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Is rotoscoping the future of anime?

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Thread replies: 232
Thread images: 32

Is rotoscoping the future of anime?
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>>114754054
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Rotoscope can be great too.
http://www.youtube.com/watch?v=ofSLCFxJ8Jo
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>>114754096
Miyazaki doesn't rotoscope. You can watch any of the Ghibli documentaries and see how they draw realistic movements without usinga model.
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>>114754217
>Miyazaki doesn't rotoscope
But his animators do.
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http://www.youtube.com/watch?v=X0taAlZ_MxA
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I don't know why people get but mad when someone mentions rotoscoping. Shit looks good when it is done well.
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small budged low quality anime will always be shit no matter the animation technique

Just compare Aku no Hana with Perfect Blue
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>>114754054
this looks nice
>>114754096
this looks like shit that it probably is
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Oh shit, why would he pick the chips up again when they fell into the fucking sand. You can't eat those any more.
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>>114754637
check your eyes m8
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>>114754626
Please be a troll
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>>114754054
Why the fuck does it look horrifying.
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>>114754054
why that so unnatural as fuck
also why is that chick snorting coke
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>>114754626
I seriously hope you mixed the order.
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>>114754324
I don't have any problem with this. Animators and artists use those wooden mannequins all the time.

However, in that Ushinawareta show it is so obvious that you can't even tell if it's just CG or they traced over it.
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>>114754054
Is that from the im@s movie? I thought it was gonna have good animation, not uncanny valley shit.
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>>114754722
Probably a poor choose of keyframes and the animator didn't know when to stop mimic superfluous movement.
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>>114754147
It still bothers me how Japan calls this arm wiggling shit "dancing"
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>>114754054
If you're not gonna animate it, don't make it animation to begin with. Or just admit defeat and switch to CGI. This is just ugly.
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>>114754054
where is this from? i watched season 1 and 2 and didnt find a scene like that
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>>114754054
>Is rotoscoping the future of anime?
>rotoscoping
>future of anime
>this was made 77 yeas ago http://www.youtube.com/watch?v=lxj_A1CKxPk
>future
That's some backasswards future.
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>>114754541
Why would you compare them? Realism? Ugly people in both?
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>>114754825
Rotoscoping is animation.
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>>114754826
The movie.
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Are they going to eat the chips they dropped?
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>>114754200
That's not rotoscoping, though.
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Christ that looks awful.
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>>114754054
The real problem with this isn't the rotoscoping, its the fact that they clearly haven't rotoscoped little girls, the people are moving like the characters wouldn't.
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>>114754890
>not eating food off the ground
How ungrateful
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That looks like what some nostalgia glasses guy might call good animation from 10 years ago.
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>>114754054
Why do each chp has an individual bag?
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>>114754890
Watch it again. The chips are inside individual clear packets. Which is even more ridiculous, I think.
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>>114754890
>>114754637
You fucking idiots.
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>>114754947
In case they drop them.
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Fucking horrible, now I don't even want to watch the movie.
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>>114754147
I thought this was okay, but they did it better with the swimming in Free!
Rotoscoping looks fine in action scenes but not so much in moments like >>114754054
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>>114754054
This is sort of unsettling.
Haruka pls don't kill me.
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I dodn't know why did they rotoscope an easy scene like this.
Any animator can do a simple scene like this.
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>>114754054
This is so awkward that I thought it was fake. Their heads are literally just plastered on.
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>>114755017
I didn't want to, now I don't want even more, and I'll still watch the movie. Stop making it like we have any standards here.
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When do we get rotoscoped hentai?
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>>114755186
I'm not sure if that'll be an improvement or not over the current level of hentai animation.
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>>114754054
This scene was fine apart from when she runs over to help pick the chips up then you see those horrible lanky leg and arms flailing around
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>>114754054
Disgusting. Even CG looks better.
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>>114755186
been done, people forgot about it
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>>114755208
3 second looping animations are bottom of the barrel. Rotoscoping must be better than that.
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>>114754846
What in the fuck are you trying to say? Everyone is takling about chinese cartoons and you're bringing up western animation?
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>>114754054
>not spilling spaghetti
all this rotoscoping is wasted on chips
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>>114754054
This is the most horrifying thing I have ever seen
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Jin-roh wasnt rotoscoped
Post the webm
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Did they fug?
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if i wanted to watch real life i'd just watch a movie...
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>>114754054
Yooo what the fuck is up with the girl in the white shirts limbs?
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>>114754054
Holy shit the way Haruka walks at the start is freaking me the fuck out.

