After replacing my Asus b350 prime with a Msi b350 tomahawk my cine bench score has gone up and I can actually control the voltage.
>Dont buy Asus b350 boards
>They pump 1.5v+ into your cpu when ever they want
>Cant overclock
>unstable as shit
>false temperature readings
>sample size: 1
>/g/: BUY THE TOMAHAWK IT HAS A 5GHZ ON AIR BUTTON WORKS 98.9999% OF THE TIME AMD OR INTEL DONT FORGET TO READ LOGICAL INCREMENTS GUYS
>>59529749
I've got the exact same board and had the same problems, aside from the fixed 1.55v vcore.
Literally none of the overclocking features in the BIOS work. Neither relevant BIOS update fix it at all.
The ASUS Prime B350 Plus is utterly broken.
Only reason why I still have mine is that the system is stable at stock.
What are you working on, /g/?
Old thread: >>59521230
>>59529672
Why does the editor portion of Visual Studio suck so much? All these years they've been at it and yet InteliJ still manages to do much better than them at helping the programmer.
>>59529691
emacs - ultimate IDE.
Thank you for posting an anime pic.
Is OpenGL worth learning?
>>59529647
vs every other graphics api, yes
>>59529647
Maybe not anymore
>>59529647
Probably so.
So I'm kinda looking for a general purpose programming language. I have some experience with Java and a lot with python and ruby (yes i know sjw etc etc) what I mean to say is I can program but I can't decide which language to look into.
What I like about Java
>good for android apps
>built-in garbage collection
>less autism in general
>single origin OOP inheritance
What I like about c++
>meant to be compiled
>faster
>broader applicability (?) except less suitable for android apps
Can some anons who are very familiar with java, c++ or preferably both help out? I'm mostly looking to learn it just out of general interest, maybe make some games for practice etc.
>>59529612
>single origin OOP inheritance
This is not a good thing at all.
Plus you shouldn't use inheritance in most cases anyhow.
>>59529612
>games
Sepples all day every day.
>>59529635
I mean I don't intend on becoming a full-time game dev or something. I hardly play games, I just find it the most entertaining way to practice.
>>59529623
>Plus you shouldn't use inheritance in most cases anyhow.
why's that? is that just your personal opinion? I worked with ruby mostly so - >everything is an object - is something that's kind of deeply ingrained into the code I write and in a lot of cases inheritance seems to structure code nicely.
Why is multiple root inheritance preferable then?
>tiny point cloud data called atoms
What did he mean by this?
>>59529577
Small amounts of fraud can be added together to make for big profit.
>>59529577
He meant point cloud data. It's been used for decades for things like laser scanning/structure from motion/gis.
Euclideon is a point cloud viewer that renders a fixed amount of points at the screen at any time. It's actually a pretty cool idea.
If you have a high resolution asset stored as a dense point cloud, you always load a fixed amount of points of the total cloud. You need to render one point for every pixel on the screen*refreshrate of the screen, and constandly load/dicard points if you move to/from the object.The asset can contain as many points as you want, only limited by your effort in creating detail and storage space.
If you wanted to do the same with a polygon based asses, you'd need to decimate the high poly mesh on the fly, which is resource heavy and simply too costly to do with high poly assets. Another approach would be level of detail, "LOD", which is used in games today, but then every LOD has to be created by hand by the artist and that's not feasible for more than 3 or so LODs. You could generate LODs automatically, but that would create games that are hundreds and hundreds of GBs.
The drawback with this point cloud solution is that lighting and animation becomes costly to implement in a good way. Without things like shaders, all you have is an albedo map with perhaps baked lighting information. The result is early 2000s graphics, but with "infinite" mesh resolution. As the poly budgets are rapidly increasing, and we can use bigger and bigger normal and height maps to increase mesh detail, this is becoming a smaller and smaller problem though.
>>59529924
Basicly this guy made an algorithm for steaming point cloud data in real time. Neat, but it has a kinda limited use.
Now they are developing a software suite to interpolate and blend point cloud data from laser scanners in order to get scans that don't look like dog shit. And they apparently want to display these point cloud data sets in their viewer for VR purposes.
That's gonna fail. SFM is already being used for that purpose which is also point cloud based, in that point clouds with color information is converted to meshes + textures.
This is just hype so they can inflate their value and be bought out.
Explain this role without using buzzwords
A computer administrator with programming talents?
We used to call them PERL hackers.
>>59529481
that guy who sits in the corner and configures jenkins plugins
>>59529524
It's more like Python processors these days
Whats you excuse?
>>59529454
I am using Windows 10 with ooshutup10. Productivity and privacy at the same OS, whats not to love?
>>59529454
Gentoo exists. Easy installation, friendly package manager, flexibility.
>>59529550
>Windows 10
>has privacy ever
#include <iostream>
#include <string>
using namespace std;
int main ()
{
string name, feel;
cout<< "hello friend"<<endl;
cout<<"what is your name"<<endl;
cin>>name;
cout<<"how do you feel today?"<<endl;
cin>>feel;
cout<<"great to hear that you're "<<feel<<"!"<<endl;
return 0;
}
>great to hear that you're suicidal and depressed
>>59529384
Who are you quoting?
Great to hear that you're a faggot
Find a flaw.
>>59529208
Windows
>>59529208
Windows 10
>>59529214
>>59529342
/thread
ATIENDE A CLASE DE OPTIMIZACIÓN Y DEJA DE MIRAR /G/
Do mexicans even have a viable software industry, or computers for that matter?
>>59529332
Sadly no money to go around. Politicians pocket most of it.
But hey, GNOME.
>>59529416
Wait, GNOME is a Mexican project? I thought it was Dutch, just like KDE
Worst meme job titles you've seen. I'll start:
>data sergeant
Anything with
>Social Media
In the Title
>>59529160
Sanitation Engineer for Janitors
Inventory replenishment technician
How was the Dial-up era, /g/?
I really missed the sounds it made and little gateway dialup screen that came on with the phone buttons that dialed when you wanted to connect. Not being able to use the phone, too.
Nostalgic times.
>>59529084
expensive, slow, miserable
You went online, did stuff you wanted to do, then went offline again.
It was beautiful...
How reliable are TDP numbers for coolers? I'm looking to overclock a r7 1700 to ~3.8-3.9ghz and want something a little quieter than the stock wraith cooler, but I'm having a hard time which cooler is strong enough and how much I can trust the TDP numbers (both from AMD and the third party coolers)
>>59529065
>read the sticky
>install gentoo
A big ass Noctua cooler, though Ryzen 1700 overclocks like trash with 4.0Ghz being the limit and requiring melting voltage to run at that frequency, too much for welded HS
>he fell for the Ryzen runs at 65w meme
Try 150+W. You need a massive air cooler or at least 240mm water cooling.
Is your CPU stable at 5GHz, or are you a clocklet? Not that there's anything wrong with that!
>7700K
Lol look at the corelet trying to talk big
>>59529049
i'd rather be a clocklet than a corelet
>>59529060
>>59529069
>MOAR COAREZ!!1
>>>/r/Amd/
Poozen finally killed that meme forever. Four is the maximum amount of cores that a CPU should have.
I've got a job in c++ and been working there for 6 months now, having some barebones knowledge on multithread programming and got away with it so far. I don't wanna be caught with a dick in my hand so I wanna learn it because I'm sure I'm gonna need it some day. Problem is, I don't know any good resources for n00bz like me. I got Concurrency in Action but it lost me on page 40 something.
>>59528962
>C++
>multithread
doesn't exist desu
Any articles or noteworthy tutorials at least?
>>59528978
#include <thread>