peace and quiet edition
This is a general about slave trainer games and the creation of games where you play as a male and dominate women. Discussion about games not being created here is also acceptable as long as it's related to the topic at hand(ie playing a male and dominating women).
If you're working on a game and want to list a pastebin here speak up please.
Major Versions of the game (BT is necessary for mods):Silver edition and Russian edition are the most active
Each of these is a standalone game, not a mod for any of the others. BASICALLY the links to download the games are in this pastebin.
Maverick wrote a guide for scripting. Shows how to write/structure scenes for coders. Good for idea-guys & script-writers:
Info on character generators:
Links to other games
Rogue-like by Oni
Witch trainer dress up thing(back by popular demand)
Korra Trainer/Breaking Bat/Incredibles trainer/Tifa trainer/Momcest trainer/Ben ten trainer/(Anon projects not related to Witch Trainer)
Contact info for major contributors:
Report & ignore shitposters, people that scream proxyfag/samefag/waifu/waifufag, people that post beast and hamplanet attention whores
So Akabur posted a video saying all but a few minor things in Gold are done and it's in a playable state
im a programmer and right now im doing a game called Hermione-Trainer. the story need to have Snape sitting alone without a cup, but im not an artist, maybe someone could help me. and if you want to help me "more", i could invite you to join the project. what i need is his hand to be down, maybe change his eyes too, it looks odd. someone?
If by "minor" you mean "retarded shit no one asked for that'll somehow take him two months to finish."
Seriously, did anyone say "I sure wish Jasmine had more interactions with that random orphan boy who grabs her boobs when you're walking her through the market"?
Some new art for Mo's mod.
Think there's a new version of the Russian mod (or a translation of the current version).
A demo from Mom Trainer.
Injustice got a new release then a copyright violation and Patreon told them to shut it down. They're still deciding what to do.
OH SHIT LOOK AT DEM TRIPS.
here ya go sun.
I'm depressed as shit about that actually
hold me stg
Personally, I like Princess Trainer for the art. Witch Trainer gives you more freedom, but the pornography is mostly written; Hermione's sex scenes are all chibi.
Though admittedly, I do love that we're basically playing dress up with Hermione now.
There's a little changelog now.
Essentially this is more of a change of platform update. Content should be easier to add now and Luna content is being written at the moment thanks to some helpful anons.
Pretty much this. It's a fact that the more money he's gotten the less he's done. He was the most productive before he started on patreon, when he only got money on hentai-united and subscribers there actually demand regular content.
Mo there are 2 bugs i found. First every night when you summon Snape there is a mssg on the left corner saying image genie jerking sperm not found. And the 2nd is that if you have wine when you call snape it encounters an error and you cant "ignore" it, only rollback or reload. I used the console to make wine = 0 so you can summon him without crashing.
Injustice had no porn in it anyway. He wanted to ge all the mechanics and stuff in there before committing to CGs. So, it's funny how that works. No real loss, since there's no porn for it. Just promises of it.
when you ask for a personal favour:
File "D:\WT Silver\Silver\renpy\substitutions.py", line 192, in __getitem__
Bitch Trainer 1.03
>what are Porn Parodies that use the names and likenesses of superheroes
I'm sure a buggy mess of a porn game would be considered a true DC comics game and not a perverts fair use of the characters :^)
thx a lot! a bit blurry but i think i manage to "sharpen" it a bit. great! i can now continue with the "introduction". please note that this "project" is not based on renpy, its windows-only and 32-bit application using gdi32 and alphablend. a lot is hardcoded to make it simpler when scripting.
So, if SR7 is not doing the game, is anyone thinking of finishing the game ? 1.5.5. is about 70% done, only needs the completing of the strip club & completing the bordello .and a few minor part to complete.
Ignorant question here from a total newfag.
What should I download if I just want to play with the dress-up part of it, something like the trainers image library on github, but with more character/clothing options?
He has multiple playable games with starts and endings, that are both mostly bug-free. You wouldn't even know that they weren't feature-complete if he didn't make the choice to keep unfinished parts in rather than remove them.
