Pastebin: http://pastebin.com/4YDuzW77 (needs updated)
ok im just fucking lazy, ill try to get something done before dragons dogma comes out. cant make promises though, still have very little idea about what update needed means, i want to get dragon up and going, and for that i need the computer parts to work, but some fuck up with them makes them not work even though they are all individually working... bit annoying of an issue.
medical literature, anatomy for artists, 3d programs with models you can peel apart piece by piece.
from what i remember the cranium is a sphere, or is simplified to a sphere, no matter what the angle is at.
im assuming these are examples of shit to add to the pastebin...
if i had to say anything, charcoal is easier to work with due to how it wants to smudge than chalk, though style of charcoal differs.
how do they transfer shit, depends on the time and what was available to them, many artists tend to use a method of projecting onto a scene, forget what it was called, or if they already had a drawing, grid the shit out.
as for cross hatching, look up etchers, they had some of the most sophisticated crosshatching you can find, everything else is just a simplification of this base on time constraints, needs or skill.
anything else you are on your own, the hatching and blowing up an image will likely get a note in the next bin iteration though, everything else has either never been asked or to specific/out of my realm of ill stand by it.
always thing while you do anything, tracing will help you understand why an artist made a line here, why this is the way it is, blaa blaa blaa, never mindlessly do anything.
for this specific book yea, most of the text is horse shit, the exercises are what people mention the book for anymore.
draw similar realistic shit, hell worst case scenario look up how a borge plate is to be done and try doing those.
that's honestly not bad, most 16 to 17 year olds work looks like shit and is doodles at best, usually angst ridden. granted looking at the people who were in independent arts paintings, some of them were good enough to sell... and some of them were autism levels because the good art teacher left and a bad one stepped in and did not reign in people autism.
how do I get more mental energy?
I want to finish a study fully but I can only finish half
I want to be a paintfag too
click on their shit and look at it closer, it looks allot less impressive zoomed on than in tiny thumbnails.
just judging on the colors he chooses when he works from imagination, he may be color picking the studies rather than choosing the color himself.
cranium, gesture, construct on top, all the while fixing shit where needed.
you don't so much as mindlessly copy references, you construct them with your own knowledge and when you have a hang up you look at your fucking refrence and find out what that hang up is and learn.
what marker type is it?
down them all with a script.
4chan x will expand all and you save them individually by drag and drop.
examples of this?
major forms first, than minor forms.
female body builders are really good, you dont have the roid muscles that makes get and they are cut more than most non steroid abusing males.
because alot of people who suck rip on people who are good but not great. than you have the people who only hate someone who has a job because they are making money... generally its closer to a put up or shut up kind of mentality.
use the tablet as a mouse? i have mine plugged in 24/7 even though i use it once in a blue moon with the mouse also in, but when i'm using the tablet, unless something is worlds easier with the mouse, i only use the tablet.
how this does works?
i have to draw it until it is a perfect copy?
Every time I read about perspective, all examples contain nothing but parallel objects like in pic related. If I decided to take one of those buildings and tilt it horizontally, would it start having its own vanish point? Do non-parallel objects have their own vanishing points or are they absolute to all objects? Are vanishing points tied to the scene or to individual objects?
How do i add perspective to my figures?
Has anyone actually used one of these without wanting to throw it in the trash? I was stupid enough to buy one when I was starting out and I haven't found a single use for it. Whenever I actually have trouble visualizing a post the articulation is so trash that it doesn't help at all.
Furthermore, what's up with the lack of good software for drawing mannekins? You'd think they'd be in pretty high demand but googling it doesn't turn up shit.
I'm starting on learning the very basics of gesture drawing and everything I'm doing so far looks like shit. Should I just keep drawing gesture after gesture? I've heard that in a typical session you're supposed to do alot
i'm gonna post the drawing from my phone but here's the reference I used
its mostly an exercise to make you understand what symbol drawing was when you still have no idea.
depends on how good you are, if you are bad, you lean more through repetition and finishing a piece is slowing you down significantly.
they generally draw the ribs as a box, waste as a sphere and pelvis as a box, sometimes they draw the rib and pelvis area overlapping the sphere area about 1/4th the way.
if i remember right, people said the only part worth talking about was the 2 exercise videos, which should both be on youtube, though may be hidden.
yes, it did get taken off, i dont know if it was part of a being friendly with the people who did the group buy and wanted no part of it being distributed, or if it was schoolism telling them to knock the shit off.
possibly not the fastest but yea.
i assume you know how to drop a box and shit into 1 2 and 3 point correct? if you cant, start there, if you can, pick eye level and draw it from there.
you get what you pay for, you spend less than 20$ on a manikin, but expect something like http://dolk.jp/s.f.b.t/en/
you do a lot because gestures are between 30 seconds to a minute.
And this is how things are looking, I tried to aim for 2 minutes went a little over.
Oh I am laffin.
You have a long what to go count famula
Does anyone know a book/tutorial/video that goes through rendering outlines and details based off geometric shapes? I can only draw simple geometric shapes for my life and don't know how to turn shapes into actual objects.(I'm going through Perspective Made Easy right now and I can't do the complicated exercises... only the geometric shapes.)
I'm a thin and unathletic beginner. One hour of drawing shouldn't cause muscle and joint pain the next day, right? Is there a guide telling me where my tablet should be in relation to my shoulder/elbow, what angle it should be at, wether I should keep my elbow at my torso or push it out etc.? I've been at this almost a year and no matter what I try, I regularly wake up with a pain that's new and suprising. I just don't know what to do anymore. Help.
8 years experience Buffwrist here. Shoulder to elbow to wrist is all aligned straight forward. Elbow is a few inches in front of waist. Elbow angle is about 110deg. Bottom of tablet is placed on desk right under chin, but to the right.
I actually use my tablet pen instead of a mouse for all computer tasks, so I've basically been 'drawing' (in the sense of body strain) for 8h a day 8 years straight. The only kind of strain I ever get is if I use the buttons on my pen a bunch. My thumb will hurt, then I switch to forefinger, then middle...
Thanks so much for the response. Please indulge some of my incredibly ignorant follow-up questions
In the position you described, where are your palm/pentip in relation to the corners of the (active area of the) tablet?
If from that position I want to make a line straight to the left, I rotate my elbow counter-clockwise away from my body, about a quarter turn. If I want to make a line straight to the right, my elbow stays at the same distance from the edge of my desk and moves up to the right, away from the floor and my body. Am I doing this wrong?
When you draw a line straight down, how close does your elbow get to the backrest at the lowest point of the tablet?
In the neutral position, are your forearm, thigh and floor/desk all parallel to each other or should my wrist be closer to the floor than my elbow is?
How much distance is between the top of your thigh and the bottom of your desk?
my palm and pentip go wherever. uh but the measurements i cited are with pentip at center of tablet. i have it set up so that the tablet surface is 1:1 with my screens. thus, keeping my arm straight, my elbow moves along with my hand and cursor position.
inevitably, when drawing long straight lines or long smooth curves, certain angles are more natural than others. i find i need to turn my elbow in and out for diagonal downward strokes. this would be solved by turning the paper irl or the canvas if i had better software.
8 inches from thigh to desk. desk is tilted slightly
elbow closer to floor than wrist only because of table tilt.
wait, why are we doing this? just do what's comfy. maybe you need an excercise regime.
No i never done the box exercises besides what i did in hs like 8ish years ago when they had us do right side of the brain?
