Urinals/Public Use Edition
Also being terrible at life and super tired, so take 2
Previous thread >>6629359
Discuss lewd games, share your projects and have others critique them.
Post pictures (/d/ related preferably) to keep the thread alive.
Lose hope of making games here, and collaborate with others to not make games:
>Looking for more trap/tg/tf games.
- Whorelock's revenge
- YonYon's games (RPGMaker games more in the /e/cchi department but still fun)
- "Miss Cloud Kisekae": A bit of a blast from the past. It's a dress-up game featuring Cloud from Final Fantasy 7 but the game has you play in-game minigames to unlock additional dresses, hairstyles, hidden art by the artist who created it, etc. It's surprisingly fun to play with and has several background with party members from the game showing (sadly only generic as opposed to specific) reactions to your outfit choices aswell as a "tightening the corset" reaction from Cloud getting out of bearth.
Visual Novels (which are basically choose-your-own adventure games like Masculine Mystique is). All of the recommendations are in English:
- X-Change and its sequels; doing all routes in each game is going to take you several hours (and is worth it to some extent). The original three are a bit outdated (2 being the best of the three) but Alternative still holds up.
- Press Switch: Visual Novel created by a western dev that is incomplete but does have 5 complete routes (+ a few almost complete ones). Quite enjoyable in the routes that are actually finished but the author only updates once a year or once every two years. With the current content you'll get about 2 to 3 hours of content
- Student Transfer (Collab VN): Inspired by Press Switch. A bunch of people who all wanted to do new routes for it (but the author said he had no interest) decided to band together and make their own Visual Novel that allowed people to just jump in to help out and contribute. As of now it only has one route fully finished (and a few others half-finished) but the finished route is already worth playing.
Sadly, I cannot really recommend that many trap games, it's a bit of an ignored genre despite having potential (you don't even need to make the trap submissive, he could just be cursed or be doing it for some other reason)
No Haven by the same guy who did Whorelock's Revenge just got a big update and has some of that content.
Also while I am at it, I'd like to recommend the Japanese genderbender games wiki:
http://seesaawiki.jp/tsfreegame/ (the Japanese games list is 国内ゲーム一覧 they also have a list of English games).
It's a nice repository to check out even if you don't know moon if you just want to try out TG games.
RePure Aria might float your boat. If you are into Metroidvania and Monstergirls anyways. You transform into a girl to do battle, and revert to a boy to have sex and get special gear (and sometimes progress) off the monsters.
If you don't mind moonspeak anyways. The translation only handles the primary quest and all item descriptions remain untranslated.
>No Haven by the same guy who did Whorelock's Revenge just got a big update and has some of that content.
Think you could make a small guide on that?
I tried playing through it but the new mechanics/events are not properly explained IMHO
I don't mind personally (I was replying to another anon asking for such games) though Repure Aria is comparatively tame (then again so are the games over at >>6635498 from my experience, they are either /e/ most of the time or even a few times have no sexual elements whatsoever even though they feature nice pixel art and apparently mental changes of the character as the game progresses)
Nevermind, I manipulated the event (by redoing it a bunch of times in an environment that didn't require me to redo other events often).
In all cases she becomes a ponygirl. I'll post the critical success below.
Success -> 200 Gold
Failure -> Nothing but you get her back
Critical failure -> You don't get her back
Critical success -> 300 gold but you don't get her back. Instead you get following text:
"A courier arrives at the the encampment with a lockbox full of gold and a short to the point scroll: Congratulations for your slaver taking first place in the races!
However such a scrumptious little whore is clearly wasted in her current life and has graciously accepted a position of service on my estate once the terms were properly explained and the binding tattoo had done its work. While I'm sure losing such a clear talent is a terrible pall, I do hope that half of her winnings will go some way to dealing with that disappointment.
Aldfanniel Greenbreeze - Inexperienced Beastmaster - High Morale (90+) - Aldfanniel never returned to the camp..."
Optimal strategy being that you use a disposable inexperienced slaver so you can substitute them for a chance at getting a better one or try to at least win to get the money.
FC already does that to some degree.
Though I wouldn't object to playing as a sort of "public servant/public slave" that allows you to go through a career of that sort (with it being in a society where that is widely accepted).
If you guys have ever read any Mayonnaise doujin you probably know what I mean by that.
Read the post I was responding to. Does anything stand out?
>the same applies to games like Trap Quest
>implying TQ requires an exact version of gargoyle
I hate to break it to you son, but you just might be retarded.
From the last thread:
Any games with a decent focus on forced orgasms? I've played a few of the Studio S games, which in addition to the general excessive abuse 'routes'/endings [which do little for me personally] generally also have one or two for pleasure-induced mindbreak reached via exactly that.
But I've played those games, and a few similar, so much they don't really cut it anymore.
I can't think of anything besides the Studio S games, except perhaps Pabisshu's Queen Hunt. Except that's based on tentacle/ooze forced orgasms and not on bondage related forced orgasms.
It's worth trying in my opinion.
Except it's actually good for what it is. If it didn't exist we wouldn't have Cursed, and that would be quite a shame.
Sorry to be that guy but the answer is "somewhere in the middle" in this case.
RAGS is ancient, the oldest games I know of that I have played were created 5+ years ago and for the time it was somewhat competentto create a quick and dirty idea you had into a game without having to deal with actual programming.
For reference, 5 years ago most video sites were relying exclusively on Flash to run videos.
Conversely, still using RAGS in 2016 is kinda silly unless you don't want to redo a game in which you already poured several hours of programming (protip: you probably should be doing so anyway now that you know what works and what doesn't). I don't really understand why you still ocassionally see new projects being created in that engine given that other programs are more stable and Twine allows you to create a game that will run on any OS using HTML.
>You mean the game where you have to guess and follow the author's exact fetishes or you run out of content in a couple of minutes?
To be fair, ain't that 90% of hentai videogames anyways? I mean, part of what makes me respect FC dev is that he's willing to listen to new ideas (even if they are not necessary his cup of tea) while also explaining where he draws the lines for content he'll never include while other authors either cave in and do half-hearted attempts or completely shut themselves off for anything they don't already like themselves.
Not the guy you're replying to but there's a big difference between excluding certain content (e.g. loli/shota, furry, scat) and only including certain content (e.g. a game where all the love interests are dickgirls who femdom you). FCdev has included a very diverse array of stuff in the game and I don't think it's out of the ordinary for him to "draw a line" somewhere.
>Twine is good, but in some ways doesn't handle dungeon crawling as well as RAGS does and would be a complete none starter for something like No Haven.
You can do that stuff in the same language as Trap Quest and it'll probably work better.
No Heaven isn't that different from FC, concept-wise
>a game where all the love interests are dickgirls who femdom you
I don't know why I had to laugh.
I've never looked at his new project. tit or whats the name? Is it gud or already dead?