>As some of you know (or helped in achieving) we reached a milestone in November that centered on the purchase of back up equipment. I had spoken on the importance of why it was needed and how our system before was inadequate. Well thanks to your generous support during December we were able to purchase all the equipment over the weekend. For those that don't really understand what they see I will go into a tiny bit of depth. The TS-453 is what is called a NAS (network attached storage), this is basically a digital filing cabinet and copier in one. Imagine if you will that you had a file (digital or not), and you saved it on your local pc (or filing cabinet). Now at some scheduled point the NAS looks and sees that new file, it then saves it on itself, and replicates it in a separate area on the NAS. Now if we have a complete cpu failure we can recreate the lost data. Or if the NAS has a drive or two fail we can then replicate the lost data also. This is basically what you see here (all files are saved in triplicate, important files are quadrupled). Also we bought some small business grade network gear (router, wireless AP), and a battery backup. All this stuff basically is a insurance plan protecting you the content you were promised to get.
Yeah getting this and many other mistakes as well in basic actions.
The most notorious for me was you can get any heart in the "Show me your panties" favor, since after you see Hermione without them you give her instantly points instead of talking with her about her actions
One would hope, but sometimes companies are willing to lose a little money to send a message. This has happened before and will happen again, all you can hope is that you aren't the one it happens to.
Fixed on git download files from git and copy replace the game/00_hp_rpy folder from the git download to the folder your game is currently in. Git needs to be fixed to be able to run from it
princess trainer, but you should wait for gold edition or it will blue balls you near the end.
play magic shop in the mean time. it introduces you to the princess/witch trainer universe. it won't ever get completed but there's enough content to fuck around with for 30min.
> First we would like to say thank you for all those who have stuck around to see the direction we take before making a decision. Because of your patients I will be compiling all the pictures released on this platform and emailing them to you on Friday January 15, 2016 (so stick around till that date). We first want to touch on the projects and platforms outside of Patreon.
> Rogue Lust: Will continue and be finished. No pictures will be shared on Patreon.
> Injustice: Is on the shelf until February when we will begin the process of deciding a course of action. We will share the decision on all platforms once we have decided the direction we take. This will include a timeline and development window (It will be finished).
> Fan Art: New fan art will cease for now (Not saying Sunset won’t create new material ever). We will begin to slowly release all the supported pictures from
> Patreon on Tumblr and HF. We have approx. 6-8 months’ worth of work that will be released on Tuesdays as usual.
> Patreon will now be home to strictly game development and all content will be centered on it. So below are the proposed tiers that will begin today. With official launch starting this Wednesday.
> $1.00 – Entry Level Supporter
Early Access to all build log videos
Early Access to all change logs
During our Bi-Weekly web show have your questions answered.
> $5.00 – Basic Level Supporter
All the rewards from the Entry level tier
Early access to all development builds of our “Path of Kings (working title)” game. You will get to see the progress of the game first hand.
> $10.00 – Insider Level Supporter
All Entry and Basic level rewards
As an Insider you will have access to all assets that will go into the development of “Path of Kings (working title)” game. These will include: art, sketches, character sheets, notes, some videos, and development timelines. All this will not be released elsewhere.
> $20.00 – Connoisseur Level Supporter
All Entry, Basic, and Insider level rewards
Plus 30 mins early access to our bi-weekly web show to ask private questions and get a personal level of interaction
You also will be the people who provide some of, or all the topics we will discuss during our Bi-weekly web show,
> $50.00 – Partner level Supporter
All Entry, Basic, Insider, Connoisseur level rewards
Invitation to a monthly Skype call where we will be open to any suggestions or ideas you may have. (Following a successful pledge)
A special thanks at the end of every Bi-Weekly web show.
