>>136048277 >Liking bland GMs whose design barely varies over stylish samurai nazi mobile suits >Liking any Federation mobile armor better than Zeon mobile armors >Liking bland modern fatigues over ridiculous old-style uniforms with wing motifs
>>136051652 >>136051780 This, Zeeks are the most /fa/ political body in anime. Char, Haman, and Glemy all saw the intrinsic value of stylish uniforms and mechs. You can't fully appreciate Zeon unless you understand aesthetics.
>>136051652 Early Zekes, that were all seremonial and Space Prussia-like. As the war went on, Zekes were looking more like nazi bandits from the last days of 2nd world war. And Neo Zekes were looking like some heavy metal fans, not actually soldiers.
>>136052414 Wait, shit, was that really the purpose of White Base? I'm guessing the surprise attack by Char made them push up their plans faster than they wanted which is why they had such a tough time beating them in Africa.
>>136047691 They knew about the kinds of shit that lives in Austrailia. Fire wasn't enough, an orbital strike wasn't enough. You needed a fucking colony drop to get rid of all the horrors of that island.
..and watch, there's this giant blue-ringed, funnel web, box jellyfish just living in that crater waiting to come to the surface.
>>136047691 They weren't aiming at Austrailia though. They were aiming at Jaburo in South America, but the EF chucked a bunch of nukes at it and knocked it off course where it broke up into smaller chunks, spreading a ton of debris over the earth as it fell (Mainly the North American continent) and the largest chunk hit Australia (Which was basically 1/3 to 1/2 of the whole cylinder).
>>136052890 There were lots of Gundam prototypes running around in the OYW, Amuro killing off veterans like Ral and Black Star trio and tying up Char and wasting their prototypes were just a bonus.
Zeon's attack in Fed's HQ was a last ditch effort. They were already pushed back badly in Earth as I recall even before the GMs rolled out. Zeon was really exhausted. It was more of akin to Germany vs US+Russia.
>>136052890 Why do you think they had them take the long route around the earth rather than heading straight for Jaburo (In the TV series)? They were buying time while the EF finished the GM which just needed the learning computer data by the time white base arrived. Later on when they go back into space the reason the white base doesn't travel with the main fleet until Solomon is because they are using the white base as a distraction while they sneak the main fleet in.
>>136053696 I always had the impression that it was a stalemate after the colony drop and White Base was meant to be the trump card that would turn the tide, what with all the experimental mechs and shit.
>>136054112 After the colony drop, there was the battle of Loum where an entire side was destroyed in the fighting. After that General Revil is captured, escapes, and gives a speach that encourages the EF to keep fighting (They were on the verge of Surrendering at the time). Zeon ibrought to the negoatiating table and the Antartic treaty was signed which forbade the use of Nukes and colony drops (Which Zeon, specifically M'Quve, broke). So Zeon instead mass drops troops and MS onto Earth to begin the earth campaign. Initially they are very sucessfull, however Zeon can not locate where exactly Jaburo is, and at Odessa the bulk of their ground forces become stalemated with the EFF who are holding the line through sheer numbers while they ready their eventual counter attack.
The purpose of the white base and its MS were to be experimental test beds gathering data to send back to Earth. After the side 7 thing happened, they had it travel back to Jaburo while gathering data and acting as a distraction for Zeon while the EF prepared the counter attack and finished production of the GMs (Which were at that time just waiting for the learning computer data).
The white base and gundam were never meant to be a trump card in combat, they were meant to be a trump card in data. here were actually two other Rx-78-2 as well. Rx-78-1 was the initial test bed and later improvements were made towards the rx-78-2, and rx-78-3 was made simultaneously as the -2 and actually at Jaburo where it was used as the test bed for the magnetic coating.
>>136047691 >Australia deserved to have a colony dropped on it. It did have an assload of spiders that were just asking to be set aflame.
