left eye is wonky and the hair needs to be cleaned up and sectioned off but pls help
>>
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>>2365251
Two hours. Didn't have time to fully render it again...

I'm not sure if I should be spending less time and doing more studies, or if it is actually helping to spend this much time on one.
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>>2369352
really great work! i would work on the distinction of the jawline though. also the left hip seems a little wonky to me considering her legs are crossed (??)
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>>2369352
the mouth isn't wrapping around the form of the skull, and looks like a slightly skewed front view mouth stuck to the side of her face and the eyes brow line and nose aren't showing much form. it's not terrible but it's standing in your way from making faces that look professional. the figure is mostly great minus the hand, i like what you did with the hair.

i really recommend you download this mostly for the 3 videos on the head, they really get across most of the mistakes you are making. also wouldn't hurt any artist to go through the rest of the videos for a better understanding on figures and anatomy

http://www.vitorrentz.tv/torrent/c0fda4d8ca811f7021b6d6c3e65a4fd0cf9debc8
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>>2369370
also if you can, set them to 1.3x speed
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My first time trying something like this. Any thoughts? any help? thanks again beginner thread
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did this strictly to try an outfit design from imagination, but the anatomy feels wonky. still working on it, tear it apart anon
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>>2369477
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>>2369493
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>>2369493
>>2369499
i shit you not the idea i had in my head for her was to be a witch like from wonderful wizard of oz. a long, hooked nose.

eerie coincidence that.
can you describe what you mean by the flow being bad and the hair/cloth not working? also, why do those legs seem fat to me?
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>>2369499
Why is the nose so small, centpi?
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fucking forms thread died before i could finish. oh well. here's mine.
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Anyone willing to show me where I screwed up?
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Can I move on to the draw thread or should I quit being a faggot and stay in the beginners thread?

Figure drawing from last night.
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>>2369572
you screwed up when you posted without resizing
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>>2369572
You screwed up when you decided to put the pencil to paper.
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>>2369572
The hips, bruv.
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Hey /ic/, does anyone have access to a height and body chart? Preferably with multiple marked heights standing side by side within the same image or room? As a manlet myself, I have a lot of trouble drawing tall people in conjunction with short, and figuring out the proper scaling.
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My first attempt, could someone give me some advice?
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>>2369678
needs more wounds on his body
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I cant render help
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>>2369714
find ref for armor rendering and reflectivity, study it and model yours on it.
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>>2369711

You know, at first when I saw your random scribbles I thought "what is the point, why are still posting this", but with time it seems better and better.

...or maybe it's because of recognizable faces now.
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>>2365250
Dont know, value study
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>>2365246
fuck fuck fuck fuck fuck fuck

guys I suddenly am having a really hard time drawing from a reference

I know I can do it and make it look at least semi decent because I've done it before pic related

but today I keep trying and just keep fucking up something major and starting over. Whats going on?

I stopped drawing from reference and started doing drawabox learning lines and boxes and shit but now I tried to draw the pic in the OP but I keep getting frustrated and quitting.

Has anybody experienced something like this before? am I just being impatient?
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>>2369714
it actually doesnt read that bad. just put more effort into it. this looks like a ten minute sketch
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>>2369928
slow down mate, take a breather/smoko or something.
everyone has off days.
i suggest you do about 40 quick 30 second gesture studys with a large piece of charcoal or a fat pencil/crayon.
aim for flow and fluidity above detail.
from what i can see criticizing you on proportions and scale is pointless at the moment because you are far from that being your focus.
you are however getting lost in detail, and if you cant into perspective and proportions along with negative space, detail is the LAST thing you should be focusing on.

do gesture studys, try to draw the most important bits of her pose using less than 10 fast lines, and do that to more poses trying to keep your drawings under 30 seconds.

do not be precious with them.
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>>2369928
One of my attempts. . I regret scratching this one out now
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>>2369944
Ugh forgot pic
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>>2369928
each time i feel like that i have a massive level up the next day
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Anyone have a good tutorial or resource that teaches you how to properly letter speech bubbles/how to make speech bubbles well?

I've been clawing my eyes out trying to figure it out on my own.
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>>2369938
Thanks anon for the direction. I"m gonna do that for sure. I started to realize after the tswift pic drawing all the detail was not helping me get good fast. So I started reading keys of drawing and doing drawabox AND studying anatomy. I think I"m just cramming way too much in. I'm gonna focus on gesture now because I really suck at it. Thanks again.
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>>2369928
Seeing this makes me think of a new question: Is it better to memorising everything from anatomy books before drawing from refs/life? Like you gotta get your Loomis together before actually start copying from photographs of clothed people? I'm onto Fun with a pencil right now but still haven't done any gesture/figure drawing yet. Will it be more time saving this way?