Would drawabox.com be good for practicing that stuff or any other exercises better? and i mean the exercise seems simple enough the 1 2 point perspective never done 3 point tho is it okay to practice it digitally?
The idea behind his method is that you have to achieve control over your tools befor you "actually start learning to draw". He'd tell you that you shouldn't be doing anything else until you can create lines exactly as you intended them. It requires patience and zeal. If you feel that that's not right for you, then you're taught by the wrong isntructor.
I was wondering, with pic related, how much do you think the artist (namie-kun/namface) studied fundamentals and drew figure drawings?
With some anime artists, it's more obvious that they really know their anatomy (零@SAN値不足) but others seem to get far just improving their stylised anatomy the whole way through.
it's more just so you understand how to put the boxes in 3d space and have them look correct, how you do it, either traditional or digital doesn't matter, though i personally prefer traditional.
ok let me be blunt, proportions are fucked and you are horible at measuring angles.
learn how to measure with a pencil, it to accurately get angles and how to estimate distance in relation to other parts of the body, and for god sake use cranium as a base, that way you know at least one spot is correct on the paper.
go to wiki and random, keep hitting it till you get something drawable.
looking at that you would think they are skilled or at least know how to hide flaws... but looking at other works that i assume are recent, they accidently place things in perspective, they i believe extensively use reference, possibly trace/photobash, and i'm going to assume this person also just knows how to do proportions correctly, not anatomy, that's mostly based off the only anime drawings and the one where they had a guy with the shirt off was lacking in any detail you would think would be there, only some shading
What do you guys recommend for inking pens? I've been using Uni Pin pens for the most part with how coomon they are, but I've been branching out. I bought a 0.7 Koh-i-noor Yoken and a 0.2 Kuretake Drawing pen, just to try them out. What I'm looking for in a pen is waterproof ink that dries fast, doesn't feather and keeps to my lines as much as possible, and should last some time and abuse but I'm not looking for something to last me a lifetime. Just something that can draw well enough for a few months at least before running out of ink, or its nib fucking up bad within said few or more months.
Also, what do you guys recommend for a beginner's ideal dip pen, and some decent ink too. Trying out dip pens sound fun.
In a month ill will go from working 12 hours a week to 50 hours a week. I dont want to give up on getting gud. How do i prepare for this? cant affort to doodle, search 30 mins for refs or browse /ic/ for two hours anymore. Any wagecucks here who want to share their schedule?
How do you guys store your pencils and other stationary?
Do you guys have a pencil case? I just realized I just put my stuff on my desk and it get's messy. I haven't used a pencil case since high school.
I remember basic pencil cases were shit though and smudged your pencils over use. Are there advanced pencil cases or some shit with pencil holders?
Wake up an hour (or two, if you can) early in the morning, prepare to leave, and then draw until you have to go. If you still have the energy to draw when you get home, draw. Use downtime in the evenings (Or at other times) to find references. Work breaks or transportation time if you aren't driving to browse /ic/
i have to get up at 5 am so two hours earlier is not possible, i was more wondering about the most efficent way i can study on a tight time budget. should i just set up a schedule randomly like 'day 1: gesture drawing; day 2: value study; day 3: portrait study'.
>Work breaks or transportation time if you aren't driving to browse /ic/
good tip, i have an hour long commute
I bought one of these http://www.dickblick.com/products/yasutomo-niji-roll/. There's no more room in it and I have a couple dozen more pencils being shipped at the moment, so I don't know where I'll put those.
Don't browse /ic/. Use your commute to draw. Just whatever is in front of you. The most interesting gesture/outfit/face/landscape/building/cityscape you can see right at that moment is what you draw. Towards the end of your commute you figure out what you didn't do enough of and then that's what you do at home.
I see a lot of people who make vector art on illustrator by tracing the forms from photos. How is this not a copyright issue? I just started using illustrator and I'm not sure if I'm allowed to trace things like that or not. What I do now is I sketch on paper then trace a photo of my sketch, but I have some ideas that would probably look nicer if I traced parts from photos. What are the rules on this? Are they more loose for vector art? How can so many people sell art that's traced photographs?
what do you guys find harder to draw, heads or hands?
i've spent the last 5 months learning heads, and for the past 2 weeks i've been doing hands exclusively and it's hard to tell why people say hands are harder than drawing a face. i can't see myself spending 5 months to get to the same competence as i am at with faces
Currently doing exercises from fun with a pencil but have no idea what to do besides the exercises in the book.
Do you just try to get a grasp on what Loomis tries to teach and move on to the next book?
Does this drive anybody else nuts?
You're trying to clean up your inking layer and there's always the little bit right at the intersection where you either over or under erase, and you can either leave it and it looks like shit, or zoom in and fiddle with it, but it takes a lot of time to clean up every intersection, and you could be spending time on something else.
I suppose the easiest solution is to ink on multiple layers, were no lines intersect on any given layer, and then just collapse them all once you're done cleaning. But that strikes me as a hard habit to get into, and it would drive me nuts every time I forgot which layer I was on, etc.
Do you do that? Is there any easier way?
I want to learn something specific about drawing people's faces. And that is to do it with as few lines as possible, not in a symbols kind of way, but according to the more-is-less principle. Do any books/people teach that?
SAI has a transfer down option which basically merges the top layer with the layer below it and clears it at the same time. It's really easy that way since you can erase sloppily and you won't see any flaws once you merge it down.
But really this should be possible with any software using macros etc.
One solution is to have a hotkey for new layer / merge down and frequently make new layers when you have these sorts of intersections. Erase one with the comfort of a layer, then merge down when you're happy with it.
Has anyone studied Jack Hamm? I got this book and it seems to be pretty darn good.
How did he arrive at this east-south conclusion? I dont get this thing.
Hey, i'm new here and i need your help please. I want to start drawing on a digital tablet , i was looking the huion h420 tablet, is a good choice for a newbie? any other suggestions for that price? thanks.
I've been drawing for a number of years, and aside from still life and watercolor, I've tried to teach myself things like anatomy and gesture. I mostly feel kinda stagnant, and a little lost on how to improve.
Any pointers or tips on the basics of getting gud? They'd be greatly appreciated.
For rectangles and squares in 2pp, you have one vanishing point to the left and one to the right. The station point is a mapping of where you are standing, and if you draw a line from your left vanishing point, to your station point, then back up to the right vanishing point, you should always have a 90 degree angle (again, for boxes and rectangles).
This East + South distinction is arbitrary, but used to demonstrate a point. It could be N+E, E+S, S+W, W+N, NW+NE, etc. On a compass, these pairs of directions are 90 degrees to each other. You can't have one vanishing point at N and another at SW, as that's now more than 90 degrees.
Does anyone use the wireless with the intuos pro? Or really any comparable tablet.
I usually keep it plugged in because I assume there might be more delay with wireless, but that might be a completely baseless assumption. I feel like I've nearly broken my USB port a few times by this point handling it, so I'm considering using wireless instead.
Whenever I try to ink something it turns out shit. I'm still a beginner so I know it's not that great to begin with, but it always seems significantly worse. Is there something I'm missing or am I just really awful at it?
This is a troll right like how the fuck do you ink in a way that doesnt even follow the sketch lines at all? If you are being serious maybe just clean up the sketch instead of making new ink lines? i dono desu your style wont look good with line art i think.
>Think it's my brush
>try different brushes for hours
>None work, practice more thinking it's just cuz I'm shit
>Begrudgingly try inking the piece again
>Vicious cycle continues until I eventually use the binary tool and hate myself
I'm really not trolling? I have an incredibly hard time following the sketch lines, If I go too slow, it turns out squiggly and uneven, when I draw too fast it's not accurate.