Though I question how Zeon fucking misses SOUTH FUCKING AMERICA, A FUCKING CONTINENT.
I mean, even if they didn't directly hit Jaburo, the damage to even the southernmost tip of South America would have done an assload of damage, and probably at least earthquake'd Jaburo into an easier target.
>>136048277 >awful taste on mobile suits, mobile armors You fucking take this shit back this instant, you whore.
I'm playing Gundam Breaker 2 and nothing pisses me off more than seeing YET ANOTHER flavor of GM or Gundam Sucksonalotofdick Excelsior. Did you know that each Gundam gets its own gay little pseudo-samurai helmet? Do you fucking know it's easier to fucking tell the multitude variants of Zaku heads apart easier than fucking homosex Gundams?
They're plain as shit and only Zeon-flavored suits have any interesting looks. And shit if the Gundam parts aren't better for no goddamn reason other than game balance. I wanted a fucking Zeong wrecking shit, but no, I have to use gay-ass Unicorn parts simply because they make enemy farming so much easier from their stats.
>>136055076 You know, it would really just make a lot more sense to skip the Gundam part entirely and just put a core fighter in the middle. Though I guess if we're making fuckhuge mobile armors, sense goes out the airlock.
>>136055359 >Zeon can not locate where exactly Jaburo is This never made a lot of sense. Bullshit about Minovsky Particles and their killing "modern" electronics and surveillance, was there not a single person who, before Zeon declared independence, worked in the Federation government (as the pre-Zeon Side technically was) enough to know where someplace as important as Jaburo actually was?
I mean, you don't even need complete coordinates. Before the Antarctic Treaty, they could have just covered a lot of South America in nukes. Zeon wouldn't have given too many shits; they did drop a colony and already use nukes.
>>136055830 They were already done. They already HAD the colony after winning the battle with MS and were just waiting for it to fall (at least the first time). It shows this in the MSV Shin Matsunaga manga.
Also: that's a giant lot of bullshit and a giant fucking gaping hole in the plan to drop a colony on Jaburo.
I know we're rationalizing the first series of Gundam, which is essentially trying to make space-psychic-Nazis-in-giant-robots serious, but did nobody in Zeon HQ think the Federation was not going to shoot at the colony?
>>136055676 >Zeon still did everything wrong. That's sort of why they lost. They suddenly became inescapably incompetent and nonsensically feuding after their initial push and conquest of North America. That, and that Char is a dickbag who doesn't mind collateral lives lost (ostensibly of people who believed in his fathers' vision who worked for the Zabis) in his quest for revenge.
>>136055942 >enough to know where someplace as important as Jaburo actually was? Jaburo was a hidden EFF base and its exact location was a closely guarded EF secret even before the war. All anyone without the proper clearance knows is that its somewhere in the Amazon. It was made to house the EF leaders, conduct secret research, and the like. It was the place the EF didn't want to be a widely known location.
And Jaburo is deep enough underground that nukes don't reach it. That's why they were going to drop a colony on it instead.
>>136056154 >Zeon a shit. A lot of the manga say differently. Oddly enough, aside from the totalitarian autocracy and secret police, the Zeon homeland seemed to have been a nice place to live. The Plot to Assassinate Gihren makes living there look really nice.
>>136056255 That makes fluff sense. I just wish they didn't say "it's so deep that nukes can't hurt Jaburo." I'm pretty sure Zeon would not care about dropping enough nukes along the Amazon so that it at least did something.
>>136056096 >giant fucking gaping hole in the plan to drop a colony on Jaburo
It was always kind of a Hail Mary play though. The difference in material resources was so vast that Zeon basically had no chance of winning a conventional war even with their technological edge. The decapitation strike failed but it still almost broke the morale of the Federation, and even after Revil's speech the threat of dropping colonies was enough to convince the EF to completely take their massive nuclear arsenal completely off the table just to prevent another drop.