Trap Quest seems like a "gameplay first" kind of H game. If you play to win you don't encounter much pornographic content aside from fetish clothes.
If you play for maximum fap you can have a frustrating time because of how the game is.
I'm not sure if this was sarcasm but it's definitely true. The mechanics are fun and all, but more importantly form a framework for fantasies.
And hey, nothing wrong with having a fetish for efficient exploitation and loads emone. Different strokes.
We need something like girls with different fetishes getting devotion boosts, with a little explanation, when doing some works.
This is already the case with submissive (and I think bi) servants and with breast fetishists getting miled, but it'd be nice to have say exhibitionists like being public whores or buttsluts liking the collection facility or girls with normal sexuality and subs preferring being fucktoys.
One thing that annoys me more than it probably should:
When you're generating slaves at the beginning of a game of FC, they shouldn't come with piercings or liposuction or puffy labia. Or at least there should be options to remove that stuff, since they factor into the cost but you can't do anything about them other than re-rolling the entire slave (and possibly losing a name/nationality/skin color combination you liked).
This guy gets it.
You do really need massive numbers of fucktoys to get much rep anymore, but that's the hard life of an arcology manager.
> Gender Traditionalist oligarch
> Makes all his slaves fertile fucktoys
> Half of the arcology population next generation will be his kids
I tend to do something similar. I play Gender Traditionalism/Body Purism/Slave Pastoralism, and my Master Suite is a bunch of >25 pregger slaves and a token amount of geldlings to keep them nice and licked when I'm out working.
So I wrote up an event for Mr. Boney M to code and send to FC Dev.
Let me know if I need to modify format/content any. I will try to think up and write some more events, too.
What if we don't like cumsluts? You need to add an option to steer here away from that fetish, and also kill the "for slaves of your arcology this is unacceptable" bit.
Notice how all the other fetish induction events are neutral. That's to account for the fact that players have different tastes
What if I added an option to reinforce her dislike of cum? Would that be more acceptable? Depending on the circumstances of your game, you could see between two and four options, or continue.
It looks like a ton of words in the paste, but those paragraphs are for three full options, and some of the text is mutually exclusive depending on stats. It's deceptively long. I tried not to be too wordy.
I also forgot to include results for the last two options. Option 2 should be Cumslut added and Option 3 should be Cumslut added and devotion boost.
Theoretically it could be hosted as a page, it's just an HTML document after all. But it isn't. Wouldn't be possible to host it on the Blogspot, it'd require a full-on hosting service.
I'm going to run into the same issue eventually with the game I'm making, even though I'm not using Twine. A single HTML file is still pretty convenient though, and relatively safe compared to an exe.
>What if I added an option to reinforce her dislike of cum? Would that be more acceptable?
Sure, just add an option to steer her away. Canibalize it from the other events if need be.
Don't forget, that might be a girl someone is making a sub or whatever, so they may not want her fetish to be overwritten.
Not him, but no new room types seem to be available without spending green stars and I have no idea how to make nymphos (or restore sanity) but my girls are very obedient and I'm having the same problem.
That's more to increase the amount (although I think that there's a min for some rooms to give stars).
But if you get the whip room and make a relatively obedient slave, the chair room should be your next thing.
Do not despair, brother! FC Dev waits undying on the Golden Throne until the time is right to restore order to the galaxy and return Mankind to its rightful place!
Thought for the day: Cast out the mutant, the traitor, the heretic. For every enemy without there are a hundred within.
>Is FC Dev dead?
Every other porn game lingers for months or years at a time between meaningful updates.
FC Dev lets a couple /dgg/ threads go by without posting anything and people ask if ded.
This is why celebrities turn into crazy dicks, everyone wants them all the time.
I don't think that's true. Is it? There are just 5 gil gloryholes either way.
It shouldn't be that way, since obviously no one has access to them besides them orgasming with them, which should be done with mindbroken girls, too, with the upgrade.
Oh. Sorry. My bad. I thought we were talking about FC, not about my slave brothel.
In the latter case, you should sell them immediately and buy a new one. I personally am kind of an autist, so I constructed extra cells just so I could store them until the end of the game when I got the chance to restore all their sanities
Glad I didn't end up paying for this, pretty disappointed by it.
I am the poster in both cases, and basically I only said it's wrong to pay for something you haven't tested beforehands. If it's good, feel free to participate in the superseded way of doing business.
It doesn't matter how they're getting paid, what matters is, if you want talent and content in games money eventually has to make it to the people making games. I'm fine with trying games before you buy them, in fact I encourage it. But saying
">paying for games
Is at worst short-sighted and hurtful comment to actually getting the things we enjoy made, and at best poorly phrased.
>why pay for it?
it wasnt uploaded anywhere
>paying for games you haven't played, yet
its a dlc expansion and the original was pretty good
It only disables the mercenary and DoL events as far as I know.
There is literally no reason to play one handed mode now that the two handed events have been drawn sufficiently apart.
I agree with what others have been saying - this assumes that slaves becoming cumsluts is not only desirable but mandatory, and many people don't play that way. Putting words in the player's mouth is the fastest way to kill their enjoyment of the game.
The easiest way to sidestep the issue would be to write up a couple results where the slave has to suck a lot of dicks (or other miscellaneous phallic objects) to get over their powerful gag reflex, and then have the current options after the new ones to let the player decide to give her a full-on cum fetish and make the slave sort out the gag reflex herself:
>She can't get her beloved cum without sucking, so @@color:green;she forcibly overcomes her strong gag reflex.@@
Here's the other current fixes for 'hates oral' for reference:
Fix her quirks:
>$activeSlave.slaveName has a powerful gag reflex. As a result, it's pretty unpleasant to receive oral sex from her, no matter how hard she tries. You apply various inventive techniques for addressing this, all of which involve requiring her to repeatedly deepthroat some object or other.
Mouth-focussed fucktoy with high devotion:
>She's devoted enough to derive emotional closeness from giving you oral, which @@color:green;resolves her hatred of the act.@@
All that said, this is just my take on things - I ain't FCD and I don't speak for him. Let me know what you want to do.
Talking, sure. If by talking you mean you'll talk me into a deep hypnosis.
I wish there were a game that could hypnotize you effectively.
this is some nice poetry
It's really not. Trust me, I felt the same way, and yes a lot of erotic hypnosis is just roleplaying, but it is a real phenomenon and can be quite powerful.
It's not like in the movies though. Someone can't just start swinging a pendant in front of you and suddenly you're a zombie. It's a deep mental state that requires a lengthy induction pretty much every time. It's also impossible to do against someone's will, as far as I know.
I could see the potential of it being able to dredge up old memories in more clarity than the conscious mind but as far as making someone do something without them remembering it or whatever, I just have very strong doubts.