From the look of what this anon did it seems like they are lacking the confidence and knowledge when it comes to drawing wrists/hands.
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>>2369965

Nope. Also Fun with Pencil is the weakest of Loomis books, better move straight to Heads and Hands or even better, go to Proko channel on youtube and watch the shit he does.

Memorization is good, but you don't need to memorize every single muscle or tendon. It's good to have simplified muscle groups in mind and do the life drawings.

I mean, what use you have that you know that "there should be muscle named X" when you don't really "remember" it, that is - your hand isn't remembering it.

So study whole muscle groups from different poses. Eventually with practice you'll remember on your own which are the main muscles and shit in legs, torso etc.

regards, n00b talking out of his ass
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>>2369691
Heads are way too small
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>>2369345
do not draw individual hairs.
try to perceive hair as solid forms built with hairs.
painting "clumps" is easier and conveys form better.

its not a good look with a high contrast face.
a pure black would look far greater since you are using a design trick.

i played with your drawing a little bit, take it with a grain of salt.
always remember to flip your canvas.
i know its a self portrait, but facial proportions are facial proportions no offence..
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>>2369732
thanks, maybe is because i spent more time on this one
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>>2369999
>z1079
this doesnt mean what i think it does, right?
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>>2370038
what do you think it means?
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>>2369989
yo thank u
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>>2369691
very good for beg thread
>>2369676
you found a non problem.
>>2369572
its a mess, stop using 10 lines per line
>>2369508
youre using wind and moving the hair as if its a solid mass
when in reality its more like a whip, if you push on side the rest of the hair will look like its pulled the other way, and with its own weight would go back the other day,
find a wire and whip it, that is flow. that is what you want to capture.

its because they are fat, i was trying to make them a tad bigger for perspective but it didnt work out 100%, didnt bother to fix them, samw with tits and the arms a little too big too.The bottom part is especially too big. whatever.
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>>2365587
you gotta squint your eyes more. his beard on his chin doesnt have any dark values below the lips like you painted. his eyes arent two white lemons, or even close (symbol painting) and his cheeks and the bags under his eyes are way lighter. everything else besides the highlight on his chest to the far left which you understated looks good m8
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>>2365587
in fact his beard on his chin should be as light as his mustache . forgot to put that... consistency is key
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>>2365760
his shoulders arent even. you gotta split up your composition with easily identifiable angles so its not as hard for you to comprehend. for instance the shadow on the forehead is almost parallel with the right should (his left) and then the right (his left) side of the head runs perpendicular and converges with the shoulder at about the same height as the eyebrows which are almost horizontal, which should help you establish a baseline so you can measure the projection of the other angles better. not to mention the head almost forms an equilateral triangle more or less. hope this helps!
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>>2365367
SAM?!
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>>2370117
thank you so much, i'll do it again with your advices.
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>>2365861
>>2365867
>>2365870
I'm not super knowledgeable about composition and stuff so I won't say too much about that other than I feel like the first piece should be really "iconic," like, nearly perfectly centered.

If you're into this inking, comic book kind of style I highly recommend working on:
1) Your lettering. I guess it kind of works for the last two but your handwriting feels completely out of place in the first instance. Play around with fonts.
2) Line weight. All of your lines have the same weight, so your forms all read a little flat. Some general guidelines to improve this are that boundaries closer to the viewer should have heavier lines, as should those further away from the light source.
3) Balance. Idk if this is the right word for it, but a sort of relative balance between black/white is nice. Achieved pretty well in the second image, not very well in the first. Maybe pencil in some values before you commit. In the first especially, the hands look really flat since you gave no line weights and no value at all (even though you have highlights on the shackles)
>>
I don't think I want to continue drawing really. I don't want to draw 3 hours a day just in order to actually progress at all.

I think I'll learn to draw from imagination at some level and then I'll call it quits
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>>2369691
nice; especially the one on the top left. you got good gestures and 'flow' but your anatomy could use some work (smallish heads, feet, arm length (esp. top right))

i did a few studies on faces and facial expressions; would love some criticism/advice
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>>2370369
a few more
i really need to work on female faces in general; eyes always end up looking fucked
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>>2370371
forgot image
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Where can I improve?
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>>2370475
resize and rotate please.

besides that work on your proportions and anatomy; especially on the neck and waist.
you've drawn and rendered them as if they were simply cylinders which they aren't; there's actually quite a bit of subtlety with the tendons and muscles and fat with the neck and waist.

her head's also connected to the neck weird; if it's tilted at that angle the head shouldn't be so high as it makes the back of the neck look super long.
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Did some 1 minute, 2 minute, and a 5 minute gesture drawings; drew that girl's smug, punchable face (poorly); and tried so hard not to suck at hands.
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>>2369691
Just wondering, were you doing this from reference, or from imagination?