>>136056096 The plan was to throw as many colonies as it took to finally hit Jaburo. The only reason they didn't was the EF fleet showed up at side 5 while they were trying to fit engines to colonies and the battle ended up destroying all the colonies at the Side and General Revil was captured which basically killed the EF moral so no more drops were required.
>>136056640 Also, it was mostly the main capital colony of side three that was nice. The other colonies weren't as nice and Zeon actually forced an entire colonies worth of their own people out of their homes in order to convert their colony into a weapon.
>>136056582 >when they turned lives of the rest of the mankind into hell? Technically, that was life under the Earth Federation post OYW as well. Mankind really can't get a break in the UC until, like, Afranshia Char, and he was retconned for the Moonlight Butterfly bullshit.
>>136056945 A lot of Jaburo is endless caverns and bullshit dug into the bedrock. Making the amazon a nuclear desert leaves it much easier to comb and at least figure out roughly where Jaburo is.
As well, besieging it, particularly with North America under Zeon control, would have made sense in terms of keeping out supplies to make Jaburo any stronger, possibly isolating it entirely from the larger Federation.
Though it's been ages since I watched original Gundam, so I forget if they were already doing such a thing, only without nukes.
>no Zeon led by Glemy supported by the Zabi siblings (minus Gihren) who survived the war where M'Quve and Gato are his personal attendants and commanders who groom him to be an icon, where there are plenty of Purus and a staple of both Zeon propaganda and their spec ops teams It hurts t b h
>>136057184 >there are plenty of Purus I want a Puru. Actually, was there ever a reason why the Federation didn't start making clones of their own all the time? Like keep a stock of Amuro clones in a basement somewhere?
>>136057152 By the time the white base reaches it, Zeon has already figured out roughly where it is. The issue is that they have no idea where the entrances are since they are hidden in such a way they can't be seen unless they open. Zeons original plan before Char learned about the underground entrance was to literally dig down to it with custom made MS.
>>136056898 You're talking about Gaia Gear, right? What exactly is so bad about the Earth Sphere at the time that takes place? All I know about is that it takes place in the far future of the UC and features a guy who's totally not Char fighting against a Federation police organization called the manhunter agency.
Also, he has a cute brown girlfriend who totally isn't Lalah.
>>136057239 The psycommu leak from the Sazabi, holy shit. Though, Gihren's Greed has a little insight to it. When Char tries to recruit Amuro to his Neo Zeon movement in the game, Amuro is one of the people that "understand" him. Char is too spoiled a little brat to realize that he really liked the creepy, whiny Canadian Japanese ginger kid.
>>136057152 >As well, besieging it, particularly with North America under Zeon control, would have made sense in terms of keeping out supplies to make Jaburo any stronger, possibly isolating it entirely from the larger Federation
It was already fairly isolated and was mostly self sufficient with a large stockpile of supplies. It was the EFs strongest Fortress and made to last.
I'm watching 0079 for the first time right now, up to episode 29. Maybe the latter episodes and additional material clarify the issue, but as far as I understand it the white base, gundam, guncannon and that horrible thing guntank were prototypes and the federation made white base do that "world tour" once they reached earth to test the machine under different combat situations and to help operation Odessa. The gundam was invaluable, but the thing needed to be tested before reaching Jaburo.
>>136057735 More or less. The Gundam needs to be fielded in order to give its AI the ability to get combat experience. Without that, the GM series, even with beam weaponry, is largely inferior than even a bog-standard Zaku I.
You have to remember that it takes a lot of computing to get a 100m giant robot operating smoothly just to walk, much less fight and do Newtype bullcrap. Zeon already had the data on how to do this.
The Federation did not. They invented an AI and put it into the Gundam that would gain experience which it would use to make future fights easier and become increasingly more effective. They needed that for the GM series, or else they'd never be able to defeat Zeon Zakus who already have some good and practiced fighting data installed beyond basic AMBAC.