>impossible to do against someone's will
Absolutely, given it relies on your subject's imagination, willpower, and desire (the more the better in all cases). It's impossible to make someone do something they don't want to do via hypnosis, with the sole caveat of if you know what you're doing, it can sometimes be possible to trick someone into thinking they want to do something.
It's real, it doesn't help with memories beyond clutter in my experience (like if you're trying to remember a traumatic event and get overwhelmed by it instead, hypnosis can help you remember it without that intrusion). Without people remembering is easy as fuck, given they're basically 80% asleep when in trance, and most people intuitively believe that they won't remember it (whether this is due to pop culture or "knowing" that they were asleep, I don't know) so just the suggestion that they'll have trouble remembering what you said lines up with what they already believe very well, and thus their brain will tell them they don't remember when they actively try, though they may accidentally remember due to other things leading into it without requiring them to think about how they "can't" remember it.
>with the sole caveat of if you know what you're doing, it can sometimes be possible to trick someone into thinking they want to do something.
Yeah, this is basically what my understanding was. I have a personal theory that goes along with it.
Essentially your mind has two levels of "want", you can want something, but you can also want to want something. Hypnosis can't affect the first one, because we don't really put thought into what we desire. No one wakes up and says "hmm, what do I want today?".
But hypnosis can influence the second one, the "want to want" layer, if the subject is open to it, which can indirectly influence the first. That's because we DO put thought into whether we want to want things or not.
For example, let's say you're hypnotizing someone who loves orange juice and hates lemonade. You give them a choice between drinking orange juice or lemonade. Naturally, they want to want orange juice because they believe it's better. So they want orange juice, so they choose the orange juice. You can't effectively hypnotize them and say "you want lemonade now", but you CAN, if they're open to it, hypnotize them to believe "you PREFER lemonade". This means that initial thought process changes: now, when they're deciding what they want to want, they choose lemonade, because they prefer that now. And so they want lemonade instead.
Kind of weird sounding but it totally makes sense in my head. It sort of follows from the philosophy of Compatibilism.
That's kind of a poor example, if you tell someone who hates lemonade that they prefer it, they'll just say no, they hate it. More accurate would be to say you can go "would you like some juice?" and they say yes, and then you hand them a glass of lemonade and say "here is your juice" and they'll like it, but as beverage choice is a kinda weak desire, it's hard to make that actual example work.
The typical example for this is that you're playing off the insecurities of some fratbro (it's not too hard to find one with insecurities) and telling him that some guy in a wig is a hot chick who is totally eyefucking him from over there, and because he wants both to believe that that would actually happen and for you to know that he loves him some hot chicks, he never engages brain long enough to go "this chick has kinda manly shoulders... and stubble."
Apologies for the lack of hypno pronz, but it's on my external and I dunno where that is right now.
tl;dr you can't contradict someone's desires with hypno, but you can mislead them, if lies are required.
I'm always well when I'm with you, lover.
>Like Traps and Futa for the androgyny/femininity
>Most trap focused games are badly written, shit or involve being dominated by a big burly bear man
Suffering. Fingers crossed for a bit more trap content in FC
I asked about this on /bdsmg/ but this is propably better place to find an answer. Is there any game like super deepthroat but bdsm related? Something that I can turn on, customize my slave and left to work when I'm doing other things on PC?
I like submissive traps better. I think having a futa fuck the shit out of a trap and demolishing his prostate with her dick until his cum turns clear is hotter than vice versa. Or the futa making the trap cum into a toliet so she can flush his impotent sperm down where it belongs.
Hi, I was just directed here from the /efg/ thread.
I wanted to stop by and see if anyone could give some feedback or some suggestions with something I'm working on.
Demon Hearts. A choose your own adventure game. The basic premise is that you play an adventurer (male) who was caught and sold as a slave to a monster girl town. I have a few fetishes covered, like bondage shortstacks ghost bj etc. I'm curious as to what you mates would want to see in it?
Like specific fetishes certain monster girls or scenarios.
Right now I have about ten girls and two men you can interact with. This is still in its roughest form at the moment, but I would love some I put.
I can answer some questions about it and I can link to the tumblr.
And a pic of the main cast at the moment
>> will this be designed like a typical eroge, with a number of routes leading to different sex scenes with different characters and then endings?
Yup, so far there are at least 8 characters to fool around with. Each will have at least 1 sex scene but the main girls will have multiple scenes as well as multiple endings, generally a good and bad end.
>>Are you using a VN engine to do it?
I'm using renplay, and there is enough of a community to help if I want to try anything new.
Character wise I'm trying to stay away from the normal stereo types and give them a better personality than just here is yandere girl, and here is tsudre girl 2. Ironically enough I would prefer it to end up like katawa shojo where the characters drive the story more than sex but the sex will still be there as some fun.
Also a small list of fetishes as of right now are,
I think there are a few more but they are slipping my mind at the moment
>monster girl town.
No offense but if your intention is just to clone Monster Girl Quest (only you were defeated before the game started) then at least own up to it.
You are not exactly fooling anyone especially given that you are making it a visual novel (if you were trying making a different genre then at least there's some originality in that).
Still, I personally don't think you are doing yourself a favour by copying that concept almost word for word.
My honest advice would be that you reconsider the setting (if you absolutely want to do monster girl femdom) and at least change up the setting (how you do that is up to you, some easy ideas would be Monster Girls in a modern or even a sci-fi setting)
No Haven got a bugfix for the new version.
Some of the more critical/gamebreaking ones the dev says to have fixed:
>Made it so you need several slavers in the encampment at once to be overthrown. Also added something to make it so you shouldn’t be auto enslaved as a Demi-Angel so easily.
>Pretty sure I’ve found the enter the town crash bug.
>Worked out what was breaking Advanced Sissification training.
The last one wasn't really gamebreaking but was one of the touted features for male slaves in the new update.
No offense taken mate. I never really cared for quest threads on /tg/ so I never read any of the monster girl quest stuff. I just haven't seen a vn for strait up fantasy monster girls, though thats probably just me being lazy. I might change up the setting but I'm hoping the characters are strong enough on there own personality wise.
I do apologize if you feel I'm wasting your time.
No need to apologize.
I mean, if you genuinely haven't played Monster Girl Quest (which is a porn videogame/visual novel actually) you probably should even if just to get familiar with it.
Your concept is extremely similar to it the way you are describing it right now.
>They even finally hauled ass and added a male breeder option, along with a bunch of other shit.
Shit, that must've taken them at least a couple of days of work. Are they going to be alright? I'm not sure if humans can withstand that level of stress.
Wait, what the fuck? There was a male breeder last time I played, like 4 months ago.
The game looked so close to great, then, but I quit when seraphs were finally added yet were unfuckable.
