Hi all, can you give me some tips to improve the lighting and texturing in this render. Currently using vray inside of 3ds max. Also aware of the mesh clipping on the right side of the building.
Thanks for any advice you can provide.
here is the current setup using vray sun
Never go full black on a shadow...
Turn down the bump on the masonry.
Canopy and deck could be a different material from the walls. Wood maybe?
Give your grass some topography if it's not too much trouble.
If your walls are supposed to be stucco, add some control joints and a subtle texture. Walls are not all a flat material, they have joints and breaks too.