What do you suggest doing instead of line art? I really have no clue what the next step is after sketching, as I usually get really disappointed with how it turns out and I start over.
what program are you using. I dono maybe i'm reading your lines way diff cause i see some your lines look nice and flowy and you should follow those but instead you following some other shiz so maybe im interpreting your sketch diff than you are. Oh yeah back to the program you use. If you are using sai maybe try and use the stabalizer and see if that helps with your shakey hand. Also maybe use a thicker brush cause thin lines won't look good unless you are good.
What do you mean by cute? and if it's just for yourself i mean literally anywhere? just look at stuff you think is cute and try and imitate it? Like if you don't want to be a artist and want to just draw cute (girls) for fun and shiz i dont think you haveeeee to do all the steps but that might also be literal bad advice so take it with a pinch of salt.
I'm using photoshop, but maybe I will try sai. I don't really have this problem so much working traditionally, but with digital and not being able to see where the lines are I really struggle.
And yeah I feel a lot more relaxed when I'm sketching and the lines look better, but I dunno when I try cleaning it up maybe its just nerves or something.
Like i used to use sai too but i want to do more painterly shiz instead of linearty stuff. But I think in photoshop you can use the pen tool and do lines like that but i dont know about that since i just stick with painting on ps. Sai is p good with lineart in mind tho thats fosho.
But yeah maybe you can erase some of the lines you dont need after you finish sketching and keep cleaning off lines you dont need and be left with a "line art" but unless you gonna use it in a peice where you will color and stuff it'll look p bad going that method.
I'm a complete beginner in need of some structure. Is pic related a decent book that won't fuck me over in the long run?
focus on one would make you understand one better, but its boring to focus on only one thing.
a rapidograph, i also recommend looking into inking with brushes or with nibs, unless you are on the go, than i recommend the copic pocket brush.
does your job demand 100% of your focus and effort or else you put yours and other people's asses in danger?
if yes, cutting sleep cant be done...
best i can tell you is to just draw, even if you don't feel like it, make it your go to hoby.
i have a green plastic box i got at a yard sale about 16 years ago which i put most of the crap i use a lot in, i keep other things in their boxes, and i have a canvas roll (the same style linked >>2350600 but mine came with pencils of every hardness) thing i got a while back that i used as a way to test out different graphite hardnesses.
i don't recommend pencils stored in anything soft bodies ot in a way that requires you to bend them at all to take out, as you can break the lead inside.
gesture every day as a warm up exercise, than i would suggest focus on proportions/measurements, is this line correct to this line... its the one place most people/beginners fail at so hard that makes everything they do shit more so than any other failing of theirs.
once you get good at that, start committing anatomy to memory. major forms first minor next.
from there you should be able to self diagnose problem areas and work on them.
are they making money?
are they claiming the art as their own?
if no to both than most people don't give to much of a shit.
because a face is more or less the same every single time, small variations, where as a hand, is only 1 form set in stone than 5 appendages that have 2-3 points of articulation each... when i was still in good practice, a face wasn't to hard to do decent, but fucking hands, every one came out an abortion for a long god damn time.
I don't bother with inking anymore, i run any work i want to make digital through photoshops palette knife tool and it gets me good enough lines to not do the inking phase digitally.
however, if when i did do inking digitally, or at least try to, i worked on one layer, at a large resolution, and when i wanted to erase part of a line, i would turn the canvas to an easier angle and erase with a large hard brush as s close as the top one in the image, than i would go in with small soft brushes and clean the area up... it may not look perfect, but once you downscale it is becomes unnoticeable and even if you know what to look for barely noticeable.
if im understanding what you are asking for, i think a gnomen dvd... i think a comic book anatomy one has a head section where he goes into great detail how little needs to be there for someone to see a face.
to fucking small, don't even bother. i mean seriously, 2 inches by 4 inches active area... thats a fucking joke.
that should be the exact same as the huion 610pro, but for about half the price new.
know what you are getting into though, they are great tablets when they work, but driver issues are kind of a pain in the ass if you have them. read up how to install the drivers before you even touch the things.
got any practice thing to post? without really knowing where you are its hard to tell you what to do.
get a usb hub, and plug shit into the hub instead of directly into the computer, if you want to go really nice, a powered hub. but on the topic of lag, yea, it will add a small amount, so small its unperceivable, you may see it a bit on fast strokes, but its nothing that you should be actively concerned about... i just keep my shit wired all the time because i don't like power coating out
ok, your issues is simple
the lines in your ink are not clean.
and from the sounds of it, you suck at pulling lines.
i don't remember, but there is an art tool that makes the lines with vectors, so you can adjust thickness and curve after you put it down, use that program, someone else will have to tell you as its been a long fuck off time since i last did any inking digitally.
but yea, its an issue most people face, their sketchy lines look a lot fucking nicer than their clean linework.
it takes a good while for that to stop happening.
define cute with an image.
look the image is suppose to snap you out of using symbols, forcing you to draw what you see, instead of what you think you see. the moment you are able to do that, the image looses its value, drawing it till its perfect would be stupid.
knowing the planes of the face and drawing the shadows correctly?
pentel pocket brush, if i remember right it is the cheapest brush that is great for inking, once the cartridges run out you can use it like a dip brush, or even fill it with your own ink though that may not work as well as just dipping.
as for nibs, you fucking got me there, i picked up a set of highball nibs to try a bunch out at once. apparently no america company is worth a damn when it comes to nibs...
so you are going to want to get japanese nibs, and specifically a G nib, and whatever the japanese equivalent of a crow quill is.
as for inks. not going to lie, i'm a cheap mother fucker so i went for "higgins fountain pen india" while i like it for what it is, it's apparently shit.
Thanks. I got a one of the Kuretake brush pens with refillable cartridges. Is that good in itself for learning the trade and inking drawings and comics, or is the Pentel pocket brush superior in those aspects?
>Kuretake brush pen
probably more than enough, just keep in mind im a very cheap motherfucker and if i can get away with paying less i will, with the pentel, its something like 7-14$ and wouldn't scare me as much to abuse as let's say a 28$ pen like what you have would.
lets assume he is able to do that shit traditionally, traditional to digital, while easier, is a different muscle memory set, on top of how weird it feels to draw one place while looking at another for the results.
if you are able to cut back on sleep a bit that would be helpful as you don't require a hard "this is when i need to sleep, no way around it" time.
I tried to draw strictly with digital, but I began to procrastinate more. I draw more when I have a pen and paper in front of me instead of a tablet. Does anyone else go through this? Any tips?
How can I make better dissections? Mine looks like shit and isn't convincing at all, Idk how to look at a reference and replicate the textures.
How do I make those stockings? textures?
Also, how do I paint in this style, seems very easy, but I'm a total begginer.