I'm scared.
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>>114754054
W-why does she throw her chips behind her back?
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>>114755541
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>>114755930
How would you rotoscope this scene anyways?
I'm not even sure if half of you people bitching about "cgi" or "rotoscope" even know what they are talking about.
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>>114754969
>we're idiots because the Japanese put bagged crackers in bags.
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>>114754054
Not so long as the uncanny valley exists...
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>>114754054
it can be done well, but it never is

so yes it is the future of budget cuts and even more generic art styles.
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>>114756193
I mean... It was great in Snow White and Robin Hood...

Couldn't stand it in the Hare Hare Yukai and whenever Kyoani uses it, really. They're not talented enough to hide it. Honestly bits of CG action is better than Japs rotoscoping. At least they're honest with CG usage and try to do some creative things.

>>114754054
What is this even? It doesn't even look like a a girl walking. Did they trace a man?
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>>114754054
Absolutely fucking disgusting
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>>114756029
Where else would you put them?
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>>114754054

Holy hell that looks weird. I mean It could be really cool if they just made it a tad better
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>>114756418
In sleeves? I donno. If you're going to bag them individually, sell them individually. bags in bags is almost worse than nanking
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>>114756322
Modern anime has different 'beats' than classic era american animation, maybe it's easier to blend rotoscoping with the latter, I don't know. Or the Disney animators had more experience and were working at a higher framerate.
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Uncanny valley as fuck.
Why not just make abstract animation if you cannot make realistic animation look not creepy.
Swirling feet when somebody is running, swirling hands when somebody is dropping something.
Worked for Tex Avery.
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>>114754054
That is some uncanny valley shit
It looks like human movement but sometimes it's too fast or too slow
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>>114756488
Nanking never happened.
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MAKE IT STOP
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>>114754054
Poor chips-chan. Do you think Haruka raped her with the chips afterwards?
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I think it would look fine if they remove some frames to look less fluid.
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>>114756802
Definitely. I think the contrast between the detailed animation that highlights the balance of the characters is a little jarring when you see their typical lifeless animu stare.
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>>114756193
>but it never is
you're a faggot, if it's good then you don't notice it
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>>114754054
This is horrifying garbage

