Hey guys, need some help with Blender.
As you can see in pic related, I'm creating an island with an ocean. I need help with making it realistic enough to pass as a simple indie developer game. Preferably with transparancy in close quarters and gloss. It doesn't have to be perfect, just OK to look at.
I'm creating this scene for a game, so I can't use cycles. Most tutorials I find on google do this in cycles, that's why I need your help. I should also have a simple hitbox so I can create a drowning feature.
Last thing, a river flows from the ocean, through the island, to the other side into the ocean again. Right now it looks like the ocean melts through the rocks, so I need to make it more flowing looking.
Any help is appreciated, also links to different tutorials. If you need more pics, I can deliver. You should also note that I'm pretty new to baking too.
Thanks in advance.
Also, if anyone can tell me why the materials suddenly lacks a shade, please, go on. It looks weird like this, even though I even change sun direction and stuff.
>As you can see in pic related, I am making an island
Don't know how I missed that one.