"We have to remove existing sexy scenes because they don't match the new ones we'll add someday" was just frustrating
>away for ages
>look at FC updates
>reducing pussy lips + unknown really nasty surgery to perform on bad slaves
I was disappoint when it turned out my guess was wrong. Really should be able to make that circumcision just a little tighter. Feed into the racial and degradation social systems like branding does, clitless slaves can only be satisfied by penetration but it gives a small boost to obedience and promotes and satisfies submissives. Something like that.
Don't be daft, only mooninites can read moonrunes
Okay, so I'm a little confused by what you're suggesting. I was envisioning this event as just another way to get the cum fetish on a slave if desired, along with some new content. I don't have a problem just using "continue" to avoid scenes I don't want, but I understand that others may be different. I was originally thinking that the trigger for this event is simply that the slave not already be a cumslut, but are you suggesting that the trigger be the hates oral quirk? That could work, and then the existing "fix" for the quirk could be the option that doesn't apply Cumslut.
Ultimately I guess I'm asking what else I need to write so people don't get pissed at the event. As the scene is now, you can have at most 3 options (depending on circumstances):
-Eat her own cum
-Cum is a reward
Should I add a 4th option, and if so, what should it be?
I managed to take a look at it, and while there are similarities it's not what I'm going for with demon hearts. Mgq seems more like "here's an anime girl with paws, now she's a monster." Much like monster girl encyclopedia. It seems more like adventure is the main focus (besides sex obviously) and I'm going more for the slice of life and having the city as a big part of the story.
Granted this is all from initial looks, but I haven't had the chance to dl and play yet so I may be sticking my foot in my mouth.
Personally I want more of a personal feel to it. Like getting to know a deep character, and have some laughs between the smut.
Also for those who care here's a pic of Lin the goblin
>Mgq seems more like "here's an anime girl with paws, now she's a monster." Much like monster girl encyclopedia.
Kenkou Cross is one of several artists of the game. They have wildly different standards of what's a monster. You should at least play it for reference.
The existing scenes to give a slave a fetish present it as 'X seems interested in Y fetish, do you wish to pursue this?' and don't assume anything about the slaver's desires or motivations. Your scene outright states for the player 'this girl needs to love to suck a mile of dick' and if that girl turns out to be his virginal waifu or his dairy cow or his bodyguard or whatever, you've just put words in the player's mouth that they disagree with. I'll just tweak the wording of the event so it's a lot more neutral at the start, something like 'slavename hates performing oral sex, which is a luxury sex slaves don't get to have, do you want to change or take advantage of this?'
I've had a couple ideas looking back at the scene so I'll take a shot at writing up a couple new options. One where the slave has to endure a blowbang that doesn't stop until she can get through five dicks in a row without gagging or struggling, one where she's allowed to not suck dicks for a while but in exchange she has to take a whole bunch of dicks elsewhere - sort of like the reverse of the 'let her earn continued anal virginity' option in the scene for resistant anal virgins.
that is crazy
because i use a machine translator and try my hardest to make sense of it
So I have read on multiple threads that devs don't try doing sub games (like playing from slave's perspectives) because they do not know how to set it up.
Is that really case? If so I have quite a few ideas on how you can make it work.
Hell, there are some notable examples that get reposted every now and then (Trap Quest, RyonaRPG, Whorelock's Revenge, etc)
>There's a billion and one sub games over at tfgamessite, all of them terrible. It's easy to make a sub game, it's hard to make a good sub game.
As >>6638871 it's easy to make a shitty game, it's hard to make a good game, regardless of dom or sub.
There is probably just as many shitty dom games if you go to DLSite, it's just that they are in moon.
Also, a lot of those games on TFGamessite are incomplete and so early in development you can only consider them "proof of concept", of course they suck.
If someone actually took the time to polish them (like in the examples I mentioned) you'd get actually decent games, even if they weren't finished.
It's a case of those sub devs being so lazy they gave up after the first hurdle.
Also, TFGamessite is mostly focused on sub games, of course you'll over 9000 unfinished sub games there. If you had a similar site for dom games you'd find that there'd be a similar amount of projects getting abandoned half-way through.
Fully coded: http://pastebin.com/24mcMvTN
Wrote a couple new options for exploiting or just curing 'hates oral' as well as a new intro. And sorry, but the whole 'oligarch does sexy heroin with his mercenaries while jizzing on a slave' thing is more indulgent wastrel than oversexed oligarch - I've passed it on to FCD and maybe he'll like it, but I can't think of a way for it to work better without completely rewriting it.
QSP broke me in the end, it took so long to do anything that my motivation just evaporated over time. I dumped all my notes and version history into a zip, released it into the wild, and moved on. hggmod5 was used as a foundation for a few mods and Powerairmax absorbed the mostly-complete hggmod6 into his interface overhaul, and it looks like that got taken up by the Hongfire community as a base for their modding efforts, so I'm glad people are still using the code I worked so hard on.
I know it'd be incredibly egotistical to claim credit for sparking a renaissance of JoNT modding, but I looked pretty hard to find other modders when I started out with hggmod and all I found was a single dude on github modding the Russian version of the game.
I find that giving to the community always ends up paying off in the long run.
I used to help out with the RyonaRPG wiki (back when it was extremely barebones and there was no translation patch) and while eventually you yourself end up moving on someone in the community ends up picking up the slack if you did a good job setting up something worth following up upon.
Yikes, really? That's why I always go full powertrip mode when I'm running a project, and always back good devs and authors to the hilt when I'm playing support. Democratic programming doesn't work. You need a tyrant.
Any recommendations for "comic book style x-ray" games, /d/ or otherwise?
Basically, I want a game where you can see through clothes and walls and such, but they're a pain to search for because "x-ray" will give you the far more common vagina/throat cross-section porn, and "see through clothing" and the like will give you sheer clothes.
I want this pic, not the next one.
Just because you're a terrible person doesn't mean everyone is, anon. I always pirate games before I buy them. I find that quite often a demo – if one even exists – isn't at all indicative of how fun the actual game will be.
The winzip line was just an example. But it doesn't really matter how noble you or I think we are. The overwhelming majority won't pay for stuff that they can get for free. Especially not after they've already gotten it.
>The overwhelming majority won't pay for stuff that they can get for free. Especially not after they've already gotten it.
Then why are so many artists getting funded via patreon even though they make all of their shit free?
Why are they getting so much more money like that than they would otherwise if they'd just sell or rent their stuff?
>Then why are so many artists getting funded via patreon even though they make all of their shit free?
Mostly amateur games getting a pittance, with a few ridiculous outliers like Breeding Season making a fortune off fanboys without producing much of anything.
>Why are they getting so much more money like that than they would otherwise if they'd just sell or rent their stuff?
Because people pirate the shit out of it. Begging helps recoup some of the cost. Either sell it and have people pirate it, or give it away and beg for handouts.
I suppose you could also go down the "pay to beta test a game that may possibly be released at some point in the future maybe" route. I trust I don't need to explain why that's usually a shit model.