> Now we will try and explain how all the content will be shared across platforms. We will be developing a demo to be shown and shared across all platforms. This demo will be a small section of the game, the development of this demo will be incorporated in the full development of the game itself. Meaning no extra resources will be poured into this. Once development reaches the point where the demo is closed off we go into all the early non-public access builds. Also we will be releasing the demo after we get ahead on Patreon, so that at no point will Patreon and the public be at the same point. With that being said I will go further into what information will accompany the development process. Before every early access build we will record game play and add commentary on what has been changed. These videos will precede (not more than a week) the build. The video will be released publicly two weeks later. We also will be doing a live bi-weekly web show (1hr) where we will answer patron questions and discuss topics (tier dependent). This will also be released publicly two weeks after patrons have access. The Insider reward tier will be considered our premier tier level. At this level we will provide tons of inside access to the development of the game. We will share as many assets as possible with you, weekly updates, and development timelines; essentially you will know what we are working on and when. Above this tier we want people who have the means to, and want to support higher also get some rewards that provide value. Because this is now our property we have the ability to share and show this to as many people as we feel the need, opens up doors on multiple platforms, among countless other things. We want all of you to have early and exclusive access to us, and the development of the project as much as possible.
> Although the circumstances which happened before were very unfortunate, we want to provide you with the utmost value possible in the new direction. We thank all of you so much for your support and we hope you enjoy the new direction we are going.
Sincerely Sunsetriders7, and SmokeShank
Ok guys, I'm back.
Most of the problems with silver at the moment are issues with renpy itself. We're getting some weird issues relating to build distributions. I tried a quick fix and upload last night but didn't test it beyond launching before I went to sleep. My bad.
For the time being I've taken down the mega link and I'll reupload it once the problems are resolved.
Also does anybody want there to be mac/android/ios versions released as well? If so I'll make a version for them.
Do you even understand how big companies work? Take monsanto for instance, they'll sue farmers who accidentally got monsanto seed on their land, and just keep that shit in court forever. If you're BIG like warner bros is, you can afford to spend 150,000 to send a message that you arent to be fucked with. Even if SR7 won, he'd spend so much money that he'd be in debt irl.
>muh pro bono
Yes, some lawyers will take cases like this pro bono so they can uphold the first amendment, but if the other party is asking for continuances for a year, gl finding someone who has the time to waste to stay on it.
Mo is there a reason that the changelog section of the pastebin has been substantially reduced?
It used to have a bunch of shit like planned features, changelog date, "written but not implemented" etc. Now it just has a short changelog bullet point list.
This line is always going to evaluate to false:
if ("maid" or "gryffindor_cheerleader" or "slytherin_cheerleader" or "ms_marvel" or "heart_dancer" or "power_girl" or "harley_quinn") in outfit_invintory:
Unfortunately, I don't know how to fix it without checking them one at a time like so...
$ has_costume = False
if("maid") in outfit_invintory:
$ has_costume = True
elif ("gryffindor_cheerleader") in outfit_invintory:
$ has_costume = True
elif ("slytherin_cheerleader") in outfit_invintory:
$ has_costume = True
elif ("ms_marvel") in outift_invintory:
$ has_costume = True
elif ("heart_dancer") in outfit_invintory:
$ has_costume = True
elif ("power_girl") in outfit_invintory:
$ has_costume = True
elif ("harley_quinn") in outfit_invintory:
$ has_costume = True
m "\"(Should I ask her to dress up?)\""
Oh also. Owned costumes are not persisting after a save/load. Same with the hearts that show for personal favors. The variables that keep those values are not being saved to disk and reloaded I suppose...
The hearts are fixed as soon as you ask for the favor again, so it's more of an annoyance, but still...
>defending a rehash that took over a year to make
>defending the man who released WT to the general public
>defending a self-important jew
>comparing someone who has gotten 8-9k a month for like the past year and a half to do this stuff to a bunch of amateurs
How about you go fuck yourself
Or better yet make your own goddamn thing instead of bitching about the people who are doing shit for free
Fucking Slavic jew fuck
PT:GE will come out and even you will be like "THIS IS IT?"
And not even because it might be true, but because you're a tremendous faggot who deserves to be hanged by the neck until dead
I wish I could spit on you
That's how much I hate you and all your kind
Uhm before this gets out of hand how about we try and get back to the main topic of what is being released by the various authors and for project that may have been dropped how we can possibly revive them.
Honestly I was more interested in 4 houses as that was the main draw for the longest time. Unless artguy or catbug say something I was thinking about doing the writing for it and finding someone else to do the code and art.