If from reference, can you give me the references? I want to practice poses but tired of pixellovely.
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>>2370217

Thanks i appreciate the advice. I get a lot of my inspiration from tattoo work, and i guess it shows, but i lack a lot of knowledge and experience, so your advice will be taken to heart.
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Any tips? Just started drawing. Same guy doing the hands.
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Want to work on better lines. My drawings look so stiff.
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>>2370762
those actually don't look so stiff anon; lower right page are the nicest ones imo

only one i would really say looks stiff is the top one on the lower left page; there doesn't seem to be much tension what with pulling the leg back and all
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>>2370688
Practice with your lines, try to control the preasure so that you don't push too hard when it's not necessary and stop doing the chicken shit, just do the continuous line man.
Good practice for that is just taking paper and doing long horizontal and vertical lines, then when squares are created from those do shading in said squares from light to dark or train midtones in them.
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Guys, I am confused by the loomis Head and Hands book.
First he says that the cross section created on the ball is supposed to be where the eyebrows are located, but now when I started skull part the cross section is exactly in the middle of the eyes.
can someone clear up the confusion for me? Am I missing something?
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>>2370803
more than that, even the proportions seem to be off compared to what he said before with the whole divide face into three parts
I understand that in the end all of these are just geometric training tools to make your eye and hand understand the inner workings of the head construction and that those divisions are sort of arbitrary but I fear that my study process might get fucked by this, I sort of want my face and skull structure to go hand it hand
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Please laugh at my terrible anatomy. Let it serve as a warning . Never be this bad.
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short-time lurker, first-time poster. Decided to learn to draw, this is ~1 week into a travesty of a lazy general anatomy study
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>>2369691
damn anon, your lines are so fine

>>2370369
i like the bottom left, but you need to work on your eyes

>>2370475
sticky or start reading hampton or vilppu

>>2370610
your lines are pretty cool, you should strengthen your anatomy, your figures feel a bit empty

>>2370762
pretty nice, keep up the good work

>>2370803
watch proko video, he explains it pretty well

>>2370843
resize next time.
read a guide and work on your shapes
your drawing feels flat, also if the face is from the reference then you need to work on your symbol drawing
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Can someone help?

Why does the spear look like it's floating behind her hand instead of actually her grabbing it?
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>>2371128
Because you've barely drawn the hand gripping it (too small, not clear enough, lazily drawn), and you aren't indicating the effort she's applying to hold the spear in the air.
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>>2370970
my bad ill make sure to resize next time. I didn't work from ref . I do need to work on symbol drawing.
Thanks for the response. I will slowly become less terrible
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>>2371137
mmmh it doesn't look like i can get it right...

but am i getting nearer?
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Try to do self portrait. i fucking gave up
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>>2371146
make her hands slightly bigger

also the hand holding the spear should look more tense; right now it looks like she's just cupping her hand while the spear floats behind it.

grab an object and you'll see that your hand looks a lot different when it's actually trying to hold something: the angles are sharper, the knuckles stick out more, etc.

besides that it does look better; her hand's actually aligned with the spear now. i suggest you research and practice drawing hands holding things to get a better feel for how this stuff works

keep at it dude
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Hey whats the secret to drawing sexy abs ive been drawing abs for days and they still look bad
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trying to draw anatomy from memory
I know this is inaccurate. what am I doing wrong? what can I do better?
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>>2371247
faq. fixed orientation
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>>2371246
know the anatomy and what the muscles actually look like

your torso is way out of wack to be drawing defined abs on people, bro
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>>2371246
If you keep drawing it very wrong, which you are. The only thing you're getting better at is drawing it wrong.
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>>2371205
Yessir! Thanks!
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This isn't turning out how I imagined it. Is this salvageable?
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>>2372014
what do you mean? what do you want to salvage?

the maroon on bright green is pretty gross
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How am i progressing?

I stopped drawing 6 years ago and started again 2 weeks ago
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>>2370970
what should i do to improve the way i draw eyes?