>>114754096
This is ok

>>114754147
This is very well made
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>>114756193
>Future low budget anime will be a battle between low budget CG and low budget rotoscoping.
Jesus Christ how horrifying.
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Do you forget already?
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>>114757513
This one looks much less horrifying
Probably cause she's farther away and moving more slowly
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>>114754200
>>114754054
I believe the problem is that the Cowboy Bebop intro at least goes for realism when it comes to faces and body structure while the other shit goes for the uguu~~ shitty body structure without details, which makes it look weird and awkward
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What if your real life is just a very well done rotoschoped anime?
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Someone have this as webm?
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>>114757785
This looks well done
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>>114754541
Aku no Hana is a masterpiece of anime that Perfect Blue could only ever hope to emulate. Perfect Blue is 2deep4u bullshit with no depth and style over substance. Aku no Hana is a piece of art, one of the only anime that can be considered art, the character faces lack features at a distance because just like in real life, you don't look at people or distinguish their features until they are communicating with you, it is excellent symbolism and attention to detail like that that makes it fantastic, combined with great pacing and breathtaking visuals, as well as some of the best characters in post-world war 2 anime. The awkward, dark and anxious atmosphere in the show is perfectly represented through slow movements, a brown palette that manages not to be boring to look at, and amazing scenes such as the 6 minute walk, executed to perfection. If you don't like Aku no Hana, I suggest you read some books, get your high school diploma and get some taste, because it is one of the best anime ever.
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>>114758251
>>114754541
perfect blue was one of the 1st anime I've ever watched. When I liked and was hyped for everything. And even then it sucked ass
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>>114758246
When they did rotoscope by hand and not using whatever shitty algorithm they had, it didn't look that bad.
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>>114758246
http://vimeo.com/66536055
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Holy shit you nerds know so little about animation it burns my eyes. You finally learn what "rotoscoping" is and act like it hasn't been used in anime until recently when rotoscoping has been a part of animation as a whole for fucking forever. Sorry if the magic is ruined for you now, but get over it.
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Ufotable and SHAFT are the only studios that don't rotoscope.
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>>114760363
Name the oldest series that used this
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>>114754054
This is stuff of nightmares.
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>>114761221
T-tsukihime
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>>114761221
Ghost in the Sehll.
Haruhi.
K-on!.
Naruto.
Cowboy Bebop.
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>>114757661
>>114757549
RIP in peace gg ;-;7
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>>114761479
Might as well say Astro Boy if you aren't going to post gifs/webms
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>>114754054
I love this animation style
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>>114758448

How can your taste be this shit?
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>>114761328
Nice try.
Name an anime that actually exists.
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>>114761221
Hakujaden (1958)

>>114761798
Or you could just watch them yourself? And consider that when an anime has a sudden dramatic increase in movement and quality, especially a low-budget one, it was probably rotoscoped to some degree. Using reference for movement is a common practice in animation and it isn't an inherently bad thing. Sometimes it's done badly and sometimes it's done well, but that doesn't make the very practice of rotoscoping invalid.
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>>114762480
So you have no proof and are making things up, k.
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>>114761221
http://www.youtube.com/watch?v=ts-2x0Aes6g
http://www.catsuka.com/player/junkers_come_here_pilot
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>>114762594
>k
Kill yourself.
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>>114754054
Jesus fuck, man, how uncanny.
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No it's 3D that will save anime, like Sidonia and Arpeggio
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>>114754054
you know, i have always wondered if rotoscoping with normal anime styled faces and bodies would look better..it doesn't
uncanney from beginning to end
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I can't wait for the Prison School anime to have rotoscoping (and stillshots and bad cgi)
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>>114762594
What the fuck? I just told you how to tell when a scene in anime is rotoscoped just by looking. You're the one who can't be assed to take look at footage yourself and come to your own conclusions. I've laid the foundation, do the rest of the work yourself. But anyway, when you've been aware of what rotoscoping is for years and didn't just learn the word recently on /a/ like the plebs you are, your eye becomes able to pick up on subtle things about the way characters move that seem more realistic than usual. When rotoscoping is done well, it blends in smoothly with the rest of the shot and doesn't look jarringly out of place.

You're not likely to find Japanese animation company that will admit to rotoscoping openly because the industry bows their heads and pretends they don't do it ever since Miyazaki talked shit about it in his book "Starting Point". That doesn't mean they don't still do it, they just pretend that everyone can magically draw movements perfectly from their head without ever needing ref, which is bullshit.
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>>114754054
they rotoscoped adult men to get this, didn't they? Something's wrong with the proportions and weight.
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>>114754054
japs should just stick to manga
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>>114762835
Doesn't look rotoscope
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>>114754054
It looks like they forgot to do inbetweens to smooth it out. While you can tell there was definitely effort put into this, it looks half done.