I want to learn to draw manga in the UK. Whats the best course out there to study so I can get the skills and knowledge to become a mangaka?
medium 5x9 or bigger tablet is the minimum you should consider, its smaller than this that is a pain in the ass, also the really large tablets, at least by people who are already use to a medium are also a pain in the ass.
reference whatever medical text you need, and use female bodybuilders. the muscle structure between men and women is largely the same outside i believe the chest and lower abdomen, at least as far as artist anatomy is concerned.
an impressionistic color pallet
this gets more people than anything else, outside of this you are trying to hit specific niches, which also require their own color pallets.
well it looks like this person already had a tube made, than went about dissecting it after it was done.
things to note are the hairy texture, the bumpy and the waxy, these are what is going to make and break believability, alphonso dunn did a video on this a while back where he made a fuck load of textures on simple shapes, look that up and do that exercise instead for a while.
get a tablet and get a program and start that grind.
for the blue one its a dot matrix with no wrapping around, than a rose pattern on top of it that is trying to wrap around a bit.
go to mcdonalds and start flipping burgers because you will never be a mangaka, and this isn't some dick on the internet telling you to give up your dreams, this is a reality check that japan is a racist country and will pretty much fucking never have you as part of their workforce if someone in the country can do the job.
if you just want to draw comics or get a job drawing, there is watts online, i don't know of anything local to you though.
how are you rendering it? is it lines? hatching? pencil shading? it probably has a lot to do do with either the values being off or you're not understanding how to manipulate basic forms in perspective.
it would be a lot easier if you posted your attempts
Try converting the image to greyscale, you are probably just missing the values, it can be really hard to judge values in an image like that. Post your drawings tho, it could be something else.
Does anyone have a digital copy of a book 'Perspective made easy' by Robbie Lee? (do not confuse with 'Perspective made easy' by Norling).
Loomis says we need anfas and profile measurements and the - project them.
Like, you rotate your basic shape (ball with planes or box) and project on its parts measurements accordingly.
Though this is basic concept and im unaware of technicalities.
you would at best call that a asian inspired comic, and this can sell, but largely anyone who looks at it and sees its not from japan just cant be asked and if you want a comic fan to look at it, again, they may just see it as weeb crap and walk by, unless you make a webcomic and get a sizeable following for it, you likely won't get anywhere with a manga like artstyle.
this is also assuming by mangaka you mean you want to literally make manga.
yes i believe that is is, but i'm not going to say 100% i recognize the name, but i cant say if that was specifically the one its been a year or so sense i last looked at it.
What exactly is a form study? I don't really understand what it implies outside of "examine a subject from photograph or life and draw the shapes that you see". What should I be examining? What should I learn from this?
What's the best medium to learn to paint in color? My goal is to learn watercolor and digital painting, but if I start with watercolors I'd waste a lot of supplies.
I have watercolor pencils too (about 30), normal color pencils (prismacolor 12 set), and an intuos 3 with SAI and PS. Would starting digitally be recommended?
Thanks in advance.
It's not as simple as "'draw the shapes you see", it's more so about drawing the shapes and while thinking of the 3D form.
Like this picture, even though it's a 2D character on paper the artist was thinking of it's 3D form.
So what techniques should I employ? Cross-contour drawing? "Transparent" drawing (extrapolating parts of the form not visible from the current view)? The way the shape affects light flow and by extension, value?
Also, what sort of mindset should I take on? What should I conceptualize during the process? What makes the study more than just "draw what you see"? Construction is something I've historically struggled with, so I really want to get this down.
I started out doing a little of cross contour, as for "transparent" drawings I didn't do that as much, but while I was drawing I imagined the parts I didn't see even though I didn't draw them, and took note of it's placement.
Personally I didn't do any of those, but I thought about it in my head. Like, everything can be simplified into basic shapes, and with enough understanding you should be able to picture them in your head, even if it is something simple like a roll of toilet paper.
If you want to understand construction just work with Vilppu and Hampton's books. Hell, even doing a little bit of sculpting would help.
Observation and making your brain thinking is a great way to learn too, for real, some times just you know, seeing a picture of an artist you like and start analyzing thing will definetly help, same with tuts or books
Ah, so it's basically standard drawing from life, but with a deliberate mental analysis of how three-dimensional objects sit in space and optionally a little bit of marking to indicate understanding. I'm understanding this correctly, right?
> Vilppu and Hampton, even a little bit of sculpting
I've heard a lot about Vilppu and Hampton, but I have also been told that material is more geared for intermediates, and as of right now I'm only one step above absolute beginner.
Yes, exactly. Mind posting some of your art?
Honestly I'd work with Vilppu and drill it in to your head early on. I bought LOOMIS when I was starting out and it went waay over my head.
But Vilppu is more so about gesture and forms, so I think you'd benefit from it either way. Hampton builds off of Vilppu and gives you more solid "anatomy", so that will take your imaginative drawings further.
I'm a bit hesitant, but eh, here. Pic related is my best work ever done so far. Not sure how I did it, almost seems like a fluke.
More relevantly, I've recently started a practice diary on DA (http://the1banana.deviantart.com/) after a seven month hiatus from drawing due to coursework, but I'm excited to get back into it.
After attempting chapter 1 of Vilppu Drawing Manual and struggling with gestures, people here diagnosed the problem as overall lack of line confidence and familiarity with life drawing and recommended I start from scratch with Keys to Drawing, which I am currently engaged in doing. And yeah, Loomis is a bit over my head at the moment. Historically, I have struggled massively with Fun With a Pencil. My cartoon heads just look freakish and unnatural.
I'm seriously not much more than an absolute beginner, so I thank you for taking time to help me this late at night.
Honestly I'd grind though fun with a pencil until you can at least apply the concepts. Basically everything else is built from this book. Although the first few chapters of Vilppu would help, as they are pretty simplistic and address pretty much the same issues.
I'm pretty bad, but i'll add you on Deviantart if you'd like. I've been inactive for a while but I just graduated and got a shitty AA in art so I've been using this break to actually practice lol. In the two years of classes all I learned are photoshop, and that I liked Watercolors.
What would best help me improve my art?
Top left: Her left boob should be pulled up a bit. boobs move up slightly when the arm is raised, pic related.
Your figure in perspective has her leg and feet completely cutoff, and you didn't use straight lines for the diagonals. You also didn't measure the torso very well against your vanishing points, and didn't measure the pelvis or head against the vanishing points at all. Put more effort into it - look up how Loomis does his figures in perspective from Figure Drawing for All Its Worth for a good starting point.
The other drawings all suffer from cutoff limbs. Embrace calves, feet, and hands, and master them, stop running away.
this will really help me out thank you. and thank you for pointing me to the right direction.
how could i learn to draw hands feet ankles and wrist they are all major weaknesses of mine
I want to get into drawing, maybe make a webcomic or draw lewds.
I've been looking at a bunch of tablets and I'm thinking about getting one of the recent intuos tablets around £70. The problem is they are small and I've heard drawing on a small tablet sucks.
I can get a used medium intuos pen and touch for £110 but I'm not sure I want to pay that much and buying something used can lead to problems sometimes.
Any recommendations for tablets?
i like the huion tablets. i used a 610 pro and a 1080pro plus both are wayyyyy bigger than my first tablet a wacom bamboo and a fraction of the cost. i love my pro plus. just install drivers before you plug it in tho.
mmm the 610 definately felt a lot worse than the 1060. Butttt it wasnt that bad desu and i got it for like 60ish american so it was a good price imo. However the 610 i dono how or why but the top texture orr whatever peeled off like it got scraped by my stylus?? i did use that one for around a year or 2 but yeah desu i'd easilyyyy go for the 1060 like the build quality and feel is so nice. It's really spacious with a lot of room and it's keys feel nice. I never saw a need to use the inbuild memory but it might be cool if you plan on taking the tablet to a friends to draw? you can install your art program on the tablet and use it at their house but again you'd have to download the drivers and install them before plugging them in.