>Trying to steal a project being worked on by someone else and is still around
That's just retarded. If you want to write a new girl that they're not already doing that's fine but otherwise that's just stupid.
Is artguy still around because I haven't heard anything for several months and last time he did post something it was concerning his mother's failing health and that he might have to drop the project.
The error I'm getting is
"raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'san_head'."
When trying to hang out with Snape the first night after Hermione tells you she failed the test.
it should be sna_head
notepad++ can find and replace in all .rpy files if you have that.
Like I said earlier... a lot of little mistakes like that in the code. At least the scripts are open so you can fix them yourself if you feel like it. :)
>Inviting your community for ideas and suggestions.
Gotta be carefull with that one. If you don't implement their ideas they get upset they paid 50 bucks for it and if they do get implemented, there's a chance that the game starts to deviate from its original vision.
I just played super Mom
>has a wardrobe system
>you get random events so it's not linear
>has a walk around mechanic and decent art
And this is the 0.25 demo?
How have I just heard of this today, this has more shit then most full games yet when I was looking through various forums I saw nothing about this
Even here I only noticed it because of an anticipation list and I had to search through fucking Google to find it since the link at the top is incredible trainer and has the wrong link anyways
How has this not gotten any groundswell, I found korra demo more times then super mom
And that has actually nothing
This is the last that i find today
File "D:\Silver 1-01\renpy\display\im.py", line 529, in load
surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
File "D:\Silver 1-01\renpy\loader.py", line 533, in load
raise IOError("Couldn't find file '%s'." % name)
IOError: Couldn't find file '01_hp/16_hermione_chibi/new/dance/04_no_skirt_01.png'.
WT Silver 1.01
favour: dance for me
Started Magic Shop @ not Finished.
Created PT from part of Magic Shop @ not Finished/No Ending/Need Remastered.
Decided to make a WT @ can't finish all the shit he planned.
Started to make Gold PT @ decided to Reborn BRB.
Akajew can't into multitasking and slow as fuck it's fact - accept it...
Now compare all of his excellent work he wrote and programmed and mostly drew himself to the poorly written buggy unplayable "mods" in this thread and how long it took dozens of people to make those.
*his own character art
he does do sketches of backgrounds I think. Not a single finished background though. Just finishing the backgrounds and maps to an Akabur level would be weeks of work for him.
His oldest post on his patreon is the end of august, and his latest build was basically at the end of dec, so 4 months
Compared to akabur who takes 2 years and get thousands of dollars in support
>Witch Trainer takes place all in one room
Compare that to a house that has 12 rooms and 12 different backgrounds for them
And from his posts a couple of days ago on here he said his programmer was a friend who helped him with some stuff he was confused in,
I know this makes me sound like a tropic shill but when people push akabur this hard it gets disgusting
if you want the latest builds you can download 1.1 from mega and copy replace the game files from git to get the latest updates.
bug fixes are being pushed to git but if you want to wait for mo to put up another build on mega you can wait for that too.
the common stuff just shows up in the wardrobe menu from hermoine right away.
If you don't have a wardrobe menu, then you need to buy the fishnets and gift them to her to make it appear.
not always false, it says
> if "harley_quinn" in outfit_invintory:
due to how "or" works with truthy strings
for outfit in [ "maid", "gryphindor...", "etc" ]:
.... if outfit in outfit_invintory:
......... has_costume = True
something like that maybe?
There's a huge problem with any code that checks for existence of an item in your inventory (whether you bought something or not). Mainly... there is nowhere in the code that ever changes the flag from False to True and therefor the number for certain variables is never incremented. For instance... buying a vibrator will not increment the "vibrator" value and it will remain at 0 forever.
I would suggest changing all the "bought_vibrator" "bought_candy", etc booloean variables into an array of boolean variables. Like the books "bought_book". Make the items "bought_item". Should simplify the code somewhat.
Never mind found the real problem for the outfits.
$ outfit_invintory = 
This is blanking out outfit inventory every load.
It needs the check for persistence:
if not hasattr(renpy.store,'outfit_invintory'):
$ outfit_invintory = 
Not quite. The project's been on a bit of a hiatus, but we're ramping up production again now that TMPT is able to create some more art.
