Point & Click Edition
Know any games being developed? Have a game yourself? This is the general for you.
Western Games in Development:
Western RPG Maker Games
>divine arms making 4.5k already
damn, I should start jewing.
No. He used to have an almost complete, albeit mediocre, game around 3 years ago. He set up a Patreon and decided to hire an artist, at which point they removed all art assets and slowly added in different ones. Then they decided they didn't like the art assets and pulled the new ones to put in new new ones. The gameplay hasn't changed at all from the initial version years ago. Typically they pointlessly remove content far more often than they add content.
Anyone happen to have the latest version of Milf's Control?
Batteries can be gotten from the vibrator under the girls pillow in her bedroom.
Blackmail material is Videocam footage and Diamonds (which are in the cellar behind a brick).
Champagne you can get from the cellar using the bobby pin on the cabinet to pick the lock. As others have said you need to bend the bobby pin using tools from the guy repairing pipes near the pool.
Yo guys I made an important UPDATE to the blog for anyone interested.
The point is I am starting another project called Summoning Sciences.
Check out the "Tour".
Theres no gameplay whatsoever tho!!
What ya'll think?
There's a new Adventures of Tara out:
RPGmaker game, DAZ Studio 3D graphics, woman protagonist getting blackmailed and corrupted. The usual.
Assuming you're a porn dev? Easy as fuck. It's impossible to make a game that's fun, difficult, and can be played one-handed. A porn game where you can't fap is a failure of a porn game.
Easy as reasonably possible. I can stand long, boring stretches, if that's the only way you can find to decompress the game, but I don't want to grind experience or to solve point and click puzzles in a porn game.
I like them to be pretty hard and make me think, but I don't consider grinding to be hard. So if you consider "do the same thing for an hour straight so you can progress", then no thanks
porn games where the goal is for the player to get off shouldn't be difficult enough for it to become a setback to that goal. That said engaging gameplay is a possible asset to any game.
Great contribution, anon. I'm really glad that you spent all of four seconds glancing in the general direction of your monitor while the pastebin was open. If you had gotten a proper look you would've realized that you're retarded, and we can't have that.
Sorry, but the only one that seems mad here is you. I am just slightly annoyed by yet another shitposter.
Also not an American.
Trying to show off your perceived superiority due to not being American?
Is there a kind anon out there that is a Patreon for Future Fragments that is willing to share the new demo? I heard it just got released and I want to see if shit is actually worth backing up on Patreon.
also dropping my sub because they keep adding more furshit so you're going to be stuck with russians
its not very good the mc aspect is almost nonexistent so it basically turns into boring rape with a couple blowjobs and a lot of annoying minigames
As >>351511 says, you're not actually playing as the first asshole you start the game as. He dies in the first unbeatable boss fight leaving you to play as [spoiler]Simon, the older mentor in the party[/spoiler].
The character you actually play as is far more interesting, since he's got a history and a sense of morality but still has a cynical sense of pragmatism that makes him interesting to follow as you watch him grow in power.
Essentially, he winds up with the power used by the major villains of the setting and the question becomes how he's going to use it to make the world less shitty.
And it's not a problem you're going to solve just by stabbing things yourself- you wind up building military, economic, social and political strength as well and do a bunch of dealing and quests and make plans and then have to figure out what to do when things throw a wrench in your plans.
It does a pretty good job of building up your supporting characters in the form of both your combat party members and the non-combat ones who support you in other methods such as financial advice. Most of them are part of your growing harem but I like that there's a lot of interaction and banter between them and different relationships forming. Plus I like the writing; it's fun just to run around and interact with things and read item descriptions just to see what everyone says.
It also does some interesting things like there's no grinding- all encounters are fixed and unconscious allies and people not in the party still gain XP. If you are totally down for hidden stats and optimization like I am there's a bunch of fun things you can do like messing around with investments and things like that, but you can still do well enough without it.
Basically I'm not sure if it's a great porn game but it's a very good RPGMaker game and getting better all the time since the creator has made monthly updates for the past fifteen months and there's a sense of building progress.
And I fucked up the spoiler tag. Oh well.
Anyways, I enjoy the Last Sovereign. Noxian Nights is fun and I look forward to the releases, but Last Sovereign is the one where I really want to know what happens next in the story.
I made the mistake of playing Queen Opala Origins and really liked it before realizing it was just the first part of the game. I was shocked that I was actually having fun along with all the art, which was pretty goddamn good, east and western versions both.
Are 1 and 2 good as well, and is the western art as good in either one?