It looks like ass as a final product, but would work great as an animation test.
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>>114763055
I watched it and it doesn't look rotoscoped at all.
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>>114763219
That's because you're an animation noob.
Lurk fucking more.
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>>114763131
Women and men's center of gravity is different which is why their body language moves differently. I don't remember exactly but I think a woman's center of gravity is in the waist while a man's is in his chest, or something like that, which is why women's hips sway when they walk and men walk more stiffly.
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>>114763219
If you seriously think this is doesn't look rotoscoped you're a fucking blind idiot.
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>>114763255
So just now you've watched all of Ghost in the Shell, Haruhi, K-ON, Naruto, and Cowboy Bebop? That was fast.
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>>114763332
Women do generally have wider hips because their chest and back muscles are less developed than men giving them a smaller hip:shoulder ratio. However this is not nearly enough to shift center of gravity to the chest, especially for Japanese males. The swaying is done to make the person look more womanly. There was a sketch about this in Nichijou.
>>
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>>114763455
>>114763332
http://www.youtube.com/watch?v=kdfwmDnCsJg
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>>114763462

Not everything is rotoscope, but you be be assured they still at least used reference material. Rotoscoping is going beyond that and just copying the movement exactly instead of doing keys and tweens. Using live action reference material is how Disney animated all of their 2D stuff.
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>>114763417
I've already watch them before, which is why I'm telling you to prove it, because they weren't any
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Live action with photoshop filters applied to make it look like a drawing is the future of anime.
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>>114763039
It would fit this shit manga.
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>>114763565
>Rotoscoping is going beyond that and just copying the movement exactly instead of doing keys and tweens
No it's not. That's the ameteur's way of rotoscoping. The real way to do it well is to know that you can't copy every single movement and frame exactly. Though you're still tracing over the basic movements, you have to adjust the style and proportions to make it fit in with the scene and not look like it was traced. Rotoscoping isn't only done when it looks like shit, it's just that when it doesn't look like shit most people don't recognize it as such because it looks decent.
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>>114754147
This is a good rotoscope since it still looks like 2D anime and their movements doesn't feel weird from my perspective.

>>114754054
>>114754096
The movements are pretty good but it somehow gives the illusion that they are cell shaded CGI or something. Their movements feels too 3D.
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>>114763565
>Using live action reference material is how Disney animated all of their 2D stuff
They used rotoscoping too. It's a combination of both.
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>>114761068
good one
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>>114754478
This. I dont give a crap about how its done, if its done well and looks good that is all that matters.
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>>114754890
>>114754951
>chips

uwotm8
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"Rotoscoping" should be word-filtered to "I know dick about animation".
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>>114754054
This is disgusting, they move like retarded kids how can anyone think that this looks any good, even extremely bad hand drawn animation is better than this.
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>>114756193
But rotoscoping an entire series is by no means cheap.
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>>114763909
They used rotoscoping in a different way. They don't just trace the exact outline of the person frame by frame. Instead, they use it as a guideline to make fluid movements of their characters.

>>114754478
>>114764067
>when it is done well
That's the keyword. It's almost never done well since their not supposed to trace the outline of the person exactly, just how they move and react to physics.
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>>114754478
>>114764067
People don't like having their illusions shattered. Too often when people learn about the actual process of making art, when realizing that it isn't magic and that it takes a lot of different techniques to mae the final product, they think that somehow depletes its value or means that it isn't that hard to pull off. It's fucking stupid.

Knowing the mechanisms behind a work doesn't invalidate the work itself.

Also Santa isn't real, and it was your mother replaced your wooth with a dollar coin while you were sleeping.
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>>114754054
Rotoscoped
>>114754096
Probably not rotoscoped. Probably done by some hyper realist animator like Hiroyuki Okiura. I doubt that it's rotoscoped because the scene continues from that to a fairly surreal scene where he and his desk start falling through the sky, flying the papers everywhere, and it still keeps the same style and quality and frame rate.
>>114754147
Not rotoscoped, just heavily referenced, similarly to "Thought of you" by Ryan Woodward
>>114754200
I believe only two cuts of that are rotoscoped.
>>114763382
not rotoscoped
>>114763462
not rotoscoped

Rotoscoping is tracing (this is the key word) your frames over a video. Not all realistically animated scenes are rotoscoped. Using video footage as reference is not rotoscoping.

