Does there ever come a point where they try to make it back to the real world? Or even try to understand why they are stuck in the game and it seems "real" now? Like, why is it they've decided to just seemingly forget all about the real world and everything they've left behind, like their families and friends?
Does it ever go that route? Ever?
i know we're going full frodo right here, but...
i can't help but ask the same question. why no one is giving two shits about their actual state? what about the real world, their bodies, their families, their schools and/or jobs?
>their schools and/or jobs
Wow, scratch that.
Unless you're a billionaire it's impossible for anyone to have a better life outside of the game.
People need to worry about making sure a Marche never shows up
I believe you'll get to see what happened to people that became too obsessed/desperate with trying to make it back into the real world pretty soon.
And it ain't pretty.
As for the reason why it never becomes all that concerning for the focus characters; it just isn't really in their personality or given backstory to give a shit because they all turned to Elder Tales for escapism anyways. Almost all of them are anything but normalfags.
No there won't. The last 1/5 of the 2nd season will cover volume 10, which likely will start being uploaded to web around the same time.
Anime staff already is revealed what volume 10 content is, and it's actually likely already finished.
It'll get weekly uploads once vol 9 is done.
Which reminds me, chapter 77 should be up within few hours now.
Can somebody explain to me how exactly stats and skills apply to the adventurers' physical abilities? And how the battle system has changed post-Apocalypse?
The most straightforward one is strength, obviously. The more strength you have, the stronger you are. Defense is also pretty self-explanatory.
But what about evade? From the acrobatics skills Akatsuki displays, it seems that everyone with high evade skill just naturally became proficient in jumping around and dodging hits. But doesn't that give assassins the short end of the stick compared to guardians? When Elder Tale was still a game evade and defense were roughly equivalent since evade tanks and defense tanks operated on pretty much the same principle with different stats. Defense tanks would tank hits with their high defense and HP while evade tanks would dodge most attacks based on RNG and over time the average amount of damage they took would be equivalent to a defense tank. But now post-Apocalypse while Guardians can still sit around and take hits all day, assassins have to actually jump around to dodge hits and shit, which is much more demanding, which seems unfair.
What's more, it seems that adventurers have automatically gained proficiency in using their weapons based on their stat proficiencies. But how does that work in tandem with pre-existing proficiencies like Souji, who was a kendo practitioner in real life (which apparently gives him an edge). Krusty is a master swordsman who can best any Lander in technique, and it's hardly implied that he practiced broadsword techniques in real life (since those aren't exactly in fashion unlike kendo). If everyone high level automatically became master weapon wielders how does Souji having real life experience give him an edge at all? And what prevents you from just practicing and becoming more proficient than your stats imply? If a lvl 1 swordsman just spent all day practicing and never leveling up couldn't he still best a lvl. 90 swordsman by being gud?
You do not automatically evade.
The evasion stats do assist you in reflex and faster motions, but the action of evading must be done proactively.
Which makes evade tanks a far more difficult role to play now.
>If a lvl 1 swordsman just spent all day practicing and never leveling up couldn't he still best a lvl. 90 swordsman by being gud?
I'm guessing no, because a level 90 swordsman would be more than just efficient at their swordsmanship. They'd be faster and stronger, as well as having access to more skills and health than a lower leveled person.
I suppose a way to put it is a Child could be proficient with a weapon, but someone older is going to have a physical advantage regardless even if they're at the same skill level.
I'd much rather avoid hits than facetank them, when you're actually feeling the impacts
And my interpretation of Souji's technique is that his experience actually fighting in kendo lets him use his adventurer abilities to their fullest. Everyone else might have just as good reflexes, but he actually knows how strikes and counters and evades actually work, so he can understand the fight on another level.
>If a lvl 1 swordsman just spent all day practicing and never leveling up couldn't he still best a lvl. 90 swordsman by being gud?
A better example would be something like a level 70 vs 90. I think you can overcome a level difference with a skill difference, but the gap between a level 1 and a level 90 is beyond ridiculous. They probably naturally regen faster than you could deal damage.
That's what I was implying. It seems unfair that while defense is still 100% stat-based people with evade stat have to manually do it now. Even if it automatically makes you better you can still fuck up, whereas you literally can't fuck up defense.
Or can you? It seems that you can actively defend yourself with a shield now, when before it would just provide a passive stat boost. If so, doesn't that tip the scales in favor of defense characters even more? You're even more well-defended than before the Apocalypse.