>>2372014
change background colour, like >>2372057 said, the maroon does not go well with the greens

have a more clearly-defined light source. the cast shadow on the bottom right implies a different light source than the leftmost flower, for example. i suggest sharper edges for cast shadows and softer edges for surface shadows.

in all honesty you have the same problems as me: simply getting used to rendering in a digital medium. i've heard CTRLpaint.com is a good resource for learning to paint digital but i haven't had the initiative to check it out yet.

side note: your composition's actually pretty nice
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>>2372062
>>2371128

I am this guy btw

and this is the last drawing i made before stopping 6 years ago
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>>2372062
btw 01/26 is the result of a day without internet
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>>2372062
You really appear to be copying rather than focusing on drawing the underlying forms. The wheel on the wheelchair is a far cry from an actual wheel, and the perspective of the floor is way off. What you're doing right now is not going to help you draw well. You're better off mastering drawing basic 3 dimensional shapes before moving onto the figure, and I'd move away from such stylized images as well until you have a basic understanding of the human anatomy.
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>>2372068
honestly you havent progressed that much bro. a ilttle better in lines and more ideas in tone but exercising the same muscle groups with the same weight isnt going to get you anywhere. loomis up.
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Same guy doing the hands. Any advice on this?
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Ha ha! I hate myself!
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>>2372149
Pretty good bro. Way better than my garbage
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>>2372158
It's really frustrating since I can perceive so much more detail and I can visualize how it should turn out but somewhere between my brain and my hand it gets completely lost in translation. I've been doing photography for a number of years and I guess I'm used to being able to getting so much more information out of an image than I'm able to process by drawing.
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>>2372161
It's okay, you have lots of great details so far, I can only see you improving more and more
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>>2372161
don't sweat the details. do some gesture drawings. what's the essence of the hand that you're trying to caputre? i know it sounds like new age shit but what you're doing looks like shit because you're focusing so much on the details

this isn't photography
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>>2372082
if it appear that i'm copying it's actually a good compliment

actually in each drawing i'm concentrating on single parts each times:

Face, hips, etc. etc.

The last drawing i think it turned out decent because i dedicated like 10 hrs to it

Mostly i'm copying how to make the shadings tho
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>>2372391
what are you copying from?
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>>2370177
it's good for what it is. the alt style thread might be a better home for you

i guess maybe one thing is to decide the composition/frame before you create characters. it doesn't look too nice to have one character almost out of bounds
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>>2372406
poses and stuff nothing if i need to see how a joint works i search for images

About shading i watch Kantoku and Amane (from pocket key) which i usually bother during her lives on nicovideo
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>>2372066
avoid drawing the eyes flat, make them round
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Should I do drawabox? Peter Han's lessons? or keys to drawing first?

I'm too overwhelmed by all the stuff I've taken on and I need to just focus on one.
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>>2372551
Keys and Peter Han's lessons at the same time.
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>>2372481
thanks dude; i've just been thinking about this last night; should be useful

i think my problems with eyes lie in
a) making the eyelids match the expression i want
b) making the eyes symmetrical when they need to be
and c) getting the pupils to look in the direction i want them to look
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>>2365340
>my feet when 'tumblr' is the best looking style here
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>>2370275
wow, only 3 hours? wow
>>
opinions?
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>>2372742
if you pay attention to what you're doing and concentrate on recognizing what you're bad at and then fixing it, three(3) hours is enough.

many people just don't have the mental endurance to keep concentrating at their fullest for several hours and at that point extra practice isn't really helpful as you're not really paying attention any more
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>>2365246
Worked on it for hours. I am disapointed by the result.
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>>2369989
You've improved the face, and generally I agree with what you said about the hair.
But the original anon's hair is far better than your plastic helmet, you should have just shaded the original instead of filling and adding those misplaced highlights
>>
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>>2365250
>>2365251
Trying my hand at this. What should I try to improve?
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Yes, I know I should give up and kill myself blah blah blah

But how could I improve besides Loomis?
I am looking for simpe pose references, female body references, light clothes references, clothes and hand/feet reference for the love of god.
>>
roast me hard pls

and how to get it smooth and not like mspaint
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>>2373014
I'd also recommend studying proportions a little more and maybe trying to visualize the body 3-dimensionally; everything in your image is quite flat.
As for websites:
posemaniacs.com
Good for poses and different viewing angles
artists.pixelovely.com
Good for long sessions of practice and for hands and feet
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>>2373016
forgot pic
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>>2373020
Thanks a lot!
>>
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HOLY FUCK drawing a walking character is so fucking hard... help?
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>>2373188
lrn2gesture and look at walk/run animation cycles
>>
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Thread replies: 371
Thread images: 151
Thread DB ID: 477720



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[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vip /vp / vr / w / wg / wsg / wsr / x / y] [Search | Home]

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