Because we should not have to make new threads or post in draw threads with our fundamental exercises. Feel free to post even the smallest exercise you have done to show you are still trying, do not give up.
Do not forget to PLEASE RESIZE and crop your images before uploading them. 1kpx is fine.
→ → → → Before asking "what should I read/view/study/learn," consult the sticky: >>1579290 → → → → → →
Questions go in the QUESTION THREAD
This is for posting studies & getting critique.
>Thread study: Try to draw/paint the opening or any other following images.
Feel free to post your originals as well.
TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - there are many studies left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.
Before refuting a critique consider that you have little knowledge of the subject and others will intervene if it is truly incorrect.
Old thread: >>2331234 →→
You got busy with color and messed up the values. especially on the right side of the image.
Value is more important than color 100% of times, because it's what gives an idea of form.
>and messed up the values. especially on the right side of the image.
I don't really see how the right side should have particular bad values.
How do you know if your figure is good base or not without drawing the actual character? Is villipu the authority on figure drawing? Is it just practice, practice, practice?
You're not trying to copy the pose, you're trying to study. Look for the motion, not the actual figure. You're looking for the flow. Ignore the outside skins, look for lines within the body that's doing the motion.
please someone just say something
happy new year from iceland!
[test 3 bc of internet lag]
I just painted a light green silhouette and painted on it from imagination, all on one layer, there wasn't much construction, since it was more a need to express myself quickly
Show some construction. A drawing with great construction but with shitty color always comes out looking good anyways. Color is simply icing on the cake. Your construction is what makes the differences.
i'm not sure how to point out mistakes, anyone? tips?
Are you using a reference? If you are, then I find looking back and forth between the reference and the drawing really fast helps you see the differences. If you're not using reference, use reference.
Sorry for poor photo quality, I only have a phone.
Asking for critique on an older one I did ( just starting to get back into drawing) and also wondering this:
You guys always mention the term "studying" but I'm not sure what you mean by it. Is it trying to copy something? Or is it something like copying the general form? What does it really mean?
i did some basic line and circle exercises and then drew a cute inkling from splatoon based on some fanart i saw the other day.
this is only like 4x4 in size and it took me a solid 30 minutes or so because i'm awful and kind of autistic but its better than what my stuff used to look like so i guess im content. i do find that i have a really hard time with drawing anything that takes up a whole sheet but i'm not really sure what to do to get better in that respect.
if only i could draw completely original cute girls...
I downloaded the beginner books off the sticky post and did my first sketch exercise
tried working on eyes a bit more. i feel like doing really detailed ones that are pretty big will make doing smaller ones easier. i feel like i did okay, although the hair looks awful because i didn't really care too much about that part.
i have a pretty hard time with eye shapes when the face isn't directly looking straight though, not really sure just what to do other than make the eye on the far side thinner and a bit smaller. i also need to work on faces and heads in general from perspectives other than straight on but not really sure where to find something to help with that.
also used a drawing to reference for this. if i try to start something from imagination, i feel stuck and don't know where to begin.
If one had completely ignored construction it would had been able to resemble anything. The only non-flat parts is the root and the crown as a whole. You could sit down and try to construct each branch and leaf but if you do that then I think you are missing the point of painting as we aren't copy machines and many probably don't aim to become one. The image resembles a wind shaped tree out in a field pretty well, it was obviously not something that were spend a lot of time on, the finer details weren't defined and I like the feel of it despite of that. That is what matters to me. I think it shows pretty well how even a rushed job can show a lot with just defining the edges of areas even when you don't texture anything.
As for the construction. There have obviously been given thought to shape, light direction and the leafs density in the shadow values. I'm not sure I understand your critique as I don't agree with that the right side should have particular bad values or that it lacks construction. I'm sure it could had been better given more effort/time but I would not call it bad.
Look I don't know if you're defending your own work or what is it and your passive tone does a shit job of hiding you're defending yourself, but whatever.
I'm not saying I'm demanding this person to copy all values identically, what I'm saying is that the blocking in of color and value is is more haphazard and inconsistent with the ref.
That study is just not showing good, careful, observation, the kind that even rushed works should have.
I'd like some critique on my gestures. Just started studying Vilppu.
like fucking stop
read the sticky and fuck off with the anime shit. The fact that the head is cut off at the bottom makes it obvious you aren't constructing the head and you're merely just copying whatever youre referencing from
any feedback? I'm just drawing out poses from one of those sites that show you a pose and you draw it. I think I'm on the right track.
not him but then is it wrong to construct figures like if it were a doll? (like in pic related)
theres two ways of gesture/figure drawing i see. First is what I'm doing where you construct the figure with shapes and the one where you draw out the "key" lines like this guy: >>2334687
but I don't really get the difference or which one is "right".
What do you guys do when you are really not felling it. Im getting so frustrated today i just spent like an hour on this and i now flipped it in photoshop and realized how fucking shit it is, everything ive drawn today was such a fucking struggle and a lot worse than what i usually put out
How do you prevent fucking up proportions and scale when doing these upside-down drawings?