And how do real life logistics work into this? Does stabbing someone through the head (which are all unarmored for some reason) do more damage than your blade glancing off their shoulder plate? Does literally every part of the weapon do the same damage (meaning smashing a goblin with the hilt of the blade does the same DPS as whacking him with the blade) or do the sharp parts logically do more damage now? Do monks do more damage with their punches compared to their kicks?
>It seems unfair that while defense is still 100% stat-based people
It seems unfair that summoners can contribute to everyday life than anyone else
It seems unfair that some people got stuck in their low level alts
It seems unfair that tanks have increased stamina that affects daily life
Nothing is fair dude.
This isn't a video game anymore, asking GMs for balance is pointless.
>But how does that work in tandem with pre-existing proficiencies like Souji, who was a kendo practitioner in real life (which apparently gives him an edge)
Everyone else is just has muscle memory and operate completely on instinct. Souji actually being a kendo practitioner lets him actively strategize on shit like footwork and spacing.
Yeah, if this show has a weakness, it's poor writing. I can forgive boring characters, all the unfunny jokes, the forced romance, the mediocre-at-best animation and forgettable OST. But the writer just fails in the story department. I've never seen a world uninteresting and yawn-inducing. Character interactions are so generic it hurts, it fucking hurts.
I know it's useless to complain about this show since /a/ will continue to praise it (because the hivemind has a hipster mentality and uses it to shit on SAO). Log Horizon apart from being dull is just not well made.
You have been posting the same shit in every LH thread, always using random image that has nothing to do with LH, and same fucking post claiming SAO wannabe bullshit.
You don't even attempt to hide yourself.
Why are you so passionate to shit on LH threads? LH is never popular enough to warrant more than 1 thread, if we even have a thread up that is. Leave us alone.
It's a anime about an MMO written for children. Nobody expects pokemon to be well written, so why not give log horizon a bit of leeway.
Also I was glad to see Akatsuki getting BTFO this episode.
People are still trying to figure out what is going on but most people probably gave up pretty quickly. It's not worth it if your life is like shit while doing all that searching so people are more concerned with the here and now. Just like it would be normally.
Monks aren't main tanks anymore, if they ever were. In Shiro's raid, Nautsugu and whatshisname are both guardians, and the primary tanks. Everyone else is around to keep the healers safe and deal with adds and shit, and do some dps.
Look at demidemi, he's a monk but he spends all his time Wyvern Kick!ing stuff
is same guy as
I've seen more, but just didn't feel like digging for it. Maybe this is his daily quota.
The thing is, basically no one has ever seemed interested in even trying to investing it. They all just sat around depressed or started enslaving NPCs for fun for a while, or started grinding for epeen, then started building their new lives. No one even did the basic "talk to all NPCs" thing to try and figure out what happened, or investigate the new content to see if it held clues. The Landers themselves had to propose a meeting, and Regun had to seek out Shiroe for any progress to be made in learning what the connection between worlds might be.
Yet the revelation that their avatars had been running around for decades, and the appearance of adventurers coincided with the beta for the game went entirely undiscussed despite it being a fucking huge revelation with implications for their lifespans, and interactions with people and places they'd interacted with went it was just a game. Much less any possibility it could provide a lead to getting back.
Probably because now resolve is something you have to take into account. Monks willing to be Monk prior to the apocalypse might not feel the same anymore after.
Just look at how many people bitched out of Silver Swords.
It's pretty weak as an action narrative or as an adventure narrative. Budget issue with the former, scattered focus issue with the later.
It's main appeal is that it is presented quite similarly to slice-of-life type shows, yet in a unique setting for the genre.
And as with most SoL shows, it's usually very hit or miss taste-wise.
Oh man, imagine how weird taking off equipment with stat buffs must feel now. Take off your cuirass of light step and hewn pants of agility and suddenly you can't backflip as well anymore.
Actually, from what I heard in the background in the latest episode, it seems they CAN change classes. Latest episode had a throw away line in the background saying " What? You're changing class AGAIN? "
>Akatsuki is all emo over "muh weakness"
>instead of doing something practical like grinding EXP or getting raid drops she just goes and stares at people training, like that will do shit
Like, literally the only different between her and most competent assassins is their equips and levels, and yet she's obsessing over a super sekrit skill that barely anybody has.