And no, rotoscoping wont be the future of anime, if that were the case it would have happened a long time ago. It's not a new thing.
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>>114764261
>hey used rotoscoping in a different way. They don't just trace the exact outline of the person frame by frame. Instead, they use it as a guideline to make fluid movements of their characters.
That's what rotoscoping is! Why are you people so dense?

>It's almost never done well
No, it's the fact that when it IS done well people like you with untrained eyes can't tell what they're looking at when they see it.
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>>114754054
The fuck
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>>114763382
This is not rotoscoped though.
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What does rotoscoping mean in the context of animation? Anyone got a behind-the-scenes video that describes this? I only know that rotoscope is used to make selections in VFX.
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>>114764332
My opinions are slightly different:
>rotoscoped
>not rotoscoped
>rotoscoped
>rotoscoped almost completely
>not rotoscoped
>rotoscoped
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>>114764410
It's when you shoot live action footage of a scene and trace over it. If it's traced too accurately it looks strange, but when skilled animators know how to adjust the movement and make it more smooth and natural looking most people can't tell.
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>>114754804
This 1000x, holy fuck who ever did this is horrible and should be fired
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>>114764126
>2014
>Calling them chips and not french fries
What a sad place the UK has become
>>
>>114754478
>>114764067
Just like CG, they notice it only when it's badly done. And that's a good enough reason to hate it.
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>>114764332
That scene from Kaze Tachinu is by Shinya Ohira.
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>>114764525
They're called chips because they're a chip of a potato, crisps aren't called chips because crisps are slices not chips.

Fries are the skinny ones m8
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>>114764443
Decades of watching bad anime has made anon so jaded anything that doesn't suck is accused of rotoscoping.
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>>114764530
>Just like CG, they notice it only when it's badly done. And that's a good enough reason to hate it.
No that's actually a stupid reason to hate anything. That's like pointing out a singer in a particular genre that sucks and deciding all singers of that genre are terrible.
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>>114764504
>when skilled animators know how to adjust the movement and make it more smooth and natural looking most people can't tell

Are there any major key animators who do this?
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>>114764606
>accused
>implying that rotoscoping is inherently bad or something to be ashamed of
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>>114764656
It is.
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>>114764625
Fuck if I know. Key animators in Japan would never admit to rotoscoping ever since Miyazaki said he doesn't like it.
>>114764694
It isn't. You guys just don't like it because you think it makes animation less special and magical somehow, but it doesn't.
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>>114754787
Yes and everyone thought that. im@s fags have known about this shit since it aired though.
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Oh god I couldn't even finish watching it
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http://www.nausicaa.net/miyazaki/interviews/aboutanime.html

This is worth reading.
>>
If anime was all rotoscoped I would kill myself
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>>114764972
also to add to this I would rather anime was all shitty CG than rotoscoped
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>>114756488
Almost worse than chink fairytales? I don't think so
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>>114764443
I don't think the kyoukai no kanata scene is rotoscoped because some of the key poses still stand out slightly, or that's how it feels like. Especially at the beginning. I could be wrong though. Not sure if there is any behind the scenes stuff for KnK

The cowboy bebop movie op is done by two amazing animators (Okiura and Nishio) who definitely don't rotoscope. If I remember correctly the only rotoscoped scene in it is the basketball cut at 1:20. I think there might have been one other but I don't remember (and can't point out) which one it is. Could be the jogging scene or the girl riding the bike one. Not sure.