Should I be making a rough sketch while keeping the image rotated?
Sorry for the shitty image quality.
I'm not expert on this, but neither technique is wrong. Constructing the body out of simple shapes is good for getting stuff like proportions and perspective right. What I'm doing is for capturing movement and expression. What to do depends on the purpose of your exercise.
I think you should be less concerned with connecting the shapes to eachother with an outline. Try to just build a body out of circles and cylinders floating in the air, having them overlap eachother to give a sense of perspective.
just don't sweat so much over one drawing
make more, do sketches. stop putting a lot of effort into drawings just to be frustrated in the end, because it did not become beau. you have to do lots and lots of sketches and quickies until you get fundamentals, then start hammering in those gorgeous details. it comes with time.
when i'm not feeling it, i go through /hr/ and /wg/ and look for some inspiring/ref pics. don't search /ic/ for ref, because you will only end up with a bunch of slutty women in your pc
>Look I don't know if you're defending your own work or what is it and your passive tone does a shit job of hiding you're defending yourself, but whatever.
I know it might feel odd for you to be held accountable for shit you type on 4chan but if some kind of quality needs to exist in the beginner thread we can't have advice that is technically wrong. People are suppose to be able to learn from them.
The purpose of constructing a figure like that is to make sure it is correctly proportioned and symmetrical. For that purpose it is important that your simplified objects follow those same rules or you can't really use them as a guideline. For instance, you need to work on your understanding of a ball.
thanks! but take care not to lower your standarts, once a anon said that i repeat the same kind of images to force people to like them, or something like that, so don't stop being critical, but thanks!
The reason why you're taught to draw with spaghetti lines is because, as a beginner, that's all that can get done within' 30 seconds. However, your goal is to capture the motion as best as possible, so that way they're will be less stiffness on your actual models.
Went back in and tried to fix it, i think the eyes are still off butt i think thats as good as ill get them tonight. I will start rendering now. (sorry about the patch of dark value over the eye i already fixed it)
Its just so frustrating when somedays you feel really good about your stuff and the next nothing works and you feel like you took 10 steps back over night
can i ask you what you goal is with these? Are you trying to develop your technical skill or are you just all about expression? anyways i like your stuff man, i wish i was as creative!
thanks, i dont think i have a very clear goal, but i technicaly i basicaly don't get better, also, i think we have to be careful about what creative means, i think its not about the oddness of an idea, but in coming up with solutions to finish an image, to make even the most ordinary things appealing, so in a way you are more creative than me.
I hope I'm doing the Hampton exercise correctly.
Practicing hands with all the fingers.
Also, I'm trying to do gesture drawing but I'm really unsure what to think about or aim towards when I'm doing these. When I see people on youtube do them, or vilppu, they seem to capture motion a lot better.
I really like the bottom leftmost one. Something about the lines makes it flow a lot more strongly. In other cases it looks like your lines end up fighting each other and don't convey direction as strongly. I also like the second to last one on the second row.
on the left figure, there should more of a "stretch" between her right hand and torso, legs feels good
right figure i feel the torso is facing too much towards the viewer
overall try to observe how the figure FEELS and how it is expressed through the relations between the parts
just keep going anon!
some figures feels good, other im not quite understand the movement.
but im a newbie so who am i to judge
keep on the good work anon
your shadows are alright, it's your highlights that're fucking you up. rely on less white and mess around with some warmer colors so you don't lose things like the hand on her leg. i like the portrait so far though, the hair and the face are working nicely
hi 4chanelz pls tech me how 2 draw
been drawing all my life desu but I think I'm still considered beginner level. I got a tablet about 4-5 years ago but I go long periods without drawing because I get really irritated I can't draw and ragequit. I really think I'm still beginner-level.
give it to me hard.
Yeah, thats because the circle is an ellipse in perspective. I can defenetly see what you mean especially in her left eye. I often start out with an ellipse but i keep coming back and making the iris bigger so it becomes more and more circular this is a common problem for me, thanks for the advice.
Yup, you're still a beginner. You don't seem to fully accept that, which is understandable, but you need to get over your pride in order to make progress. Do the silly exercises and read the memebooks. Only when you accept the level you're on, will art become fun rather than painful. The only solid advice I can give you is to use less strokes, even if they look like shit.
I fucked up the hands. I always have a hard time with hands.
I'm very new to drawing. I've been working on people as that's what I want to draw in the future. I've been working on the building blocks technique. Draw out their shapes and add details with lining later. Am I on the right path? if not could you point me in to the right direction or give me some exercises to practice?
funny. I got that habit from my art teachers my whole life telling me to actually do more little strokes to create a full stroke or something, idfk.
It's why my actual clear inking/lineart is absolute fucking shit. I prefer my sketches so much to my "finished" pieces.