Thanks for your interest, and sorry about the lack of communication!
>Brozeks & Grozeks posted Update v.1.03
So, what's news guys.
Big thanks to retchedegg and Paz, for comments about the last beta version and report us some bugs. Just recall, that you can write us bugs and problem of game here.
Now what's new in that version.
>We fixed some bugs and we added third new option filter at the start of the game, which opens new redrawn servant upgrades. All rough or violent upgrades are redrawn there.
Today, we release our beta version of game in our blog.
At last, we want to say all of your big thanks for your pation and support. Besides we are glad to acknowledge that you participate in the development. =)
In near time, we will release update v.1.1, there will be added new enemies, items and scenes.
Thank you all. Checking our news. =)
http://www.filedropper dot com slash showdownload.php/hypnoslavev103b-all
Lags like a bitch despite being in renpy
only like 3 scenes with text implemented
And all the upgrades are out of a nightmare
If they did this at the start I would understand by they've already ruined my perception of this game so I've personally written it off
the grindfest and nightmares should be greatly reduced looking at patch notes and there was more scenes
but yeah, in general it's not worth it to play early versions of game, you can ruin the future full release for yourself
Or just use the modern line:
default $ outfit_inventory = 
(is it seriously spelled "invnintory" in the code?
The default command is how you add variables to the game, because one, it automatically happens at init no matter where you put it, and 2. it only goes into action if the variable does not yet exist.
No it's the fact that it was all crammed into one screen
Like when I played super mom it played perfectly fine since each part was a separate screen layer and none of it colided like it does in this game
No, it's that renpy is terribly slow.
But that's fine, because it was made for visual novels.
Games that aren't coded with that in mind like SR7's stuff or heavy games like hypno slave push the boundaries on that, tho
First anon her : Yes you are wrong, like John Snow, you don't know much ;-)
Super Mom does not have much to manage, so any computer can make it run smoothly, even with the worse engine. Hypnogrind has lots of features (and grinding) so it takes an heavier toll on your CPU ... and uses a shitty engine ... and a shitload of grinding ...
Attempting to tutor after the scene where you start pinching her nipples calls
NameError: name 'mag3' is not defined
for ue_tutoring.rpy line 17
Also, potions crafting calls up
'p_inv' is not defined
for line 43 in 16_potions.rpy
>http://www.filedropper dot com slash showdownload.php/hypnoslavev103b-all
For the life of me I can't create an account on filedropper without it displaying an error message. You don't happen to have a mega link do you?
Path of Kings Vision Document Published 2 hours ago
https://s3-us-west-1.amazonaws.com/patreon.posts/6882344042861216427(D O T)jpg
What is a vision document? Really it’s something I saw on a Netflix documentary and like the idea. It’s a document outlining what we feel we want to create and give people an idea of what to expect moving forward. So now on to the vision document
Path of Kings (working title)
●note moving forward: All names and places are subject to change.
The city of “TBD” has been recovering from a brutal war that has lasted the last decade. They know they are losing, so Nobles spend their days and nights drinking and partying in their safe walled off section of the city. All while draining the resources of the lower classes. The King is said to have lost his mind during the savagery of the battle of “TBD”. Wide spread rumours have the Princess using his weakened state as an opportunity to control him, creating a puppet King. All sorts of dregs have been seeking refuge in the lower city; this is leading to widespread corruption and depravity. This is the perfect situation for you to wrest control of the city from the current rulers.
You enter this story playing as one of three classes. All of which have unique resources, and skills other than gold. Your story begins in the lowest town where interactions will change based on the class you have chosen. Helped by your companion, you must navigate a story, events, scenes, and goals all unique to your class. You will need an income source, which you utilize your unique bonus or income abilities.
You were once a bandit king in a far off city; you were betrayed and lost everything you had worked for. Now you must use the abilities you honed during your reign to rise to the top again.
Unique Ability: Steal: You’re able to rob and pickpocket your way to the top. Some admire, but you have always have taken what you want. Acquire items and money other classes don’t have access to.
Unique Resource: Reputation: In the underbelly of any city only one thing matters and that is your reputation. You have gone from the bottom to the top once before, and this time you will rise even quicker.