Same thing with the IGPX scene by Okiura. That's not rotoscoped either. Okiura doesn't rotoscope and the movement doesn't look real anyways. the movement is too perfect for it to be rotoscoped. In real life people never move perfectly. It's also a bit too wavy for it to be drawn from real life footage. https://www.youtube.com/watch?v=3T11WTfR_nE
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>>114762480
>And consider that when an anime has a sudden dramatic increase in movement and quality, especially a low-budget one, it was probably rotoscoped to some degree
Except that this is a common occurrence in anime. It just means that a particularly great animator did the scene
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>>114754054
Jesus christ how horrifying
>>
>>114764972
>>114765031
Do you hate yourself, anon
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>>114765196
CG is ugly but at least the movement doesn't make me want to vomit.
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>>114764911
I know, Chaika was pretty bad. /a/ confirmed for shit taste once again.
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>>114764963
I respect Miyazaki immensely, but I don't always agree with his opinions.
>>114765183
Right. And that doesn't mean that a) that animator could not have possibly used rotoscoping or that b) sometimes well animated scenes are rotoscoped while others are not. Animation is such a hodgepodge of different techniques used at the same time.
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>>114754818
It's because of Idol shit. Has to be suitable for small portable stages. As the idol goes around the country doing a billion short life performances every year.
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>>114765249
You must have a very strong stomach or something, good rotoscope >> good CG
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>>114764605
I'm sorry about your mental handicap
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>>114758448
>having this much shit taste
I mean, it's not as good as some of his later works but it's still great.
>>
>>114765446
>good rotoscope
Nice oxymoron. Rotoscoping falls in the uncanny valley. It creeps me out because anime characters are not supposed to move with such realism.
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>>114756488
Japanese aren't pigs like westerners. They eat small snacks. Putting cookies and crackers in individual wrappers like that keeps them fresh.
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>>114765523
She has an entire bag to herself, I think she was going to eat them all.
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>>114764332
>similarly to "Thought of you" by Ryan Woodward
That's also rotoscoped, nigger.
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>>114765521
You just described bad rotoscoping.
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>>114765521
>Rotoscoping falls in the uncanny valley.
No, bad rotoscoping falls in the uncanny valley. Just like badly executed CG falls in the uncanny valley.
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>>114765126
>Not sure if there is any behind the scenes stuff for KnK
No but they did a commentary on that scene in the BD.
>>
>>114765596
Shhh don't shatter their illusions.
>>
>>114765607
Give me examples of good rotoscoping in anime because I am fairly certain you are full of shit.
>>
>>114765582
and obviously embarrassed/ashamed about it.

I used to live in Japan due to military. Go into a 7-11, Lawson, Sunkist, Family Mart. Get a bag of cookies. Every single one is wrapped up like some OCD nerd's dream. Lucky Japan is also OCD about their recycling and being clean. So all that packaging doesn't end up as litter.
>>
>>114754054
it's like the characters are big human-shaped water balloons
>>
And yet idlem@sterfags will eat this shit up.
>>
>>114765596
https://www.youtube.com/watch?v=Tkgg5OBdPlU

No it wasn't. They planned the choreography with real dancers which Woodward then used as a reference for the animation. This is extremely common especially in the western animation industry. If you ever look at "making of" videos of any disney film, 3D or 2D doesn't matter, there are sometimes video clips included where the animators themselves actually act the scene in front of a camera to use it as a reference. This is not rotoscoping.
https://www.youtube.com/watch?v=FM8fXYZ-6u0

>>114765653
They confirmed it?
>>
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>>114754054
i like it.
>>
>>114765768
Nobody is that retarded
>>
>>114765730
A recent example is Free! Eternal Summer's swimming scenes.
>>
>>114765731
I think she's just afraid Haruka is going to rape her.
>>
It looks awful holy shit, why do nips have so retarded movements
>>
>>114765730
>>114765846
And just to clarify no I am not saying every frame is rotoscoped, but some of them very obviously are such as when they do wall kicks.
>>
>>114765838
The film has 55k pre-orders.
>>
>>114754054
I like this a lot. and i don't think this is uncanny like you guys say.
making good animation is a big part of attracting lot of audiences. and in the range of what i heard, rotoscope doesn't cost much money.
Watching smoothly moving anime chicks is really enjoyable compared to current anime characters.
>>
>>114765882
So you cant even give me one example of good rotoscoping and instead have to resort to claiming something is partially rotoscoped with no proof.
>>
>>114754054
they rotoscoped in that sora no method.
>>
>>114754147
This is very good, the one in the OP is fucking vomit inducing.
>>
What da Fuck is Dis Shit?!?!?!?
>>
WAS I THE only one who thought