I am not working with any books yet I have Drawing on the right side of the brain on pdf that I've read a chapter on. I haven't done the exercises yet because I dont have the materials I do have a tablet though, would that be okay to use with Fun with a pencil by Loomis?
>I got that habit from my art teachers my whole life telling me to actually do more little strokes to create a full stroke or something, idfk.
What, your teachers told you to pet and chickenscratch?
Well, if you haven't heard it already start with the sticky. You could do with some Loomis and stuff, I'd say before diving into Loomis look up Proko on youtube and watch some of his videos, it'll help you dip your toes before dealing with books.
Start learning basic shapes and construction. It looks like you're doing contour drawings right now, which some artists can get good at but usually it's after doing so much construction they've internalized the rules. Start learning to draw mannequins, Loomis and Proko (as well as many others) go over how to do construction from basic shapes so you'll have plenty of choices of who you want to learn it from.
Read up on Lumis and now my drawings look worse
glue is _____
i will read the ________
reason why lines have darker corners illustrated here.
i forgot to tell you to stop chicken scratching too.
So with anatomy, I'm wondering about the Pelvis area here in Red. I know that area is the Anterior Superior, but is it really that long? And what parts are visible when a person stretches that far out?
yeah, the pelvic bone will always protrude just underneath the skin. even if you're hunched over, or fat (not obese). you should be able to see these in most cases. you can use these as markers, to tell at what angle is the pelvis. also from them, you can draw lines to the crotch. and to these bones the quadriceps muscles attach. good guideline on where the leg starts.
That's it for today, I think. I feel like I'm really getting the hang of this.
>In other cases it looks like your lines end up fighting each other
I think that might be the single most helpful critique I've ever gotten. Really defined the problem, somehow. Thanks.
If something looks off, it's off. No matter whether you're a newbie or not.
Still at it. The one thing that keeps throwing me off is how much smaller my boxes are compared to Hampton's examples.
First post here.
I used to draw a lot of Pokemon/Pokemon-ish animals as a kid, but I was never able to draw people. I stopped drawing because I figured what the fuck is the point of this.
10 years later, I can draw a decent Grievous (I realize it's not perfect but I'm happy enough with it) without bothering with proportions or anything, meanwhile I still can't draw (animu) humans for shit.
Left girl: traced
Middle girl: spent about half an hour trying to reproduce it using shapes/rough sketch/proportions
Right girl: tried to do the same thing as I did with grievous and just eyeball it in a few minutes and it's a fucking catastrophe.
All I'd like to be able to do is draw for myself without looking like I'm making autistic scribbles that look like I need to get sent to an asylum. Would more practice with 'eyeballing' help me or should I just start right off with the proper practice method of proportions, learning to draw people, and then slowly progressing from there?
You shouldn't have stopped; those years were essential to build up the muscle memory. I liked drawing pokemon as a kid (and made vending machine money with it too) then got bored like you did and moved on to drawing the girl pokemon trainers. I just wish I didn't stop drawing pokemon because pokemon have unique forms to them and you can build up a great sense of form drawing them.
It's always good to pick something you like and continue to draw it. I would suggest looking into Vilppu's materials...forget about the sticky everything is in Vilppu including measuring, proportion and drawing in general.
>It's always good to pick something you like and continue to draw it.
I got bored of drawing Pokemon, I guess. I was gonna make the same jump as you and try to draw pokemon trainers same as you but teachers/others really discouraged it Remember comic reader mail in the mid 00s? basically pages of marvel editors shit talking anime and manga and telling kids not to bother.
Anyhow, I'll guess I'll try Vilppu until I get bored of it. Thanks for the response.
Felt inspired by that image.
BTW. Your boxes are also turning wrong, which is a bigger problem since you are trying to copy the dimensions from that image. That's probably a part of why it doesn't come that natural to you. The hips in your box are turned 30 degrees too much so if you want to fit it into the silhouette then it will naturally have to be smaller in that specific case.
I started doing art recently using a graphic tablet, but was told to try starting on paper. When I did, I found my art to be of a much higher quality.
I had an easier time making proper lines and the image quality was just overall better. Though, part of this was the resolution I had been using while drawing.
Is this normal? Or was there something wrong with my tablet. I was told MangaStudio was good as a program to draw, that is what I use. My tablet was an 8x6 inch Turcom.
That's normal. It requires practice similar to learning typing with a keyboard. I think the biggest problem is that many look at their pen tool as an actual pen. When you use an actual pen you can feel the paper and your lines naturally fall into previous lines as they are physically carved into the paper. A table require an entirely different approach as you don't have the paper to help guide you. Personally I only use a tablet now for practice. I have started designing my own brushes and can produce some nice stuff from time to time with it. Just used a default brush for >>2335288
I tried adding a box to show what I meant. I used the hip bones as a marker for its angle.
You mean the area at the edge needing to be more straight? I mostly just used the ref for the gesture. at the time I was adding the line shading had had stopped using it. But yeah, I see what you mean. I guess it just didn't feel wrong.
