Looking for help, how would I go about making my own 3d rotating gifs such as this one. What programs do I need. If there are any guides available someone can point me towards thanks.
any 3d software will do.on c4d here's how i will do it :
just import the model (either from vectors or draw anything with splines) pull everything on a single extrude nurbs place the anchor point on the center keyframe a 360° rotation on a timeline with 60 or 90 frames (30 frames=1 second) apply material/textures and/or lights and maybe a camera then render as .png sequence with alpha channel (use anti-alliasing and +1K resolution) then on after effects import as animated sequence and change the framerate before making a new comp (right click reinterpret footage set to 23 or 24 or 30 fps) if is anything wrong with colors or whatever apply some effects then render it (add to render queue) set the output to GIF animated sequence try enabling looping and/or dithering and changing the size to 500x500 or anything you want.
use and hdri if you want some reflections (metal)
would you know how to turn photos into 3d objects?
it depends of what you want to achieve really. (character design, architecture, abstract stuff, animation, etc.)
the simplest way for will be:
zbrush + any-3d-software + photoshop
for character design the standard software is zbrush for the modeling part (basically you insert a sphere as if it was clay and start changing it's form the other way is called box modelling and for some people is a nightmare) and after the modeling comes the rendering part (first you need to know some stuff about render passes) and lastly you blend the passes and make the final composition on Photoshop.
also lurk on >>>/3/