>>136057911 We have to admit the original Guntank looks like a complete play-doh ass. It's only vaguely saved by the tidied-up appearance of the MP Guntank (anything with "hand-guns" like the Gouf or Zeong are sort of stupid in that respect).
And then the Federation and Zeon just drop tracked MS because anything on tracks post-Dom-invention, they stop making sense.
>>136057911 Sorry but the only thing uglier than the guntank are those retarded alternate tank modes for the gundam. Why were those invented in the first place, when the gundam can field by itself fine? Toys?
>>136057320 >When Char tries to recruit Amuro to his Neo Zeon movement in the game, Amuro is one of the people that "understand" him.
This is just explicitly stating something that's shown in the TV series. The first few arcs of Zeta Gundam have both Amuro and Char grappling with personal problems that no one else around them can help them with, and it's obvious from when they finally meet again after so many years that, even if they don't like each other, they understand each other to an uncomfortably intimate degree.
>>136058129 The Guncannon does everything the Guntank does except for pure range. And it's much more maneuverable too. In any Gundam game (our cleanest experiential testing), the Guntank is only barely more combat worthy than freaking Balls, and that's because it's an armored MS instead of a space pod with a bazooka on the top. They're only just above standard, non-MS tanks in terms of how easy they are to mash.
>>136058129 Cuntcannon does everything it can do better and can still walk up a steep incline of rock or rubble.
Dom just does the same thing with a slower fire rate from its bazooka, but is also intensely fast and maneuverable AND CAN FUCKING FIGHT IN HAND TO HAND instead of DYING, original prototype Guntank plot armor aside.
>>136058083 >Why were those invented in the first place, when the gundam can field by itself fine? Toys?
Yeah. The G-Bull and G-Armor and whatnot were literally the result of the demands of the toy company sponsoring Gundam that were made as the series was still on-going.
Tomino, who has infamously said something to the effect that toy companies are the biggest enemies of the Gundam franchise, naturally hated the shit out of them. This is why they aren't in the 0079 movie trilogy--he was finally able to get rid of them in favor of the much more palatable Core Booster.
>>136058429 And it's also starting to work itself into a corner from it. The latest MS designs have become increasingly shittier and shittier for anything NOT a Gundam. They're all Nagano-rejects of waspish waists and ugly, overcomplicated armor on thin twiggy legs unable to support their own weight.
I want my thunder thigh mook MS again. I want to see them fat Dom legs, and massive Gouf Custom bodybuilder legs.
>>136058448 No one was saying they weren't sexy-looking (particularly the rather cool MP Guncannon). However, the GM series and later successors of not-Gundams-wearing-goggles really all could do a lot better just by slapping on missile pods and maybe a backpack gun.
>>136058509 FSS Mortarheadds work in FSS. They're completely out of place in Gundam. Though to put it better, since 00, Gundam really has ugly MS that are taking too much influence from, say, Armored Core in how waifish they all are for military machines.
>>136058195 >In any Gundam game (our cleanest experiential testing), the Guntank is only barely more combat worthy than freaking Balls
This is a very disingenuous statement if we are going by Gihren's Greed, the grand strategy game that one of the other anons in this thread mentioned, where Guntanks and Balls are literally the most important units that the Federation has.
Standard Guntanks are the first ace unit you can research as the Federation, and a single Guntank is as durable as 3 F-type Zakus and has far more firepower. The Mass-Production Guntank that unlocks for research after finishing research on the standard Guntank is the first MS that's worthy of being produced in huge numbers, and it's more than a match for any Zeon MS until they start churning out Goufs and Doms.
Likewise, the Ball is also an incredible unit. Like the Guntanks, it's available very early on with the right decisions and has excellent range and very good firepower for how cheap it is. A few squads of Balls supported by Magellans can easily fuck up every single ship/MS Zeon will field in space until they start producing lots of High Mobility Zakus and Rick Doms.