>but i didnt feed like going over all that.
No problem. The thing about anatomy is that if you are not familiar with the muscles and bone structure then you waste a lot of time trying to make sense of what you are looking at.
You should watch this series if you got the time. https://www.youtube.com/watch?v=Z-Sy8m04uF8&list=PLmvvULkxsc81Az2i_0wOIVVMkRJnPoA7i&index=1
I'm currently under going Hampton's lectures with the video you linked. Working on Week 2, and hence the images. Week 2, he goes over anatomy quiet a bit. I had to re-watch the lecture several times and take really good notes.
Well. I used to draw a lot but then took some years break (Studies, traveling, life getting in the way). I'm not bad on paper but what i want to do with art is digital. So when I picked it up again I as a consequence only use my tablet. It's not only about just learning to use the tablet but also as much about learning to use the option digital programs offer. Like trying to paint with the selection tool for crispy transitions and such. I don't know if getting good a drawing on paper first is preferable. On one side you will earn more confidence but on the other you will hit a bump when you finally switch to the tablet.
Ah, cool. I think he goes a lot more into anatomy later on if I recall correct. It might seem tedious but I believe it is essential if you want to draw humans beyond a beginner level. But don't burn yourself out on it. If you are just starting out then you can probably learn more from it by watching it again later when you have gained more experience.
>I think he goes a lot more into anatomy later on if I recall correct. It might seem tedious but I believe it is essential if you want to draw humans beyond a beginner level
The hampton exercises are fun, it doesn't feel overwhelming or stressful. It's kind of entertaining trying to remember all the body parts he points out. Though, I've only been drawing for 8 months, so still a beginner. So far my studies has been
>Right side of brain
>Construction; breaking objects apart
>Peter Han's lectures
>Drawing birds, construction and anatomy
Otherwise, I've went ahead jumped into Hampton. My boxes usually seem off, but I try to connect it to the parts Hampton mention. Though, I can never tell how off I am. Otherwise, my only other figure drawing teachings were from watching Proko's prem videos on how to draw Gestures.
Then you have already done a lot more "book" study than I ever did. Not that that is bad and we are all different and all that. I just want to point out that drawing is like any other craft. If you want to be good at it then just doing only the lectures and their exercises will not push you that far. You got to have your own project and fun with drawing beyond that. You need to experiment and have fun with it and have a vision when you work.
I have personal projects I normally tackle, and suck at them. So when I fail, I'm normally told to tackle a certain thing to understand. I draw a shitty character, and was told the only thing wrong was the lack of anatomy. So now I'm tackling Hampton. After Hampton, I'll try again and see what I can do.
Basically, when I screw up, I look up how I fucked up and work on my weakness.
its me again just how much of a misserable pile of secrets i am?
What I mean with "fun" as a concept and what is fun for me are two different things.
Fun is what makes you do something without it feeling like a chore. It can be what inspires people to spend hundreds of hours getting good at playing a game or the vision and goal that drives them to become good at a craft. As an example there's a big difference between just learning how to program in a school and then combining it with setting up your own site or servers and trying out things that go far beyond what your class is currently being taught (It's the last type who will end up getting the good jobs and be at the top of their field). Seeing the fun in something is a part of what enables you to have discipline to become exceptional.
What makes learning how to draw fun for me is personal. I like visual storytelling and creating environments with all that involves from architecture and design to moods. It's just a hobby for me, at least for now. I strive to become a lot better and then who knows. You will need to find your own source of inspiration that spark your passion.
That's an interesting answer. Sorry for the confusion, this >>2335380 anon. My goal is that I have a lot of stories and characters to present. Sadly, I suck at drawing. I've shown my buddies my failed attempt at my character, and they basically said learn anatomy. So, I'm tackling the Hampton exercise like I've been posting here. I'm hoping, once I'm done with the Hampton course, I can attempt my character again and hope to understand it more. Seeing other characters, I'm starting to get an understanding of how the anatomy works, so now it translates well when I see other people's work.
I dunno, I'm having fun with Hampton. I think it comes from what's to see in the future. Like my excitement of hoping this brings my character to light one step closer, even if it still looks like shit.
I dono what the fuck i'm doing...
Where should I start? I been doing some studies and shiz but I dont get it at all desu. I tried right side of the brain in highschool and that shiz was bullshiz or maybe my teach was just bad?
"I dono what the fuck i'm doing...
Where should I start? I been doing some studies and shiz but I dont get it at all desu. I tried right side of the brain in highschool and that shiz was bullshiz or maybe my teach was just bad?"
fuuu forgot to link what I just worked on.
err this is how i went about this bs I was gonna try color but quit and did gray instead.