'God damn Asians really have odd proportions and are awkward as fuck'

also

Ayyy lmao
>>
>>114766058
yeah
you were the only person in the history of ever to to think that
>>
>>114765958
You are asking me to prove something which cannot be objectively proven. No animation company is going to come out and say they use rotoscoping in Japan. That doesn't mean that you can't observe with your eyes and come to your own conclusions.
I'm not sure what else you want me to do other than fly out to Japan and ask every single animator if they've ever traced over pre filmed footage. I can't hold your hand through this process. If you want to believe no animators in Japan use rotoscoping ever, except when it looks like shit then be my guest.
>>
>>114766058
you have gone too far.
stop bitching about the races.
>>
>>114765788
>They confirmed it?
Well, they didn't say it was rotoscoped.
They only mentioned the name of the animators responsible for the dance scene.
>>
File: 1409866186437.png (108KB, 500x647px) Image search: [Google]
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>Is a deprecated form of animation the future of animation.
>>
>>114758251
> Aku no Hana is a masterpiece of anime that Perfect Blue could only ever hope to emulate.
My sides. You're pretty good, anon.
>>
>>114766058
YOU TALK like a fucking retard and spew idiotic memes.
>>
>>114766321
>ps3 game
I laughed
>>
https://www.youtube.com/watch?v=X0taAlZ_MxA
>>
>>114764605
>chip of a potato
>shaped like a straw
That ain't no chip I've ever heard of. Pretty much every other country in the world calls them something similar to fries (frites, fritas, frieten).
>>
ITT: People think "rotoscope" means "realistic movement."
>>
>>114766181
>No animation company is going to come out and say they use rotoscoping in Japan
Right?
>>
>>114766565
He said the skinny ones are fries, chips are thick cut.
>>
Sometimes rotoscoping is necessary because of time and budget constraints, but animators don't deserve any credit for it. Anyone who knows how to draw anime characters can rotoscope without any skill. It will always look worse than scenes that are drawn by hand. Same thing applies to motion capture for CG in movies or animations in video games, handcrafted stuff almost always looks better.
>>
>>114766607
More like
>People watched to many mediocre animation they refuse to believe animators who can animate realistically exist
>>
>>114766607
Talking about animation on /a/, or with the majority of anime fans, is a waste of time.
>>
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>>114766729

>kill la kill is hand drawn
>>
>>114754054
rotoscope is 3DFUCKINGPD
>>
>>114766652
So in essence further proving my point that rotoscoping is a method used in anime and not just when it looks like shit
>>
>>114754846
>http://www.youtube.com/watch?v=lxj_A1CKxPk
This video is not available in your country.
Sorry about that.
>>
>>
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>>114764332
> If it's bad it's rototscoped if it's good it isn't.

sasuga retards.
>>
>>114766729
>Talking about animation on /a/, or with the majority of anime fans
Most of whom can't draw or animate for shit, have zero knowledge of animation history, and know nothing about what goes into making animated works.
>>
>>114766922
>I am not familiar with a single Japanese animator, their works and their abilities

Keep being retarded.
>>
>>114764570
>Shinya Ohira
He's a fucking fraud.
>>
>I'm a hardcore animation enthusiast because I follow bahi's twitter
- sakugafags
>>
>>114767225
You really have no idea what you are talking about do you?
>>
>>114754147
this one looks great
>>
>>114766907
I think that proves that you don't know what you're talking about about since they had no problems admitting the rotoscoping. Haruhi and Kids on the Slope also used rotoscoping for their musical scenes without hiding this. What all three have in common is that they used it for close ups of people playing instruments. It's probably the only way to get the timing right.
>>
>>114754054
Where the fuck is this shit from? Please tell me it's not from the new tv show, cause I wanted to watch that.
>>
>>114767451
It's a joke.
http://imgur.com/l9XNHMW
>>
>>114767798
Im@s movie
Thread posts: 232
Thread images: 32


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