By comparison, the Gundams and GMs are fairly unimportant. The Gundams are almost brokenly powerful, but are very expensive and take too long to build and deploy to the front. GMs are better than any Zeon MS that was developed before the Dom and are very cheap to produce, but, if you are playing in an optimal fashion, you get them too late for them to make much of a difference. You usually have them researched by around Turn 24 or 25, when you will typically have already reconquered all of Earth and have just captured A Baoa Qu in space.
TLDR version: Don't knock the Guntank or the Ball.
It's Giant Gorg. It's an anime about an island that rises from an eruption in pacific ocean and a professor, 2 kids, and a sea captain go there to explore it when an organization wants them dead for knowing of the island's existence. There they find Gorg, a sentient (though it doesn't talk or anything) robot that feels compelled to protect them.
>>136058429 What Tomino was specifically criticizing was how their demands would interfere with the production of the show. The reason you have things like a windmill Gundam in G Gundam or the retarded suicide MS spam in 00 is specifically because the toy company that now owns the franchise told the animation studio that the inclusion of such elements was non-negotiable.
>>136059025 In Zeonic Front, they were an annoying and deadly enemy that could 1-hit KO your Zaku II if you weren't paying attention to your radar.
In any game or manga or anime with MS that could actually jump and move like they should, the tanks have deadly weaponry, but akin to how a pistol shot is deadly to a human. >it certainly is deadly, but unless it hits a vital, you're probably going to live long enough to get help
>>136059052 Gorg's body (ignoring the head entirely) is very reminiscent of heavier MS like the Dom or Gelgoog, slightly of the Kampfer (though that could just be purely due to the coloring). It is very heavyset and powerful-torso'd.
>>136059179 >G Gundam was a Gundam that wasn't supposed to be.
Not true, that was something Sunrise specifically asked Imagawa to do with the show, to capitalize on the popularity of stuff like Saint Seiya (which is where Hyper Mode going golden came from, though that was Imagawa's idea)
>>136059025 Because the Gundam is made out of Luna Titanium and literally laughs off damage from anything that isn't either a beam weapon, melee weapon like the Gouf's heat rod, or a 320mm Bazooka.
If you watch any of the other series where tanks are engaging mobile suits, like IGLOO, you will see that the tanks can fight evenly with MS and even have an upper-hand on them with appropriate operational planning.
>>136058936 Gihren's Greed gets special consideration in this case. On a strategic level and if you can spam them in mobs/stacks, they're good units.
As individual MS on the battlefield, any of the other action (arguably "tactical" considering Gundam being a person-shaped-giant-tank simulator) Gundam games have them as the stationary/slow whipping mooks that make even Zakus pity their death rate.
In Gundamland (specifically UC), mobile suits are not only much larger and stronger than equivalently-sized tanks, but also far more maneuverable. Zeon made a prototype mobile suit-sized tank called the HIdolfr, but it was just too slow to be of much use. The Guntank is barely any better, and only because it has far better firepower at the cost of being smaller and less like a "tank" and more like "an MS upper body put on treads".
>>136059349 No, and it never will be. You're going to have to settle for watching playthroughs on Youtube, as I did.
Also, we're probably not missing much. It looks like a shitty game. It seems to be very "on the rails" in terms of how much you can change history. It IS fun to see how the OYW would have progressed had Zeon won, but beyond that campaign, it gets a lot more contrived and less interesting (as in the Zeon campaign, there's a lot of original MS variants of mook MS, but in later-UC-timeline campaigns, variations just plain die out).
>>136059386 1. By nature of Gundam being a show about giant robots, not tanks. 2. Minovsky Particle bullshit which forces more or less any and all combat to occur at WWII battleship fighting distance at best with "long range" weapons. 3. The Minovsky particle reactor thingamajig that's too big for standard tanks, but works well enough for the large mobile suit.