You probably heard this shiz before, but just draw a lot. Fill up a bunch of sketchbooks. That's what I've been doing. (I've only been drawing faces tho, I really should start figures tbhfam.)
it's washed out and flat. deepen your shadows and values. if you turned this picture into greyscale, you probably wouldn't' be able to make out anything. use reference if you aren't already and discern that skin colors aren't all just one color. in your case, it's not all shades of beige/peach.
the smile looks very symbolic. symbolic as in it's a literal smiley :) pasted onto a relaxed face. Again, use reference or look in a mirror. when you smile, the crease extends all the way to your nose folds. your cheeks get pushed out too
also it looks like you're just using a soft brush/airbrush at different sizes. alternate between hard and soft edged brushes. you dont need to use super fancy brushes or a lot of them, two is fine. your program's default ought to have a decent variety
use harder brush, way too many soft edges. All the features are very symbolic and amateurish, if this is from reference you need to observe a lot closer at the actual shapes and outlines
Tried the second exercise of drawing a hand with longer strokes and no erasing. I didn't know what to do with the shadows so I haphazardly colored it in.
i would like some help on nose/ hard lighting
can anyone help me out?
ok boiii your light is warm so your shadows should be cool, get that color dodge tool son and paint in the highlights. The diffused light on the iris is on the opposite side of where the light comes through , place a specular where it enters and some soft highlights where it hits the actual coloured bit. this will give it depth
also, planes motherfucker
hey anons,do any of you know how to show translucency when painting digitally,I want to show the translucency of the skin when a light is shone onto it...sorta like when you place your finger over a torch and it glows red...
I hope you understand what I'm trying to ask
When does styling your characters start becoming a thing? Still working on fundamentals, and I'm still too weak to tackle the subject. But I've always been curious as to what that transition looks like from going to realistic -> stylize characters.
I'd say dont worry about it..Just learn the basic anatomy and your brain will subcontinously stylize certain aspects that you are attracted to,but in order to do that you need to have a foundation
Sooo form has alot to do with constructing, Right?
But Constructing isn't something you simply learn by some exersises or grinding, wich sucks cause I ain't getin it.
Atleast i know now that I shouldn't worry about perspective yet, its not the first time I hear someone say that form is the way to go.
Why Is the good stuff always so damm hard to understand?
I don't think there's a rule for something like that. I would say that in order to have control over an effect a style can bring you first need to be able to make something look good without that style.
>in order to have control over an effect a style can bring you first need to be able to make something look good without that style
I like this quote.
Thanks, I'll keep this in mind for future references.
i know this is absolute shit but does anyone have any comments?
Well I was trying to draw gestures with a minimal amount of lines and a 90 second time limit for each one.
I always end up with some sort of stick figure. Is it just me or are the less animated poses harder?
Posting this here since anon suggested it.
I'm currently trying to work on faces and full body. I am reading Loomis, I've done the exercises up to where it moves from faces into full body drawings. Any crit would be appreciated.
First off, don't invert the drawing and make it harder to cross compare. Second off:
For some reason, you've identified a shape for the reference photo, yet it looks like you slapped it onto your actual drawing.
>at an angle for some reason?
>Clearly goes out of the face and covers the neck as well for some reason
Also, you're still symbol drawing.
Do more loomis, whether you're already doing it or not.
>I've done the exercises up to where it moves from faces into full body drawings.
So... Did you just decide to ignore the part about faces or what?
Even if you want to draw weeb when you git gud, if you're going through Loomis do it right and can the anime for a bit until you break the symbol drawing habit.
Here's what it looks like, roughly.
Your nose doesn't "widen" around where the nostrils are, instead it seems more like a flat brick superimposed on his face
The photo would place the nose's shape as a triangle or maybe a pylon, but you've placed it as a rectangle with a circle at the side.
I did this self portrait, if anyone could point out flaws, ways to improve and shit I'd appreciate it.
I've gotten through the section but drawing realistic faces still hasn't stuck yet. I guess I'll pull back from doing full body and more "cartoonish" stuff and work over the Face section of Loomis again.
I see wow thank you, here is a more planned out reference. thoughts?
any idea on how to break this into halves?
Get your guidelines right first. The brow and nose markers should wrap around the form. I don't understand how your proportions go so messed up when drawing. Does it even look that thin in the reference?
newbie here, does the line going down from the round part (red line) of the top of the head represent the symmetry line?
Also what's with the circle on the right side of the head?
Black line is just a whole head reference / direction ?
Yes. The line down the middle should split the face to two even halves. The circle on the side is the side of the head that is basically chopped off from the sphere. The black lines are incorrect. I was using the red to show what should have been drawn. Look at this photo for direction. Even though Loomis is basically a meme he's still the most understandable and correct.
Ahhh fuckin tits dude, thanks. I'm reading keys to drawing atm and im starting to get a good understanding of all of this. Drawing shapes was night and day. Still, very often, I catch myself drawing from symbolism.
this is my first time drawing digtally, I think i understand layers?
I know I fucked the beak up pretty hard.
took what you said into consideration, thoughts??