Why the fuck is she so dumb?
Are the web chapters the same length as the ones in the LNs? Wondering which one to start with, since volume 8 isn't getting translated last I heard.
... the web chapters are being translated, right?
While William is forming the raid, Naotsugu remarked that Demi-demi's movement is sharper than when they first met. He thought that he is now activating skills via movement instead of the panel.
You do not lose the agility the class has granted you, it is only the matter of whether you can get used to it. Naotsugu and Shiroe were having trouble with a bunch of rats early on, until Akatsuki taught them to just do it without the panel.
Akatsuki is the kiter, and to some extent, MT the raid against the Murderer
Soujirou already tried to make that an overskill
I wouldn't imagine that to be all that strange. Try wearing something like weighted armbands or something for a long period of time. Once you get used to them and take them off, you'd feel really weird moving around cause of how light you are.
I imagine it'd be a similar feeling, but probably in reverse.
well, each volume published has 5 chapters, the web versions have more than that, so guess not. The web novels should be able to be translated with no issues, but whether anyone will want to, and whether baka-tsuki will want to host them I don't know
Oh I figured it would, but I generally prefer to read to get ahead or get more detail. If the anime is about where the translated books are, I can just wait and be right there with them. Plus I prefer to wait a little while after an anime so I can forget major plotpoints and such and experience it fresh again.
Wait, so if each hit does the same amount of damage, isn't it better to do a lot of rapid hits at once than several big hits?
Like, wouldn't your DPS shoot through the roof if you somehow managed to pin someone down and just vibrated your shortsword against their face?
The precise reason that she's never done a raid before was because she was always too betamax to group with others.
Every single one of her problems stem from her complex towards having others look down on her making her incredibly prideful yet reserved.
So yeah, brain problems more or less.
I just noticed all three WWB girls the Evil Santa knocked the fuck out were tanks.
I guess this was on purpose just to make Souji look OP as fuck.
Honestly I'd say them being in the MMO world is just an easy way to set "how things are". Dealing with death and the population and some way to advance the plot.
We're due for a chat with our
databased writer, aren't we?
Imagine how fucking fun being an assassin must be now.
Everyone else is still a slow, lumbering piece of shit, but you can literally teleport and jump from roof to roof now, not to mention how hard you can exploit invisibility.
Krusty literally tanked at the frontline with kazillion healers and mages behind him.
And yes, I know Souji is too, that was the fucking point.
It's to make him so much more badass.
Or any of the mage classes. Literal magic, and you can probably invent new spells and shit now.
Warriors got screwed. Their class features are pretty much mainly useable for fighting
Can you freely auto attack in this game and develop techniques off of it? Like can a guardian like Crusty or Isaac do a round house kick even while wielding a two hander? How does it work?
I mean Souji being a kendo practitioner is one thing, but what if someone was really fucking based in real life combat?
And what about stealing? Can you disarm someone and steal their weapon?
They're in the real world. They are really there. They've been there for months, They're immortal there's barely any danger and they're with their friends. A lot of them would probably not care about going home
You could possibly develop an overskill for it, only Monks are good at the whole unarmed thing mechanically and even they tend to use cestus or other fist based weapons to up the damage
Isuzu created a new Bard Song, and it had its own spell effect, so yeah.
I imagine summoners getting monsters not previously able to bind to contract binding to contract, and sorcerers trying to invent nuclear fusion spells.
How does damage scale with physical force?
Like, in real life when you get punched, punches with more force hurt more.
So is the difference between dealing 20k of damage vs. 2k with an identical weapon but characters of different stats literally 10x the amount of physical force? And given how retardedly most MMO's scale do end game characters dish out blows that ought to level buildings by any reasonable estimate?
>Delicious has a kid
>holds it before he gets sent back home
>when he's home he's holding a big pile of meat because only half of its genes exist
And for the ones that do want to go home, there are a bunch of different "Mew-is-under-the-truck" shenanigans that they suffer through that we will never get to see.
>To get home, you have to run in a straight line for 24 hours straight, causing a portal to open.
It's ironic, whereas before most crafting skills were a huge bore of menus and combat was where the game got fun the merchant guilds are probably having the most fun trying to break reality while the combat guilds are getting their shit kicked in by raids.
>Yfw Akatsuki gets glopped and has a magical plot armor child
I wasn't strictly talking about unarmed attacks. I was mainly talking about the freedom of movement while fighting.