That same reactor gives enough energy to power a mobile suit to fight and maneuver well, and also have limited thrust ability while carrying extremely heavy armor (compared to tanks) and also high-powered weaponry (compared to tanks).
Essentially, it's just that they have magic power sources that are conveniently too big for tanks, and if you scale up a tank to the size necessary, they're too big and slow compared to a more nimble and versatile MS (which can already carry a bazooka or even a beam weapon).
>>136059539 You also have to remember that MS, starting with the Zaku I, were originally designed by Zeonic as construction vehicles for the colonies. They had maneuverability as a main consideration, since they were from the get-go made as space-operating vehicles. The fact that they worked pretty well on land when it got militarized into the Zaku and beyond was just icing on the cake. You can't do the same with a tank.
>>136059667 >This guy really sucks at the game though. That's the guy I watched. He also won't fucking shut up and get on with stuff. Well, silver lining is at least he does complete playthroughs showing you what playing Gihren's Greed really is like. >it's sitting around for dozens of turns gathering resources and research, building MS, then launching a massive strategic fuck-you-I-win campaign ad infinitum Granted, that's how war ideally works, but it's not fun gameplay.
>>136059766 >They even got wiped out in IBO's world. That's not saying much. Gundam has reached a point where only gunpla and diehard fans are sustaining it, with the odd fujoshi yen here and there. They just can't stop self-referencing (read:repeating shit they've already done) themselves in order to keep themselves relevant with the fanbase (much like Star Wars Force Awakens).
>>136059667 >the Gundam is a fucking anomaly In hindsight, was it ever really "just" the gundam? Even with hits fucktasticly broken beam weaponry and then its combat learning computer, a lot of the shit it does is due to Amuro being a Newtype.
His Newtype abilities give the learning computer data that empowers the GMs to be slightly-Newtype in reaction and fighting ability from then on. Those same abilities ensure the Gundam fights well and takes very little direct hits against its already strong armor.
If Amuro wasn't the Gundam pilot, would the OYW still have been won with the iconic Gundam and GM series?
>>136059469 >It seems to be very "on the rails" in terms of how much you can change history.
This is untrue. Some of the later games in the series added full campaigns for the Titans, AEUG, and Axis, and there are a massive number of possible event branches that can potentially see awesome things happen like Judau joining forces with Haman or Char staying with the AEUG instead of going on to start his own Neo-Zeon faction ala CCA.
Furthermore, it puts you in complete control of both the strategy and tactics sides of the war, meaning that you can do anything from trying to play as efficiently as possible and winning at the earliest possible juncture to goofy shit like crushing the Federation by mass-producing the Zakrello and Big Zam.
It also gives you the unique opportunity of seeing how MS from different series/eras match up against each other. I can't think of any other game that let me take on the main force of the Delaz Fleet with a squad of aces in RX-78-2s.
As such, and perhaps this is just me speaking as a wargaming enthusiast who also happens to really like Gundam, I think it's the best single player Gundam game/series that has ever been made. That being said, given its competition, I guess that's not exactly saying too much.
>>136059857 They can't seem to understand what they're doing wrong at Sunrise but keep trying hard to outdo themselves with each further iteration of Gundam. >annoying main character pilots with emotional chips on their shoulders >horrendous plots about pseudo-pacifism at the other end of a giant murder robots magic laser gun >uglier and uglier MS >busier and busier MS with more and more stupid gimmicks >repeating over-repeated references to a show decades old and lampooned for being shitttily drawn due to its low budget
>>136059951 It seems largely lost on me due to that guy on youtube playing it, and that my knowledge of kanji severely would inhibit me from playing it properly.
I can get through Gundam Breaker 1+2 fine; simple stuff. But I can't handle the difficulty required to truly enjoy Gihren's Greed without being irked at every step of the way I'm missing small plot details that let me see how my Zeon is crushing the puny earthenoids.
>>136059905 >If Amuro wasn't the Gundam pilot, would the OYW still have been won with the iconic Gundam and GM series?