Same way you learn anything. I'm sure wherever you're learning construction from has what you're looking for. If not, Loomis, Bridgman, Vilppu. The information is out there, you just gotta draw it.
Can anybody point me to some videos of professionals drawing on non-cintiq tablets? Not screen-captures, but the artists actual body. I want to observe how they have their desk set up, how they sit and move and so on. Can't find anything worth shit.
you can move to island/alaska/northern europe. That's my plan anyway, the last 2 winters were complete shite here in central europe and winter is my favourite time of the year so fuck this place as soon as I finish school I'll try to move north. Winter all year son!
How would I go about creating textures like these?
This a texture from a game called LSD Dream Emulator. I want to be able to create textures similar to this. I'm guessing they used some software or compressed images to get this effect. Or maybe someone just handpainted 50 of these.
I'm asking the real question: what gets the likes and shares on Facebook? if for my first digital drawing I want to sell my soul right from the start, what kind of piece will appeal every demographic that would go from my mom and friends to people you encounter browsing 4chan to "generate buzz"?
super detailed, photo realistic portraits of celebrities. Also make pieces relevant to current social trends. IE Back when harlem shake was a thing, you could, like, draw obama doing the Harlem Shake.
Post them so we know where you stand, remember this is practice shit it's meant to be shared.
Understand the planes the face in perspective
This is a fun problem, I mostly don't draw because I keep re-going over the same fucking skill that already learned in the past but shit away. If anything you can take from me, it's draw every day, don't fucking waste your skills as re-doing the same shit over again to re-get to where you've already been that sucks so much dick
Okay this is gonna take a long time replied all of this so let's set a baseline for what form study means in this context, >>2353086 We are going to use this as the baseline, think of it as though you're trying to draw an object while doing a wireframe of it. If you need help understanding what this is look at old video games from PlayStation one or Nintendo 64 they usually have wireframe cheats, play some of those and use the cheats and you'll probably understand what you should be doing. >>2353091 Note the image that he posted, Even though it's trying to emulate a wireframe it's not doing it exactly.
Looking at this send your sketch diary I can tell you why this one seems like an accident, you're just starting to get good at proportions. Once you get proportions down and you're good at measuring how far some line should be from other lines your art will look immensely better on a regular basis. Look up bargue plate, if I remember how you're supposed to do those correctly it's all about proportions. The exercises that you do here would probably help you in drawing in general.
Learn all of your color theory and all that shit digitally, the skill is transferable to traditional and the only thing you have to learn at that point is the medium itself, you won't be fighting the medium to also learn the color theory. This is also the far cheaper route to go to.
If these are from imagination, you have a fairly good basis to work from. What mistakes you're making right now can be fixed through repetition and grinding the areas. You would also be well served shadow mapping, treat the edge of the shadow like another contour and start drawing that, you can fill it and if you want to but it's not necessary.
If I had to take a guess they just did a complete site overhaul and instead of opening up registration they're keeping it down for longer to work out any of the kinks.
Just judging by the cover art alone, not a single person would fucking pirate that thing because it looks like it's a piece of crap. Again I can't really speak to the contents, but if I had to take a guess you'd be better served with other books.
Taking my time and actually finding the artists website, looking at the first chapter of the book, I wouldn't hold out no hope that anyone is ever going to bothers pirating it.
Take a look above, I link the Monoprice tablet that I believe is a direct copy of a huion 610pro for a little under $40 American. There are issues with these tablets, drivers being one of them, but when they work they perform about as good as an intous pro, just without measuring the angle you're holding the pen at.
There are plenty but you not to find anything at all encompassing, is there anything specifically that you want.
First off, fuck the soft brushes. Second instead of trying to shade with the harder brushes, pick a highlight pick a mid and pick a dark tone and only use those three.
Third, learn to do value studies and do a lot of them it helps a lot, especially not having to think of color at the same time of thinking of how bright something is.
You're probably not to find much there just because there is very little value in it to most people.
You started wanting to draw bigger? I'd say get some 24 x 18 newsprint, then get a 26 x 24 drawing board.
You should be able to find color-coordinated muscle charts on Google by searching anatomy artists.
Feed the images through a program like irfanview, and do a batch color conversion. You'll want to set the color value to something 256 are lower. Then you just lower the images resolution and there you go.
With skill comes speed, Now if you talking about most speed pain so get to see on YouTube there sped up by a factor of 2 to 20
Honestly better than I thought you'd be.
Have you ever thought of giving inking a try?
If you haven't, pick up a Pentel pocket brush and try doing with that, while you're doing that you might also want to try crosshatching with it.
There anything that you can show us from her life that you've done? You shown us mega man in a car but those can easily be just a style that you got good at.
Oh you are supposed to capture movement, but I look at prokos gestures and I can't think of a single way you could possibly use what the fuck he just did in a finished piece, but in the same vein look at someone like vilppu, were even from the most basic gesture he draws you can see how it turns into a finished piece.
Then I listen to another artist I can't remember his name, but he basically just the gesture and told you that if any of the proportions were often the gesture just fucked the whole drawing because it's not fixable and redo it. He did this in the gesture phase because it took very little work for him to get to that point get that point would still be the basis of everything he makes going forward so if the bones were bad everything following that would be bad.
I think with animation a gesture would be taken differently than with non-animation art, can't think of the fucking word for that now, where the entire purpose of the drawing is getting the motion and making it believable in an exaggerated sense.
Well aware, but how exactly do I respond to somebody who's saying I'm drawing bigger than I am before what do.
On a side note, I got the 16 GB DDR two to fucking work, I had to down clock in a bit but overall it's significantly improve my computer's responsiveness considering I would constantly go over eight gigs of RAM before this.
So for the next I don't know couple of threads I'm pretty much just to be using Dragon to respond, and I'm going to miss a lot of things so it's probably gonna sound a little weird, that said my normal writing's is pretty shitty to but now it's going to be weird because of the program interpreting my words weirdly and set it just me thinking too fast and forgetting to type out words.
The top right is from imagination the rest were 2~5 min figures I think maybe 10 at most for the on bottom left.
These are all from imagination. the bottom one i didnt even know the fuck cause it was all smoke and i dono wtf to do for that.
If you're using chrome there is an extension called ImageZoomer, that makes file sizes that are too big no longer an issue. If you're not using chrome there is a version of this for every single browser that exists, I suggest you get one.
They're not, you see in the upper left-hand corner of the browsing where it says popular, click that and select new, on average I believe this place doesn't attract as many little kids is something like deviantART would, or the artistic right now, but they're not good you're just seeing the good ones.
The way I do find the definition of good, it isn't being at the level of a master, it is even being at the level of employment, good at least to me is just I don't hate what the fuck I make anymore. While I would like to be better than that, I don't define good as being better than that.
Like I said before you have a reasonable foundation, when you doing the quick sketches, try looking at the image, understand the pose that it's an, and then try to draw that pose from imagination. Once you think you got the pose down then drawn again from the reference. After that's done take a look at the one you made from imagination the one from reference and the reference and figure out where your missing information. This should probably help you a lot till show you exactly where your lacking and where you should focus more
In gesture drawing, how are you even meant to draw things that are hidden by clothing? Like in a dress.
Just guess if the leg is straight/bent? On the woman you can tell one leg is bent forward but you can't see her supporting leg.
I always skip these images
Asked this in the last thread but didn't get a response.