Like, an Assassin would most likely not have a move that would swing a giant ass halberd around like a flail but that doesn't stop you from doing it right? So I'm wondering if your non-skill attacks can be trained to do more damage over time even if they aren't an established skill.
Or like, what if you wield a spear and deliberately thrust it at someone's crotch. Stuff like that.
"tanking" simply means holding aggro and not dying, brah.
It doesn't have to necessary be about taking all the hits.
If you can keep aggro from going to anyone else, and not die, that's tanking.
If Soujiro's teachings can't beat it
How the fuck are they gonna take down Santa?
Didn't a summoner in the LNs I haven't got to yet
get a dragon raidboss waifuor something?
Wizards definitely have the most room to take advantage of the database's hazy rules. Its already starting to happen with salamanders providing free energy for steam engines and things.
Don't hate, appreciate.
I think you can't use it right if you don't meet it's requirement. Like a sword would be too heavy or a bow too stiff for you.
I say this because it seems consistent with how other shit works out for them.
There is something stopping you, I don't even know if an assassin could equip a halberd let alone use it because the class system still exists. Otherwise we'd have spellcasting Tanks and Shiroe learning black mage spells
>Wizards definitely have the most room to take advantage of the database's hazy rules.
It's basically D&D all over again. Wizards can do whatever they want and in a non primarily combat setting that can ruin balance something fierce.
He had the contract since the game days though.
And she's now sentient, takes human girl form, and yandere for KR ('s guts)
In fact I think Ga-tan is the first example of monsters actually speaking human language in LH so far.
That would probably be an overskill.
You have to teachings yourself into the realization that there's nothing stopping you from being an assassin with a massive battleaxe and doing hundreds of millions of sneak attack damage or whatever assassins do.
It probably just takes a lot of practice to get it to a point where it works.
Okay sure, but my point about the freedom of how you wield a weapon or attack still stands. Like how effective are the non skill based attacks basically even if you devote yourself to them?
If Jackie Chan was transported to ET and ran into Akiba Ikea and fought Santa, would he still be a god and shit all over Santa or would none of his don't want no trouble attacks do diddly squat even if they hit Santa in the sack?
>The sole of his Storm Assault Sabaton Boots, which seemed to be cut directly from heavy armor, sent mind numbing shocks to the scalp of his head. If he were to do this in Susukino, the abandoned buildings would crumple into a mountain of debris. Not just Demiqas. As Demiqas flew by in a blur of green, Federico was also striking with his flaming blade repeatedly, surrounding Ibura-Habura with the other melee fighters, like midgets around a giant.
>I don't even know if an assassin could equip a halberd let alone use it because the class system still exists
I dunno. Even back when it was still a game Kanami's char was a swashbuckler wielding a spear when that one chart says they can only use one handed weapons.
The game mechanics are starting to break down from what I last remember reading so possibly. Just recall that only a few months have passed since they've reached where they are in the story right now.
Then what about the reverse? It's not like we haven't seen magic users use their staff as weapons and shit. Even if you were Kenshiro buff you still wouldn't be able to wear plate as a sorcerer with via practice?
No, not quite. He's pretty brutal though. In the anime alone he
>Can (apparently) teleport.
>Has Health buffed by an unknown % based on the number of Adventurers in a city-wide radius.
>Has Damage buffed by a similar modifier.
>Probably has ludicrous defensive stats (armor).
>Has the UI confused since it doesn't know how to handle someone with the Moving Armor equipped on their person.
And that is just shit we've seen him do thus far in the show. The list probably continues.
I guess he's also probably CC immune, though I don't think we've been shown anyone trying to use hard CC skills on him.
That's actually no longer true. Around the same time that the flavor text started being more than just flavor, restrictions of cooking to the Chef subclass also seemingly disappeared
They're investigating it now, actually. The Roderick Firm guild (one of the three Round Table production guilds) is dedicated to finding out more and understanding more about the world, so they understand the effects of the Catastrophe as well as possibly, one day, begin work on finding a way home.
Similarly, down in Australia, the Green & Green guild is dominating the entire server, training dragons, and working hard on getting home (they're probably the closest to getting there of everybody).
The main problem is that people just don't know enough about what happened. It's not a question of "where do we get the info", it's a question of "where do we look to find the info on how to begin looking in the first place".