Unique Companion: Former Lieutenant: Your right hand, confidant, and someone you trust with your life. During your betrayal there was only one who fought beside you, this solidified your bond.
Main Gameplay: Balanced Sex scenes. You’re most comfortable operating at night.
Easier difficulty during lower tiers of the city due to the connections you have established
You have access to money faster than other classes
You have the ability to take over the gangs of the city as your reputation rises
Wealthier areas of the city prove more difficult
As you grasp more control you open options to extort and blackmail
You are the last surviving son of a foreign disgraced noble family. Forced to flee your lands you come to the city looking to regain the respect of your families name.
Unique Ability: Persuade: Years visiting the most influential courts in the land you have learned the advanced social skills needed to survive in those places. Exert influence through seduction and charm to gain options; other classes are not privilege to.
Unique Resource: Influence: With power comes influence, being born into power you have known no different. Your lack of influence now has you craving what you have lost; you are driven to regain your power at any means required.
Unique Companion: Half-Sister: the daughter of your father’s mistress and only other direct surviving family member who is willing to do anything you request.
Main Gameplay: Incest sex scenes, you wake up early and operated during the day as that is what you have been taught growing up. Values of your family are what you hold dearest.
Grown up as a noble still provides you subtle rights, easier difficulty in wealthier areas
Ability to persuade more people as you rise to power granting more access to incomes and other options
Being a noble in the slums is not fun therefor it isn’t an easy road early for you.
Nobility comes at a cost, income is middle of the three classes
Nobility means you are lawfully able to buy property in the wealthiest areas of the city, an ability not afforded to lower classes.
Finding a good slave is easy, training a slave is easier. During the great slave revolt in the east, your skill set is no longer appreciated in your homeland. The empire you once provided an essential trade no longer exists as the slaves you once provided rose up and revolted, gained control, forcing you to flee. You now have settled and miss greatly your old profession. Time to start slaven’.
Unique ability: Break: Breaking a human is as easy as taking a piss. You always say “anyone can be broken” you get a thrill out of breaking even the most strong willed of people.
Unique Resource: Dread: You have been here for a very short time and already have a reputation as a vicious slaver; you smile as this makes your job easier.
Unique Companion: Former Slave turned Slaver: a well-trained helper who has proven their value to you many times over.
Main Gameplay: Sex scenes domination: You’re evil and love it! Who cares about the afterlife, it’s about the moment for you. You live for the break, and the training of slaves.
Your reputation makes life difficult in all areas of the city, but if it was easy it wouldn’t be fun for you. The challenge gets you hard.
You exhausted all your cash hordes, not even a copper to spare. But slaves = money.
You see money all around you and know you can have it all! But it won’t be easy (hardest road to power)
You need to find the black markets and run them, that is the key to your rise!
Bonus - Corrupter
Late game development addition, possible expansion or unlockable character.
Born an orphan you met a mage at a very young age. Apprenticed and realized the old man a fool who didn’t realize the power he could yield. As an adult you were driven from your homeland by superstitious peasant fools. Now in the city you feel you can let your power free, but care must be had when you use dark magic, it’s only a problem when you get caught.
Unique ability: Control: You have been perfecting your art out of sight of commoners for a very long time. You get great pleasure out of being able to make somebody do whatever your heart desires.
Unique Resource: Magic: peasants don’t like it, but that’s ok they don’t have to because they can do nothing about it.
Unique Companion: Witch apprentice: She seeks you out due to your reputation and expertise in the dark arts.
Main Gameplay: Mind control sex scenes: You operate best in the shadows, learning from past experiences it’s best people don’t see you actively use magic. You prefer to watch from a distance.
-People don’t like what they don’t understand. You must use caution.
-Control equates to power and income
-Nobody is safe from your abilities
Managing resources, unlocking scenes through your relationships with characters will be the main gameplay you will experience. We want most NPC (non-player controlled) and base characters to be unlockable although special scenes will be modified by your class story line. Your companion will be the main character you are able to provide costume changes for, some other characters will be available also. Once you unlock areas of a city they will remain open to go back to. You are able to purchase property, and sell said property. In wealthy areas of town money becomes less useful as it’s seen as a requirement not a resource. You will need to manage your status in these areas. We are aiming for a 2-3 hour play through, but with multiple classes bring that number higher. This all happens during a day and night cycle.