In manga studio 4, when selecting an area and choosing the "tone" option you would get a real time preview of how that tone would look in the selected area. In 5, this seems to be gone and you only get a little preview in the options box. Is there a way to reenable this feature?
i'm afraid i can't help you since you seem to know more about screen tones than i do.
on that subject, what are some good, and i mean good tutorials on how to apply screen tones in MG5?
I've been watching tutorials on how to use real screen tones but the digital ones don't seem to behave in the same way. like, i can't overlay the same screen tone on two layers because the tones are 'locked" in a grid of sorts.
i also don't know at which resolution i should be working and if it has any impact on the quality of the screen tone and...ugh, so many questions !
oh i already watched the official tutorial from smith micro btw (it's not very good)
Looked at some comic book artists' work and I'm starting to get a tiny bit of it. My question about where to learn about drawing faces with as few lines as possible still stands: >>2350708
Would greatly appreciate some links/general advice.
Thank you so much!
Btw is there a better way of looking up reference like I always try google images and try and look up refs by typing what I see like oh side view or hands forward leaning over and i get the weirdest things not related to my pose i'm pretty sure im looking for ref wrong,
personally i just got a bunch of models from peers, its all up to the terms you use to search though...
don't forget about bing, i honestly prefer bing for image searches... there is another search engine for images i cant remember the name of but it was all free to use images that have no copyright associated bullshit attached.
I was on a roll, practicing the entire two weeks, start to finish on my winter break. Grinding the perspective and taking notes on Marshall's lectures.
School started again about two weeks ago and I've barely drawn again since. It pisses me off how much life and vigor takes from me.
Besides just dropping a bunch of my classes, which I am, how do I get my inspiration back? Sorry for the dumb question but I need someone or something
expanding on this anon:
draw every day from life. Studying perspective/anatomy from a book/video is necessary, but will burn you out, and is less rewarding than drawing shit around you. I find it 1000 times easier to get inspiration/motivation to draw shit around me (my cat, mom, some statue, etc) because after a while, my sketchbook is like a journal of my life, and I remember each drawing. Make sure you date each drawing, maybe other notes like how long it took, but ALWAHS date it.
Caveat is you usually have to spend 30+ on each drawing to really get it to be a rewarding drawing to look back on. So so worth it though. Make sure you're diligent about measuring, so it looks like what you're looking at.
Remember this: Stare at your subject, glance at your drawing.
Every season there is a lot of new anime aired.
In each title we see good technique work with construction, consistency and render.
These titles are done by a lot of different artitst.
This means we can speak about it as some craft achievable by average joe. Given this is Japan, there might already be some established way to achieve this craft.
Is there an utilized for drawing anime program, course, which accents on anime-specific construction, free camera angles - anime uses this a lot when showing character faces - anime-specific perspective, render, gesture, anatomy etc.
I know there is a right way - to learn classical realistic drawing from the scratch and then stylize it.
But is also a hard way.
Given that i need to draw anime - maybe there is a simplified, utilizied for this narrow purpose - way?
To be completely honest the best you're probably going to get is finding somebody who knows the program and is drawing with it, it's sad but most tutorials are only made for Photoshop, one of the downsides of the program even though I like it a lot more than Photoshop.
I would say make the transition after you got to the first time your ability to see your failures is exceeded by your skills. What I mean by that is your drawing and you're not seeing parts for your bad anymore, it's a common thing to leapfrog it every now and then your ability to see it won't be as good as your skill is so you won't see flaws but then your ability to see will level up and then you'll see all the flaws in your shit and then your skill will have to level up right after it. Until the first time you stop seeing flaws I'd say work traditionally only, in this phase repetition is your friend. Once you get past this part that's what I'd say start rendering or start trying to go digital if that's what you really want.
The rule of thumb is you don't draw lines on the face, period.
It's something like every three or five lines you put on somebody's face adds a year to their appearance.
Now if you want to draw a face with his few lines as possible as in you just want to draw the eyes and eyebrows nose and mouth, take a small portion of the face let's say the eye, draw like you normally would look at it and figure out what you can probably take away from it and still make it look like and I and draw it right next to it do this in a bunch of thumbnails and just see how little you can get away with. If I remember right the human face is capable of being simplified down to five lines and still be recognizable as a face.
I don't give a fuck what life takes from you, draw every day or you lose your goddamn skill. Find a way to make a small bit of time just to get one drawing and 10 to 20 minutes at most, that's all would take for you to maintain your skill base. While you're in school just focus on sketching don't focus on finishing pieces so much, you don't have the time and I'll be completely honest with you and Lester it's studying something for liberal arts major whatever you're going to school for is probably going to give you a hell of a lot more than art will.
Probably the same reason why whenever I start getting horny I find weirder ways to masturbate and I normally would've, the moment you crank one out that drive dies. So try this don't crank one out for a few days and see if you can use that motivation that you normally be using the jerk it and see if you can apply that to drawing
Japan is so fucking pressed for animators, and they refuse the pale any form of a decent wage, that they ship it out over to Korea, China, the other Asian countries that basically do the bitch work. The most they do in a house is key framing, I believe they also do the touchups for Blu-rays and house to. How I remember the story of one's animation firm farming out to Korea and then Korea farm back out to Japan and they picked up just a bunch of fucking amateurs who did animation as a hobby.
Also because this is Japan I'm almost can assume that everything that they're doing is in-house programs, all of which are so fucking cumbersome that you have to be retarded the design a program in that way.
If you want to learn animation, the best way for you to do that right now would be with flash. You don't have to use motion tweening you can draw every single frame you want, but outside of flash every other program is professional and they don't have easy to find tutorials if even tutorials.
Thank you for your response. I probably didnt clarify must question - asking about anime i meant *drawing*-anime-part not the part where you program parts together to play as animation.
> I'll be completely honest with you and Lester it's studying something for liberal arts major whatever you're going to school for is probably going to give you a hell of a lot more than art will.
Should I drink beer? im really depressed because of a girl. I've done about 4 portrait practice, about 10 gesture drawing ang watercolored a really bad one, and even colored on a coloring book. I can't calm down. Usually it does the trick.
Just a few new questions
>Drawing from Life
So you mean everything from shit like the book on my desk to pictures of random people in real life? and this is supposed to help you move away from symbol drawing right?
>Drawing from Imagination
This is after you've been grinding fundies and drawing still life right?
Will drawing/studying pictures of muscle guys/gals help?
Any tips on doing this digitally, does line weight help?
Erik Olson's Perspective courses had me rolling until Lesson Perspective 3 - Referencing, Scene Set-ups, and ellipses. At this point it feels like my brain just ceased up and stop grasping the concepts, or maybe I'm just really stupid and I never truely understood what he was talking about to begin with.
Nevertheless I've been trying to give this my all and I want to continuously give my all. But I doubt I'm going to fall into the projected time given by the AGURI course.
So with that completely in mind I would like to know if there is some type of material whether it be book or video that well give my brain some perspective on looking at perspective. Something that could make things easy to grasp so when I go back I don't have such a rough time.
Maybe another video I can watch that will make things easier if I come back to Erik Olson? Or am I just stupid when it comes to perspective.
Technical/Architectural perspective is scary at first, but it's mostly mental. There's a lot of jargon, a lot of fancy techniques, etc. I resisted it a lot because of how geometrically intricate it can get, but honestly once you feel it out a little bit, it falls into place quickly. Take it as far as you can go, and don't be intimidated.
I used Drawing Essentials by Deborah Rockman, which goes from beginner to pretty intricate really fast, but it's incredibly rich with information. For advanced perspective, I'm currently working through Perspective : A New System for Designers, which is a pretty shitty book, but some of the ideas in there will take you to the absolute limits of what people can do.
