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What the most awkward animation you've...
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You are currently reading a thread in /a/ - Anime & Manga

Thread replies: 55
Thread images: 8
File: awkward.webm (2 MB, 854x480) Image search: [iqdb] [SauceNao] [Google]
awkward.webm
2 MB, 854x480
What the most awkward animation you've seen in anime?
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What kind of savage society puts individual chips in bags inside of a bag?
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File: 1410091607330.webm (2 MB, 800x500) Image search: [iqdb] [SauceNao] [Google]
1410091607330.webm
2 MB, 800x500
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>>116132360

I thought they were cake bun things or something.

This animation looks super forced, which is a waste since they obviously put time into it. Having Quality animation because of not having a budget is one thing, but wasting your budget is a travesty.
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>>116132442
is that fuckin Nigel Thompberry?
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>>116132360

>savage

Some people don't need to shove their fat faces in an oily bag of chips and vacuum clean it in one go ameripig
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This rotoscope doesn't look good.
Sometimes SHAFT show get awkward scenes where characters starts moving weirdly, kinda like when you tug the stings of a puppet.
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Shitty ML advertisement? Shitty ML advertisement.
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>>116132442

What is awkward about that
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I think this worked well though because the scene would otherwise not have stood out, but it actually foreshadows the important "twist" later in the movie.
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>>116132442
That's just BahiJD, or it looks like him at least.
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>>116132546
Awful character animation, and the effects look amateur-ish.
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>>116132634

Oh, ok

You're retarded
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>>116132442
Is that a parody of The Thing?
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>>116132286
>that shit-tier rotoscoping

This is how it should be done.
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>>116132286
Aku No Hana
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>>116132702
Okiura isn't rotoscoping though.
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>>116132676
And you need to get better standards. It's sloppy animation, all flash and no substance.
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>>116132286
what the fuck, why does it look like that
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>>116132442
>hello poppet
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>>116132455
The animation is really good but it looks strange because normally shows are animated like shit especially during boring scenes like this one.
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>>116132786

Please go back to jerking off over Ufo's Adobe After Effects anime
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>>116132799
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>>116132786
>all flash and no substance

What is this even supposed to mean, animation by itself purely stands on visual merit, please stop talking out of your ass.
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>>116132877
>actually defending this shit

Please, Bahi is a hack who tries too hard.
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>>116132877
It doesn't excuse sloppy sakuga just because you like the show.
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>>116132786
>all flash and no substance

anon pls
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>>116133024

>posting an inbetween to criticize an animation

Kill yourself, retard
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>>116133024
You can't just post a frame and claim the animation is awkward because it's not detailed. It looks fine in motion. Stop being such a little faggot.
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>>116133106
>sakuga
>in-betweens

IMPLYING
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>>116133130
It looks awkward in motion too, and the poor draftsmanship is noticeable. Good animation shouldn't stand out too much as it breaks viewer immersion. Audiences should be thinking of the subjects on the screen as characters, not mere drawings.
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>>116133325

Except it fucking doesn't you retard, the characters tripping is exaggerated for comedic effect but the objects fall realistically and that recoil is orgasmic

>Good animation shouldn't stand out too much as it breaks viewer immersion

Please stop sounding like a mongoloid
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>>116132286
that can't be real..... Did the producers give that a dollar budget?
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>>116133325
What I'm getting from you is that you don't like when characters go off model at all and therefore it's not good animation. That's just like, your opinion, man.
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>>116133482
He isn't sounding like a mongoloid, he is sounding like an American animator.

But he is half-right, Bahi can't actually draw. He has good timing, but he can't draw a straight line to save his life and has overall poor artistic skills. He is like an slightly more talented Niho.
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>>116132840

Not, it's shit. Their motions are awkward and both characters look like they're constantly on the verge of falling over, on top of being generally full of unnecessary fidgety movements that make both characters look like they're coming off of a cocaine high.
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>>116133656
The movements are exactly like how they would look in real life, so again, the animation only feels awkward because you're not used to this style animation.
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>>116133801
There's still something that feels off about it though, >>116132702 is also realistic but doesn't look as awkward.
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>>116133801

Do me a favor. Got out onto any street and find me footage of any person moving like the two people in the OP.

If that person is not drunk, homeless, or a recent mugging victim, you win.
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By 'awkward' do you mean offputting awkward or just plain bad?

I'm watching the original Gundam right now and I wish I could make a fucking webm collage of all the examples of garbage animation in this show.
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>>116132360
they're sweets you mongoloid
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Where's that Nanoha one that doesn't look like any other scene from the series?
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>badmouthing Bahi
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>>116134031
Don't remind me.
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>>116134031
https://www.youtube.com/watch?v=RokGy2iXnTo
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>>116133801
Because they move like dorks.
Especially when the girl in white (don't watch this iMas) ran to help the other girl pick up those candies or whatever.
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>>116134115
Was just about to post it.
Now that I saw it again, it doesn't seem that bad.
I know it's stupid to complain about too much animation, but it looks like that's the problem for me.
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>>116133656
"Good animation shouldn't stand out too much" is too strict a rule. Just because the scene isn't unrealistic doesn't mean it's awkward. A lot of information is expressed through the style. In this scene, even though the bounciness of the characters is unrealistic., it reflects the panicked and lighthearted tone.

The art may be unpolished, but the animation executes its intentions well.
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>>116134036
Is that Bahi's self-insert character?
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>>116134191
The thing is that this kind of animation should fit very well during action scenes, not during a conversation, which is why it looks so jarring.
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>>116133929
Was this webm supposed to be bad animation?
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>>116134197

I'm not saying that good animation shouldn't stand out. I'm saying that good animation shouldn't give me the impression that two characters are actually starved crackheads who are about to fight to the death in order to secure the other's stash, which they will of course blow through in one binge session and spend an entire weekend lying in an alley staring at the sky wondering where it all went wrong.
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>>116133929
That's actually pretty good. Especially by 0079 standards

Unless you mean the repeating background which has always been a gundam problem
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>>116134334
Looks like the background mountains was the problem.
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>>116132442
I fucking hate Bahi JD.
Thread replies: 55
Thread images: 8
Thread DB ID: 18988



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