I suppose i'll do more loomis and watch vilppu construct heads
Can't help but feel like I'm still placing the boxes in the wrong areas. I know that rib cage, you from the 10th rib up to the clavicle. And for the pelvis you connect both Anterior Superior sides and down the pubic bone. But creating the width, not sure how far back to go. It always looks off to me, and not sure how to fix it even if going with perspective.
Look at the model, now at your boxes. Now back to the model. Now back to your boxes. Sadly, they don't match the model.
If you cannot see this, you need to go back to something introducing you to drawing what you see. Keys to Drawing/Drawing on the right side of the brain.
A billion hours in paint later..
If you while in the sketch stadium create a simple grid pattern (green) that follows the shape of the object you are drawing, it's easy to use that when shadowing to give the object a three dimensional feel by following the shape and flow of the grid while shadowing. Especially when using a rougher shadowing technique, like hatching (which sort of is what you have done on your drawing)
Haven't drawn in a few months, took me a whole day of totally failed photo reference drawings and random doodling to get to this thing.
any critique? im on chapter 2 of keys to drawing
Please don't listen to this anon >>2336048 , he's clearly retarded. Anyone who says "read this" with little to no explanation shouldn't be allowed to provide feedback. The image shows a nice gesture with proportions that are really spot on. Line quality is great, but the shapes aren't describing the motion.
If you're the anon from earlier watching Hampton's videos, you should watch how he tries to create his figures. He makes the gestures around the boxes, then starts placing everything together. Try making the gestures with the boxes in mind. He even distorted the boxes to his liking because he's trying to Study the model not Copy it. Do No Match The Model, that isn't the goal. It just looks like you're trying too hard to draw like him. When a person is standing straight, he tends to mark his boxes at a 45 degree arc. Measure it if you have to. You're doing fine, keep at it. Good luck!
youre good enough to leave the beginner thread
i dont view consrtruction in my drawing
anymore. Ive kinda lost track of what it is.
Kinda like i dont do guide lines anymore because i outlined the things with form already
I think the ladder of understanding goes like so: guidelines > construction > form
hes not talking non sense, the guy who says the boxes are wrong has been irritating me as well but i just let it go temporarily because it was such neutrally beneficial advice that i didnt bother. Plus the image protect him from show me your work type comments.
I feel like you have the same issues that I'm currently trying to overcome with my drawings.
At a glance, this is clearly dogshit. Anyone with functioning eyes is able to see that. The length of the hilt is nowhere near the actual sword and the perspective is all over the place (who would carry that bent piece of shit into battle?), yet clearly, a great amount of effort has gone into this drawing. That can't possibly be an effective way of learning.
I think that for us beginners, focusing on the immediate basics is more conductive to improvement. There's a bunch of shit in keys to drawing about drawing "blind" and restating lines, which I'm trying to incorporate into my drawing process. Drawing lines like this feels uncomfortable and overwhelming in a sense, since it basically means having to make decisions at every step. However, I find it immensely useful for learning, since it allows me to treat the act of drawing as the goal in itself rather than trying to create a finished product. It also makes it easier to analyse my drawings, since I can attribute any error to a conscious decision instead of having to compare the drawing to the reference with only a vague idea of what is amiss.
>completely failed at explaining why they're wrong
Look dumbass, it's just boxes. I don't have to go in there and redline boxes or explain in-depth--he needs to sit down, pop some adrenal and pay close attention to what is being taught to him. The problem is he doesn't care about absorbing the information because he got a college level class for free. People like him don't deserve detailed explanations. The pic I posted is what my beginner hampton stuff looked like a year ago as I was going through his class; he should take it just as seriously so he can fully understand.
How do you know he got a class and how do you know it was free?
My art "friend" is an unintentional and socially-inept asshole. He thought because he was in classes for it he was hot shit. I remember when he was still in highschool working on his portfolio and even that was stressful but he was less pretentious about it.
That being said, drawing is incredibly fun to me. It's been a long time since I've picked up something that draws me in like drawing does. I can spend 30 minutes on a shitty sketch/line exercise and it feels so quickly. It feels quick but these are the best drawings i've ever produced. Drawing shouldn't be stressful.
How do I make drawing fun again?
For most of my teenage years I loved drawing and I got decent, but then real life got in the way and I mostly stopped for a better part of a decade, starting maybe a single sketch every couple weeks and finishing none.
Now when I'm trying to draw something I'm overwhelmed by how shitty my skill level is and it's all a chore. I can't seem to cut loose like I used to.
I'd give up on on it altogether but drawing has been literally the single only fulfilling pursuit I've ever had in my life, and without it there will be nothing left.
>drawing is incredibly fun to me
>fun to me
no fun allowed
It's fucking awful to attempt to learn any skill without being able to revel in your terribleness.
Stop worrying about it so much. You say drawing is the only fulfilling pursuit you've had in your life. Try picking up something else, like an instrument or a sport. If you make drawing out to be the sole purpose of your life without having the experience or the talent to back up that mindset then you'll burn out instantly.