It seems that classes whose focus translate to something "skill-based" (i.e., monks, assassins) that make you better at something you have to perform actively (assassination techniques, hand to hand combat, dodging) have less potential than classes that are mostly based on passive buffs, like most magic classes and classes that stack defense/strength heavily.
Because while monks can't learn to hit harder, guardians can learn to dodge better. And while Demikas can't learn Thorn Bind Hostage, Shiroe can learn Bajiquan to defend himself at close quarters (not that he ever would).
What they know (not collective, not everybody knows all of this):
- Landers seemed robotic, but now have history and personality.
- They seemed robotic to Landers.
- Adventurers were, and seemingly are, ageless. Shiroe was 98 years old, for example, as Landers understood it.
- The history of the world appears to conform in some ways to the creation of the game (beta testing and so on). Why is unknown.
- The game world is changing, and previous "system rules" are becoming less true.
- There are new Genius monsters. They are killing the Ancients for some reason.
- Shiroe and Nureha have a method that MIGHT send people home. Either it does that or it permakills you with no hope of return. Untestable.
- Death seems to rob them of memories of their old world. (Its effect on Rudy is unclear.)
- There are "World Travelers" who seem to be aliens. Sort of. Maybe.
What we know (in addition):
- They vanished from in front of their computer screens when the expansion went life. (Manga, we see it happen)
- When they die they go to the moon. Why? Who knows.
That's pretty much it.
>Why is unknown.
There is no way they can be this dumb. Anyone can easily realize they were controlling these bodies in another real world via the computer. They have had months to realize you can not tell me that no one has.
The problem is where you go from there. Postulating that is largely meaningless unless you were using it as the basis of a more coherent theory. Or more importantly, what you can do now that it's been theorized.
That would imply that the world existed entirely beforehand. However, it appears that the world grows and changes in reaction to the Adventurers. They can literally look from Akiba to a mountain and see it getting further away as the days go past. This would indicate that they are creating the world, not just controlling bodies in another pre-existing world.
And remember, it's still speculation on their part (Regan has an advantage because he spends his entire life studying history and World-Class magic, the Adventurers are taking baby steps). That's why they're researching, to find all this out.
So if you think that, then what next? Did the people creating Elder Tale know this? How did they do it? Was it accidental? Where are all the devs and admins now? They're certainly not in the world. It's a nice theory, but you can't verify it, and where are you going to go to get the evidence to verify it?
Plus, the Genius monsters are aware of the system mechanics and appear to possibly have memories and knowledge of the old world. So what does that mean?
>They can literally look from Akiba to a mountain and see it getting further away as the days go past
Which begs the question, how do roads accommodate this change? Do they literally spawn more bricks as the days go past?
If you took a very long rope and tied it to said mountain and a post in Akiba would the rope eventually snap or become longer as days passed?
You can rape people without triggering the Guard system. It was going on for a while in the early days. Trying to fight back actually calls the guard on you, because you're initiating combat by doing so.
I'm guessing similar name and skills but otherwise different is not the same as a guy who's outright cosplaying and roleplaying as a character.
Also western copyright laws are way more of a bitch.
Belief is irrelevant, you need to prove it, and there's just as much against as for, arguably more of the former than the latter right now.
As to magic, you'd need to find the person or persons who used the magic. They are no closer to that than they were at the start. Because, again, they don't even know where to look. Or to look to find out where they need to start looking.
This is part of what they're researching. To find shit out. The world is getting larger in response to their presence, so the Roderick Firm is researching these effects.
>Did the people creating Elder Tale know this?
Eldertales was likely created via magic not science. And yes whoever did it absolutely did know that.
>How did they do it?
Large scale magic in the other world. This is a minor twist on the standard "magician summoning heroes to defend the world." In this case the magician left them in their world to train their bodies in this world via a "game."
>Was it accidental?
>Where are all the devs and admins now?
There never were any. It was created by a magician.
>where are you going to go to get the evidence to verify it?
Basic logic. If it was a game the landers would not have in depth knowledge of the players.
>Belief is irrelevant, you need to prove it, and there's just as much against as for, arguably more of the former than the latter right now.
It's really complicated to figure out a world where the laws are actually rewriting themselves in real time, isn't it.
This plot point can actually be ignored.
It happened in one of the manga adaptations and wasn't a detail in the LNs from what I've been led to believe.