>Playing through Last Sovereign
>Reach a boss, I just cant seem to do anything to at all. Mass silences and paralysis everywhere
>Give it a few tries, then switch my party around a bit
>See if I can equip stuff specifically to prevent some of the more potent damage types
So I uh
then I beat the boss on my next try
Malice and the Machine looks like it has the most potential out of any of the Western HRPG's in development.
Nigger quit spamming the thread with that shit. If someone has it, they'll reply to you. If not, don't repost the same question. You literally do nothing but risk a ban when doing that.
The first protagonist you follow is a fake protagonist meant to be annoying. After that you get to follow the older mentor. That's what first got me about the game: since the beginning I kept thinking: "This guy is a douche, I should be playing as this other guy", and then it really happened.
These two were recorded with a lower framerate, if your wondering about the drop.
Yeah, the one 'problem' I have with the game is you sometimes have to mind read what kind of challenges you'll be facing. Between magic, melee, healing, and sex magic, you can't cover all the bases in one party, so you have to figure out what the enemies will be weak against once you get most of the fighters.
But you can cover the bases, you have one caster, one sex mage, and one healer, with the PC being melee. But yeah, pretty good idea to save before every battle to make sure you arent going to get fucked over by, for example, a Lust Wraith taking 200 lust and then TPKing you.
Personally, I never run into a fight that couldn't be solved through overwhelmingly superior magic firepower, but I guess that's a matter of picking the right girls and focusing on them.
My default team was Simon, Aka, Robin and Yara since that covered all my bases. Simon and Aka provided melee damage and single-target debuff control, Robin provided elemental damage for targeting weaknesses and emergency healing if necessary (which you don't usually need need if you're good with debuffs), and Yarra provided crowd control and sex magic (and topped off anyone who was getting low on mana). If I was going to fight crowds then I tagged Altina in for Robin and if I just wanted to eat some faces with physical damage then it was Varia's time to shine.
Since you can always heal out of combat by selecting your healers and using their skills you don't usually need to have a dedicated healer in battle. It's easier just to focus more on murder and crowd control against most trash mob fights. Even in boss fights I found that it was usually easier to focus on blinding/silencing/weakening the boss and piling on the damage before it could hurt me too much. So many problems can be solved by debuffs.
Sadly this meant that Hilastara and the dedicated healers usually sat in the back of the party because murdering things fast was usually more effective than tanking and healing.
I want to play a femdom game where you try to please your mistress by humiliating tasks. Getting the character to do it is fairly easy but requires you to do type humiliating statements into the keyboard, choose really awkward dialogue options while talking to various NPCs, etc.
Watch loads of Game Developer Conference videos. Read design documents. Look up how to write stories. Draw some acceptable concept art. Learn 3D modelling and animation. Learn some kind of object oriented programming to the level where you could teach a class.
Some of what >>353170 said is correct, a lot is not though.
I'd advise against conference videos. Unless it's a conference of people with little experience in the field or simply about coding, path finding algorithms and the like, you will just end up having all those conventions of game development in your head.
Granted, some of those are good and are what works, but at the same time they can halt growth and prevent you from coming up with something really out of the ordinary.
Simply looking up how to write a story won't help either. Write, a lot. You won't develop writing skills, if you don't write a lot.
Also read a lot, but read good literature (Joyce, Capote and the like). Reading a lot also helps you develop a better style and increases your vocabulary. Try to learn from the best.
But actually do look up how authors work and see what of that helps you. Learn about construction of a good story, as well as very basic things like always going back to your stories a few times, each time after a longer time, to fix things.
Whether you actually want to learn modelling and animation depends on what kind of game you are interested in making.
You do have to learn how to draw though, no matter if you later put it in 3D or not and you do have to learn how to use a graphics tablet.
(Unless you can afford to buy all the art for your game.)
If you want to make something from scratch or work with nothing but an engine, you need to actually be a good programmer or your stuff will be buggy and/or run slow/use up a lot of resources.
In that case learn C++. There is a reason it is that widely used in the gaming industry. Don't learn Java. Java is handy for other things, but for most games I wouldn't use it.
Now it wouldn't hurt to learn Java, but for making games there are simply languages better for it.
I can code all the necessary functions needed for the game. After that point all I would need is the particular actions, dialog, and "levels" you want in the game to produce.
I agree, the most important thing we need is a writing guy.
>I'll be done in a week!
>Writing is easy, but I suck at everything else for some reason!
>I'm an art guy that doesn't post art!