Everything is class dependent and each scene will cater to different preferences of that character. Every female character in the game will be attainable, some are slutty and easy, and some like the chase and others will only be had by a certain type of man. That being said some characters have reputations so choosing one, will potentially lock off another. We are aiming for variability and having multiple plays through that may provide different experiences.
The game is being designed around our whole platform on Patreon. Meaning we are working at providing significant content during every build release. We want to eventually move to a 2 week build release schedule during certain phases of development. The slums will become the demo of the game, allowing us to release a public build. Patreon will be well ahead of all public releases. We are aiming for a 4-6 month development window at this point. The concept is variability, and the complete design of the game is surrounding this idea. We will be developing the game in near double the resolution of Injustice (1080p). We may scale this back if performance issues arise on peoples hardware. Multiple saves, text skip, autosaving and a lot of other features are already built in. We are using simple animations for menus and background (you will see this on this month’s build). We will be adding music as a last step in the game. We are devoting nearly 100% resources to this project, this is unprecedented in our company. We are very excited to see what and where we can take this.
A note from Sunsetriders7
I'm excited to take all the experience I have now and put it into a game from the start. Also with it being 100% OC it unties my hands to just do what I want. The IPs are great to start because you don't have to design anything but become cumbersome as you go and you're locked into existing characters and places. There will also be nods to some of the characters I like put in as well. I had been thinking up a lot of elements since I started working on Injustice which have been put into planning this. So everything that you see here is been planned for a couple months now.
Already I have the frontend of the game made with multiple saves and everything Injustice lacked for a long time built in right at the beginning. I will have a build out by the 31st and then start moving along again. Injustice isn't dead but we'll have to sit down and figure out what we're going to do with it in the future. With more focus on the game going forward I think a two week cycle build release should be possible eventually.
I've never really done much OC material recently but before I did Gunsmoke stuff long ago everything I did was OC. I'm just tired of walking on eggshells with existing IPs and going original gives me complete control over everything for once. It also opens up a ton of options for the game to go to mobile and a lot of other places I wouldn't have gone before. The plan always was to transition to original content for this reason but it has just been forced into place faster.
I'm looking forward to making this game as great as it can be.
We want to say that we both are extremely excited. Now what you just read is a culmination of approximately 2 months of planning. The original plan was to have this project completely separate from Patreon. I want to ensure all current and future patrons that your interests will be protected and held in the highest of degrees. We plan of having any public build released well after we complete that aspect on Patreon. This allows for us to conduct some build up and advertising on our side. We plan on handling our IP with major care. You should look forward to an amazing game play experience, and experience as a funder of this project. We want to thank you all for your support
Sincerely Sunsetriders7 and SmokeShank
>Managing resources, unlocking scenes through your relationships with characters will be the main gameplay you will experience
It's literally just roundscape....
I think it's even the same description
pls come back tier
any significant progress could greatly effect this list though.
Like Supermom, don't like it, whatever, but keep in mind that for all the complaints, it is currently less complete than Princess Trainer, Witch Trainer, Injustice, Rogue-Like, Bend or Break, etc. It might eventually beat them to the finish line, but it's not there yet.
>tfw Legend of Zelda will become full SJW in your life time
>tfw everything will become full SJW in your lifetime
>yfw you finally realized no one on /stg/ will ever produce a complete game that isn't a direct akabur rip-off and that this general is a giant waste of everyone's time that will end only in sadness and disappointment
You said the general was a waste of everyone's time, but it's in production with visible evidence of it being worked on
So you're incorrect in saying that /stg/ will ever produce a complete game since there's evidence of it being alive to complete
And it's not an akabur rip-off
So you have no merit upon which to stand on
Yeah, zeldanon was a thing back in the vg days. He was focusing on Zelda mainly but his plans for game design seemed the most interesting of any to me and he was a writefag who was able to fill threads elsewhere (I think v?). There were a few threads were he would incite Zelda image dumps and discussion back in the day.