That aside, the rule of thumb is - Any action against another player that does not activate a skill is not considered a breach of the 'Harm' rule. Autoattacking is a skill, any strike that the game recognizes as an autoattack would breach the rule. The difference in that case is, presumably, intent.
The auto guards were most likely designed (by the magician who brought the players to the world) to force the players to work together. My guess is that the players were brought to the world specifically to finish some quest for the magician and that he needs them to work together to do that.
Well, Watsuki can't say shit about parodies.
I mean look at his own work pic related.
And I'm assuming there's some "ancient treaty" that forbids them from taking action unless PvP is explicitly occurring?
But they're living beings with consciences now, right? Why doesn't someone summon them by attacking another (willing) player and then request for them to deal with Santa, then letting themselves die for the crime?
The novel also suggested rape and Shiroe suggested they need to police that shit.
Which pretty much confirms WWB manga as entirely reasonable to have happened.
Or did you conveniently forget that shit.
Does Time Magic existed in Elder Tales? I imagine if it existed, they can roll their consciousness back to the time before Apocalypse, at least if they can't go back to their real world, they can understand how the Apocalypse worked and more importantly, who did cast that fucking magic?
Because he's obviously a raging lunatic and they're no longer NPC's operating off of a very limited set of programmed routines but living beings with moral compasses that just happen to be doing their jobs?
They can't beat him. He can teleport like they can (and his actions and location aren't logged), and has enough raid boss power to beat them if they try fighting him.
People seem to underestimate just how stupidly powerful Enbart Nelles has gotten with that sword by being in Akiba. Soujirou is THE most haxed out overpowered character in the entire city, possibly a good chunk of the server. And Soujirou lost.
Why doesnt Tatara just make a weapon with flavor text that says it instantly kills anything it touches
All three of them have overskills, and they are about equal in strength.
If you wanna talk hax, talk about Kanami and her pet frog ninja and pet Gary Stu lander hero.
Neither Krusty nor Isaac have developed overskills.
Krusty probably will if he's the one who got dumped with Best Party, but it's just a "increases damage by trading memories of old world" one. Souji's is much better because Krusty would have to actually hit them.
but escapism isnt exactly a bad thing depending on the approach you take, forgetting your problems sure wont solve them but actually doing something so that you never actually have to deal with them while having no real negative consequence, then that isnt that bad of a thing.
They're not inherently unique to people, but they require more than just having an idea. You have to hone its usage to the point it becomes natural skill. It's inherently tied to your mentality, and thus hard to pass on to others.
The only example of overskill (well, other than cooking) that successfully was mimicked by another player is Keronardo copying from Kanami.
An overskill is unique to each individual because they're based on your experiences, the way you play, your build, your class, your subclass, and your ability to go "hang on, if I do this and this, then when this should normally happen, I can combo them like THAT and BOOMOHSHITOVERSKILL".
Akatsuki and others attempt to learn overskills that aren't theirs, but it doesn't work, because it wasn't HER ability. So she developed her own, based around her abilities and talents and history/experiences.
Cooking is only very loosely an overskill.
It's less unique and more that you have to think about it and more importantly be good enough to do it.
And besides, what would be the point in telling everyone how to do it? You'd lose your edge in this world. Even Shiroe witheld the secrets of cooking until he got everything he needed out of them.
>Misa's scythe rumours are spreading.
>Tatara forge a sword.
>Write that flavor text.
>How the fuck am I even bring this sword to my store.
Just write a flavour text which describe that sword can transformed into a worked gun or even a nuke launcher.
>They're not inherently unique to people, but they require more than just having an idea. You have to hone its usage to the point it becomes natural skill. It's inherently tied to your mentality, and thus hard to pass on to others.
You could say that about every fucking skill in actual life, and yet people find ways to teach others.
What exactly is harder about passing on an overskill than passing on a regular sword technique in real life?
In given time, I'm sure.
I think you're completely forgetting the fact that not much time has passed yet.
You don't pass on a new invention or idea that quickly.
Like you said, "just like real life".
Okay, I only watched the anime until now. What, except for the novels can I read/watch in order to learn more about the world? There still is tons of stuff being discussed here which I had the impression of that it would be on the level of fanfiction.
Novel and anime = canon
side story manga = approved by author, mostly canon with exception
fan fiction = not canon, but Mamare incorporates some parts of them into his canon
So stick to the side story manga, fan fiction blurs the line too much between fan fiction and canon concepts.