Of course you should be critical of your drawings if you want to improve, but if you're critical to the point of self-disdain then you're impeding progress.
It's like you can't see depth. Your boxes are just symbols of boxes. They don't actually match the model in any way beyond a single relative position.
It's like her bones had been molded like wet clay, fiercely spinned around randomly and then been forced into the silhouette of the poor girl.
youre so uncomfortable with your level you resort to using work a year old. Not only that, but the beauty of it is your boxes are wrong as well ( some due to proportion, some of them because you are disconnecting them from one another, others due to positioning, all of them because they are chicken scratched) All you had to say to him was to make his boxes more representative of the shape and to have the horizon line and angle in mind but you gave a thousand wrong explanations.
>youre so uncomfortable with your level you resort to using work a year old
You're so full of shit just hush. I posted that so he can get an idea what to do or what other students did.
>All you had to say to him was to make his boxes more representative of the shape and to have the horizon line and angle in mind
that's not how hampton teaches it now bend down and lick up the excess cum that escaped your filthy mouth
look at prokos tutorial on mouths, attack the tits to the triceps, look at sycras tutorial on eyes ( old one or new one) draw the skull so you have an idea of where the hairline ends, look at neck placement in reference, make your values clearer so we can distinguish the legs
its the underlying thought of any of those exercises obviously. I dont need to know about hampton for there to be a fucking horizon line. There always is unless you decide your doing a 0 perspective from really far zoom up.
Anon, sometimes 10 minute tutorials are exactly what it takes for something to click, as long as you practice it rather than just watch the video, go 'k i get it' then do something else. Something concise, specialized and well explained is incredibly valuable.
Whoever thinks there aren't shortcuts in art just heard it somewhere and parrot it. The only way it's true is that art will be a long game and you won't find a "become a pro in 5 months" tutorial anywhere. But you will find that there are definitely efficient ways to learn and be taught and there are plenty of artistic shorthands. The most difficult/inconvenient road isn't always the best one, either, that seems to be a fallacy people have picked up trying to be contrarian to the people who want to git gud in 5 months.
>Quick fixes from 10 minute tutorials isn't going to help you.
He yells from his crust encrusted couch, which he hasn't left in 15 years, as he helps no one.
Some guidance is better than none, nigger.
i've been drawing on and off for a while, but i just came to the realization how bad i really am because i was trapped very early to depend on reference pics. i'm making an effort to draw from imagination. any tips? any resources recommended?
i used a random noun generator, and it gave me 'soup'. i sat for a minute or two and thought of a scene. what are you guys' creative thought processes?
>as long as you practice it rather than just watch the video, go 'k i get it' then do something else
that's exactly what most people here would do, don't underestimate /ic/.
>Whoever thinks there aren't shortcuts in art just heard it somewhere and parrot it
There are shorthands but not shortcuts. You can only master the shorthands by mastering the long, grueling methods. The real parrot here is the one using the 'heard it somewhere and parrot it' meme ironically.
Oh, you wanted an assrub while I suggest you a resource you won't finish. Very well then.
Looks great anon! Love the attention to her eyes! Might I suggest you watch some proko? He has lots of videos on youtube that'll help you out! Cheers!
it's hilarious because it's difficult to draw badly when you're professional and you're clearly struggling to be funny
I apriciate that you dedicade your time to keep the beginner thread running and givin advice to folks but you might want to stop arguing with these skilled smart helpfull artists that are clearly superior to us filthy beginner scum.
anything else? im really trying this is a gift for my moms birthday
Those sycra videos gonna transform his art so much bro, so freaking much bro. He gonna come back in 2 hours with so much improvement to >>2336213 piece it'll be like 2 different people drew it. And it's all thanks to Nose Bro Unlimited™ for his helpful, thought out critique on 4chans /ic/ Artwork & Critique board. Where would we be without this 2nd arrival of christ? Mother who art thou in heaven please give this man a tripcode so we can track his helpful posts for generations to generations!
I'm hardly a dick if what I said from the very beginning is true.
Been doing heads for a while. I'm better than when I started but I still feel like I'm missing something.
Crit / advice please.
Thank you so much for your help! I appreciate it anon.
i'm not sure i like this drawing anymore, i felt like whenever i tried to fix it it just kept getting more problems. i'll try to work on hard lighting in the future.
how do I get more energy/endurance to draw at longer periods
do I have to get /fit/?
Thanks for the advice.
I don't really understand what you said. Are you saying that the ears must fit perfectly within the 1/3 section that is brow to nose? As for symbol drawing I'm not sure what you meant. Do you want a more detailed ear, or the simplistic lines are not representative of a realistic ear?
As for the top of the skull being too round, do you mean it should be more elongated vertically? How do i stop fucking up the jaw? What is the error?
>youre good enough to leave the beginner thread
That's nice of you, thanks, but that drawing came out unexpectedly nicely. I still trip up on basics a lot.
Done for today.