Yes, but it probably would have taken longer. The GM was what they had that was most ready for mass production for general use, that wouldn't have changed even if they hadn't gotten the combat data from the Gundam.
It was industrial capacity and population that really determined the outcome of the war.
>>136060090 >You're forgetting that Japan loves that shit I'm largely coming to the conclusion that after years of seasonal tripe anime, it's less that they like it and moreso that they can't escape it because they won't break the mold and make characters that don't have needlessly tragic pasts that wound their souls and hearts irreparably.
Sometimes I yearn for the autism of the Wing boys. Those plucky douchebags didn't give a shit about much anything, and did stuff largely because it made sense in their crazy 14-year old heads at the time.
>>136059951 >It also gives you the unique opportunity of seeing how MS from different series/eras match up against each other. >I can't think of any other game that let me take on the main force of the Delaz Fleet with a squad of aces in RX-78-2s. How DOES that work out?
It doesn't sound like it would be fun.
Going by fluff and not game mechanics: The RX-78-2 has a measly 16-shot rifle that needs to be brought back to the ship to recharge, and Zeon has largely caught up to the vanilla RX-78-2 with the Gelgoog in terms of abilities. By the time of the Delaz fleet, most beam-capable MS have not only e-cap-using beam weapons, but also using Gelgoog technology in that they're also powered by the reactor once the e-cap runs out.
>>136059749 >it's sitting around for dozens of turns gathering resources and research, building MS, then launching a massive strategic fuck-you-I-win campaign ad infinitum
That's precisely why he sucks at the game and also why I guess you found his playthrough so boring to watch.
The way you are supposed to play as Zeon is to capitalize on your tech advantage and the fact that you control all of the re-entry points around Earth is not by concentrating all of your forces at Odessa but by blitzing all of the special areas right from the get-go in a certain sequence.
If you are playing the game correctly, you will have captured Odessa by Turn 2 at the latest, captured New York and California by Turn 4 at the latest, and captured Kilimanjaro in Africa by Turn 6 at the latest. The whole time, you will be massively outnumbered by even just initial garrisons the Federation has, and, due to how short you are on resources, this will only become more severe as you venture out from the places where you initially dropped to grab as much land as you can before the Feds start fielding MS as well.
You're forced to stretch yourself incredibly thin and are rarely ever facing odds better than 3:1 locally, and you wind up needing to use a combination of hit-and-run, interdiction, and small teams of highly mobile elite units acting as your main striking arm against bases, but the payoff is that you will smash the Federation on Earth very quickly (inside of 20 turns) and do it in a satisfying and skillful fashion.
>Imma stick on the defense and only make pushes when they are big pushes durrr
thing is pretty much the dumbest thing you can do as Zeon. It's not even a good strategy as a Fed, but that's a different matter.
The RX-78-2, while no longer top-tier by the time you get to the Delaz Fleet events, is still a pretty good machine statistically and, when piloted by good aces, a squad of them can handle all of the Delaz Fleet's normal MS without too many problems.
Something you also forgot in your assessment is that the Delaz Fleet is using mostly old MS. The majority of their force is Zaku F2s that are not beam capable, with a handful of Rick Dom IIs and the Cima Fleet's 30 Gelgoog Marines. Neither the Rick Doms or the Gelgoog Marines use beam weaponry due to the Delaz Fleet not having the capacity to produce or maintain beam weaponry.
Going back to Gihren's Greed though, what makes the standard RX-78-2 singularly useful against the Delaz Fleet is that it has the option to change out its beam rifle for a Hyper Bazooka. Until you get the GP-03, it is the only ace unit you have that has both a ranged weapon that can bypass I-fields as well as good melee damage. Without having some Gundams around, stopping the Neue Ziel's rampage (Gato starts in one, and it is as ridiculously powerful as you would expect) is far more difficult and costly.
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