>have double ligameme
>been drawing for the past ~4 hours
>decide to take a break
>touch ligameme when stretching
>it's real fucking hot
I-Is the meme actually real?
>>2850530
That's not your ligameme, anon. That's called a blood vessel.
>>2850531
No, anon, I'm pretty convinced it's the ligameme. There's only 1 small vein above it and the rest of my forearm is nowhere near that hot.
>>2850533
Pic related, it's my ligameme.
I had some ideas for a story,so I immediately started working on a graphic novel.Currently I learning panelling,compostional storytelling,framing and all.
But the question bugs me a lot is how do you make the most out of the medium of graphic novels in unique ways?how do you get the skins of readers subtlety by just using the medium itself like Junji ito or Alan Moore does, how do I keep the the readers engrossed with the use of script and dialogues(even though I will have a script of course) I know many artist who use the page-turn trick as a immersion but I am not making anything remotely attached to horror.So how am I supposed to do it? how do fully use the medium I am working with?
interesting, I had pretty similar question too...finna bump this thread 4u
>>2860110
>page-turn trick
What does this mean?
This is a bit subjective to the story on itself.
If it's a more visual thing, you'd use larger panels or sometimes not be so tidy with panels, experimenting.
If it's dialogue heavy, I'd try to think of panels and pages like scenes from a movie, being fluid between them.
But in the end, you'll only keep people interested if the story is compelling, the characters deep and the art isn't "hard on the eyes".
Can anyone tell me what i have drawn here please?
A sackboy.
>>2865462
Man madda rubba bands?
Hey /ic/
I've been working on a webcomic as a past-time, and since the Hows Your Webcomic threads on /co/ are usually just three people talking to one another and ignoring everyone else, I thought I'd ask opinions here.
I'll post the whole thing here, but if you want to check if out yourself:
http://napapiiricomic.com
Note: there are no ads or anything on the comic so this is not spam or data-mining. I'd also like your opinion on the web design if you have any suggestions.
>>2862504
1/6
>>2862506
2/6
>>2862511
3/6
If you don't know where to start, read the sticky.
>>1579290 → →
For critiques about your work, go to the corresponding thread.
>>2850876 Beginner Thread
>>2849591 Alternative Art/Stylization General
>>2842118 Draw Thread
Please refrain from making your threads if you only have a single question.
Whats the point of drawing those poses in just a few minutes like the websites want you to? I hate having to rush. Can't I just take my time?
>>2852224
is there good charcoal and bad charcoal, or is it all the same?
first time using (compressed) charcoal and it seems scratchy as hell
Anything else besides "Just draw what you like" And Loomis meme?
Hey /ic/ iv never drawn anything before but I was thinking about trying it.
What kind of equipment should I buy?
I was looking at this:
>Faber-Castell Art and Graphic Collection Mahogany Vaneer Case
https://www.amazon.com/Faber-Castell-Graphic-Collection-Mahogany-Vaneer/dp/B0030GCL6M/ref=sr_1_2?s=arts-crafts&ie=UTF8&qid=1487384266&sr=1-2&refinements=p_36%3A2638330011
Would this be good for a beginner?
Any other equipment I should get?
>>2865722
just get a nice pencil and a kneaded eraser at first, and use whatever stationary stuff you have to draw with. The possibility of getting nicer supplies in the future will motivate you to get better. You will also get more mileage on cheap supplies because you feel less bad about wasting them.
What's happened to Kyle? Has he just stopped drawing or caring about art? Look at his archive he just posts once a month now.
Has he given up and gotten sick of art? That's pretty disheartening to see.
>>2864085
fuck off kyle
sage
>>2864085
Maybe he has a dayjob/other obligations. Also he doesn't upload stuff that often anyway. Just jack off to some 3dpd in the meanwhile.
Can anyone explain to me why anyone would use chromatic aberration in their art?
It burns my fucking eyes who though it's a viable filter in anything?
It was the same thing with lens flares back in the day
>>2863965
At least lens flares don't look like you've injected 50 kilograms of LSD into your veins and puked out all the skittles you've been eating for a decade
>>2863965
This. There's no "should".
It's a fad. And fads passes.
If you deal with a fickle audience, add the effect. If you don't care about it, just proceed with your stuff.
This book
Exploring Anatomy in the Laboratory 1st Edition
Where i can find it
Or a better version
>>2859203
literally first result in google https://www.amazon.com/Exploring-Anatomy-Physiology-Laboratory-first/dp/B006NKLN5C
Next time, >>2856758
Book thread's that away
STICKY
T
I
C
K
Y
>>2859207
>implying im going to pay for it
What sacrifices did you make in order to draw more?
