I want to start developing applications and simple games.
I cant pick one between this options:
>Java + Android, OSX, Linux, Windows
>C# + Windows, WP, WinRT, Linux, OSX, iOS(for a fee), Android(for a fee)
Any opinions?
Also, I'm I right in this?
>ASM/C
Embedded
>C/C++
'low' level stuff where performance is critical, like kernels and game engines
>C++/(Java||C#)
High level application and system development
>Scripting languages
Prototyping, file manipulation and other tasks
Posting ded waifu, might dump os-tans.
b-boom!
why is she to perfect /g/?
>>43121589
She is outdated, anon.
>>43121662
I'm no indian cloud maniac, but she is the best.
>>43121662
How so?
voluptuous see-trough waifu
Pick a prebuilt engine like unity or game maker studio and follow their tutorials.
Why does ubuntu-tan black?
>>43122132
Why did they name ubuntu with some nigger word when they still live in mud huts and have never seen a calculator in their entire lives?
You can build iOS with Java, look up RoboVM.
>Any opinions?
Use industry-standard tools.
AGDG recap project July 2014, 2nd week.
http://homph.com/recap/
http://alloyed.github.io/agdg-links/
>>>/vg/74288030
>>43122792
Thanks
So Java for android games/apps. What about for computer games ? I heard Action Script for flash games but I eventually want to move on from flash, so what next ?
>>43122906
g ?
>>43121493
I'd recommend C#. You can make simple (or even complex) games in Unity for free with C# quite easily, and desktop applications are easy to make with it.