Here is a series of traffic signs with no meaning.They contain limited decorative value. Their function level is very low. They contain no instructions, don't tell you which way to go, or how to behave while getting there. I'd consider hanging this on the wall. What do you guys think of it, is it worthy to be sold? Would you buy it?
>>291746 >Would you buy it? not really those doesn't seem like signs to me. not even logos they seem more like icons or interface gadgets of some kind plus they're not really that original or inspiring and they doesn't even seem coherent (one has no outline and the stroke value for the first two is just too different to be placed as a group)
So, I represent an organization on my campus and are trying to create a new shirt design. We work a lot with the community, are mainly engineering majors but open to all (but focus on stem), we strive to get more minorities in stem. We are pretty shit at creativity, so I'm asking for any recommendations or ideas for a design.
>>291462 Probably won't work in any real-case scenario. Lack the ability to "catch the eye"..
Try put some light on it. I see you have put #bda6b9, but that is a mix of violet and grey... not good.
In any webpage/printed-material/web-material (exept logos) those colors would be too dark.
Overall, I'm thinking in a real aplication of these set (color scheme).. But answering your main question: gradients are dengerous... they can, easily, became bad just bc of one color... IMHO... Comment too long. Click here to view the full text.
>>291302 I like the idea but at the moment I'd say it is a little boring - it doesn't have a lot of impact. Could be due to the font choice or the boring layout? Maybe be a bit more brave with the composition
I also think it's too close to the left edge. Either commit to having it run off the front cover or give it a bit more breathing room on that side. Also where would the author's name go?
>>291309 >author's name Maybe in the same grey color as the other languages at the bottom? I agree with the other anon that it needs something more to be interesting. Maybe something like pic related in the background? You don't want it to be too busy.
>>291298 The industry of web design is going to become very difficult for non-experts in the coming future. Small websites for small businesses don't require a web developer anymore. There are dozens of services where the client can make his/her/xem/zem own website, albeit ugly, but sufficient for current needs. HTML & CSS alone will not get you anywhere since the resulting product of these two alone will look hideous. And with JS's ridiculous frameworks, it's becoming increasingly harder to sustain a job in... Comment too long. Click here to view the full text.
>>291113 critical design is pretty cool and it gave our generation (2010-201X graphic design students) a strong iconic style. Don't delude yourself thinking you're being super edgy though, every 15yo kid with a tumblr account knows about it.
Your actual piece isn't bad, but I think you're using tropes without understanding what they mean. Real critical design takes source material from the study of discarded visual pop culture, it's a lot less random than it seems.
Can /gd/ harness the power of randomness and math to make art? Wanna find out?
1) download and run the evolvotron program (from https://sourceforge.net/projects/evolvotron/index.htm or the standard evolvotron package in ubuntu) 2) the program will generate 30 starting random images 3) click the one you like most and the program will generate 29 variations of that image, with random mutations and details 4) repeat step 3 until you have a good result 5) right click > enlarge > save image
So, guys, can I put logos/avatars in here and you rate it? If I can rate my work, and tell me what's bad. -Don't include just because its simple, I like being simple. -Include what should I add more and make it look better
1) After Effects. 2) Cinema 4D 4) Autodesk Maya 5) Adobe Suit in general
I have the skill, i have the will and the desire, i watch tutorials everyday, even at work (I work as a video editor and the boss let's us watch tutorials and read pdfs if needed). The problem is i study Communications (i'm 23 now) and i do not have a big knowledge of what design is, but leaving that apart.
What can i do to become a pro on those softwares? Can i archieve a pro level by just watching tutorials, practicing and making... Comment too long. Click here to view the full text.
>>290896 >Can i archieve a pro level by just watching tutorials, practicing and making my own projects? Yes. A solid reel is all that matters, nobody cares about your studies. Another good excercise is to download ae templates and reverse ingeneer them. This is all good and dandy if you want to be a post-producer (which is what I think). If you want to be an editor, you should read some books on montage and non-linear editing as well. You can check everyframeapainting on youtube as an introduction... Comment too long. Click here to view the full text.
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