>>2857170
Fail my last year of highschool
>>2857175
Where are you now?
Nothing. The world has nothing to offer me anyway.
Howdy. I created portraits for players for my recent dnd campain. Here is one of them.
>>2863079
How do I get as good as you
Pretty cool design
>>2863079
noice my man, can you ppst some others too?
So, /ic/, how can I git gud at watercolours? I don't have my painting sketchbook with me right now, but my main issues are:
>paper gets ruined because of too much water/too many layers
>don't know how to properly layer colours with it, so they end up looking very muddy and off
>don't know exactly when to stop adding layers
What should I do? Any other tips?
I didn't know if to post this on /beg/ or not; I'm not a beginner in art, just watercolours
Above everything else: buy good watercolor paper (fabriano, strathmore). If you don't do this, every other effort will be invalidated.
If you paint very wet (you soak the paper and do almost everything wet in wet) buy at least 300gr/sqm paper. It's not strictly necessary to stretch paper. Buy good quality watercolors, like Daniel Smith or Artists' series from W&N, or Schmincke.
Inform yourself on pigments, what they do, how they behave etc. There's a reason to use a non-granulating pigment over a granulating one. Some pigments don't mix well, and so on. Try to avoid paints with multiple pigments in it unless you're consciously buying a convenience mix (like Payne's Grey). If you buy cadmium yellow, it should be PY35 and nothing else.
Ultra expensive sable brushes are pointless, synthetics are more than good enough and they're constantly improving. If you work on sketchbooks all you need is a 1in and 1/2in flats and a couple round brushes.
General rule is "tea, milk, honey". You start off with light watery washes then then add more and more pigment. When you need to charge a pigment into a wash, do it while the paper is wet but don't do it with a brush that is too wet (or you'll have those water explosion looking things over your drawing). Always keep in mind that there can only be so much water on a given point of the paper, if there's too much water on the paper + the brush that water will overflow, if there's too little water the brush will suck water off the paper, or you'll have a dry smear of color.
Do NOT touch brush strokes after you make them, don't do the thing where you just mop over and over. If there's a bit of white in your wash leave it, it's ok. Happy little accidents and stuff.
You need to trust the medium, the pigments will put themselves into place as the paint dries. Gravity will slowly put everything together. Keep a dry brush and a dry paper towel handy to remove water beads or lift color off a wash.
That whole Bob Ross stuff about happy accidents is pretty real in watercolor, it's ok to let washes contaminate each other (a bit). I even like leaving "mud" from previous paintings on the palette so my colors are a little muted.
The thing about too many layers is because you probably don't wet the paints enough. Before you start, drop some water into each of the wells (if you use dry watercolor) and allow the pigments to get wet. Shitty paints also wet badly and are partially responsible for this.
What happens is likely that you don't see results from the washes because there's too little pigment in them, so you keep layering but you lose the patience to let the layers dry. If you do the above it should be more manageable. Don't be precious with paint and paper, you're gonna waste a shitton of it.
About muddy colors... don't blame the colors. Muddy colors don't really exist. Get in the mindset that you can paint everything in a super dull brown but if you place a few higher chroma elements that stand out in the composition, the painting will look luminous and vibrant and all those buzzwords they write on paint tubes.
>>2859007
>So, /ic/, how can I git gud at watercolours?
https://www.handprint.com/HP/WCL/water.html
You can /thread here
Hey bros, how did you first get into being competent at drawing/art ?
In other words, do you remember what you were doing when you looked at your work and got excited? Could be in grade school or as late as just this year for that matter
I didn't look at my own work and got excited. I looked at other people's works and got excited and inspired to improve. The excitement about my own work came from gradually bridging that gap.
If we're talking about the very first time then it's probably when I followed a deviant art tutorial and managed to draw an anime character.
>>2865324
because of my favorite vocaloid waifu
I've started picking back up wanting to get into art I used to be really decent. But now I draw weird things and they turn out weird and I like them just want to know what others think.
This looks really boring, and quite shit. Neat if you're 17 and in highschool
>>2861685
Boring that's a little vague.
>>2861685
Something a little more specific would be nice.
What do ya think?
>>2863854
I love it. I like this type of art. Do you know keywords or something i can search to find more like this?
>>2864245
Thanks bud. Idk for keywords, but you might like the works of Jean-Michelle Basquiat
>>2864245
"trash"