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When will 4K 60fps gaming be viable on a...
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When will 4K 60fps gaming be viable on a single-card solution? Pascal?

How does the 980ti handle it?
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Next gen top tier cards should be able to handle it.
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>>52250524
viable? this year probably.

But consoles command here. So give it a few years unil next gen comes out, maybe then 4k will be available for most games.
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>>52250524
Mate AAA companies can't even release a decent 1080p port.
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>>52250998
Rectum? Damn near killed em!
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>>52251049
sensibly chuckled
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>>52250998
Underrated post
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>>52250524
my 7970 can run most of my games at 4k at 50-60fps

granted it's not crysis 420 or battleduty 7 but I don't give a shit about recent "AAA" pew-pew games
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>>52251700
Wew lad!
Minesweeper in 4k, what a feat!
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>>52250524
With what settings? I can get 60fps 4k from an 8GB 290X, supposing I dial things down, much as I could get 60fps 1440p from the 580.

In terms of near max settings, 60fps, pascal probably won't do it. It's hard to know if pascal and polaris will make an impact that justifies the hype. I suspect polaris will have a bigger performance gain, but also coming from further back. My best guess is that the next gen will try to hit 60fps 1440p 2*AA maxed, and VR requirements a bit below max. Then another 2 gens to 60fps 4K maxed on one card.
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Well you need two Titan Xs to get GTA V above 60fps in 4k, that is if you want good graphics and good, stable-ish fps.

Probably by the end of the year?

single 980Ti can't really do it, that shit can't even push max settings and stable FPS in 1440p.
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>>52250524
In a single card reliably? Probably not this coming GPU set but the next.

I'm not doubting the technology so much as games these days are just poorly optimized.
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>>52250524
>4K
eat shit and die, goy
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>>52251804
Yeah because they're ports from console games. One should really get a console if they want to just, play.
>>52251821
poor?
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>>52251821
4K DOA anyway, 8K is the next step. Just get me low persistence displays above 300ppi and I'll be happy.
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10 years ago. Hell, my 8800GTX could run Skyrim at 4k 60fps.
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What about 3440x1440?
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>>52251834
8k and 4k are DOA anyway, 16k is the next step right around the corner anyways.
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I just play at 3840x1600 if I can't hit 60 @ full 4k.
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>>52250524
I prefer 144fps 1080p, my 980 does that fine on most shooters, especially when I disable any lighting/special effects that I find detrimental to my playstyle.

I understand the need for 4k on prettier games though, just to me I'll wait until 4k 144fps is viable.
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>>52251856
Nah, 8K will stick for a while, as far as I know Asia is still planning 8K as a TV/film standard.

I find 4K discussions quite funny though, you could get CRTs that were almost 4K, the issue isn't really resolution.

Roll out HDR, lower latency, lower persistence, and better contrast. Then I'm interested.
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>>52251856
64K resolution when?

I need a display that I can fuse to my eye for VR in HL3.
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>>52251833
>poor
ofcource

>>52251834
it's consumerism nonsense.
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>>52251700
Hello sir do you also wear a Fedora and call yourself an 'Anime Fan'
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>>52251915
So you are poor since you don't have 4k?
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>>52251934
apparently yes (:
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Best theme for Ubuntu unity?
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>>52251720
actually city builders like cities skyline, 2d adventures (ok no biggie), 3d adventures (latest was life is strange) and anno series
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4k ultra wide, when?
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>>52252001
>I can run games on 4k that really make no difference because each 30x30 section of the same color is now a 400x400 sector grey building tile.

What is: antialiasing and isotropic filtering
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>>52252045
that doesn't even make any sense
Thread replies: 31
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