Well, Japan server has its own name (Yamato) with its own region name (Eastal, Westerlande, Ezzo, Four Lands, idk about that Kyushu equivalent).
I wonder about another server, do they have their own name?
Equivalent of Poland in ET would be Kurwaland.
You're confusing the means and the end here.
Tanking is to absorb damage on your team's behalf. Holding aggro is simply a means to that, holding aggro does not inherently mean you're tanking anything.
I don't actually recall Crusty taking any hits during the battle to begin with.
Only Soujirou, Akatsuki, Kanami, and Leonardo's overskills could be said to be hard to execute, since they actually require physical training. The others are just easily replicable mechanics exploits. There's nothing preventing another Scribe from doing exactly what Shiroe did if he just handed them the ingredients and materials. Nazuna's overskill is pretty easily replicable as well.
Isn't Isaac canonically a stronger PVP/duelist than Crusty? (Probably in part thanks to his subclass.)
Does Gladiator give bonuses against Landers?
If you want anyone to take your opinions seriously you need to come to the table ready to have a rational discussion. Tossing in a few of your personal reasons why you hate the show and then desperately trying to forestall criticism by claiming that anyone who disagrees with you is part of a SAO-hating hivemind out to get you just reveals the insecurity and attention-seekingness behind your post.
This is the kind of victim-card playing /a/ claims to so desperately hate when they see it used by "other" communities, I'm not sure why you think it will be accepted here.
They were about equal in the drama CD, but Issac did feel like he had the upper hand slightly.
Krusty kinda loses it when he's in the heat of battle, whereas Issac actually gets more calm and observative.
RIP in pieces SA server.
>France lumped with the JAJAJAJAJAs and the eastern European slavs
Seeing how most of my faggot countrymen behave, I somehow feel it's justified
>dual shield clerics
Mamare has said that duel-wielding was limited by class (Swashbuckler and Samurai/Pirates can) in Elder Tales.
The thing is, they're not in Elder Tales anymore. The rules doesn't necessary apply anymore.
Mamare Q&A including duel-wielding classes
Why doesn't Shiroe use a staff?
Hell, why doesn't Shiroe use two staves?
>The rules doesn't necessary apply anymore.
Stacking equipment, here I come.
I wonder how many amulets and shit its possible to wear at once?
>3 sprinkler builds worth of spell spam gear on one enchanter
As fucked up as these "innovations" sound, they're gonna need everything they can cook up now that raid bosses don't play by the rules either.
I mean what's to stop some demon dragon maoh dick monster to go "fuck this shit I'm leaving my hive" and start rolling down a mountain with 20,000 monster army.
If I would be male dwarf in the Database, I would find myself a potion to chagne myself to female.
>Raid bosses left their position to come to the aid of another raid boss in the same dungeon
>Raid boss possessed a Lander and wreck shit up in Akiba
>A Raid boss became girlfriend of an Adventurer
>A Raid boss was fed lives of 10,000 goblins by a bugged GENIUS to become nearly unkillable
We already have these happen and the second Catastrophe hasn't even started yet.
Well, yeah. tbh I would be a female to being with.
TRPG poster girl. You can see her in the anime too.
mfw Australia server is now monster hunter
I wish I would have better quality pics.
When are people going to start wielding their weapons like Black Keys to sextuple their damage output? They're certainly strong enough to do so.
Summoners have it the best.
>summon cute monster girl
>use a skill to take over her
>live your life that way
There were Valkyrie/Angel-like summons in S1, just imagine being able to fly around that way and kill shit with holy sword. I wonder if you could find a way (overskill) to equip items on that form too.
Well, why would 'Evil Santa' knock down anyone else when the tanks are the only ones in close proximity due to being well, tanks. If anyone else got knocked down, it would show that the tanks were shit.
I thought I'd be an asshole and tell you to use your brain and Google, but hey, this is an LH thread and I found out about those thanks to you, so here goes..
Space and weight limitations will get in the way of wielding 6 giant end game axes like the one crusty uses. Zweihanders and halberds are also out.
I can imagine it being really good on assassins with their small, compact weapons, but not on anyone else.
>sword princess, samurai girl, hammer maiden, whip queen, slinger kunoichi, and more
Its like an entire harem in one class
You could probably spec into nothing but battle waifus
Elder Tales for GOTY
These are from just skimming through the books quickly.