>the superseded way of doing business
>hype train "amagerd it's happening nothing will ever be the same" bullshit
opinion supremely discarded
>That's why FC and slavmaker exist.
FC is a "labor of love" of sorts. He explicitly says that his patreon is just a tip jar.
"Let's hope people will work without expecting payment just because they enjoy it." is not a viable large-scale business model in any industry.
>Mostly amateur games getting a pittance
Which is more than they'd otherwise get
>with a few ridiculous outliers like Breeding Season making a fortune off fanboys without producing much of anything.
Which is because they look professional and have art
>Because people pirate the shit out of it.
You can't change that pirating exists though, which makes the point moot, you can only argue for why individuals shouldn't pirate shit
>Which is more than they'd otherwise get
I'm not disputing that patreon-like services have their uses. I'm just tired of people acting like they're suitable for all forms of for-profit software development, regardless of circumstances, scale, and type.
>Which is because they look professional and have art
Yup. Sound and fury.
>You can't change that pirating exists though, which makes the point moot, you can only argue for why individuals shouldn't pirate shit
How is it moot if the prevalence of piracy can be changed? Seems like that fact makes it the exact opposite of moot.
>I'm not disputing that patreon-like services have their uses. I'm just tired of people acting like they're suitable for all forms of for-profit software development, regardless of circumstances, scale, and type.
Bigger companies have kickstarted projects as well already, with success
Plus, I don't think anybody was advocating for downloading triple A titles here, just porngames
and it works for porngames
>Yup. Sound and fury.
I dislike breeding season too, m8
>How is it moot if the prevalence of piracy can be changed? Seems like that fact makes it the exact opposite of moot.
Because if you'd want to do it you'd have to do it right instead of on a board about porn
And with the time you put into discussing it here you could have probably thrown up some shitty website already to advocate for it
>Bigger companies have kickstarted projects as well already, with success
Never underestimate the appeal of novelty.
>Plus, I don't think anybody was advocating for downloading triple A titles here, just porngames
>basically I only said it's wrong to pay for something you haven't tested beforehands.
Pretty open to interpretation.
>Because if you'd want to do it you'd have to do it right instead of on a board about porn
I really haven't put that much time into it, and I was following this thread anyway.
Some guy said that it's okay to pirate games to "try", I pointed out that most people who decide to pirate a game will probably just pirate it, play through it, and never pay, and that I don't think that piracy should be encouraged.
The more piracy is encouraged, the less viable the basic "make something and sell it" business model becomes, and the more software devs will be forced to use different business models that may not be appropriate for their circumstances.
>Pretty open to interpretation.
Bud, I'm not the other guy, so I can't say, but this is a thread about porngames on a board about porn, so let's assume we'll stick to the topic here
The more piracy is encouraged, the less viable the basic "make something and sell it" business model becomes, and the more software devs will be forced to use different business models that may not be appropriate for their circumstances.
Who cares though? in the end you should go for the business model which is the best for the developers and for porngames, it seems to be the patreon one
>Bud, I'm not the other guy, so I can't say, but this is a thread about porngames on a board about porn, so let's assume we'll stick to the topic here
You might as well say that this is a board about /d/-tier hentai, and that therefore, he wasn't talking about all porn games, just those.
>Who cares though? in the end you should go for the business model which is the best for the developers
An assessment that I would rather leave to the individual devs.
>for porngames, it seems to be the patreon one
Except when it isn't. Overgeneralizations aren't helpful.
>You might as well say that this is a board about /d/-tier hentai, and that therefore, he wasn't talking about all porn games, just those.
Maybe he was, but since he's the type to buy shit after he pirated them his opinion shouldn't be too important in your internet crusade anyway
>An assessment that I would rather leave to the individual devs.
Life's not a pony farm
>Except when it isn't. Overgeneralizations aren't helpful.
if it's better most of the time it's good enough, focussing on individuals is a bit silly here
Plus, tell me when it isn't, I'm curious
>Maybe he was, but since he's the type to buy shit after he pirated them his opinion shouldn't be too important
You're the one who said that he didn't exist.
>Life's not a pony farm
"Life is sometimes unfair, so we shouldn't give a shit about anything anywhere at any time."
>if it's better most of the time it's good enough
And the remaining ≤49% of devs can just go fuck themselves.
>Plus, tell me when it isn't, I'm curious
Why is having different business models available depending on the nature of a particular project a good thing? Seriously? I'm not going to detail every bit of business and development minutiae that might make somebody prefer business model A over business model B. It's not your job to decide on their behalf.
>You're the one who said that he didn't exist.
You're retarded, I didn't, I interpreted his words, just like you
If you're not gonna do anything about a problem, don't whine about it
>"Life is sometimes unfair, so we shouldn't give a shit about anything anywhere at any time."
>some people don't like democracy, so let's listen to the minority and install communism
yeah, sure, fag
>And the remaining ≤49% of devs can just go fuck themselves.
I'd say, of the many porndevs, over 95% of them make a lot more money through patreon and the like than they could have made with traditional methods, pirates or not
>Why is having different business models available depending on the nature of a particular project a good thing? Seriously? I'm not going to detail every bit of business and development minutiae that might make somebody prefer business model A over business model B. It's not your job to decide on their behalf.
Nigga I asked you to give me an example for when the old market-style was better to porndevs than it is now, because I can't think of one
So go ahead and tell me or shut the fuck up and stop talking about "≤49% of the devs"
>You're retarded, I didn't, I interpreted his words, just like you
The reason we're even discussing him is because you started talking about who did or didn't say certain things.
>If you're not gonna do anything about a problem, don't whine about it
I don't have to spend literally 24 hours a day "doing something". All I did was post a comment disagreeing with a guy.
Besides, I'd bet that you're not directly involved with efforts to mitigate absolutely everything you think is bad. If somebody says that shoplifting is good, and I respond to say that it's bad, I don't have to prove that I work loss prevention at a fucking mall or something in order for my comment to somehow become "valid".
If somebody then shows up and wants to discuss shoplifting law and policy with me, that doesn't mean that I'm on a fucking "crusade" if I respond to him.
>I'd say, of the many porndevs, over 95% of them make a lot more money through patreon and the like than they could have made with traditional methods, pirates or not
And that makes it okay to break the law and fuck over the ones who don't.
>So go ahead and tell me
Sure, let me just go ahead and look through my stash of porn game company financial reports and meeting transcripts. I keep them in a box under my bed. I know that companies generally try to keep things like that secret to the greatest extent legally possible, but I know a guy who knows a guy.
>The reason we're even discussing him is because you started talking about who did or didn't say certain things.
Nah, I just said that I saw nobody advocating for anything else than pirating porngames (to buy them afterwards if he likes them)
Then you went full retard
> Sure, let me just go ahead and look through my stash of porn game company financial reports and meeting transcripts. I keep them in a box under my bed. I know that companies generally try to keep things like that secret to the greatest extent legally possible, but I know a guy who knows a guy.