Thanks so much! I actually prefer videos most the time so this works out grand.
Proko is in the sticky...like if you READ it you would be aware of it. But noooo I'm the big bad wolf who is mean by telling you to read the sticky with the same resource.
How is this guy being helpful again?
Damn right I got you. God lord you suck.
>Are you saying that the ears must fit perfectly within the 1/3 section that is brow to nose?
No but it can vary.
>Do you want a more detailed ear, or the simplistic lines are not representative of a realistic ear
A symbol representation is fine but a guess is not.
>As for the top of the skull being too round, do you mean it should be more elongated vertically?
You need to carve the sides so it doesn't look like a balloon.
>How do i stop fucking up the jaw?
i've been drawing on and off for a while, but i just came to the realization how bad i really am because i was trapped very early to depend on reference pics. i'm making an effort to draw from imagination. any tips? any resources recommended?
i used a random noun generator, and it gave me 'soup'. i sat for a minute or two and thought of a scene. what are you guys' creative thought processes?
Working with Loomis examples. Looking for any sort of feedback,
It looks like you're trying to draw the form using just the outline of the figure and what you think the figure looks like. What I'm trying to say is that you're still symbol drawing.
I don't know how much drawing experience you have, but if you're starting from zero, I think >http://drawabox.com/
is a great resource. But I'm going to be honest, the farthest I ever got was lesson three before I got bored and started doing my own think again. Nonetheless, the first two lessons are good to break yourself into understanding perspective and form.
New guy jumping in here. Following the comment chain, I have a vague idea of what the question is, but the way you phrased it is difficult to understand.
>and next time you make a thread at least post an image people can study as opposed to some nice work
Are you implying people can't study that image? Hello color comp study? Oh you don't know because you're a faggotbeginner. You also must be legally blind because nobody studied your tree picture.
one guy did. besides i give multiple options, and my previous frog picture was very loved. Happens. I can pretty much guarantee no one other than you will do the study.
Aside from the horrid legs on the left and the face I gave up on, is everything else alright? Are there any glaring issues?
Still weird. I guess I should have explained why it's weird. It's not the color, it's the shape of the pupil. It looks like a cat's eye or something, but I don't know if that's what you were going for. They also look a bit dull. Maybe make them more vibrant, and add a highlight.
oh yeah she has those kind of pupils in the show, thanks for the reply, I'll get back on it
I think the problem is that her eye is very stylized, so the pupil isn't as odd looking. But with your drawing, the eye is not super exaggerated like in the show, so it doesn't mesh will with it. I think it would be better if you just made the pupil a circle.
r8 pls, slowly seeing improvement (even if it's dog shit tier). Just started drawing like a week ago, looking for exercises to work on figured this could be one.
Just practicing faces, currently on keys to drawing but this is in between practices and reading.
I feel terrible.
Someone give it to me straight. What went wrong?
well mosty it's because your ref looks retarded and is hard. Your lines are bad, but that's maybe not what you were specifically going for.
it seems like you made the smile bigger, and the head also bigger proportionally.
This pic is literally a copy of your ref, and the only thing that is really different is the angle of her torso and the total width of her dress. besides that you really followed the form of everything, and even the difference between an angle and width shouldn't ruin a picture like that one is.
Just get another ref.
Also what resolution are you working with and what pen width?
>Your lines are bad, but that's maybe not what you were specifically going for.
No, I've been trying to improve my lines.
>Also what resolution are you working with and what pen width?
I'm on photoshop with a size 3 brush using an actual pixels zoom depth. I don't think I should be doing that, but thick lines triggers my autism.
Okay, so I'm kinda under crunch time
In a nut shell: got sick over break (flu), didn't have time to work on my project for eng 101 class for uni
Basically I am supposed to draw 28 pictures on print paper, using color (paint, colored pencils, pastels, ect) based on what I've read in a piece of literature.
The book I choose is only 430 something pages, so that's not a problem.
The problem is I can't draw. It doesn't have to be super fancy, I just need something passable. Basically my drawing skills are on the level of Chris Chan's.
I'm not familiar with Photoshop since I am poor, it just looks like the quality of your lines are really low. There is a lot of background 'noise' in your lines, you should use layers, making a rough sketch, then another one on top and then a final one where you really put your mind to the shape of the lines.
Pic related is what I do.
Also if you want to avoid thick lines you're kinda steered towards realism, or at least the thin lines give you a lot less room for error, since shit that flies with thick lines might not when they are all thin, it requires you to know the subtle form of muscles in the hips, fingers, shoulders and eyelids and so forth.
If you want to avoid shaky lines, you can try to increase the resolution, go real close and draw the lines, then decrease the resolution, it'll smooth over it a bit.
pick this apart please
its another draft of this >>2336411
since it was a fun concept
Well it's my first time shading, then i wan't to know if the shadding according to the light source is right.
go read the sticky, everything is wrong. Don't use references from your funny 4chan images folder, draw proper lines, not that blurry shit