From TRPG book:
Other variation of SP: Samurai Girl, Hammer Maiden, Whip Queen, Slinger Kunoichi, Sword Prince
From Mamare's Narou entry:
From the novel as well as loghora wiki:
Amatsu Toui (higher ranking frost elemental)
Al Qīng zhěn (one of the six Alv princess)
Garnet Dragon (KR's girl)
Zombie Bat (TRPG)
Haku Tak (Chinese White horse fairy, KR's pet)
Rance dísir (the spear goddess seen during Rayneshia's speech)
Lumiere (light elementals seen in same scene above)
They are definitely sentient, but no confirmation of sapience other than Garnet Dragon a.k.a Ga-tan.
But since Garnet Dragon is a raid boss, we can assume many of the powerful creatures in the world likely are sapient as well.
They are bound to contract.
We don't know how they feel at this moment.
Ga-tan demands KR's innards any chance she gets, and she behaves like she's wearing the pants in their relationship, but she may be a very unique situation.
I guess they did find how. And fast. Passion+manpower=miracles.
>After the Apocalypse, there have been endless conversations between Summoners like "Skeletons are fine but whipping Undine-chan too?" "It's fine, it's fine."
Being a summoner or druid would be pretty cool, I wouldn't be a loner anymore.
No, the goblin king is still alive (Krusty wiped out his generals). During Vol 6 and 7 the majority of DDD and Black Sword (plus Krusty and Isaac) are actually off beseiging the fortress at Seventh Fall with the aim of killing the goblin king. It's why the anime is occasionally cutting to their warcamp and they're not in Akiba.
Yes. In the LNs it's mentioned that the Round Table and nobles are consistently posting regular quests involving patrolling, guarding merchant caravans from goblins, and conducting raids to kill goblins etc., in order to keep the problem controlled.
Looks like it.
Just thought of possible Overskill
>use mana or mana pool capped to summon servant
>essentially allocating parts of your soul to bind servants in place
>why not use HEALTH?
>health governs body, so allocating all your health to summon a servant basically using your flesh to anchor servant
>your body turns into the body of the servant
try thinking on a larger scale
>cathedral are the place where the souls congregate
>study on the mechanics of the cathedral
>replicate and redefine cathedral mana collecting ability
>hook it to yourself
BOOM! instant infinity fortress and you can go thunder emperor on everyone's ass
That reminds me of one particular build in Path of Exile where you could use multiple powerful auras every one of which required some of your HP to be maintained.
You could allocate like 70-80% of your HP on aura maintenance and feel really squishy but hell those auras were broken strong.
This makes me think about all sorts of unique complex non-meta builds: even if they're not a possibility in old ET I have a feel that after the Catastrophe you are able to go full bonkers.
Too bad there's no Mimic class. For example you can choose skills from all the classes and use that as your skills but the skills are weaker. Bonus if it works like an apprentice subclass where you need someone else with the same skill and register them.
But there is a subclass according to the pastebin:
>カテゴリーエラー (Category Error) - A special Japanese-only subclass from a special event
that claims that the user could "destroy the framework of the 12 Classes and use their skills freely." Of course, however, the reality was that the user was just a jack-of-all trades and it wasn't actually that game-breaking, since you mastered nothing.
Can you program something to be an autonomous magical robot? Possibilities here are god-damn infinite.
Imagine such a shit. Take a summoner, assume that size of it's summon reflects on maintenance costs, i.e. the smaller it is the less taxing it is on your resources.
Now spawn some thousands of nano-sized summons, get yourself a grey goo hive organism with you being the coordination center.
This should seriously drain your HP/MP, so get a bunch of lewd healers and set the charging.
The next step would be making these nanobots single-task. Like, you summon one, it does it's action then desummon it. For a new task, summon another one. Logic behind it is you can't get infinite HP/MP but you can boost your regen rates to the infinity and beyond. And make your nanozerg's strength rely on renewability without having to maintain summons in-between task executions.
Probably the summoner doing such a shit is ought to go crazy just from the sheer APS numbers. Nevertheless the idea fancies me very much.
>Of course, however, the reality was that the user was just a jack-of-all trades and it wasn't actually that game-breaking, since you mastered nothing.
That's the whole point. The game I played had a Mimic class and so when you needed a certain role in a party you can switch your skills around to fit the need. It didn't need to be OP, it's just for filling in a role.
I want to play MMOs again.
Don't forget the Abos.