So you can't think of one and have no proof of any who've been hurt by the new economy
I on the other hand know many who had huge success with the new system
So yeah, this conversation is over, you're just being a retard for the sake of being a retard and I couldn't even be arsed to read anything else than the first and the last sentence of your post
>hurr durr it totally hurts many developers!
>I can't think of any who were hurt but I'm sure they exist somewhere, somehow as a large enough minority that we have to worry about it
The whole patreon shit is good for the devs, deal with it
>I don't think anybody was advocating for downloading triple A titles here
"Actually, I think >>6636625 was."
>WHY ARE WE TALKING ABOUT >>6636625?! Retaaard! Retaaaaard!!
>you're just being a retard
>I couldn't even be arsed to read anything else than the first and the last sentence of your post
Goddamn the projection is real.
>I can't think of any who were hurt
How the hell would I be able to specify anyone when the financial data isn't publicly available? Holy shit you're dumb.
>I on the other hand know many who had huge success
So do I. Is that what you think we were discussing?
>The whole patreon shit is good for the devs, deal with it
Damn, your clever arguments foiled my plan to outlaw patreon, which is totally what we were talking about.
>So yeah, this conversation is over
'kay. Bye bye masturbation friend!
is their a fantasy themed Freecities game with alot of races?
not a fan of modern earth world games
>hype train "amagerd it's happening nothing will ever be the same" bullshit
>opinion supremely discarded
I mean, I would make a more sophisticated argument about the competitive marginal return on investment in capital intensive fields where commodity reproduction is particularly fast tending towards zero, thus mandating the increasing state intervention to prop up a stricter and stricter monopoly in order to maintain profitability at a rate where the reproduction of those relations of production and exchange can be safeguarded resulting at an unsustainable drop in efficiency, thus not being a viable course of action in the long term, but it's clearly going to be lost on you, so ok.
That's actually an interesting idea.
Replace surgeries/medicine with magic, real world ethnicities with fantasy races, etc.
Seems simple, maybe a bit cheap, but give it some actual uniqueness and I'm sure there'll be an audience.
so im using Twine with SugarCube. I placed a textbox macro for a player name input but how do I display that player name input out on the next line after the player typed it
>ex. Name? textbox input
>Your name is, playername input
>is their a fantasy themed Freecities game with alot of races?
Sadly no. I was experimenting with making a game kinda like Free Cities but centered around being a Drow matriarch, buying and selling slaves in a fantasy world with magic and shit.
Then Free Cities existed, and I'd much rather play it than go to the work of making a largely identical competing game.
FreeCities is slightly post-modern. I would like it if there was something like that with a greater focus on merchantry and trade routes, rather than being a single city. I have something I've been working on in Ren'Py that might include some elements of that, but don't expect it any time soon.
Easiest way to get it look like a screen is updating on the fly in Twine is to just load it again.
Name?: <<textbox "$Name" $Name "PassageName">>
Your name is $Name.
The first $Name in the textbox makes $Name the value that is set to the input once enter is pressed, and the second $Name sets the default input that starts in the box - set $name in the 'Init' passage, which sets the game's starting state, or add something like <<if $name is "">><<set $name to DefaultName>><</if>> above the textbox on the page - as well as setting the textbox string to the new name once the player changes it. "PassageName" takes the player back to that screen when they hit enter, assuming you change PassangeName to whatever the name of the passage in question is, except this time the page is created after $Name is set to the player's input. The entire screen refreshes, but since the only thing that changes is the player's name it looks like only that has updated.
I suppose you could hake a mod when 1.0 comes out. And just have it change the nationalities to races. Then all there would to add s custom descriptions for each race, that could be tacked on. The rest of the game wouldn't have to change much at all
No worries, I appreciate the constructive criticism and the changes you made. And many thanks for coding it up; I am willing to spend a bit of time to generate content for the game, but not quite willing enough to confuse my existing programming knowledge (C++) by trying and likely failing to get Twine working correctly.
If I think up some new scenes and have the time to write them, I may send them your way, if you'd be up for more coding.
Schizomod strikes again. I guess anything that isn't verified Japanese produced is verboten.
>change the nationalities to races
I supposed it wouldn't take much more than that. Total conversion of description texts, and a few different events would do the job.
However, the whole "matriarch" core of the idea would fall under the same "female PC" problem the rest of FC has, but it would already be a pretty big flavor rewrite.
>At the end we'll be ten thousand boards
Almost like another website that he ran for a few years. Have you ever looked at the Nip side of things, anon? 2ch literally has hundreds of boards.
Maybe not exactly, but somewhat close to it.
Either way, I think we can all agree that this argument has gone on for far too long. Let's just sit in a circle and masturbate to pictures of feminine penises instead.
Couple of Jack of Nine Tails questions:
How do I build Awareness?
Is there any way to lessen the amount of clicks it takes you to train a slave to S+ in any skill? It's currently taking >500 clicks and at this point I'd even welcome hotkeys.
When you get to S+ tier in your own skills and equip the skill-boosting uniforms, you get S++. Does that do anything?
I think awareness is just built with time, if she's obedient, but basically the jack o nine tails wiki is the best resource you can get on the subject.
...This is surprisingly hot. JoNT sounds so difficult and maybe tedious, but I'm definitely going to try it now.
I am looking for games that are meant to be played with VR head sets.
Games that put in in first person views and let you walk around and shit.
I've played The Klub and it's alright, but there's not enough spontaneous freedom or input from the user beyond assigning animations and clothes and shit. Im looking for a GAME not a VIDEO maker.
>we never asked for this
Multiplication of boards aside, I just don't understand /d/'s new art janitor.
Yes, I know the rule is "Eastern Art Only" (not that /d/ even has a Rules Post anymore), but it's not like there's a Non-Eastern Art Only equivalent for posting horribly perverted non-manga. Where else does it go but here?
Some stuff doesn't even look "Eastern", you might not guess Papermania is Japanese without the text.
It's an I--(e) trying to uphold an already shitty rule.
Maybe Hirosima could have gone the /vr/ way and made /aco/ non-mutually-exclusive with /d/ and that could have worked to attract all the shitty toons without causing trouble here, but did he do that? Nope.
>The aura pulses with flashes of gabbro and microline
The secret to JoNT is that training slaves actually doesn't pay that well unless you use stupid amounts of magic (sesentia veritas+cruciato breaks a slave very quickly and without leaving marks or damaging their mind, and sesentia veritas+delikacia puts them back together without spoiling them)
The best way to make money, as told to me a few weeks ago by a wise anon, is selling slaves at the slave market. The easiest way to acquire slaves is to be good at fighting and get some from the fog. You'll have trouble at first, but get some weapon-relevant techniques from the coliseum, some weapons and armor, and you'll be fine.