All those posts are major red flags for people you don't want to work with
Meh. I was editor in chief of my newspaper and literary journal in school, won a bunch of short story contests, a few poetry contests when I was really young.
Writing's not that hard [for me]. Especially when you have something to go off of. Committing something to paper and fleshing it out is much easier than coming up with something from nothing.
I dunno, skype?
I don't know about the art guy, or the writer, but i'm the guy that posted the 3 webm's above, and that did take me about a good 2-3 days to do.
I'll admit, a week probably is hyperbole, but it really should take me about 2 weeks if I knuckle down on it.
Writing can be quite a lot of work, especially if you have to plan stuff out, come back to it again and again to correct things and improve it, you have to have other people reading it for you and giving useful feedback on what to improve, ...
But at least you got some experience, although it sounds like all of that was still back in school and I have no clue on what level. It's just one of those sentences you usually only hear from people not writing (for others to read).
Everyone can write something, most people just can't write anything good, but they still tend to believe it's the easiest thing in the world, after all they can string words together too.
I don't post art often, if a project dies you don't really want your work to be the harbinger of death for a project that hasn't even started.
Give me a subject and a style related to this game, though, and I can come up with something.
I completely agree. Writing should never be something 'quick and easy' unless you have considerable experience in the field. Smut writing especially, since the entire point is to get the audience aroused by it, which is harder than people think.
Last thing you want is someone who thinks they can do a job before biting off way more than they can chew.
Oh, yes. It is work. It's a lot of work. It's just not particularly difficult, in my opinion. It's fun work, its rewarding work. Never meant to imply anyone could do it or that it wasnt work. It's just something I've done my whole life, both in public and private and I'm confident about it. It's one of very few things I've spent a lot of time and effort on in my life.
>It's fun work, its rewarding work
I feel like this is the fundamental difference between a lot of people who want to make games. You find writing fun, but (I'm guessing) can't program for shit. I find programming fun and rewarding, but I am incapable of writing in a way that people want to read.
>playing flexible survival
>meet fellow scientist
"Alright bro, I need some cheetah milk and rhino cum from the zoo"
>not looking forward to having to get cum, and cheetahs don't really sound that appealing either, but hey, it's for science
>go to the zoo, find the cheetah enclosure, figure I just need to go in and out of it enough times to trigger the event where I grab some milk
>no rhino exhibit, but a rhino-guy is outside
>Assume I have to fuck him to get a vial of his cum for science
"Sorry man, I don't think I'm gay"
Dangit, I'm not gay either but I need his cum for science. Is their some other way to get it or am I locked out of that quest now?
Bonehead is a decent game if not really all that impressive of a PORN game so far. Slow going because its a one man show and the guy hasn't been taking much of that sweet sweet porn game dosh. (Wasn't taking ANY for the longest time too.)
Okay, that sounds a lot different.
The first post just gave off the impression of someone among those "anyone can write" people piping up wanting to do a porn game now, because he thinks writing is the easiest thing in the world.
It's a nice recreational activity, but it takes a lot of practice to actually get good at it, just like drawing or programming.
I agree and that's exactly what I feared was happening. Glad he actually does have experience there.
But even among the best selling authors only a very select few do it quick and easy. Almost all of them come up with several drafts and change the story again and again until they are satisfied, sometimes for years.
I've always both been into writing and programming as a hobby. The hard part is the drawing for me, but I am getting there and it's more and more fun to do the better you get at it.
Guess I almost have it all down to make a good first porn game.
Can someone help with this eroge game I'm looking for? I played it a long time ago so I can't remember some details. I only remember you're a guy in an apartment somewhere and you meet other girls around the apartment. The girls I can remember are a pig tailed blonde whom you have sex with outside. Another is an older woman who has glasses on whom you have sex with inside her room. The icon of the launcher is a big red dick. Any help would be appreciated.
Iris Quest update, they're going to release a mini game with Shantae soon™.
The technical part (the mini-game itself, and all of the interfaces with backgrounds and icons) is completely finished! After some minor tweeks we could give you the test version by tomorrow.
But we're not going to do that just yet.
Instead, we're going to polish the artistic part some more. The game art, dialogues and their translation etc., etc. - everything that'll transform our technical demo for the minigame into a completed part of a larger game. Only then it'll make sence to present it to you. That way it'll be clear why you should play it and what you gain in result.
A little bit of patience, comrades! We're working hard in order to be done with all of this sometime next week!
Now, wish me luck. Because I'm sitting down to write the dialogues, and, by the bloody gods, they branch out like crazy!