Olson's stuff is comparable to Rockman's, and it's paced well.
I know its scary, I'm already amazingly scared of it lol! But I don't want to shy away from this, but the mostly mental part is so like GAH!
Everything from measuring to one point perspective to 45 and 30 degree angles was easy and simple or rather just easy to understand and grasp. Cone of View and Film type was also easy to grasp because it was all very technical and exact. but as soon as imaginary things started happening things started to get jumbled for me.
One being the most jumbled was his diminishing guides. He created a location for where we wanted his Cone of Vision, and created a 30 degree angle from that point It was obvious that it would have easily gone off of his paper to actually hit the station point. Yet he somehow comes back further up the Center of view and kicks a 45 off where he WANTS it to hit. I feel like I'm missing something about the process
> bargue plate
I have acquired all 69 bargue plates. What do I do with them. I know I was told to copy them EXACTLY, but is there anything else to know about them or the appropriate process before I just start doing it?
how long do you gesture sketch before you start getting good enough to refine?
For instance, is this an accurate assessment of how to do them properly? I've read several methods and I'm not sure which is the right one.
> this daunting task is actually for a 9-12th grade drawing class
fuck me fuck me FUCK ME FUCKING SHIT ARRRGAH
is there a personal stock timer?
Err, what I mean is, a program that you can load images onto then set a timer to it (30, 60 etc etc) and it'll cycle through?
>honey view image viewer
fuck, why didnt I remember image viewer has a slideshow option which is basically a timer.
im fucking retarded.
how do i do a study of another artists's style, in a way that would make my style closer to theirs? do you just sit down and try to replicate the picture exactly like you would a photo study?
beginners luck? or you were freshest on the first one. don't think about it too hard
>So you mean everything from shit like the book on my desk to pictures of random people in real life? and this is supposed to help you move away from symbol drawing right?
yeah, so long as you actually LOOK at the stuff you draw instead of just lazily drawing your mental idea of what 'a book' looks like.
>This is after you've been grinding fundies and drawing still life right?
nah, do it alongside the fundies and still life shit. use your studies to supplement your imagination shit. there will never be an 'after', you will always have something more to learn.
>Will drawing/studying pictures of muscle guys/gals help?
if they are things you enjoy, it might be worth looking at them, but while cross referencing with anatomy diagrams to see what the artist is trying to portray. fanart can get things wrong sometimes.
this is because sketchy stuff is a little more ambiguous and less finished, so you're getting away with more. tons of artists have this problem.
>Want to learn to draw
>Afraid to resort to tutorials because my style will just become the tutorial maker's
CAN someone learn to draw with no tutorials/examples? I don't wanna look like my art style came off of wikihow or some shit.
I'll take the "wikihow" as a joke (as you probably meant your whole post to be) and answer seriously.
Do you think the old masters learnt everything they knew in isolation without knowing anything about their historical and contemporary context? If you do, does that correspond with what you know about the history of arts and crafts?
Do you hold any contemporary artists relevant? Do you think they grew up in a barrel with no external influence? If you do, how are their works so closely related to whoever was prominent just before them?
Do you think you are a special snowflake whose cognition differs from everyone who came before you? Or are you just a lazy fuck who wants money and recognition without putting the work in?
I want to focus on the human figure. How do you learn anatomy as an artist? So you can draw people with varations and not just the same body. I assume you don't do it the way a med student does. I mean the names of the muscles are not important for an artist right? More like how to draw them from different angles and how they change depending on the pose.
Does anyone know what teal line guys patreon or tumblr is?
draw the diagrams. then look at photos of people, and think of where the muscles/bones would be on the people if they had transparent skin, and draw them. same goes for life drawing, do life drawing and take an anatomy book and look for the landmarks on the skin. see if you can find one of those classroom skeletons to draw.
You've already failed.
Don't fucking fret over your style before you even know how to draw. It'll come as a consequence of your preferred workflow and your preferences, not some fluke of watching the wrong tutorial and catching his style like it's some kind of contagion.
Seriously. Don't even talk about 'your style' until you've been at it for a year or two. Eventually you'll notice people will say "I like your style" (or "your style is fucking garbage") without you even thinking about or cultivating it.
Make straight copies and use their art for reference whenever you draw something. It also helps to make a copy of just a head for instance, and then try to replicate it without reference to see how much you remember. Then you glance at the reference every now and then to see where you went wrong. If you are analytical about it you will figure out what makes a certain style look like it does. I find making detail studies makes me more motivated because it isn't the same investment in time and effort as copying a whole picture and you still get a lot out of it.
Did you ever draw something so hideous, you just thrashed it instantlyso as to not look at it anymore?
That's what happens when I try to draw faces, I can't for the life of me grasp the concept. My FWAP Loomis blooks looked horrible and head and hands aren't any better.
Replicating it is part of it. I'd say for your first study or two do literal copies, think about what it is they're doing differently to what you do / what elements you like while you do it.
From there try and apply it to something else, like a different pose/angle/whatever. If you get really stumped try to find something similar by that artist and see how they did it.
There's usually a method somewhere, if you're copying an experienced artist they'll have consistency in their style that you can figure out.
PLEASE ANSWER: How do i rebind my wacom tablets pen's buttons in Krita? I've already tried using the wacom properties .
Why do I shake when I start drawing, atleast on digital? I'm not cold, I don't feel nervous, and I'm not around anyone, I'm just alone. It just happens when I start trying to warm up and such. It happens sometimes, my I feel more excited than nervous, like I'm anticipating something.
>his tumblr is deleted
That's a shame. I know he draws lolicon, but I still want to study his style, I remember coming across his patreon awhile back but that might have been deleted as well.
Is there perhaps a place where someone has posted his stuff at least?
I started doing Keys to Drawing recently and I can't do this exercise without a tinted bottle which I don't have I would usually look up pictures but Google doesn't have any at such a specific angle (on it's side with a 3/4 view towards the viewer.). What do I do?
Think for a second about what the exercise is trying to teach you - how to determine inner shapes as well as outer shapes, and how to draw reflections.
Find an object to draw that allows you to practice that. If you seriously can't find something, find the closest you can.
The point of the exercises isn't literally to draw exactly the object the book asks you to, it's to practice the theory the book is teaching you.
They do the same things, read whichever you like more.
Consensus here is that DotRS is fine but don't bother with the pseudoscience, just do the exercises. Keys to Drawing is basically the same idea as DotRS sans the pseudo-science anyway.
Do either, do both, do a little of each, whatever works.
I've completely lost all drive to do art.
I think a part of it is having incredibly slow progress, and starting late (18).
I wanted to make it into a career, but looking at competition, and how most artist jobs are, It really feels like setting myself up for failure.
Should I just keep it as a hobby?
A part of me also wants to become and engineer, and I feel like I'll live a better life working as an engineer, and occasionally practicing art when I feel like it.
Anyone here with the same experience? Did you regret it?
So I'm going through Bridgman's complete guide to drawing from life.
However I'm kinda stuck on the head, he talks about drawing the head by first starting with the outline and then establishing the head with 4 lines.
1 Going through the base and root of the nose
2 Going from the base of the ear perpendicular to the first line
3 Going from the cheekbone to the the chin
4 Going from the intersection of the cheekbone to the base of the nose
The fouth line should then establish the perspective line, which all the features should follow, however when I tried it, it only worked on 1 of the 5 attempts, the middle bottom one.
