How are you guys going to get better at /3/? What are your goals?
A bit of inspiration but mostly I want the self discipline to stick to something. No more getting caught up on detail and rage quitting. Or not even starting at all because I'm scared of the quality.
I have faith in all of you homos.
Go out there and make 3D great again.
Not getting caught up in any one part of personal projects so i can actually see them through to the finish. Then progressively building the quality of each step with each new project, so i can build a series of finished pieces that demonstrate my progression.
I've posted it around here and in /aco/. Hoping to finish it :3
- Get a digitaltutors subscription (thoughts on better alternatives?)
- Learn to model in c4d and create all those piece of shit placeholder models
- finally making my game with MonoGame
Make some serious progress with my Mech rifle for a college animation.
> Learn to draw much better, both from reference and from the mind
> Learn to sculpt simple characters in Zbrush, texture, and rig in... Cinema 4D
> Learn the basics of Unity to make a platform game
> Get a relevant part time job within 2D/3D animation