I personally prefer the Greataxe, because it can stack three very good buffs/debuffs (unsteadiness, fury, and adrenaline) without using any of your one-per-battle techniques. Just use Crescent a couple of times, spam Woodcutter, and you're golden.
Once you've gotten about 1000 sparks you can afford to start screwing around with trying to train slaves. Just get all the skill+ uniforms for yourself and you can start training just about anything. If you start to run low on money, put your current pet-project in cryo and capture/sell more slaves until you feel safe again.
That links to a page with a few tips and suggestions for newer players.
I looked it up to prove you wrong, but it turns out that anthracite means "coal" is any dictionary you care to check.
Maybe the actual word was lost in translation; the developer was Russian, after all.
I actually hadn't even looked at /aco/ before. Either their crazy janitor is asleep, or it's -not- mutually exclusive because there's anime all over the place there.
A sex-games thread for that matter.
Maybe /dgg/ should migrate there? A lot of our content is barely /d/ grade to begin with.
>Maybe /dgg/ should migrate there? A lot of our content is barely /d/ grade to begin with.
How about no? /d/ is our home and has been for a while. I have no interest to jump to the hot new thing, with a hot new community not known for being chill like /d/, and you should not be giving the janitors ideas.
Is anyone else getting physical withdrawal from the lack of FC updates?
>because vr is niche tech and there's no money to be made developing exclusive software for it
the niche is the porn market you dummy! [smacks you with cowboy hat]
>wait for direct nerve jacking, that shit will fucking explode
Yes, and the ability to download a cheeseburger and upload a bongload into my email and send it to my mate in portland for him to download, smaoke, repack and send back to me with his local dank grown. technology man! wew. w e w l a d.
>Porn games right now dont get the budget to be developed into a VR system, thats an answer, so you were right, there is an answer.
but there's a niche community. ME.
I made plenty of scenes in the klub, and I modded skyrim extensively. I want more.
Is there any word on skyrim tier fallout 4 A D U L T mods?
I honestly kinda wanna work on something like this but i'm a lazy fuck.
Free cities does a lot of things i like, and a lot of things i don't, and i'd personally like to take shit in it way further, but i'm also way more partial to having a shit ton of fantasy races.
Maybe i'll work on it, its a more interesting project than some of my other stuff, and Twine should be easy to learn
On this note, fantastic, Twine let me open Free Cities in the Editor. I can now work with this relatively easily and I think i can do a large amount of change with it
Dis gun be good.
>On this note, fantastic, Twine let me open Free Cities in the Editor
Yes, Twine is inherently open source. In other news, water is wet.
(Cool that you're actually working on something, bro)
I've literally never used twine before now. Plenty of other shit out there won't let me reverse engineer (probably for good reasons).
I'm just entertained by this. I have to change about a billion things and throw out miles of shit but its fun to be able to get into others code, figure it out, and use it.
Useful skill too.
So all of a sudden I was trying to upload a copy of FreeCities to the Twine Editor and its just..
So much shit is missing
Any idea whats going on?
I tried downloading a new copy from mega, same problem.
files still work when launched too
Your supposed to worn them anon
If you live in australia dont download this unless your sure your safe
With the data retention law they'll be cracking down on anybody getting their hands on this
Not that i appreciate paedophilic games, but Unteralterbach was a really good game, however the last sex scene may have been definitely a little to "realistic"
Oh yeah, if your caught with this your facing 10 years definitely in australia despite the fact that no real children were hurt during the production
I'm pretty sure real paedophiles get less
Anyway just warning you
Yeah i'm learning that as i'm looking through the code for Free Cities. The fact that the game even works is like a fucking miracle to me at this point. No wonder the dev doesn't want to add male slaves lmao
I'm confident i could create this easier in something like Gamemaker. Does Gamemaker care if you make porn?
I don't know shit about RAGS
RAGS is even more awful, out of curiosity i bought access for a year (had a bit of money to assuage curiosity) and I dug into No Haven to see what its like
It sure was something.
I wish more /d/ tier games makers were like him
I absolutely despise anyone who gets their living from patreon
Partially for the little amount of work they do and partially because they dont add to society in any meaning full way except for degenerates (no offense intended)
On Monday night (January 6th, 2016) we were informed that Patreon received a DMCA notice regarding our Patreon and it’s material. Patreon has requested that we remove all material that we do not have 100% ownership of the rights to (so like all of our stuff). Due to the fact that Patreon received the DMCA notice we fully complied and now have removed all the infringing materials from our Patreon. Patreon also requested that any potential materials in which we didn’t have full ownership of also be removed, or potentially have our Patreon page banned. We regretfully complied with this request also. Now we need to move forward and with that being said all content will be frozen across all platforms until I sort through what happens next. In regards to our Patreon and supporters please see the write up SmokeShank did regarding our new direction on that platform.
Regarding Injustice. We are shelving the project at this point in order to get our affairs in order over on our Patreon. We have several options for Injustice that we will look into. One being releasing the source files to the community to finish, or two re skinning and completing the project. If we are to go with the second option, we need time to develop a plan and then execute that plan. So please your patients in regard to Injustice will be appreciated.
Any on going projects will be put on hold till next week when I will provide all my fans with an update as to the direction I intend to follow. I’m not quitting or going dark, or going to prison, or becoming a pirate (although that seems pretty cool) so please be patient. I want to thank all of you for your support and continued support over the next week.
Why don't you simply make a support patreon for your artist/writer group, not mentioning injustice directly at all? If you really want to jew people out of their gold, you can -instead of releasing versions of the game that the people can download for patreons- release a password which patreons can then use to download Injustice from mega or whatever (yes it will get leaked, but then again, the game would get uploaded and you know that). Of course you can give a link to that file only through a blogspot instead of the patreon.
I personally find Injustice to be ugly and badly written, but I'm saying you could technically just change all your patreon goals, remove mentions to the game, and keep doing what you're doing. Unless you personally received a cease and desist and you don't want to get in the "It's totally just a parody" struggle (which wouldn't work if they suspect you're making money out of it).
Then keep developing Injustice based on /aco/ or wherever you hang around mostly.
Well they aren't shelving the game, so it will be interesting to see what they will do. They talked about just releasing all of it and letting other people finish it, or just reskining everything just enough to avoid copyright. Sun has been working on the thing for like, 6 months, I doubt he'd just let it go
I enjoyed the mind control and grinding aspects. Though the latest build was buggy as shit with hard crashes from text and heavy lag. Plus it chugged along real hard on my labtop even on the lowest setting after running for more then a few minutes
>His own art
I doubt it's sufficient enough to avoid a lawsuit for copyright infringement cf blizzard vs lilith game.