Just take the useful information from Bridgman like the structure of the head.
Bridgman's head construction technique is dumb, though. Both this technique and his insistence on building a head out of a block. Some people swear by it, and I'm sure it helps with construction, and I imagine it helps with perspective, but god damn if it doesn't seem counter-intuitive to me.
Are there exercises that help you get better at eyeballing proportions? I can barely determine the midpoint of objects sometimes. At least with digital I can step back and transform whats wrong, there is no fixing when I use pencil.
I feel like i hit a roadblock in art progress
Ive been studying for 3-4 years, but i started when i was 14-15, and i had school and a part time job, school, and was kinda lazy.
I have made much progress since then, but i feel like ive been floundering around.
I feel like i hit a wall, i dont' know how to progress. Ive been doing the fundamentals, but i since im 3-4 years in i was wondering why i am still unsatisfied with non study work. Does any experienced people here know about this, maybe tell me what helped them, or do i just need to grind EVEN MORE
Okay so i just got mindfucked and don't know if i got got or what. Is Loomis just a meme?! will reading loomis actually help me or nah? I read bridgman or hamm would help more but then right after read that was a meme too? wtf is reality anymore?
I included more or less what I have drawn in the last month which is about my start in /ic/ and a couple of works i did prior to /ic/ thanks.
oh wow thank you so much this really cleared stuff up for me. And just looking at the plates and stuff i'd think i'd prefer looking at loomis.
And again it brings up a dilemma do i start with fun with a pencil or do another one of his books? again my work is at >>2359891
but literally thank you this put my mind at ease
This is the full image the other one i linked was a photo of the painting.
Bridgman's drawings don't read worth shit 80% of the time; to his credit is a good anatomist. His books in general seem better for someone who has been life-drawing for quite a while already. Hamm is okay because his book has a lot of clean drawings in it and he doesn't ramble much-his book is basically one big infographic with a lot of tricks, measuring techniques and anatomical phenomena, but he doesn't teach construction in his book at all (there isn't even a portion of his book that deals with heads in 3/4 or any other angle other than head-on and profile, and there's no perspective drawing whatsoever). Hogarth who you might hear mentioned has a lot of ostentatious drawings that can be unintentionally funny-but he has some good info here and there.
Haters-be-damned Loomis is the best "oldfag" instructor overall, though his books are a bit dated and too wordy at times, they are nonetheless filled with very useful information both with regards to figure drawing, construction and perspective and anyone that tries to deny that is just being a contrarian meme-spewing faggot of the worst sort. You could also seek out more modern instructors. Hampton's "Figure Drawing: Design and Invention" is very good, and old man Vilppu is certainly worth heeding as well. None of the people I've mentioned in this post will steer you wrong in any grievous way necessarily, but it's up to you to find an instructor that "speaks your language", if you know what I mean. For example, if you speak the language of interpretative dance than Hogarth is definitely your man.
Oh the image attached is very informative thank you a lot. I was wondering what had happened to your post. I was like dannnng a good reply and they deleted it that quick?
Thank you again and one more little question what book would be recommend as a start for each of these teachers. I mean some say fun with a pencil for loomis and others figure drawing for all it's worth? are the rest as divided on what their best work to learn from is?
I'm actually pretty pissed at myself because I'd saved that image in a lower resolution than I intended to and now it's basically ruined; not like I can't make it again in 30 minutes or so but still. Anyway Fun With a Pencil is usually looked down on but it's a deceptively robust and challenging book that dabbles in construction and perspective particularly in the later chapters. It is a bit silly though; the criticism against it isn't wholly undeserved. In general yeah people usually say that Successful Drawing (mostly perspective) and Figure Drawing for All it's Worth (figure drawing, anatomy) are Loomis' best books.
So on the topic of perspective what other of these artist go into figures in perspective. I know you said hamm doesn't but how about bridgeman hampton and vilppu?
Thanks again this has all been very informative
From Bert Dodson's "Keys to Drawing":
>"There is a scene in an old Western film in which Danny Kaye, as the hero, is challenged by a dangerous gunslinger to a shootout in the street. As he walks toward the saloon door and into that street, well-meaning friends give him advice on his best chances of surviving. "The sun's in the west so keep him to the east," says one old-timer. "He stands up tall, so squat down low," says another. Someone else advises, "He shoots from his right, so lean to the left." Kaye desperately tries to remember these tips, but by the time he reaches the swinging doors, he's hopelessly confused, and we hear him muttering, "The sun's up tall, so lean to the west...he squats to his left, so shoot down low...he's east of his right so shoot at what's left...""
What movie was this? Where can I watch this scene? I can't seem to find the name by searching the quotes on google.
Can anyone recommend an art program that takes a year? my skills aren't good enough to apply to an art/architecure school, so I'd like to spend a year preferably in a nice city improving my skills.
I'm mostly interested in architecture and design.
What is the name given to that process of making images where you get a bunch of images as samples, edit and cut them as in a collage, and then heavily edit their colors and textures so as to obtain a new image that looks complex and real to landscapes or things like that? It's a type of collage, and I remember it has a specific name for this, but I can't find it after looking with various keywords.
I've been working on technique, basic shapes, gesture, and rudimentary figure drawing, and I've even gotten kind of decent. I'm only working with lines though; no shading, no gradients, no crosshatching - just gesture and contour.
Can you recommend resources that are going to help me add values to my toolset? Can I properly shade with pencils using the "writing grip" or should I go straight to doing it digitally if I'm not willing to change my grip? Are any of the beginner books (Loomis, Vilppu, Hampton etc.) particularly good at teaching values or will any of them do?
Where can I find loads of random photos of people with various uncommon poses like pic related? Ones that give you good sense of the perspective. Birds eye views, underneath shots, etc. Quickposes.com has mostly glam shots what don't help.
Anyone know where I can DL a copy of Clip Studio Paint for free? I really want to give the EX version a try but I don't want to pay $200+ for a software I might not get on with/my computer might not be able to run optimally.
My drawings always end up too small. Keys to Drawing says to make the drawing life size or larger and my drawing of a bottle is as big as my hand (which is small). Why does this happen? Is it a result of doodling small sketches too much? Any exercises to help this problem?
can someone help me out with photoshop brushes? how do you guys organize your brushes? i've downloaded multiple brush packs by good artists that were recommended here, but all of them were like 200+ brushes with loads of stamps etc.
that would not be a problem, because i'd try them all, but i cant find an effective way to organize them in ps. you just move them to the top of the brush list? or go through and delete what you dont need? is there maybe a way to create brush folders or something like that?
also i saw the ctrpaint custom brush curse, and it states that you should stick to makeing your brushes on your own for the tasks you need to get done, but i think it would be nice to have some premade ones too.
How should I treat a total and complete death of all motivation and drive to draw and pursue art?
For some reason, using my other talents in business and sales seem so much more appealing.
What I did was copy the drawings out of loomis' book and attempted the shading as best I could. Then when I got the hang of that I'd apply it to my own drawings. There isn't really one correct way of shading you've gotta find the way you prefer the most I think
Recently I feel a little lost in my drawing practice. Like I know I'm not good yet but I'm not sure what I should be focusing on. I feel as though my anatomy practice has hit some sort of limit so I thought maybe I should look into perspective and stuff as my figures feel flat and too round if that makes sense? I picked up Scott robertsons how to draw objects book that's recommended in the sticky which is sort of helping but I feel like I should be doing something else along side this? Does anyone have any recommendations on other things I should be focusing on?