Read the magazine by right clicking it. That'll suggest you what the password for the tablet could be. By talking with the little sister in the library you can get the information necessary to get it. Bottom line, it's 8894. You can use the pool net later, to reach the router near the stairs and turn it off, shutting doen the internet in the house.
You can rightclick stuff in your inventory to interact with it. You need to find the password for the tablet, which is her birthday (magazine tells you), speak with her sister and she tell you when her birthday was.
Seriously though, a text adventure survival thingamajig in some quarantined transformation-virus-run-amuck city where fucking things transforms you. Unless you're a scientist, in which case it (and also murder) gives you a sample of [creature type] which you can sell or chug to get a [creature type] transformation.
Grind female creature samples, chug samples, you have a vagina now how can it be gay, collect quest-related sample, done.
Searching for that one too. I played v0.7 before its release because the guy apparently uploads a secret page where you can play it.
Link can only be given to patreons... or found if you search well enough.
Does anyone else want a corruption/sexy version of Darkest Dungeon?
There really is a lot for you. Most games for some reason involve that.
Most Japanese RPGs feature female MCs, so try some of those maybe.
Shouldn't be too much of a problem to get some more specific suggestions, if you have more specific fetishes.
Assuming you're the same one we already advised Noxian Nights, Officer Chloe and Corrupting the Priestess, you could now try out something japanese.
Here, have some torrents:
Both should be what you're looking for.
That's not the first.
But as I said, try the magnet links, those works. I also got the 404 when trying to download the torrent file, but the magnet link is fine, just took a little while to load.
I tried the torrent because the magnet took so long to load I already suspected an issue with it. That's literally the only reason I ever try a torrent.
I decided to load the magnet again and just keep watching ProBowl to go back to it and check if it loads eventually, which it did.
You don't really need a programmer for stuff like RPGmaker and Renpy which are the most commonly used tools by porn game devs.
He can try to make a more complex game in Unity or UE4 but it's harder to get good 3d artists (not much point using Unity/UE4 for a full 2d game).
>Programming is kind of the core
Correct, but it's hard to showcase your programming to non-programmers. An artist can just draw a few pictures and people understand, but most people aren't proficient enough to tell a good programmer from a bad one.
The torrents from earlier?
They are RPGMaker games, so simply go to their website and download the RTP for it (RunTime Package, it's free). The game should actually prompt you for which one when you don't have it installed, if I am not mistaken (has been a while).
>but most people aren't proficient enough to tell a good programmer from a bad one.
Nor do they care. In fact for h-games I would say if you only know one skill, programming is the least useful. If you can draw or write well, nobody will care (or even see, for most users) about your renpy spaghetti so long as it runs.
Is anybody else having problems running the Officer Chloe demo? When I try to run it, it says "another program is using this file". Already tried running it as admin and with a lot of compatibility options.
Nay, I figured I would get around to it eventually, thought that was an odd error to get, so somebody might know the solution offhand, and usually .exes dont require restarting to run.
Google RJ086550 (Virgin Island) and look for the ulmf thread. Make sure you have the translated version of v1.23 AND have your computer in Japanese locale before extracting and playing it.
Anyone doing anything with HentHighSchool 1.05 ? Especially, Paper-doll clothing for the game or has made Kisekae 2 Paper-dolls in the past & Can tell me how to make adult & student images for HentHighSchool ?
I added the wrong one for 20 in the line up and only realized it after
I'm probably going blind
Not the anon you replied to, but thanks anyway. I checked this out and I'm really enjoying it. Matter of fact it helped me through yesterday night when the power went out due to a storm since I'd seen this coming and put it on my laptop. Enjoying the story and gameplay. But I reckon it helps that I'm not already tired of the game maker look.
Got a request for you to do, shouldn't be too hard since it's nothing too major. Quit with the meme spouting in your game, it's cringeworthy as fuck. Subtle things here and there are okay, but when I tried playing your game to see if it was something to look forward to or not that got annoying real quick.
Or don't and keep doing what you're doing, it's your game, you do what you want with it. It might be the best damn game of the type when you're finished with it, but meme spouting raises so many red flags about the overall quality.
If you mean the Corruption 50 stuff in each given room, I think that was just intended to be a way to make it obvious that the game was over. I dont think it succeeded in that, and I also thought it was pretty pointless and dumb, but I dont think (I hope not) that it is part of the final game
Can you write? I think the last soverign shows you can get pretty far without art and if you don't get too ambitious it would make for a decent demonstration to possibly attract an artist to try partnering up.