Rowling seems like the kind of people who would be assblasted for that if she knew
They have to find out about if first, and it's not like his stuff would show up from googleing Harry Potter or Jasmine. Unlike Injustice. It's not like they have a guy looking through the web to find copyright porn to DMCA
Alright. So. Fantasy 'free cities' esque game.
Just trying to lay out thoughts for a basic builds
You need to be buy and sell slaves of a number of races, i'm starting with Orc, Goblin, Human, Elf. Male & Female This means generating a slave needs to randomly generate a slave, their race, statistics, appearance (based off of race) ect ect.
You also need to be able to alter them (Maybe the player character is a mage of sorts? I had a few ideas along this front)
Ideally you'd also be able to define some stuff about your PC in char creation
Then you need to be able to train slaves. I'll start with basic sex stuff, if that setup works it should be easy enough to set up more fetishy training, as it should also test out pre-reqs for more advanced training
I think thats it for a very basic build. Anything else that should be in the basic build?
Gonna work this in game-maker. Fuck Twine. Fuck RAGS. Gamemaker is simple, its scripting is solid enough, i think it should work with creating instances of 'slave' objects quite well. Its a programming method that makes sense to me.
It's unnecessarily obscure. Nobody is going to know what those things are unless they play DF or are a geologist. It sounds like a translation issue, don't know why they didn't just say coal gray.
For FC of course.
Default appearance rules based on where slave was purchased. Sounds simple, but will probably be a pain in the ass to implement.
RE: Legendary cow never pops up in the playtesting long list, but RE: Nickname shows four times.
Can you reimplement the event page exploit in Cheatmode. Plis?
Why, whats wrong with gamemaker, it may be limited but i'm not creating much of a game here. Text
So here's my rationale with making the player a mage, i had this idea of them choosing the type of magic. One might be reliable, but not as powerful, another may be unpredictable but much more powerful. Potions could fit in there as a time consuming version. Idk.
Yeah. For my own alpha i'm keeping it super simple. One name per type of slave, one skin color, ect ect. One i get that set up i can add randomization.
Not planning on visuals.Just text. Glorious text.
I'll permit perhaps some might be entirely too obscure, but I don't see how anyone could misunderstand 'anthracite' when the text itself is coloured.
...re-reading it, I figure a better construction would be simply 'anthracite despair'; 'colored' spoils the effect.
I know it was mentioned earlier, would it not be easier you use twine, and use FC as a base, since FCdev already has most of the physical modification stuff worked out. It would just take rewriting the races and physical differences
The thng is, twine is suppose to be used to make visual novels, not a game as heavy hitting as FC. I don't think the final game can even work properly with Twine, so it would be better to find something better. I bet Fc regrets using that engine now, but it's to far along to change now
Mostly i'm using gamemaker cause i'm too lazy to code a GUI and i'm familiar with it from little projects i've worked on before. I think its underrated as a tool, its quite flexible. Yes its not as flexible as raw C++, but i don't need raw C++ for something this simple
Yeah. About that.
FC barely works. I looked through that code. Its a -nightmare-. Shit is decentralized, making it work in Twine would just be a huge pain in the ass. FC is a good reference for what its done, it does a lot well, but cannibalizing FC would actually take me just as long as creating this from scratch. If i create this from scratch its much easier for me to modify.
Plus working in other people's code is a nightmare lel.
I'd actually had a similar idea, lately. I figured: if you make slaves simply dictionaries of attributes, with super-generic functions to modify an attribute, and you added a file-parsing capability to fill out those dictionaries and to display flavor text and whatnot, then you could shunt all the writing and such into plaintext files instead of having it interspersed in the code itself.
This way, you could dynamically generate sex scenes based on available body parts and whatnot.
But narration shouldn't be like how 'most folks' speak; else it turns bland.
I don't think generating sex scenes dynamically is that easy.I'm just storing slaves as variables in an obj. New obj can be generated in code, and the attributes can be randomized easily as part of the creation event, individually for each obj.
A scene can check the vars in a given obj, and figure out the sex scene. You can probably create several scenes for each setup, slightly different, but they wouldn't be 'dynamically' generated.
True, the narration has the option to include a flair to their speech type. But 'most folks' is the demographic, and they are unlikely to follow that flair. It's fine to include, just don't expect most people to remember the colors name
That is seriously some of the densest code i've ever seen. Its good at what it does for the most part (I've rarely hit bugs in the latest build). But looking at that code it is made of hacky work arounds n shit.
Its just not worth my time to try to tear that code apart and put it back together. That's why i'd rather build from ground up of my own.
On this note, on the magic, here's what i was thinking, we're talking way in the future of this project. I like that NH has the magics to morph slaves.
So like simple magic of morphing body attributes... Doesn't NH call it Biomancy? Reliable but not as powerful is what i'd go with
Then like Corrupting magic, powerful changes, slowly turn victims into demons, but changes are unpredictable, and might turn on user?
Alchemy, reliable, but takes time to brew (but on the other hand, can be saved up), but might have side effects like drugs
Any other ideas?
Circle magic could be cool for late game. Fresh slaves confined in a chalk circle to slowly transform them and raise obedience. You could train devoted slaves to assist by chanting/performing rituals to speed up the process.
But you know, brain worms would be effective at quickly taking away a slaves independence, their rebelliousness. A good way to reprogram their brain, with the risk of failing and mind breaking/destruction as a game balancer.
I would love to option where the best and most obedient of your slaves, ie Head girl and bodyguard, end up ascending above mere slaves, and basically just work for you because they choose to
Just be aware, you have to manually set the story format to "SugarCube" or it won't run. Apparently that information isn't imported from the file right, for some reason??
Trap Quest actually still managed to completely fuck me up even if I play to win. In a way, that's cool, because it doesn't deny me submissive content by trying to win, but on the other hand it gets really tiring after the first 10 minutes when everything just keeps spiraling downwards and you realize you might as well start over because you have no chance to win anymore.
I wish there were more games where you can play to win, still get fucked up, but keep going anyway, pushing on until the end as a broken hero. It's the one thing that's kinda neat about RyonaRPG, but that game suffers from all the same problems as VH.
found a game here on /d/ a few days ago called
"Wolf's Dungeon" by ellaku
im having truoble because the inventory menu doesn't display
have any of you heard of it?
is ther a fix for that?
You say that, but the only thing I have to laugh at is his reaction. And he was obviously trying to provoke a laugh because he typed in allcaps, overreacted, and used an archaic, silly-sounding phrase.
It's like if I started laughing at a Let's Play of a game you're unfamiliar with because the guy who made it is terrible at the game.The only reason you would start laughing is because I laughed, not because you know enough about the game to agree.
That being said I did laugh, I just wish I knew why.
To be fair, he doesn't have many options. He can't accept PayPal donations because adult content violates their terms of service. Bitcoin donations would retain his anonymity, but no one would tip him.
Page 10, and I'm working on something to post shortly.
New thread, please.